함께 힘을 합쳐 핵에 다다를 때까지 싸워나가십시오! Spiral Knights는 즉각적이고 빠른 진행이 가능한, 불변의 세계를 무대로 하는 협동형 어드벤처 게임입니다.
출시 날짜: 2011년 6월 14일
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Spiral Knights 플레이

Free to Play

Spiral Knights: Guardians Armor Pack 구매

The Guardian Armor Pack contains two complete sets of unique costume armor as well several other valuable items suitable for any player.

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Gremlins and You

2014년 8월 13일



MEMORANDUM

TO: All Knights

FROM: Spiral HQ

SUBJECT: Gremlins and You

Knights, our intel on Gremlins is sparse at best. Because these creatures tend to attack on sight, getting close to them will never be easy. And yet, we must do better; Gremlins are deeply connected to the Clockworks and by extension, to Cradle's mysteries.

We are therefore implementing a voluntary program, OPERATION THWACK, in an attempt to pry into the Gremlin mind. To interested knights, we are supplying various items of Gremlin make:

  • Gremlin Suits
  • Gremlin Helmets
  • Gremlin Goggles
  • Drakon Pods: Drakon comes disguised as a Gun Puppy
In addition, you may also receive a Gremlin Disguise (these disintegrate after 30 days because of plausible deniability reasons).

These items will be available in the Gremlin Prize Box through August 26, 2014. All details can be found here.

SUMMARY: Become the enemy. Behave as a Gremlin behaves, fight as a Gremlin fights, smell as a Gremlin smells. Then report your findings to Spiral HQ, preferably after bathing.

P.S. Sneezing while wearing a Gremlin mask is contraindicated.

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Silver Lockboxes on the Prize Wheel!

2014년 8월 1일

Attention, Knights!

Watch for Silver Lockboxes appearing on the Prize Wheel in the Clockworks. They contain accessories, including the new targeting module, intel tube, and giga shades...

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Steam Trading

이 게임은 Steam 거래를 지원합니다.
이 게임의 아이템은 거래가 가능하며, 자신의 보관함을 Steam 커뮤니티 프로필에서 볼 수 있습니다.

게임 정보

함께 힘을 합쳐 핵에 다다를 때까지 싸워나가십시오!
Spiral Knights는 즉각적이고 빠른 진행이 가능한, 불변의 세계를 무대로 하는 협동형 어드벤처 게임입니다. 스스로를 무장하고, Spiral Knights의 랭킹에 참여하십시오. 외계의 세상에 고립된 이들은 이 행성의 신비로운 핵에 도달할 수 있다는 믿음을 가지고 지표 아래에서 계속 변화하는 Clockworks를 탐험해야만 합니다.

주요 특징

협동형 탐사
  • Clockworks는 친구와 함께하면 더 좋은 결과를 거둘 수 있는 여러 가지 도전들을 제공합니다.
  • 몬스터와 싸우고, 퍼즐을 풀어 보물을 함께 찾으십시오!
즉각적인 액션 게임
  • 로그인에서부터 멀티 플레이어 탐험까지 채 1분도 걸리지 않습니다.
계속 변하는 세상
  • Clockworks는 실시간으로 탐험 가능한 맵들을 순환시킵니다. 매일 매 순간마다 세상은 변하고 있습니다.
무기고를 만드십시오
  • 게임 내에는 발견하거나 변형시킬 수 있는 무기나 갑옷이 수 없이 많습니다.
강력한 길드를 세우십시오
  • 길드 연합은 게임 내 세상에 상당한 영향을 끼칩니다. Clockworks를 변화시킬 수 있을 정도의 강력한 광물을 비축해보십시오!
무료 게임!
  • Spiral Knights는 무료로 플레이가 가능합니다. 게임이 제공하는 모든 기능은 가입 없이도 사용 가능합니다.

특전:

  • Team Fortress 2의 "스파이럴 투구"
    Spiral Knights용 Team Fortress 2 모자를 Spiral Knights 도전과제를 잠금 해제 하셔서 무료로 받으세요!
    무료 TF2 모자를 받기 위해 Haven Arcade에 아무 게이트에서 첫 Clockwork Terminal에 도착하여 'Mission Accomplished" 도전과제를 잠금 해제하세요. (이미 도전과제를 완료하셨어도 모자를 받습니다)

시스템 요구 사항 (PC)

    • OS: Windows XP, Vista or 7
    • Processor: 1.3ghz processor
    • Memory: 512MB for Windows XP or 1GB for Windows Vista/7
    • Graphics: 64MB Video Memory. GeForce 5 series, ATI Radeon 8500. Latest video driver.
    • Display: 1024x600
    • DirectX®:
    • Hard Drive: 300MB
    • Java: Version 1.5

