A fast paced multiplayer shooter that pits aliens against humans in a strategic and action-packed struggle for survival!
사용자 평가:
최근:
대체로 긍정적 (평가 61 개) - 지난 30일 동안의 사용자 평가 61건 중 73% 가 긍정적입니다.
전체:
매우 긍정적 (평가 7,726 개) - 이 게임에 대한 사용자 평가 7,726개 중 84% 가 긍정적입니다.
출시 날짜: 2012년 10월 30일

로그인하셔서 게임을 찜 목록에 추가하거나, 팔로우하거나, 관심 없음으로 표시하세요.

한국어(을)를 지원하지 않습니다
이 제품은 귀하의 로컬 언어를 지원하지 않습니다. 구매하기 전에 아래에 있는 지원하는 언어 목록을 확인해주세요.

Natural Selection 2 구매

Natural Selection 2 - Deluxe Edition 구매

Natural Selection 2 - 4-pack 구매

Includes four copies of Natural Selection 2 - a copy for yourself and three copies to send to your friends!

Natural Selection 2 Deluxe Edition Upgrade 구매

Upgrade your Standard Edition to the Deluxe Edition!

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최신 업데이트 모두 보기 (145)

2016년 9월 23일

Build 309 is Now Live on Steam!


As we announced in last week’s Changelog, we’re releasing a patch this week! This patch contains all the tweaks and updates we held back from build 308, in favor of having more time to solely focus on the issues that came up after the LUAJit update.

Included in this update is the brand new Marine Commander tutorial. This will teach potential new commanders the basics of commanding and the marine tech tree. So if you wanted to get a basic understanding of commanding without being in a live game, there is now a way to do so.

But that’s not all! Thanks to the tremendous work of Trevor, with the help of a group of volunteers from the community, the new tutorial is packed with more easter eggs and secrets to discover. So even as a veteran commander it’s worth giving it a shot, if only just to unlock the new achievements!

We’ve been listening a lot to the community’s feedback about the current balance situation and the performance issues that have been showing up since the last few builds. With this build we started including changes which are trying to resolve some of those issues that were brought up. More improvements will follow in the future.

Meanwhile the team is still working on items from our roadmap that remi posted two weeks ago.

There is much more to come for NS2 on the horizon, so stay tuned and happy hunting!

