Un jeux de tir multijoueur nerveux qui oppose des aliens aux humains dans une lutte stratégique et bourée d'action pour la survie de l'éspèce!
Évaluations des utilisateurs : très positives (7,213 évaluation(s)) - 84% des 7,213 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 30 oct 2012

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Mises à jour récentes Tout voir (120)

2 février

Update 283 Released


Deceptively small, but under the hood there are mighty things happening! Build 283 has some exciting new features to bite into. In addition to the opportunities afforded by the Steamworks upgrade, a new development tool called ‘Extensions’ is being phased in. Both of these changes continue to lay the groundwork for new features, faster bug fixes, and enhancements to the game.

Other highlights to this build include significant fixes server memory leak and performance issues, as well as tweaks and fixes to Bootcamp. By popular demand, we’ve reverted the “sneaky skulk” because of the inconsistent behaviors it introduced in certain scenarios. Check out the changelog below for more details. Enjoy 283! 

Tweaks / Improvements

  • Reverted the “Sneaky Skulk” (introduced with build 276) by popular request. (Skulks could become exposed without noticing, or even partly glitch into walls)
  • Removed local talk bind due to it causing confusion to new players. Functionality still exists in engine, but the implementation needs to be reassessed before exposing it again.
  • Reduced snapshot history on servers to 2 seconds instead of 10, to reduce memory usage
  • Servers will now decrease send frequency to alt+tabbed clients after 1 second instead of 3 to reduce server bandwidth and cpu usage.
  • Added a filter for “rookie only” servers to the server browser
  • Lowered the speed with which the server browser updates the sorting to make it usable when you update the server list.
  • Added the new Extension System to Servers. Allows game-only updates to be released without the need for changes to be pushed through Steam.

Fixes
  • Fixed that the tutorial windows was always showing up for new player with Play Now.
  • Fixed server performance issues introduced in build 279
  • Fixed server memory leaks when flushing network snapshots.
  • Fixed server crash after a failed map load.
  • Fixed that you couldn’t play the “vs Bots” mode as “non rookie”
  • Fixed disconnection pop-up message box garbled text in main menu.
  • Fixed some smaller script error of the new bot code.

SDK
  • Updated to Steamworks v. 1.35a (our first time updating in 3 years!)

Editor
  • Reworked some of the internals of the editor so that hotkeys will now be stored with their tool name instead of their tool’s ID. This means that your hotkeys shouldn’t get scrambled every time a new command is added to the editor. Unfortunately, this means there will be a one-time reset of all hotkeys in the editor to their defaults, so if you’ve got a configuration you really like, write it down!!!
  • Added an error message that prevents the trim tool from working if there are duplicate vertices present. Before, this would create an invisible, infinitely sized face that would make it nearly impossible to select any other faces. Bad stuff.
 
Altera News-Network Update: Reports of a winter storm headed towards your settlement. Experts have named this storm: Tundra. It is expected to hit land-fall next week. Stay tuned and bundle up!

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26 janvier

Bootcamp Update



Today we've released a small update called 'Bootcamp.' Bootcamp aims to create more welcoming learning environments for new Natural Selection 2 players. It does this by allowing servers to restrict their games to new players only, while allowing more experienced players to join as spectators.

When new players join NS2, it is very likely that their first games will be played with very experienced teammates and opponents. Because NS2's skill curve is so steep, that means a new player might not have the opportunity to get a single kill for several games. We think this might be deterring new players from continuing to play for long after their initial purchase.

If a new players have the opportunity to learn with people of similar skill, it is possible they will enjoy NS2 more and be more likely to play more.

To help new players learn in Bootcamp servers, bots will automatically fill empty slots. These bots have been significantly upgraded from the bots you have seen in NS2 in the past. Most importantly, they can do a passable job at acting as Commanders. New players can jump in and out of the Commander role, and bots will fill in the gaps.

Bootcamp approximates 'new players' as any player with a Hive level below three. If a player has such a level , they can join Bootcamp servers. After completing the tutorial, or after reaching Hive level 1, they may also join normal servers, but cannot command until reaching Hive level 2. Players with a Hive rank of higher than two can still join Bootcamp servers, but only as a spectator.

The Hive rank system is not perfect: Not everyone with a Hive level below two is a new player. But we think it will be a fairly good approximation.

