一款如身临其境的多人射击游戏,讲述的是外星人与人类为了生存而展开的激烈且充满战术的斗争!
用户评测:
最新:
多半好评 (63 篇评测) - 过去 30 天内的 63 篇用户评测中有 73% 为好评。
总体:
特别好评 (7,721 篇评测) - 7,721 篇用户的游戏评测中有 84% 为好评。
发行日期: 2012年10月30日

想要将这件物品添加至您的愿望单、关注它或标记为不感兴趣,请先登录

不支持简体中文
本产品尚未对您目前所在的地区语言提供支持。在购买请先行确认目前所支持的语言。

购买 Natural Selection 2

购买 Natural Selection 2 - Deluxe Edition

购买 Natural Selection 2 - 4-pack

包括4个 Natural Selection 2 的副本 - 一个留给自己,另外3个发送给您的朋友!

购买 Natural Selection 2 Deluxe Edition Upgrade

Upgrade your Standard Edition to the Deluxe Edition!

适用于此游戏的物品

$5.99
$1.99
$1.49
$1.99
 

最近更新 查看所有(145)

9月23日

Build 309 is Now Live on Steam!


As we announced in last week’s Changelog, we’re releasing a patch this week! This patch contains all the tweaks and updates we held back from build 308, in favor of having more time to solely focus on the issues that came up after the LUAJit update.

Included in this update is the brand new Marine Commander tutorial. This will teach potential new commanders the basics of commanding and the marine tech tree. So if you wanted to get a basic understanding of commanding without being in a live game, there is now a way to do so.

But that’s not all! Thanks to the tremendous work of Trevor, with the help of a group of volunteers from the community, the new tutorial is packed with more easter eggs and secrets to discover. So even as a veteran commander it’s worth giving it a shot, if only just to unlock the new achievements!

We’ve been listening a lot to the community’s feedback about the current balance situation and the performance issues that have been showing up since the last few builds. With this build we started including changes which are trying to resolve some of those issues that were brought up. More improvements will follow in the future.

Meanwhile the team is still working on items from our roadmap that remi posted two weeks ago.

There is much more to come for NS2 on the horizon, so stay tuned and happy hunting!