시스템 요구 사항 (MAC)

    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: 1.3ghz processor
    • Memory: 1GB
    • Graphics: 64MB Video Memory. GeForce 5 series, ATI 8500. Latest video driver.
    • Display: 1024x600
    • Hard Drive: 300MB
    • Java: Version 1.5
유용한 고객 평가
93명 중 79명(85%)이 이 평가를 유용하다고 평가했습니다.
2 개의 게임 보유 중
평가 1 개
4,204.9 시간 기록
This game has a multitude of things to do. The storyline and environment are very unique and interesting. Also with many things to do even after you reach “end game” of the storyline. New content is added quite often though, expansions to the game it's self are rare, they do happen. Overall this game has been quite a lot of fun for me through the years of play and I think it will continue to be so for me. Some people however do a lot of complaining (even me sometimes) about how the game needs to expand in many different ways of functioning content of the players instead of cosmetic, but I think this game has actually stayed fairly true to the origin of being an "arcade game" type and has kept that in mind when add-in’s have happened. This is not a game to run around in open and endless fields, fighting monsters at random locations, but actual arcade play where we have different levels or "depths" as they're called with mostly set setups, though still with a very large variety of monsters and types of depths through the game to experience many new things and keep the game entertaining. I think as long as you can keep that in mind this game can be endless fun and just down right enjoyable for it's uniqueness.
게시 일시: 2014년 3월 26일
이 평가가 유용한가요? 아니요
72명 중 59명(82%)이 이 평가를 유용하다고 평가했습니다.
258 개의 게임 보유 중
평가 8 개
1,682.7 시간 기록
Spiral Knights (SK) is a free-to-play MMORPG that I started playing in 2011. I was instantly hooked on this simple game primarily due to the community of friends that played this game with me. To understand the perspective of this review, I believe it would help to understand the type of player I was. I reached the end-game completing every dungeon available. I played at the top tier player-vs-player (PVP) level with - at the time - a vast variety of superior gear.

PROS: You do not need to invest a a single penny into SK to beat the game, or to enjoy it. The majority of its paid content is cosmetic and to speed up the farming process. The game can be played solo, but has its benefits for being played in a co-op party up to four players (random or friends). These benefits include more loot drops, a teammate revival system, and the normal benefits with playing with a party of friends. There is no character leveling system, and your advancement comes from upgrading your armor and weapons.

CONS: For an MMORPG, however, SK has many flaws. The game does not offer a spell casting system (aside from the addition of pets in late 2013), only the choice of swords, guns, bombs, and a shield. By and large, swords are the superior weapon of choice, though balances over the course of 4 years have attempted to narrowed this superiorty gap. In addition, the game is extremely limited in its end-game content, with the storyline still not being completed for over 3 years. SK is constantly riddled with latency issues, and simple balances suggested by the community are largely ignored despite the community's desire to be involved with the direction that SK will take.

Verdict: SK is honestly a cute, fun, and simple game. The game has undergone a variety of changes over the several years it has been out; these changes are largely aesthetic, however. SK suffers from the lack of new content and a completed storyline. It is plagued with latency issues and the lack of balancing. While I would recommend more avid gamers to look into other free MMORPG game such as Warframe, Vindictus, or Neverwinter. SK does draw from its strengths - being cute, free, and simple - and it can truly offer many hours of fun memories with the right group of players.
게시 일시: 2014년 2월 22일
이 평가가 유용한가요? 아니요
49명 중 39명(80%)이 이 평가를 유용하다고 평가했습니다.
341 개의 게임 보유 중
평가 9 개
46.3 시간 기록
Aside from being a game filled with hazardous paywalls (which can be easily averted), and other nasties with the ingame economy, I really don't see why this title gets so much flak from the community.

Solid Multiplayer RPG, four man dungeon crawling. Wearing armor and items while you complete levels allows you to gain EXP (Known as Heat) to further level the items to a maximum of level 10. From there you can transmute and pick different branches that you want to evolve your weapon for a cost of in-game currency.

The game used to employ a revive system where you would share your HP to revive them, and uses now items known as Spark of Life. The game used to be much more limited in terms of how much you could play per day, your Knight would store "Mist Energy" in their armor as time passes, and you could use this energy to power the Elevators (which help you advance to lower dungeons in the specific dungeon series).

The dungeons in general are randomly generated based on user contributions to that specific elevator, by adding different crystals (which you can find in almost every level), you may influence how the next dungeon will be generated. I believe it is a nice addition to the randomness of the stages, and it forces you to be prepared for the dungeons you go into.

The netcode is rather solid, I have not had many problems with my connection and playing the game, aside from the occasional lag spike between other players.