Update 309 Changelog

Gameplay

  • Skulk HP raised to 75/10 (was 70/10)
    The intent of this is to make early game skulks a tiny bit less fragile and to make early game engagements more stable (the innate regen threw a RNG factor into those engagements)
  • Machine Gun changes
    • MG research time halved to 30 seconds (was 60)
    • Decreased MG spread to 4 radians (from 4.5)
    • Increased magazine size to 125 (from 100)
The MG is primarily designed to give Marines a chance to hold and extend their territory in the late mid game. The MG wasn’t really able to do that in the past. Halving the research time should help get it on the field before it’s too late. Furthermore decreasing the spread and increasing the magazine should make it reward players better for good positioning.
  • Railgun damage type changed to Structural (was normal, railguns now do double damage vs structures, and have no change vs players)
The Railguns can be fun to use against alien players, but at it’s current damage numbers it took 2-4 shots to pop a cyst which made it feel very underpowered. Doubling their damage output to structures will help give them more utility.
  • Marines now can’t turn their upper body as far to the right, without also turning their lower body (this makes it easier for aliens to tell which direction a marine is facing)
  • Marines now use a different animation while jetpacking, rather than the jumping animation
Tweaks / Improvements
  • New Commander Tutorial now available in the training menu!
    • Two new achievements added related to the commander tutorial
    • Removed the “commander help” in-game tutorial
  • Improved bot server performance by adding a tick rate for the bot logic routine which is set to 10 by default
    • This should lower the impact of bots onto the server performance by at least 50%
  • Updated the bot name list including more recent contributors
  • All serverbrowser filter act now the same way: Enabled will show given servers, disabled will hide given servers. Old filter settings are converted
  • The “full server” serverbrowser filter will now also take reserved slots into account
  • Added the server admin command “sv_rookieonly” to change the rookie only state of a server without requiring a map change or server restart
  • Replaced the server runtime error (SRE) icon when a script error occurs on the client with something prettier
  • Added another diagnostic icon which will appear when a script error occurs on the server (it’s purple!)
  • List the exact number of script errors that occurred on the server in net_stats and the client log
  • Windows servers now automatically save a mini memory dump into their log folder on crash (if your server crashes please send this to us so we can help diagnose it)
Fixes
  • Fixed that the subscribed mods did not show up in server details window
  • Fixed that the rookie only check didn’t work on most rookie-only servers (this was previously deployed via the extension system)
  • Fixed that the buttons of popup that showed up when a non rookie tries to join a team at a rookie only servers did not work
  • Fixed that you could get stuck in place if you attempted to evolve a trait twice before turning into an egg
  • Fixed a script error in the alien commander bot routine
  • Fixed a small performance issue in the scoreboard update routine
  • Fixed that numbers in the options menu were too precise
  • Fixed that the pistol slide was not staying open when the gun is empty
  • Fixed that blink effects could cause visual artifacts when bloom was enabled
  • Fixed that protolab could cause blow out while being biled if bloom was enabled
  • Fixed that spectators could end up spectating non player entities in a rare case
SDK
  • Added the ability to lock the view horizontally with the space bar in film mode (Thanks Samus!)
  • Added ability to communicate with Webviews (Lua <-> Javascript)
    • WebView::ExecJS allows Lua code to call javascript inside the webview
    • WebView::HookJSAlert allows Lua code to respond to any Javascript alert( message )
  • Added Client.GetNumServerScriptErrors() to get the number of script errors that have occurred on the server (since map change)
  • The spread vectors table of the shotgun is now referenced via the class to make them easier to mod
  • Improved the Lua TraceLogger error messages to include more details
  • Viewer
    • Added JSON Export to Animation Graph editor
    • Improved Animation Graph editor visuals by highlighting incoming and outgoing lines from the selected node different colors.
    • It’s now possible to have one-way labels in the Animation Graph (animation state can jump out of this node to other nodes of the same label, but can only be entered by discrete connections)
  • Model Compiler
    • Fixed an issue that could cause models’ scaling to be strange when playing animations.
    • Fixed a bug that would cause cameras to not load properly.
  • Fixed possible crash on exit due to bad access in FMOD dll (when using Spark’s tools)

댓글 13 개 더 읽어보기

2016년 9월 19일

Natural Selection League, Season 10!


We'd like to take a moment and shine a light on our partners over at the Natural Selection League. Sign-ups are under way for season 10 of great competitive NS2 action and we couldn't be more excited! Below is all the information and links you might need to get involved with the next season, so gather your friends, create a team and get in on the action!

New to the ENSL?
Welcome to the Natural Selection League. If you’re looking for getting more out of your Natural Selection 2 experience, look no further. Power plays, crackpot strats, and the greatest competitive minds of Natural Selection 2 converge here to duke it out on the battlefield. Talk strategy, metagame, and high-level concept Natural Selection 2 on our forums, or enjoy a gather and fight to the top of the food chain. If you’re looking for more information, check the bottom of this post.Any questions can be directed to our help desk or by messaging an admin on ENSL, Steam, by email or Discord. A full list of current admins can be found here.

Deadlines
Brace yourselves, Season 10 is upon us! But.. we will be extended the deadlines for signups for two weeks. The signup deadline for Season 10 is now October 13th. We want the potential to seed a lower division as high as possible, with the intent of more and better matches. A reminder to sign-up if you haven’t already, as time is ticking!For all new players, you need a team of at least six players to compete in Season 10, please read the final section of this post on how to create or join teams.

Gathers
Gathers have picked up steam and are running again. You can join a gather by registering an account and joining up here. Joining is easy, and practice can come in handy for the upcoming Season 10. Be sure to play more rounds to familiarize (or refamiliarize yourself on Mesh (formerly Docking2), Nexus, and Mineral, as these custom maps are staples of an ENSL season, and some have changed for the new Season.