The Play-Now button will tend to favour Bootcamp servers when searching for games for a new player. As a player's Hive level increases, the Play-Now button will favour servers with more experienced players.

Please let us know what you think about this update. We're especially keen to hear from new players, about their first few hours in NS2 went down. We're excited to hear suggestions from experienced players about how new players can be introduced to NS2.

ːwelderːːmacːːalienlogoː

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Articles

"NS2 est un mélange parfait de Counter Strike et Starcraft"
Kotaku
"Ça se rapproche de l'idée que j'ai du jeu ultime"
Machinima

À propos de ce jeu



Natural Selection 2 propulse les humains contre des aliens dans une lutte musclée pour la survie. Brandissez des armes dévastatrices en tant que soldat, ou incarnez un prédateur mortelle en rejoignant les rangs des aliens Kharaa. Les deux équipes s'affrontent à la première personne, dans le meme temps deux commandants observent le champ de bataille d'un point de vue élevé, genre RTS. Ces commandants peuvent donner des ordres, construire des structures, collecter des ressources, rechercher de nouvelles technologies, et utiliser des actions spéciales afin d'aider leur équipe à écraser l'ennemi.

La stratégie rencontre le jeux de tir


Natural Selection 2 est à la fois un jeu de tir et de stratégie en temps réel! Chaque équipe, alien et humaine, a un commandant. Celui-ci a une vue globale du champ de bataille, donne des ordres, place des structures, collecte les ressources, recherche de nouvelles technologies, et développe des capacités.



Quelques exemples de gameplay: un commandant humain peux donner des packs de santé et des munitions à un groupe de soldats piégé ou déployer des mitrailleuses pour les aider à défendre leur position. En alien, le commandant peut créer une nouvelle ruche pour que l'infestation se répande sur le territoire nouvellement capturé, permettant une production d'oeufs aliens plus importante...

Deux races uniques


Les joueurs Alien peuvent se métamorphoser en l'une des 5 créatures disponibles : Les Skulks, rapides et redoutables, peuvent courir sur les murs et délivrer des dégâts massifs avec leurs morsures. Les Lerks sont capables voler et génèrent différents gaz pour soutenir leurs coéquipiers dans la bataille. Les Gorges peuvent guérir les autres créatures et construire des tunnels, des tourelles Hydre, des murs et d'autres structures tactiques. Les Fades se téléportent rapidement, tuant les soldats avec leurs gigantesques faux. Enfin, le Onos géant est si massif et puissant, que des escadrons entiers de marines ne peuvent le vaincre.



Les soldats sont armés de fusils automatiques, de shotguns, de lance-grenades, de pistolets et d'autres armes. Les grenades à fragmentation pouvent débarasser les ventilations de Skulks embusqués, les lance-flammes sont efficaces contre les structures alien et l'infestation, les améliorations temporaires envoyées par le commandant, tels que les nano-boucliers et des packs de catalystes augmentent l'efficacité des combattants.

Quand l'infanterie ne suffit pas à terrasser l'ennemi, les soldats peuvent construire des exosuits géants brandissant des miniguns et des railguns, ou s'équipper de jetpacks afin de mener des attaques à grande vitesse contre les ruches des aliens.

Développement à long terme


Natural Selection 2 est constamment mis à jour. Cette année 2016, Unknown Worlds continue à développer de nouvelles fonctionnalités, plus du contenu ainsi que divers améliorations.

Le jeux est fourni avec des outils de modding


Natural Selection 2 est livré avec tous les outils que nous avons utilisés pour faire le jeu. Tout le code du jeu est open source. Cela signifie que vous pouvez créer et jouer une variété infinie de mods. Publiez, partagez et téléchargez des mods sur le Workshop de Steam, et téléchargez automatiquement les mods Lorsque vous rejoignez un serveur modifié.

