A fast paced multiplayer shooter that pits aliens against humans in a strategic and action-packed struggle for survival!
Brugeranmeldelser:
Seneste:
Hovedsagelig positive (78 anmeldelser) - 70% af de 78 brugeranmeldelser, fra de seneste 30 dage, er positive.
Samlet:
Meget positive (7,847 anmeldelser) - 84% af de 7,847 brugeranmeldelser for dette spil er positive.
Udgivelsesdato: 30. okt 2012

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12. august

Update 307 Live on Steam!


Progress! These last couple weeks we have been working towards some of our larger goals for the game. We have had multiple public and private test sessions with the upgraded Luajit changes and it is very close to public release. Dependency on Awesomium has been removed and should help with stability and memory leaks. HIVE 2.0 will be launching in parallel to the existing HIVE sometime over the next week using extensions. This will allow us to test our new system in the public and see how well the algorithms and data collection are working and allow us to make some final tweaks before removing the old version entirely (more detail on this in a separate blog post soon).

Looking to make some changes, update 307 includes a new version of Summit with contributions from Wob and Loki. We have been playing it over the last couple weeks and are excited to see how the public adapts to the new changes. There have been continued debates in multiple Discord channels over balance and a wide range of other subjects lately. These discussions have been very helpful and have lead to some inspired changes that you will see in the log below, so keep em going.

Keep an eye out for a new blog post next week showing our evolving Roadmap for the future of NS2 and some of the exciting updates that we hope to be bringing in the near future.

Skulk on and be happy!

Update 307 Changelog

Tweaks / Improvements

  • Skulk Changes
    • Reverted HP to 70/10 (was 85/10)
    • Increased base ground speed to 7.25 to match wall walking speed (was 7.0)
    • Increased non-celerity wall jump force to 6.4 to match the celerity force (was 5.2)
    • Increased sneak speed to be 66% of max speed (was 50%)
    • Made wall jump noises more responsive to your speed to provide better feedback
Although we felt that increasing the Skulk base HP was a necessary step to restore the balance, we agree with the community’s sentiment that it didn’t improve the feel for either side. Our aim going forward is to make it so Skulks feel effective, even while their small health pool can feel punishing. These new changes in conjunction with the melee box increase should make Skulks feel a little bit more maneuverable and able to get a kill, especially during the early game and when planning an ambush.
  • Removed the Twitter ticker since it is not used much
  • Added team say console command `tsay` (Thanks Keats!)
  • Replaced HTML renderer to use Steam APIs instead of Awesomium
    • Videos will now play on Linux!
Fixes
  • Welcome banner was hidden by the load screen (Thanks Brute!)
  • Fixed that text input fields didn’t consume key events (Thanks Brute!)
  • Fixed that enemies were still considered in LOS for health bar display when hiding behind structures and other players
  • Fixed that enemies were not considered in LOS for health bar display when visible through railings
  • Fixed that Skulks’ celerity bonus was not being reduced while sneaking
  • Fixed a script error caused by telling a bot to attack a clog
  • Fixed that higher level tech was not immediately available in Sandbox mode from the Armory/Protolab
  • Fixed that missing placeholders in a localization could cause clients to crash (occurred with Serbian selected)
  • Fixed a script issue occurring on ns2_caged caused by achievement handling
Map Changes
  • Summit
    • Atrium – Depth of arched pillars increased, tree added and its tube, raised platform at back of summit added console for additional ground cover, fences now solid.
    • Datacore – New pillar added to give partial LOS block on TechPoint when approaching from Pipe Junction
    • Reception – Increased height of ceiling and added new pillar
    • Flight Control -Duplicated roof truss and added tv for cover
    • Computer Lab – Added small pillar increased height of ceiling, route from comp lab to sub now has 2 additional ceiling recesses for hiding skulks etc
    • Reactor Core – Slight room alteration + extended angular struts from the reactor prop
  • Derelict
    • Fixed overhead bridge in Biome blocking commander view
SDK
  • Model Compiler – Fixed a bug that would cause FBX models to use incorrect bones for attachment points.
  • Model Compiler – Fixed a bug that would cause FBX models to have cameras incorrectly oriented.
  • Model Compiler – Added a directive to the model compiler “material_path_replace”.  Takes an input string, and replaces all occurrences of it with the output string.  Useful for maintaining proper Maya workflow/naming conventions.

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29. juli

Build 306 LIVE!


Our latest build continues on the path of refinement and stability, and although small there are some nice changes in this patch. Those of you with antivirus woes when opening NS2 should no longer have an issue as all our windows binaries are digitally signed and secure. As stated in the blog post earlier this week, we increased the size of the melee attack on both the skulk and fade and this change is no longer an extension but part of the vanilla code. We have also decided to slightly bump up skulk HP requiring an additional 2 bullets to make contact.