Map Tests
Some of our mappers have come forward concerning high-level gathers on ns2_ayumi, a reimagining of the Natural Selection 3.0 map of the same name. Huge changes have happened recently with the map concerning balance, and feedback is necessary. Contact Kasharic or Mephilles for more information. If you have another map you’d like to see played in gathers, contact an admin.

Joining the ENSL
If you don't have a team or have yet to join the ENSL, it's easy to create an account or team with the following steps. If you want to register a pre-existing team, skip to step 4.
  • To create a team, register an account and create a new team! Creating a team is not necessary, nor is joining a team. If you’re looking to join a team, find a team and select the Request to Join button on their page. You’re free to use the ENSL website without any pressure from any teams.
  • Get your players to register and tell them to Join your team in their Agenda, which you can find at the top of the page! You can meet players in-game, in ENSL gathers, or on the ENSL or Unknown Worlds forums. As per usual ENSL rules, you must have at least six players for a valid Season 10 team!
  • To accept your players on the team, go to Agenda → Click your team name → Edit and scroll down → Members → Change their status from Joining to Member, Leader, or Deputy. These roles can define what a player is to your team.
  • To join the tournament, go to Agenda → Click your team name → Edit (scroll down) → Contests → Join Season 10 Signups. This will reserve your space in the upcoming Season 10. Get ready to rock!
  • Verify that your team name exists on the Contest page. If your team does not appear here, please follow these steps again. If all else fails, contact an admin.

댓글 4 개 더 읽어보기

평가

"NS2 is a genius mash of Counter Strike and Starcraft"
Kotaku
"This is getting close to my idea of the ultimate game"
Machinima

게임에 대해



Natural Selection 2 pits alien against human in an action-packed struggle for survival. Wield devastating weaponry as a Frontiersman marine, or become the xenomorph as a deadly Kharaa lifeform.

Strategy Meets Shooter


Natural Selection 2 is a First Person Shooter and Real Time Stategy game rolled into one! Each team, alien and human, has a Commander. The Commander looks down on the battlefield and issues orders, places structures, collects resources, researches technology, and deploys abilities.



Here are some gameplay examples: A human Commander could drop health packs and ammunition to a trapped marine squad, and deploy sentry guns to help them defend their position. Or an alien Commander could grow a new Hive to spread infestation throughout newly captured territory, allowing more alien eggs to spawn...

Two Unique Sides


Aliens players choose to evolve into one of five lifeforms: The fast, fearsome Skulk can run on walls and deliver massive damage with its jaws. Lerks fly and deploy gasses to support their teammates in battle. Gorges heal other lifeforms and build tunnels, hydra turrets, walls, and other tactical structures. Fades blink in and out of battle, picking off marines with giant scythes. Finally, the giant Onos is so massive and so tough, that even entire marine squads can't take it down.



Marines wield rifles, shotguns, grenade launchers, pistols, and other weapons. Cluster grenades can clear ventilation shafts of sneaky Skulks, flamethrowers make short work of alien structures and infestation, and boosts dropped by the Commander increase combat effectiveness.

When attacking on foot doesn't cut it, marines can construct hulking Exosuits wielding miniguns and railguns, and equip jetpacks for high speed assaults on alien Hives.

Long Term Development


Natural Selection 2 receives constant updates. This year, 2016, Unknown Worlds continues to develop new features, content, and improvements.

Mod Tools Come Standard


Natural Selection 2 comes with all the tools we used to make the game. All game code is open source. That means you can create, and play, an endless variety of mods. Publish, share, and download mods from the Steam Workshop, and automatically download mods when you join modded games.