Edition Digitale Deluxe


L'édition digitale deluxe contient:

  • Bande son officielle - 1 heure de musique tribale et industrielle, composée par David John et Simon Chylinski
  • Art Book numérique - 40+ pages d'oeuvres d'art crées par Cory Strader, y compris des environnements, des créatures, des armes et bien plus.
  • Fonds d'écran et Avatars exclusifs - Vues uniques de l'univers de NS2 par l'artiste Rantology
  • Modèle exclusif de soldats dans le jeu - Un nouveau modèle de soldats avec visière et blindage personnalisés

Configuration requise

    Minimum :
    • Système d'exploitation : Windows 7 32/64-bit / Vista 32/64 / XP
    • Processeur : Core 2 Duo 2.6 ghz
    • Mémoire vive : 2 Go de RAM
    • Affichage : Carte vidéo comportant 1 Go de mémoire vidéo et compatible DirectX 9. ATI X800, NVidia 8600 ou meilleure
    • DirectX® : 9.0
    • Disque dur : 5 Go d'espace disque disponible
    Recommandée :
    • Système d'exploitation : Windows 7 32/64-bit / Vista 32/64 / XP
    • Processeur : Core 2 Duo 3.0 ghz
    • Mémoire vive : 4 Go de RAM
    • Affichage : Carte vidéo comportant 1 Go de mémoire vidéo et compatible DirectX 9. ATI 5770, NVidia GTX 450 ou meilleure
    • DirectX® : 9.0
    • Disque dur : 5 Go d'espace disque disponible
    • Autres prérequis : Connexion internet haut débit
Évaluations intéressantes des utilisateurs
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
2,299.7 heures en tout
Posté le : 10 février
This is a Very good game but its a little bit hard at the begining.
In This game the communication is Very important then listen to your mates !
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
9.8 heures en tout
Posté le : 15 janvier
super jeu
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
147 personne(s) sur 176 (84%) ont trouvé cette évaluation utile
20 personnes ont trouvé cette évaluation amusante
20.6 heures en tout
Posté le : 20 août 2015
Yesterday I purchased a four pack and played this with friends... that is where this review's experience comes from and the questions I want to answer are these to follow...

1: Is this a noob friendly game ...

2: Does natural selection have a good community a few years later after its release?

3: Is it worth it?

4: Machanics of the game..


Lets start with the machanics ... #4 : Natural Selection 2 is a asymetric RTS/FPS hybrid that pits two different species against eachother to battle for resources in order to gain map control and better tech . The Marines side is best for startes , its more streight forward and self explanitory. If you like call of duty or Titan fall than the marines will feel at home with you. As a marine you will need to dodge , strafe and jump often to avoid the bites of aliens and their pesky projectiles that will murder you VERY FAST! so dtay afoot. Each side has a commander who will order you the player to make and construct buildings and power nodes to expand your region of power ( Map control ) , early and mid game sentries are amazing to stop or mitigate a rush to an expansion if placed right by the commander. Late game Sentries add to the horde of your firepower so dont hesitate regardless of what players may tell you , sentries can still kill people in the end game.

Now the aliens side... as the aliens you must spread infestation and build structures as the commander , they play much like the zerg from Starcraft. The aliens have a few distinct species , the Skulk who is what you as a player will initially spawn as. Skulks are fast if used correctly so wall jump often to build up momentum and use your speed to do circles around the ankles of a exo suit or marine to kill them becuase skulks have very low health. Than we have the gorge , a pig styled alien builder who can make or brake the aliens flow of battle by placing mini turrets called hydras , walls called clogs , minions to assist and tunnels to move the aliens a great distance to where they or you may need to be. Continuing on we have the bird ( cant remember the bloody name ) , a flyer who is very fast and cna bite / shoot projectiles to kill marines very fast , great for taking out a straggler or two on your way to a base. And onto the Fade , an assasin with a lot more hp , use the fades ability to travel insanely fast around marines , confusing and disorientng them as you tear them apart limb from limb. Finally... The ONO'S ... a ultralisk - ish feel to them indeed as these tanky titans stampede through a squade of marines like scissors through paper , their only rivals being the exo suit and grenade luanchers which cost a pretty penny for marines and commanders alike.

Machanics in a gist , Team work is a massive need so listen to the commander and do as he / she tells you becuase YOU are the unit of this RTS. Map control and aggresion are key to victory. A good marine with a jet pack can turn the tide of a infestation in a jippy with the commanders support , likewise a good fade can end a large scale assult in the right hands. Skill and stratigy combine in this game.