Update 309 Changelog

Gameplay

  • Skulk HP raised to 75/10 (was 70/10)
    The intent of this is to make early game skulks a tiny bit less fragile and to make early game engagements more stable (the innate regen threw a RNG factor into those engagements)
  • Machine Gun changes
    • MG research time halved to 30 seconds (was 60)
    • Decreased MG spread to 4 radians (from 4.5)
    • Increased magazine size to 125 (from 100)
The MG is primarily designed to give Marines a chance to hold and extend their territory in the late mid game. The MG wasn’t really able to do that in the past. Halving the research time should help get it on the field before it’s too late. Furthermore decreasing the spread and increasing the magazine should make it reward players better for good positioning.
  • Railgun damage type changed to Structural (was normal, railguns now do double damage vs structures, and have no change vs players)
The Railguns can be fun to use against alien players, but at it’s current damage numbers it took 2-4 shots to pop a cyst which made it feel very underpowered. Doubling their damage output to structures will help give them more utility.
  • Marines now can’t turn their upper body as far to the right, without also turning their lower body (this makes it easier for aliens to tell which direction a marine is facing)
  • Marines now use a different animation while jetpacking, rather than the jumping animation
Tweaks / Improvements
  • New Commander Tutorial now available in the training menu!
    • Two new achievements added related to the commander tutorial
    • Removed the “commander help” in-game tutorial
  • Improved bot server performance by adding a tick rate for the bot logic routine which is set to 10 by default
    • This should lower the impact of bots onto the server performance by at least 50%
  • Updated the bot name list including more recent contributors
  • All serverbrowser filter act now the same way: Enabled will show given servers, disabled will hide given servers. Old filter settings are converted
  • The “full server” serverbrowser filter will now also take reserved slots into account
  • Added the server admin command “sv_rookieonly” to change the rookie only state of a server without requiring a map change or server restart
  • Replaced the server runtime error (SRE) icon when a script error occurs on the client with something prettier
  • Added another diagnostic icon which will appear when a script error occurs on the server (it’s purple!)
  • List the exact number of script errors that occurred on the server in net_stats and the client log
  • Windows servers now automatically save a mini memory dump into their log folder on crash (if your server crashes please send this to us so we can help diagnose it)
Fixes
  • Fixed that the subscribed mods did not show up in server details window
  • Fixed that the rookie only check didn’t work on most rookie-only servers (this was previously deployed via the extension system)
  • Fixed that the buttons of popup that showed up when a non rookie tries to join a team at a rookie only servers did not work
  • Fixed that you could get stuck in place if you attempted to evolve a trait twice before turning into an egg
  • Fixed a script error in the alien commander bot routine
  • Fixed a small performance issue in the scoreboard update routine
  • Fixed that numbers in the options menu were too precise
  • Fixed that the pistol slide was not staying open when the gun is empty
  • Fixed that blink effects could cause visual artifacts when bloom was enabled
  • Fixed that protolab could cause blow out while being biled if bloom was enabled
  • Fixed that spectators could end up spectating non player entities in a rare case
SDK
  • Added the ability to lock the view horizontally with the space bar in film mode (Thanks Samus!)
  • Added ability to communicate with Webviews (Lua <-> Javascript)
    • WebView::ExecJS allows Lua code to call javascript inside the webview
    • WebView::HookJSAlert allows Lua code to respond to any Javascript alert( message )
  • Added Client.GetNumServerScriptErrors() to get the number of script errors that have occurred on the server (since map change)
  • The spread vectors table of the shotgun is now referenced via the class to make them easier to mod
  • Improved the Lua TraceLogger error messages to include more details
  • Viewer
    • Added JSON Export to Animation Graph editor
    • Improved Animation Graph editor visuals by highlighting incoming and outgoing lines from the selected node different colors.
    • It’s now possible to have one-way labels in the Animation Graph (animation state can jump out of this node to other nodes of the same label, but can only be entered by discrete connections)
  • Model Compiler
    • Fixed an issue that could cause models’ scaling to be strange when playing animations.
    • Fixed a bug that would cause cameras to not load properly.
  • Fixed possible crash on exit due to bad access in FMOD dll (when using Spark’s tools)

12 条留言 了解更多

9月19日

Natural Selection League, Season 10!


We'd like to take a moment and shine a light on our partners over at the Natural Selection League. Sign-ups are under way for season 10 of great competitive NS2 action and we couldn't be more excited! Below is all the information and links you might need to get involved with the next season, so gather your friends, create a team and get in on the action!

New to the ENSL?
Welcome to the Natural Selection League. If you’re looking for getting more out of your Natural Selection 2 experience, look no further. Power plays, crackpot strats, and the greatest competitive minds of Natural Selection 2 converge here to duke it out on the battlefield. Talk strategy, metagame, and high-level concept Natural Selection 2 on our forums, or enjoy a gather and fight to the top of the food chain. If you’re looking for more information, check the bottom of this post.Any questions can be directed to our help desk or by messaging an admin on ENSL, Steam, by email or Discord. A full list of current admins can be found here.

Deadlines
Brace yourselves, Season 10 is upon us! But.. we will be extended the deadlines for signups for two weeks. The signup deadline for Season 10 is now October 13th. We want the potential to seed a lower division as high as possible, with the intent of more and better matches. A reminder to sign-up if you haven’t already, as time is ticking!For all new players, you need a team of at least six players to compete in Season 10, please read the final section of this post on how to create or join teams.

Gathers
Gathers have picked up steam and are running again. You can join a gather by registering an account and joining up here. Joining is easy, and practice can come in handy for the upcoming Season 10. Be sure to play more rounds to familiarize (or refamiliarize yourself on Mesh (formerly Docking2), Nexus, and Mineral, as these custom maps are staples of an ENSL season, and some have changed for the new Season.

Map Tests
Some of our mappers have come forward concerning high-level gathers on ns2_ayumi, a reimagining of the Natural Selection 3.0 map of the same name. Huge changes have happened recently with the map concerning balance, and feedback is necessary. Contact Kasharic or Mephilles for more information. If you have another map you’d like to see played in gathers, contact an admin.