Behind the scenes we are continuing our work on HIVE 2, which is coming along nicely and should see the public soon! Meanwhile FSFOD has not wasted any time on his upgrade of LUAJit and we will be beta testing those changes starting next week. We are very excited to get some of these new features out into the public, but for now, enjoy the update!

Update 306 Details:

Tweaks / Improvements

  • All Windows binaries are now digitally signed, which should make AV & Security programs consider NS2 as a validated program. There are some AV programs that will not take this into consideration however (such as Avast Hardened-mode enabled).
  • Warmup Mode Improvements
    • Enemies will slowly take damage while in the other team’s spawn location and will receive a notification to retreat
    • Bots will no longer buy tech or evolve, to prevent overwhelming the enemy team with Onos
  • Filler bots will be disabled for listen servers
  • Disabled many rookie-only checks in listen servers
  • Boosted Skulk starting health by 15hp to 85/10
  • Size of Skulk melee has been increased to 1.2, 1.2 (was 0.7, 1)
  • Size of Fade melee has increased vertically to 0.7,1.2 (was 0.7,1)
Fixes
  • Fixed that filler bots stayed longer in the teams than they should which could lead to uneven teams
  • The player list now updates properly in the server details window
  • Mod names now update properly in the server details window
  • Fixed that the sv_forceeventeams command wasn’t working
  • Fixed that the “start commanding” text showed up at unbuild hives (thanks NoM)
  • Fixed that commander dropped weapons caused phantom item bubbles
SDK

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Anmeldelser

"NS2 is a genius mash of Counter Strike and Starcraft"
Kotaku
"This is getting close to my idea of the ultimate game"
Machinima

Om dette spil



Natural Selection 2 pits alien against human in an action-packed struggle for survival. Wield devastating weaponry as a Frontiersman marine, or become the xenomorph as a deadly Kharaa lifeform.

Strategy Meets Shooter


Natural Selection 2 is a First Person Shooter and Real Time Stategy game rolled into one! Each team, alien and human, has a Commander. The Commander looks down on the battlefield and issues orders, places structures, collects resources, researches technology, and deploys abilities.



Here are some gameplay examples: A human Commander could drop health packs and ammunition to a trapped marine squad, and deploy sentry guns to help them defend their position. Or an alien Commander could grow a new Hive to spread infestation throughout newly captured territory, allowing more alien eggs to spawn...

Two Unique Sides


Aliens players choose to evolve into one of five lifeforms: The fast, fearsome Skulk can run on walls and deliver massive damage with its jaws. Lerks fly and deploy gasses to support their teammates in battle. Gorges heal other lifeforms and build tunnels, hydra turrets, walls, and other tactical structures. Fades blink in and out of battle, picking off marines with giant scythes. Finally, the giant Onos is so massive and so tough, that even entire marine squads can't take it down.



Marines wield rifles, shotguns, grenade launchers, pistols, and other weapons. Cluster grenades can clear ventilation shafts of sneaky Skulks, flamethrowers make short work of alien structures and infestation, and boosts dropped by the Commander increase combat effectiveness.

When attacking on foot doesn't cut it, marines can construct hulking Exosuits wielding miniguns and railguns, and equip jetpacks for high speed assaults on alien Hives.

Long Term Development


Natural Selection 2 receives constant updates. This year, 2016, Unknown Worlds continues to develop new features, content, and improvements.

Mod Tools Come Standard


Natural Selection 2 comes with all the tools we used to make the game. All game code is open source. That means you can create, and play, an endless variety of mods. Publish, share, and download mods from the Steam Workshop, and automatically download mods when you join modded games.

Digital Deluxe Edition


Digital Deluxe Edition includes:

  • Official Soundtrack - 1 hour of tribal, industrial music composed by David John and Simon Chylinski
  • Digital Art Book - 40+ pages of art by Cory Strader, including environments, creatures, weapons and more
  • Exclusive in-game marine model - Exclusive in-game marine model - A new marine model with custom visor and armor plating
  • Exclusive Wallpapers and Avatars - Unique views of the NS2 universe by Amanda Diaz

