How far would you go to save your best friend?For Gomo, the answer to this question is clear: To the end of the world and further, if necessary.Join him on his journey through the bizarre 2D landscapes of this dreamlike Point & Click Adventure!
บทวิจารณ์จากผู้ใช้: แง่บวกเป็นส่วนมาก (470 บทวิจารณ์)
วันที่วางจำหน่าย: 6 ธ.ค. 2013

เข้าสู่ระบบ เพื่อเพิ่มผลิตภัณฑ์นี้ลงในสิ่งที่อยากได้ของคุณ ติดตาม หรือทำเครื่องหมายเป็นยังไม่สนใจ


ซื้อ The Daedalic Fairytale Bundle

มี 3 ผลิตภัณฑ์: Gomo, The Night of the Rabbit, The Whispered World Special Edition

ซื้อ Daedalic Indie Bundle

มี 7 ผลิตภัณฑ์: Cultures - 8th Wonder of the World, Cultures - Northland, Dead Synchronicity: Tomorrow Comes Today, Decay: The Mare, Gomo, Munin, The Last Tinker™: City of Colors



How far would you go to save your best friend?
For Gomo, the answer to this question is clear: To the end of the world and further, if necessary.
Join him on his journey through the bizarre 2D landscapes of this dreamlike Point & Click Adventure!

Far away, in a hidden valley Gomo and his dog Dingo live in undisturbed peace; but serenity in this fairy tale vale soon comes to a violent end: an unknown alien force abducts Gomo's companion. In exchange for his beloved pet, Gomo is supposed to obtain a rare crystal for the alien. This crystal lies well protected in a subterranean mine- getting your hands on this one won't be easy!
However, there is no choice, but doing as the alien asks...

You want to help Gomo? Then be prepared for a surreal journey packed with challenging puzzles.


  • Presented by the creators of the „Deponia“-Series, „The Whispered World“ and „Edna & Harvey - The Breakout"
  • Point & Click exploration through a surreal dreamscape.
  • Fondly animated characters, hand-drawn backdrops and creative puzzle design
  • Communication in non-verbal comic style


Mac OS X
    • OS: Windows XP or later
    • Processor: 1.6 GHZ Processor
    • Memory: 1 GB RAM
    • Hard Drive: 300 MB available space
    • OS: Snow Leopard or later
    • Processor: Intel Mac
    • Memory: 1 GB RAM
    • Hard Drive: 300 MB available space
9 จาก 9 คน (100%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
1.8 ชม. ในบันทึก
โพสต์: 18 มกราคม
Pretty fun game for what it is. Gomo is really cute and does a lot of adorable things and the game is difficult enough to keep you playing but not so hard you quit. However sometimes it does get way to easy and it can be pretty tedious. Plus the lack of a story is a bit lame and I wish I could learn more about the world. And it is waaaay too short for almost $10 dollars. If it's on sale it's worth the buy but it's definitely got it's kinks.
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7 จาก 7 คน (100%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
1 คน เห็นว่าบทวิจารณ์นี้ชวนขำขัน
2.8 ชม. ในบันทึก
โพสต์: 11 มกราคม
For a game I finished in less than three hours with very little replay value, the price would make more sense around $4.99 imo. That being said, it is a very fun adventure/puzzle game with a very cute quirky art style. Definitely worth playing, but perhaps worth waiting for a Steam sale.
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5 จาก 5 คน (100%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
3.1 ชม. ในบันทึก
โพสต์: 27 มกราคม
Simple and fun. I ran through the game to test it for my daughter. She will love it. The graphics are fun and the puzzles are not too difficult.
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6 จาก 8 คน (75%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
1.8 ชม. ในบันทึก
โพสต์: 7 พฤษภาคม
An inexplicably stunning showcase of developer free will and recursive division method puzzle coding that bellows an unmistakeable, courageous cry into the fierce altercation of defining what constitutes a "game".

Gomo, with an undeviating knack for atroit storytelling, remains the most stunning audio-visual I have encountered since availing myself to Steam. Interlaying plot and mechnical substance are the bread and butter of this concrete dissemination into the indie platform, an infrastructure which has gone from strength to strength since its establishment.

Before any other function, Fishcow Studio's "Gomo" remains in force a splendid narrative. An intimate character study, the effervescent relationship of political attitudes between a hound and its proprietor, and an irreplaceably joyful reunion that flourishes as the last flicker of hopefulness to overcome the oppression and destitutions of an extraterrestrial invasion all faithfully describe the title, each as naturalistically error-free as the genetics of the standard isometric-hexoctahedral diamond. Ergo, Gomo's only shortcoming seems to reflect upon its unforgivingly dense attitude. Can Michelangelo's "The Battle of the Centaurs" be sincerely appreciated and understood in a matter of meer hours as an effortlessly-elementary, offduty joe-boy? Is Nadir Alfonso's "Spoki" best appreciated on the scanty centimeters of one's consumer display? The answer is implied in its impossibility—but these are affairs of thought deemed innesential to the practicality of my review. Ergo, the influential aspects of Gomo's achievements frequently lie in its nearly imperceivable array of substance and meaning.

While primarily a mounmentally grand application of effective component-driven recounter of chronicles, short and imperative, again and again, Gomo holds upstandingly well as a puzzle piece, both from the trenchant creaks of the drawing board and in practice. Decadent, yet unforgivingly minimal and hollow, new-age strategies towards Pascal and Assembly-based game programming create an interwoven pattern of familiar convictions and challenging endeavors that ultimately cast a stronger framework for the heart-warming, carefree broth that is Gomo.

Principally, Gomo has expunged my prevailing interests and expectations, relaying the roads of my heart and brain with an indispensable appreciation for first-rate programming, graphical optimization, and fundamentally genius storytelling through the puzzle genre. All in all, I am left to promulgate the simple fact, that behind all of its never-ending intricacies and undulating passion for a cunning yet discrete product, Gomo is, quintessentially, a game.
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2 จาก 2 คน (100%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
1.3 ชม. ในบันทึก
โพสต์: 19 เมษายน
Cute little game that made me giggle very often.
Strange but adorable graphics, self explanotry gameplay with clever puzzles.
Really like it.
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