Joining the ENSL
If you don't have a team or have yet to join the ENSL, it's easy to create an account or team with the following steps. If you want to register a pre-existing team, skip to step 4.
  • To create a team, register an account and create a new team! Creating a team is not necessary, nor is joining a team. If you’re looking to join a team, find a team and select the Request to Join button on their page. You’re free to use the ENSL website without any pressure from any teams.
  • Get your players to register and tell them to Join your team in their Agenda, which you can find at the top of the page! You can meet players in-game, in ENSL gathers, or on the ENSL or Unknown Worlds forums. As per usual ENSL rules, you must have at least six players for a valid Season 10 team!
  • To accept your players on the team, go to Agenda → Click your team name → Edit and scroll down → Members → Change their status from Joining to Member, Leader, or Deputy. These roles can define what a player is to your team.
  • To join the tournament, go to Agenda → Click your team name → Edit (scroll down) → Contests → Join Season 10 Signups. This will reserve your space in the upcoming Season 10. Get ready to rock!
  • Verify that your team name exists on the Contest page. If your team does not appear here, please follow these steps again. If all else fails, contact an admin.

4 条留言 了解更多

评测

“NS2 是一款集《反恐精英》和《星际争霸》于一身的天才游戏”
Kotaku
“它接近于我心目中的顶级游戏”
Machinima

关于这款游戏

Natural Selection 2 是一款令人身临其境的多人射击游戏,异型和人类为生存而斗争,充满策略性和动作性。它完美地结合了射击游戏和 RTS(即时战略)游戏的特性。

主要特点:

  • 两个独立的阵营:

    无论你是作为精英陆战队员 Frontiersmen,还是凶猛的异型 Kharaa,你必须使用独特的策略和你的能力来取得胜利。陆战队要形成持久的队伍,搜索和摧毁异型的母巢。异型可以选择会爬墙的 Skulk、矮墩墩的 Gorge、会飞的 Lerk、凶狠的 Fade 或者是可以撞穿墙的巨大 Onos。
  • 即时战略:

    指挥官俯视战场,带领自己的队伍取得胜利。陆战队可以在任何地方建造建筑物,收集资源,研究升级。陆战队员在弹药库购买武器,或者建造炮塔和攻城大炮来攻击敌人。异型可以建造升级房间,发展特殊能力,放置陷阱。
  • 动态环境:

    陆战队通过使用火焰喷射器来清除异型的菌毯。异型通过摧毁能量节点来瘫痪照明和陆战队的建筑。随机的开始位置意味着你必须在建造之前先侦查你的敌人。每一局都是不同的。
  • 无限的变化:

    所见即所得的图形化工具和强大的脚本,允许您创建新的武器,新的方案或全新的游戏。你会得到我们的所有工具(关卡编辑器,电影工具等)以及 Natural Selection 2 的完整Lua源代码。1.0版本仅仅是个开始 - 通过不断的添加新地图、新武器和新能力来保持游戏的新鲜感。支持 Steam 创意工坊,支持自动下载模组,持续保持游戏的可玩性 - 让游戏永远新鲜。

系统需求

    Minimum:
    • OS:Windows Vista 32-bit
    • Processor:Core 2 Duo E6700 (2.66 GHz) or better
    • Memory:3 GB RAM
    • Graphics:DirectX 9 compatible video card with 1 GB VRAM and support for Shader Model 3 (e.g. AMD X800, NVidia 8600 or better)
    • DirectX®:9.0
    • Hard Drive:12 GB HD space
    Recommended:
    • OS:Windows 7 64-bit or newer
    • Processor:Core 2 Quad Q6600 (2.4 GHz) or better
    • Memory:4 GB RAM
    • Graphics:DirectX 9 compatible video card with 1.5 - 2 GB VRAM (AMD 5770, NVidia GTX 450 or better)
    • DirectX®:9.0
    • Hard Drive:12 GB HD space
    • Other Requirements:Broadband Internet connection
消费者评测
Customer Review system updated Sept. 2016! Learn more
最新:
多半好评 (63 篇评测)
总体:
特别好评 (7,721 篇评测)
评测结果