Digital Deluxe Edition


Digital Deluxe Edition includes:

  • Official Soundtrack - 1 hour of tribal, industrial music composed by David John and Simon Chylinski
  • Digital Art Book - 40+ pages of art by Cory Strader, including environments, creatures, weapons and more
  • Exclusive in-game marine model - Exclusive in-game marine model - A new marine model with custom visor and armor plating
  • Exclusive Wallpapers and Avatars - Unique views of the NS2 universe by Amanda Diaz

시스템 요구 사항

    Minimum:
    • OS:Windows Vista 32-bit
    • Processor:Core 2 Duo E6700 (2.66 GHz) or better
    • Memory:3 GB RAM
    • Graphics:DirectX 9 compatible video card with 1 GB VRAM and support for Shader Model 3 (e.g. AMD X800, NVidia 8600 or better)
    • DirectX®:9.0
    • Hard Drive:12 GB HD space
    Recommended:
    • OS:Windows 7 64-bit or newer
    • Processor:Core 2 Quad Q6600 (2.4 GHz) or better
    • Memory:4 GB RAM
    • Graphics:DirectX 9 compatible video card with 1.5 - 2 GB VRAM (AMD 5770, NVidia GTX 450 or better)
    • DirectX®:9.0
    • Hard Drive:12 GB HD space
    • Other Requirements:Broadband Internet connection
고객 평가
고객 평가 시스템이 2016년 9월에 업데이트되었습니다! 더 보기
최근:
대체로 긍정적 (평가 61 개)
전체:
매우 긍정적 (평가 7,726 개)
평가 유형


구매 형식


언어


검색 조건:


(what is this?)
선택한 조건에 맞는 평가 0 개 ( 사용자 평가 없음)
가장 유용한 평가  전체
34명 중 30명(88%)이 이 평가가 유용하다고 함
27명이 이 평가가 재미있다고 함
추천
1.2 시간 기록
게시 일시: 2016년 2월 13일
고전 하프라이프1의 유명 멀티플레이 모드였던 네츄럴 셀렉션의 후속작 네츄럴 셀렉션 2 입니다.

흔한 미래의 해병대와 웬만한 여성보다 귀엽게 생긴 괴수들이 서로를 박멸하기 위해 열심히 싸운다는 내용의 게임이며 건물과 자원을 관리하는 커맨더 시스템의 도입으로 RTS와 FPS를 접목시켜 개인의 실력 및 시력이 아닌 지휘관 플레이어와 졸개 플레이어들의 협동을 통한 플레이를 요구하는 특이한 게임입니다.

게임의 제목인 네츄럴 셀렉션은 자연 선택이론을 뜻하는 것인데 자연에서 각 개채들 사이(이 게임으로는 플레이어블 집단인 해병대와 괴수들이 되겠군요.)의 경쟁에서 환경에 적응해 승리한 개체가 자손을 남기게 된다는 이론, 즉 적자생존을 표현한 이론의 단어입니다.

그런데 이 게임이 등장했을 때도 전작의 후광 및 새 그래픽엔진을 표방하며 등장해 많은 관심을 받았지만 밸런스의 애매함과 알고보니 저질 최적화등의 문제로 결국 사람들이 아무도 안 하게 되어서 해병들과 괴수들이 전부 멸종해버렸고 이 게임도 동시대 및 후발주자에게 밀려 역사의 뒤안길로 사라져 경쟁에서 밀린 개체가 사라지는 선택이론을 몸소 증명한 게임이 되었습니다.

자신들의 게임을 통하여 제목의 의미를 증명시킨 제작진의 착상을 높게 평가할 수 있는 게임이라고 사료되며 백인에 한해서 이 게임의 제작진들에게 노벨 생리의학상을 수여해야 한다고 판단됩니다.
이 평가가 유용한가요? 아니요 재미있음
24명 중 20명(83%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
추천
5.9 시간 기록
게시 일시: 2014년 11월 1일
RTS와 FPS를 합친 정말 신박하고 창의적인 게임 추천합니다
이 평가가 유용한가요? 아니요 재미있음
14명 중 13명(93%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
추천
73.0 시간 기록
게시 일시: 2014년 5월 21일
이 게임은 한명이 커맨더가 되고 나머지유저는 유닛으로 플레이 하는 게임

땅따먹기 라고 보면 된다, 땅을 많이 먹고 리소스를 설치하면 설치한 만큼 자원이 많이 들어온다.

스타형 fps 게임,

스타 좋아하고 fps 쫌 한다 싶으면 이런게임 한번 플레이 해보는것도 나쁘지 않다 생각한다.

그러나 컴퓨터가 구지고 실력이 안좋으니까 할맛을 점점 잃게된다....