Systemkrav

    Minimum:
    • OS:Windows Vista 32-bit
    • Processor:Core 2 Duo E6700 (2.66 GHz) or better
    • Memory:3 GB RAM
    • Graphics:DirectX 9 compatible video card with 1 GB VRAM and support for Shader Model 3 (e.g. AMD X800, NVidia 8600 or better)
    • DirectX®:9.0
    • Hard Drive:12 GB HD space
    Recommended:
    • OS:Windows 7 64-bit or newer
    • Processor:Core 2 Quad Q6600 (2.4 GHz) or better
    • Memory:4 GB RAM
    • Graphics:DirectX 9 compatible video card with 1.5 - 2 GB VRAM (AMD 5770, NVidia GTX 450 or better)
    • DirectX®:9.0
    • Hard Drive:12 GB HD space
    • Other Requirements:Broadband Internet connection
Kundeanmeldelser
Systemet til kundeanmeldelser er blevet opdateret! Lær mere
Seneste:
Hovedsagelig positive (78 anmeldelser)
Samlet:
Meget positive (7,847 anmeldelser)
Senest opslået
magnusf
23.4 hrs
Indsendt: 8. juni
Cool game
Hjælpsom? Ja Nej Sjov
☁ Koga73 ◢◤
73.9 hrs
Indsendt: 15. april
Fantastisk spil, som virkelig har udviklet sig gennem årene.
Først skal det siges, at spillet kræver mest mulig teamwork for at kunne fungere best, men føler du for at rende rundt for dig selv er det også fint, men regn ikke med support fra dine teammates eller din commander. Især er problemet ved at bevæge sig ud alene, at en alien kan ligge på lur i luftskakter, og nemt snige sig om bag dig og tage dig ud, hvis du ikke lige er den bedste skytte, og bliver du angrebet af flere på en gang, kan du godt takke farvel til livet!


Spillet går specifict ud på at erobre og overtage store dele af den bane man spiller, indtil man til sidst har overhånden i spillet. Man skaffer resourcer ved at ens commander smider opgaver ud til sine soldater, som så skal bygge hvad der skal bruges. Ud fra om du vælger Humans eller Aliens, er gameplay meget varieret og forskelligt.

Menneskene fx. bygger alt selv med deres repair guns, imens en Alien Commander selv kan smide deres "bygninger" på steder, de har inficeret med cyster, og så kan de stå der og lave sig selv langsomt, eller hurtigt, med hjælp fra en support alien (Gorge).

Derudover skal humans commander opgradere deres våben, armor, extra funktioner som Jetpacks & Exosuits ved brug af deres resourcer. Våbenene & andet skal man selv betale for med sine egne resourcer, som man får for at dræbe, reperare & ødelægge.
Aliens derimod kan fra starten af (ud fra deres resourcer), opgradere deres alien med det samme, dog først efter de har samlet sig i et æg i et vidst antal tid, og samtidig give sig selv extra opgraderinger til den alien, dog koster dette også extra resourcer.

Balancen i spillet synes jeg er fair, og developers arbejder konstant på at forbedre gameplay mere og mere.
Alt afhænger dog af at man har en god kommunikation med sine med-soldater, og en samarbejdsvillig commander.
Også en rigtig god idé at få anskaffet sig en mic!!



Kan klart anbefales, evt. hvis man er glad for counter-strike & fps strategi spil!

Hjælpsom? Ja Nej Sjov
Pury
1,269.0 hrs
Indsendt: 20. februar
Great game - I had so many good hours playing.
Hjælpsom? Ja Nej Sjov
RØBØCØP
28.5 hrs
Indsendt: 25. januar
pretty gud
Hjælpsom? Ja Nej Sjov
jhe_brand
56.8 hrs
Indsendt: 14. september 2015
Even if the game is old its still one of my most loved games... ...sadly there dont come alot of new players.... so please try this game
Hjælpsom? Ja Nej Sjov
S T 7 X
2.7 hrs
Indsendt: 31. januar 2015
the best way to describe the gameplay is masturbation with chili sauce on ur hands
Hjælpsom? Ja Nej Sjov
彡Avero
20.5 hrs
Indsendt: 24. januar 2015
this game is hard as hell if you ask me but im still a noob and a neewbie to this game
Hjælpsom? Ja Nej Sjov
Playn'4Laugh
0.9 hrs
Indsendt: 1. december 2014
Love it
Hjælpsom? Ja Nej Sjov
Christian
299.3 hrs
Indsendt: 8. november 2014
Had many great hours with it.
Hjælpsom? Ja Nej Sjov
Leonfalk
10.0 hrs
Indsendt: 1. november 2014
super i love aliens
Hjælpsom? Ja Nej Sjov
Mest hjælpsomme anmeldelser  I alt
4 af 4 brugere (100%) fandt denne anmeldelse brugbar
2 personer fandt denne anmeldelse sjov
Anbefalet
73.9 timer bogført
Indsendt: 15. april
Fantastisk spil, som virkelig har udviklet sig gennem årene.
Først skal det siges, at spillet kræver mest mulig teamwork for at kunne fungere best, men føler du for at rende rundt for dig selv er det også fint, men regn ikke med support fra dine teammates eller din commander. Især er problemet ved at bevæge sig ud alene, at en alien kan ligge på lur i luftskakter, og nemt snige sig om bag dig og tage dig ud, hvis du ikke lige er den bedste skytte, og bliver du angrebet af flere på en gang, kan du godt takke farvel til livet!