购得方式


语言


显示:
126 篇评测符合上述筛选条件 ( 特别好评)
最近发布
Caviar
16.1 hrs
发布于:9月1日
不错的pvp游戏,不过枪械还是没有打击感
是否有价值? 欢乐
๖ۣۜアカンのJKEK々★
2.4 hrs
发布于:8月12日
挺好玩的 当初看不懂 现在回归 还是给人一种新鲜感
是否有价值? 欢乐
AyiCLT丶异
35.3 hrs
发布于:8月11日
一款经典的对抗型FPS,但居然被做成了今天这样,真是令人心疼。
模式、玩法基本继承NS1,十分不错,但是超长的载入时间,和渣渣优化(是真渣)坑死了这款游戏,最气的是把团队对抗单独拿出来卖钱,我只能说还是你会玩!
这款游戏开发商是真的不想再抢救一下么?看看隔壁的进化。可是这款游戏单单像进化一样免费都不行,优化和载入时间必须改进。
是否有价值? 欢乐
Pretty65
5.0 hrs
发布于:7月22日
优化不是太好,希望能进步吧。其他方面还可以的。
是否有价值? 欢乐
Index_Aria -BenQ-
12.6 hrs
发布于:7月5日
真心的好游戏。零几年就开始玩物竞天择1了。
很喜欢这种RTS+FPS的风格。异形和人类不同的操作风格,注重团队协作(人类碰到脑残的指挥官只能自求多福了)
无论从游戏性还是操作性来说都很棒,只是这游戏对射击操控基础要求比较高,推荐有一定FPS基础的可以尝试一下。
基友开黑不错的选择。
现在的NS2依旧是一款良心作。可惜没有大公司大牌子的背景,同时国内服务器基本没有,不开VPN基本都要顶着上百的延迟(100多延迟还是没有卡顿的)然后就这么被冷门的好游戏。
是否有价值? 欢乐
119.5 hrs
发布于:7月3日
很不错的游戏,团队性质 ,可惜国人少
是否有价值? 欢乐
NINKyle
5.0 hrs
发布于:6月18日
NS1是当年我最爱玩的,NS2需要改进的地方却更多,不得不说,国内NS2服务器也就那么几个,每天也就那么点人却依然欢乐,但是为什么我要的CN语言却没有呢?当年我可是早上起床就是干NS1到晚上然后睡觉,希望越来越好
是否有价值? 欢乐
末日童话
5.4 hrs
发布于:6月10日
开起来不错
是否有价值? 欢乐
失踪已久的大爷
118.8 hrs
发布于:5月30日
还可以吧,可玩性就那样,如果有第一代的那种可以自己升级的就好了,还有,网速啊。外服的没打玩,太卡.....
是否有价值? 欢乐
最有价值的评测  总体
61 人中有 59 人(97%)觉得这篇评测有价值
有 13 人觉得这篇评测很欢乐
推荐
197.9 小时(记录在案的)
发布于:2015年8月28日
不知道为啥,这是一款很经典的游戏,也很有创新。但是在国内知名度低的可怜。游戏模式是一个指挥官指挥一群人。分为异形和人类两个阵营。最终目的就是拆掉对方老家/。游戏很耐玩,打法也层出不穷,而且这个游戏需要交流。本人英语略渣,只能听懂那些歪果仁说的一些基本的。不过差不多也足够了。老外骂人那也是6的一B啊,有时候一个不会玩的comm,队员能给你祖宗共十八代都骂一遍总之中国玩家推荐一下这款游戏,值得入手。不喜欢也可以喜+1
这篇评测是否有价值? 欢乐
35 人中有 34 人(97%)觉得这篇评测有价值
有 3 人觉得这篇评测很欢乐
推荐
189.8 小时(记录在案的)
发布于:2015年5月9日
很棒的游戏,相信我已经不用再赘述它的特色了。
很多人看到300多ping的服务器望而却步,而我可以负责任地告诉你,这款游戏的延迟补偿非常到位!哪怕是有400的延迟也不会产生影响。很多指挥官都是外国人(妹子也不少)会用带有各种口音的英语下达命令,听久了也就那么回事儿吧~游戏氛围也很好,不用担心才几百人在线,因为你总能找到各种规模的服务器,小到10人,大到40多人总会有未满的服务器。
还有就是我感觉这游戏的优化不像评测中的那么烂,我自己也有体验过,现在加载速度和半年前完全不在一个次元,喜欢fps和rts的都值得尝试(百度贴吧有汉化补丁,兼容vac)