레포데 헌터랑 싸우는것보다 많이 더 힘들다 ㅜㅜ
이 평가가 유용한가요? 아니요 재미있음
13명 중 11명(85%)이 이 평가가 유용하다고 함
추천
645.5 시간 기록
게시 일시: 2014년 2월 22일
Нет слов...+
이 평가가 유용한가요? 아니요 재미있음
9명 중 8명(89%)이 이 평가가 유용하다고 함
3명이 이 평가가 재미있다고 함
추천
11.6 시간 기록
게시 일시: 2015년 8월 3일
1. 재미는 있습니다.
커멘더가 맵을보며 자신의 팀들에게 건물을 짓거나 어디를 공격하라는등 오더를 내리고 다른유저들은 1인칭으로 게임을 플레이한다는것에 매우 흥미로웠습니다.

다만 아쉬운점이 있다면, 커멘더를 할거면 존나 봇들이랑 연습해야된다는거.
그냥 공방에서 커멘더먹으면 존나 커멘더 추방당하고 욕먹고 난리납니다.(경험담_)
커멘더가 상당히 정신없습니다. 건물지으랴 업글하랴 팀들 지원해주랴 오더내려주랴..

2. 팀워크가 매우 중요합니다.
후반에는 그냥 좋은무기, 좋은 유닛을 써서 솔플로애들 잡고다니는것도 가능하지만, 초반에서만큼은 커멘더와의 호흡, 팀원들과의 호흡이 매우중요합니다.

컨트롤도 매우 중요하죠. 커멘더가 아무리고수라 해도 팀원이 못하면 망해요.
결국엔 1인칭으로 게임을하고 팀워크가 중요한 게임이기때문에 개개인의 역량이 중요합니다.

게임자체에서의 에일리언과 테란의 벨런스는 약간 애매한거 같내요 ㅋㅋ.
에임쩌는 씹고수들이 테란먹으면 게임에서 초반에 에일리언들이 겁나 밀리긴하는데, 결국에는 개인의 기량차이이기 때문에 벨런스상에 문제로 볼수는 없긴하지만, 테란마린들이 초반에 떼거지로 몰려다니면 테란 커멘더가 총알이랑 메디팩만 잘 공급해줘도 다쓸고다닙니다.
후반에는 뭐 벨런스는 괜찮다고 생각됩니다.
이 평가가 유용한가요? 아니요 재미있음
14명 중 10명(71%)이 이 평가가 유용하다고 함
비추천
15.8 시간 기록
게시 일시: 2014년 3월 1일
게임은 괜찮은데 최적화 개♥♥♥망이고 사람이 너무 없다. 게임이 좋으면 뭐해 플레이 조차 하기 힘든데...
이 평가가 유용한가요? 아니요 재미있음
4명 중 4명(100%)이 이 평가가 유용하다고 함
비추천
3.4 시간 기록
게시 일시: 2012년 11월 3일
몇년을 기다려 온 명작.... 하지만 매칭 방법이 너무 구시대적이야. 영국에서 게임하는데 방도 안 잡히고 -_-
이 평가가 유용한가요? 아니요 재미있음
6명 중 5명(83%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
추천
23.6 시간 기록
게시 일시: 2016년 1월 1일
갓겜

안사면 당신은 카스테라입니다.
이 평가가 유용한가요? 아니요 재미있음
5명 중 4명(80%)이 이 평가가 유용하다고 함
3명이 이 평가가 재미있다고 함
7명 중 5명(71%)이 이 평가가 유용하다고 함
추천
68.6 시간 기록
게시 일시: 2014년 2월 12일
정말재밌다.스타크래프트+fps이다.유저가 유닛이 되는 시스템
적당한 긴장감마저 느껴진다.
산걸 후회하지 않는다.
한가지 아쉬운점은 재밌는데도 불구하고 유저가 많은편이 아니라 핑이 살짝 높다는것
하지만 핑이 100을 약간넘는 곳이있어서 즐기기에 문제없는 서버도 찾기 어렵지않다.
(마지막문장이 내가쓰고도 이해가 안간다.)
대충알아들으시길 ㅋ
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