Now is this Noob friendly... TBH , in my experience it is rare to find players who wont vote to kick you for being a new player , as a rookie your name will be green until you have reached a certain number of hours played on the game. So its very noticable if you are a new player. Even in " Rookie only servers " veterans will join and the balance that was once there will dicipate into a one sided fight very quickly. So If and onlly if the community was larger than yes this would be noob friendly but as of now , the community is quite small.

Community : Is it good??? TBH in the few hours ive played I thought about going back to League of Legends becuase players here are very hostile to newer inexperienced players like myself. Only one server welcomed my scrubdubbery with open arms and there i learned how to play.

Finnaly is it worth a buy???? Yes! , even though the community of this game is somewhat toxic , if you buy a four pack , its great with friends and great when you can actually play an all rookie game when you start out. the tutorial explains a good bit but not all of what you need to know , there is a low learning curve to the game and if you enjoy fps games , this is a new twist on a genre thats been stale for some time.
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56 personne(s) sur 61 (92%) ont trouvé cette évaluation utile
6 personnes ont trouvé cette évaluation amusante
70.6 heures en tout
Posté le : 28 novembre 2015
This game, while also being one of my favorites, should be much more recognized by the community. While I understand that game review is subjective as all hell. Many people have shot this game down as it is different. Further concurring on the theory that innovation in video games is not truly desired by video gamers. This game is innovative, becoming it has it's own genre of video game that Steam does not have a tag for.

Notes about the game(I believe a pros and cons list to be inadequate)
-I, as an experienced StarCraft II player, have found commanding to be enjoyable, but slightly more dumbed down than a regular RTS. This is further multiplied by the simplicity of alien commanding. This, however, makes it easy for new players to pick up commanding

-The FPS action is incredibly tense, with the players having to turn off all other sources of sound or music to listen for footsteps or instructions from the commander.

-One concern I had when first starting was that I only liked playing marines, and I'm sure others have similar issues. I quickly learned that I could easily enjoy playing both sides. One must understand what they enjoy about each team before truly finding enjoyment.

-This game is, in my experience on the NA servers, generally underpopulated. However, as of the Winter sale of 2015-2016, their has been a huge surge of new players, strengthening the community and playerbase.

Helpful tips-

-Be nice to rookies. The one thing that solidified my enjoyment of this game was a kind player urging me to be my best and guiding me when I had just began. A little kindness towards new players can and will strengthen the player base.

-Carry a welder. Welders are cheap, available without any research, and can be truly vital in tense situations. Repairing a friendly's armor, or a marine in an exosuit can mean the difference between winning and lossing.

-As a skulk, remember that your life is less valuable than higher life forms. Remember to never be afraid to initiate a fight, with a higher life form like a fade or onos following suit. You will most likely die but you have paved the way for your team to win a fight without losing any life forms.

-Conceding can sometimes be the only option. Remember that there is always the option to concede by hitting x, and then selecting concede. Sometimes it is best, when new players join to just start fresh and hope for more even teams.


Final comments-
Natural Selection 2 is a fantastic game, made by fantastic developers that are constantly updating and listening to community feedback.
I would reccommend this game to anyone that enjoys fast-paced action, is able to communicate well with others without getting in fights(my brother has this issue), and can be a good loser, because loss can sometimes be inevitable

Happy Hunting!
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
38 personne(s) sur 43 (88%) ont trouvé cette évaluation utile
4 personnes ont trouvé cette évaluation amusante
155.6 heures en tout
Posté le : 8 novembre 2015
I can’t believe I haven’t reviewed this game yet after 150+ hours into it. But I have returned from a long hiatus to play this game and again and I thought it was time for a review. In a world filled with boring repetitive multiplayer shooters where you run around like a chicken with their head cut off comes a game like Natural Selection 2. A game that ACTUALLY understands the point of competitive multiplayer. TO WORK AS A TEAM!

You play as Aliens or Marines. The marines are fairly standard and easy to get the hang of. For the most part I’m a rather good marine player. Aliens are trickier and require more practice. While I’m not a great alien player I’m decent-ish. In other words I still manage to get more than 5 kills. Overall the game requires teamwork and strategy opposed to lone wolfing it. If you run off on your own you will die. You need to be supported by your team members. Also the game is farily well balanced as I did not notice any major balance issues.

Highly recommended: 9/10 Great game.
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