这篇评测是否有价值? 欢乐
24 人中有 24 人(100%)觉得这篇评测有价值
推荐
115.5 小时(记录在案的)
发布于:2014年6月15日
现在绝对不推荐入手,虽然近乎神作的fps,败在了垃圾一样游戏引擎上,那渣优化和地图载入速度实在坑人啊,中途进一局说不定你进去那一局打完了,然后又是5分钟的载入,如果当年是从了v社用起源引擎绝对可以成为求生系列这样的神作啊。鬼服中,基本找不到玩家,而且还出把一个模式单独出来卖,就是ns2combat,本来人就不多的还再次分流,而且制作方已经基本放弃这个游戏了,维护什么的都是给第三方团队了,想等游戏优化基本不可能了。好歹玩了百把小时,也值了。
这篇评测是否有价值? 欢乐
26 人中有 25 人(96%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
推荐
2.3 小时(记录在案的)
发布于:2014年10月11日
物竞天择2有着和killingfloor差不多的武器设定和职业设定,在游戏里,如果你是人类,必须通过击杀异形,来换取换装的点数,同时,每个人携带的子弹也有上限,必须回去补充。同时,这个游戏有和BF4一样的指挥官系统,补充子弹和回血回甲的装置,远距离传输的穿梭门等,必须有指挥官指示才能建造。对于英文苦手的玩家来说如果没有中文版,这个游戏失去一半多的乐趣。虽然有国服,但是没有人。总之,这个游戏好坏参半
这篇评测是否有价值? 欢乐
19 人中有 18 人(95%)觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
推荐
0.5 小时(记录在案的)
发布于:2014年11月27日
这是一款很好的游戏,以前是hl1的十佳mod之一,现在有2了
但是
为什么放着起源引擎的道路不走呢?结果现在优化差
优化差要钱
钱要买游戏才有
优化差没人买
循环
这篇评测是否有价值? 欢乐
18 人中有 17 人(94%)觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
推荐
16.6 小时(记录在案的)
发布于:5月18日
从NS1时代过来的玩家 虽然现在2代都落寞了 就凭当年那你给我带来无数快乐的时代 我就给你1万个赞
这篇评测是否有价值? 欢乐
14 人中有 14 人(100%)觉得这篇评测有价值
推荐
30.3 小时(记录在案的)
发布于:2014年2月9日
这游戏真心好玩,就是不知道为什么玩的人这么少,也许是游戏优化不太好,不过希望开发商不 要放弃NS2,这的确是一款不可多得的好游戏
这篇评测是否有价值? 欢乐
14 人中有 13 人(93%)觉得这篇评测有价值
推荐
3.4 小时(记录在案的)
发布于:2014年3月17日
不错的游戏,当然,在天朝例外,还有何时跌得价?价格都不对!4连包买亏了,还不如一个个买
这篇评测是否有价值? 欢乐
9 人中有 9 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
推荐
401.6 小时(记录在案的)
发布于:2015年12月29日
从一到玩到二代

优点:
爽的飞起的对战
实力科幻主题
FPS+RTS结合的相当巧妙
机甲真的太帅。。

缺点:
新人友善度太低 容易被老玩家扎堆虐
MARINE枪支不丰富
憋机甲的新人都死得蛮快

9/10
这篇评测是否有价值? 欢乐
8 人中有 8 人(100%)觉得这篇评测有价值
推荐
470.9 小时(记录在案的)
发布于:2014年3月4日
第一次接触这游戏是1代的模组玩的,刚玩的时候就被吸引了,个人认为是神作,RTS和FPS的完美结合.你喜欢玩FPS?这游戏可以满足你.喜欢RTS?也可以满足你.直到后来出了2代,也就是现在的这个游戏,异型也引入了comm.对抗性更强了.强烈推荐,是一个入手了绝不会后悔的作品.
这篇评测是否有价值? 欢乐