Spillet går specifict ud på at erobre og overtage store dele af den bane man spiller, indtil man til sidst har overhånden i spillet. Man skaffer resourcer ved at ens commander smider opgaver ud til sine soldater, som så skal bygge hvad der skal bruges. Ud fra om du vælger Humans eller Aliens, er gameplay meget varieret og forskelligt.

Menneskene fx. bygger alt selv med deres repair guns, imens en Alien Commander selv kan smide deres "bygninger" på steder, de har inficeret med cyster, og så kan de stå der og lave sig selv langsomt, eller hurtigt, med hjælp fra en support alien (Gorge).

Derudover skal humans commander opgradere deres våben, armor, extra funktioner som Jetpacks & Exosuits ved brug af deres resourcer. Våbenene & andet skal man selv betale for med sine egne resourcer, som man får for at dræbe, reperare & ødelægge.
Aliens derimod kan fra starten af (ud fra deres resourcer), opgradere deres alien med det samme, dog først efter de har samlet sig i et æg i et vidst antal tid, og samtidig give sig selv extra opgraderinger til den alien, dog koster dette også extra resourcer.

Balancen i spillet synes jeg er fair, og developers arbejder konstant på at forbedre gameplay mere og mere.
Alt afhænger dog af at man har en god kommunikation med sine med-soldater, og en samarbejdsvillig commander.
Også en rigtig god idé at få anskaffet sig en mic!!



Kan klart anbefales, evt. hvis man er glad for counter-strike & fps strategi spil!

Fandt du denne anmeldelse brugbar? Ja Nej Sjov
3 af 3 brugere (100%) fandt denne anmeldelse brugbar
Anbefalet
18.5 timer bogført
Indsendt: 21. juli 2013
Oh look another game that pits Marines against Aliens. Has it been done before? Yes, but probably not as polished or as well as Natural Selection 2. NS2 combines Starcraft and Counter-Strike into one of the greatest multiplayer games ever.
Fandt du denne anmeldelse brugbar? Ja Nej Sjov
4 af 5 brugere (80%) fandt denne anmeldelse brugbar
2 personer fandt denne anmeldelse sjov
Anbefalet
20.5 timer bogført
Indsendt: 24. januar 2015
this game is hard as hell if you ask me but im still a noob and a neewbie to this game
Fandt du denne anmeldelse brugbar? Ja Nej Sjov
0 af 1 brugere (0%) fandt denne anmeldelse brugbar
Anbefalet
10.0 timer bogført
Indsendt: 1. november 2014
super i love aliens
Fandt du denne anmeldelse brugbar? Ja Nej Sjov
Anbefalet
1,414.0 timer bogført
Indsendt: 5. september 2012
Det er et virkeligt godt spil, både PFS og RTS. Et hurtigt spil med masser af action, og et mål som dit hold skal opnå. Teamplay er meget vigtigt, men alle kan gøre en forskel og bidrage til at holdet vinder, uanset om du har det vildeste aim, eller er god til at tænke strategisk, eller måske er en god support spiller.
Fandt du denne anmeldelse brugbar? Ja Nej Sjov
Anbefalet
3.9 timer bogført
Indsendt: 12. april 2014
virkelig godt spil
Fandt du denne anmeldelse brugbar? Ja Nej Sjov
Anbefalet
72.7 timer bogført
Indsendt: 23. juni 2014
Super spil. godt gunplay som i de ældre fps spil. kan blive lidt kaotisk og kan skabe fustrationer men er pengene værd
Fandt du denne anmeldelse brugbar? Ja Nej Sjov
Anbefalet
4.9 timer bogført
Indsendt: 17. juli 2014
:D
Fandt du denne anmeldelse brugbar? Ja Nej Sjov
Ikke anbefalet
1.5 timer bogført
Indsendt: 1. januar 2014
I thought this game, Would be like the old, almen vs. Predators, were you could play as marines and just kill Waves of aliens, but no, so . Was dissapointed.
Fandt du denne anmeldelse brugbar? Ja Nej Sjov
Ikke anbefalet
5.5 timer bogført
Indsendt: 28. december 2013
yes
Fandt du denne anmeldelse brugbar? Ja Nej Sjov