The themes and atmosphere are well designed, and the music compliments said environments.

All in all I would very much reccomend this game to my friends and family, even though my opinion may be unpopular.
게시 일시: 2014년 6월 20일
이 평가가 유용한가요? 아니요
22명 중 20명(91%)이 이 평가를 유용하다고 평가했습니다.
54 개의 게임 보유 중
평가 8 개
383.3 시간 기록
A puzzle-based, RPG, PVE/PVP, dungeon crawling game. Ever since the F2P update where you can actually find and work for items for free rather than pay energy to do literally everything, the game is now 100x better. Plenty of weapons, plenty of events (often prize box events though), plenty of customization, plenty of costumes. The PVE is probably one of the better Co-op PVE's out there, let alone it being free to play. However, it can be frusturating to farm for orbs to get weapons. If you get past that and do the missions given to you, it isn't a big deal. The market as well is completely capitalism based, so finding good deals can be tough unless you try your luck on auctioning. If you are outbid, you are refunded.

I've been playing this the day it came out on steam, stopped because of the P2W ♥♥♥♥, but came back again to this lovely update. Give it a shot, but get a friend why don't you.
게시 일시: 2014년 3월 28일
이 평가가 유용한가요? 아니요
67명 중 39명(58%)이 이 평가를 유용하다고 평가했습니다.
11 개의 게임 보유 중
평가 4 개
537.3 시간 기록
The game at first is rather enjoyable and I saw a lot of potential in it, it was exciting and somewhat addictive, I LOVED the weapons and accessories, alot of which look amazing, despite the fact the SK team seem to like reskinning previous weapons (though recently they have not been doing that). But, it's a free game after all, and you know there will always be dasterdly downfalls. Now on the negitive side there's alot to talk about; first off the levels, they are constantly repeated over and over again, and it bugs me because it isn't hard at all to dedicate a mere month (or less) to creating fresh new level designs, and it's not like these are professional graffics we're dealing with here, it makes the devs seem lazy and unmotivated to build upon the game and this is where part of the boredom of many SK players is born.

Another major problem is the forge. So, in the 'good old days' (asides from elevator energy) you could collect heat to level up your weapon, and each time it levelled up the remaining heat will be put towards the next level etc, but the forge update ruins that, instead of remaining heat being put toward the next level, it stops, and you have to exit the mission just to level up your weapon manually, and here's the annoying part, during missions you collect heat crystals from boxes which are used to level up, fair enough... right? Well guess what, if you have a 4* or 5* weapon you got to be willing to give up days just to collect enough heat crystals to level up by 1. Because the forge has a chance of FAILING which means all those heat crystals you spent hours finding are gone, the only way you can get a 100% chance is by sacrificing a TON of heat crystals. For example my Blackhawk needed 69 shining crystals just so it would level up by 1, 69! It's unbareable, no one has the patience to go looking for 69 shining crystals just for 1 level. Forge may be unique, but being unique doesn't make it good.

The graphics aren't good at all, but I don't judge a game purely on graphics and they could fix it, give or take another 2 years. All in all, if I enjoy it, I don't care much about graphics because this game is casual. You can choose from 3 different ways to play the game which is good. There's Mouse driven, Gamepad and wasd, typical stuff for a PC game, and that's probably for the best.

The final thing I would like to address are the SK servers. 60% of the time there's extreme lag, and this is not due to my internet connection, many other people complain about lag and monsters can kill you even when you lose connection to the servers, it can even go as far as using up your Spark of Life even when you're not there (I am not sure if this is fixed or if it's still an issue) and Spark's of Life are too rare, even though they claim to have increased the drop rate. With all the money coming in you would assume they're doing their best to make the game more enjoyable, but it doesn't seem that way at all, all the money you spend on the game doesn't seem to be going towards the game. But on the other hand, that could be due to the fact many people have abandoned SK and not many players come on anymore.

Overall, this game is best played casually. There's not many events to keep you occupied and even when there are they're not very *different* from one another, except for the Apocrea event which I absolutely loved! I wouldn't recommend this game to people who think graphics are vital or people who hate casual games which shouldn't be taken seriously. Although, if you like laid back games about knights decending to the core and finding absolutely nothing, then this is the game for you.
게시 일시: 2014년 6월 1일
이 평가가 유용한가요? 아니요
1명 중 1명(100%)이 이 평가를 유용하다고 평가했습니다.
39 개의 게임 보유 중
평가 2 개
3.2 시간 기록
I like ths game
게시 일시: 2014년 1월 16일
이 평가가 유용한가요? 아니요

수상

Best Online Game Design, GDC Online Awards, 2011