How far would you go to save your best friend?For Gomo, the answer to this question is clear: To the end of the world and further, if necessary.Join him on his journey through the bizarre 2D landscapes of this dreamlike Point & Click Adventure!
บทวิจารณ์จากผู้ใช้: ผสมกัน (390 บทวิจารณ์)
วันที่วางจำหน่าย: 6 ธ.ค. 2013
แท็กยอดนิยมจากผู้ใช้สำหรับผลิตภัณฑ์นี้:

เข้าสู่ระบบ เพื่อเพิ่มเกมนี้ลงในสิ่งที่อยากได้ของคุณ หรือทำเครื่องหมายเป็น ยังไม่สนใจ

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ซื้อ The Daedalic Fairytale Bundle

มี 3 ผลิตภัณฑ์: Gomo, The Night of the Rabbit, The Whispered World Special Edition

 

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How far would you go to save your best friend?
For Gomo, the answer to this question is clear: To the end of the world and further, if necessary.
Join him on his journey through the bizarre 2D landscapes of this dreamlike Point & Click Adventure!

Far away, in a hidden valley Gomo and his dog Dingo live in undisturbed peace; but serenity in this fairy tale vale soon comes to a violent end: an unknown alien force abducts Gomo's companion. In exchange for his beloved pet, Gomo is supposed to obtain a rare crystal for the alien. This crystal lies well protected in a subterranean mine- getting your hands on this one won't be easy!
However, there is no choice, but doing as the alien asks...

You want to help Gomo? Then be prepared for a surreal journey packed with challenging puzzles.

Features:

  • Presented by the creators of the „Deponia“-Series, „The Whispered World“ and „Edna & Harvey - The Breakout"
  • Point & Click exploration through a surreal dreamscape.
  • Fondly animated characters, hand-drawn backdrops and creative puzzle design
  • Communication in non-verbal comic style

ความต้องการระบบ

Windows
Mac OS X
    Minimum:
    • OS: Windows XP or later
    • Processor: 1.6 GHZ Processor
    • Memory: 1 GB RAM
    • Hard Drive: 300 MB available space
    Minimum:
    • OS: Snow Leopard or later
    • Processor: Intel Mac
    • Memory: 1 GB RAM
    • Hard Drive: 300 MB available space
บทวิจารณ์จากผู้ใช้ที่เป็นประโยชน์
23 จาก 30 คน (77%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
1.3 ชม. ในบันทึก
โพสต์: 1 พฤศจิกายน 2014
A simple find-the-clicky-spot type of adventure. Aliens have stolen the dog of the protagonist, who looks like a middle-aged sackboy. A bunch of totally random shenanigans follow. Nothing really makes sense or coalesces into a rational narrative, but neither is anything really that funny, quirky or zany. It's just weird for the sake of being weird.

Gomo feels like an animation showcase: Most of the time you're waiting for a lengthy non-interactive walking/climbing sequence to complete so that you can start looking for the next hotspot. Surprisingly mind-numbing gameplay for a game categorized as a puzzler. The only thing that puzzles my mind is what were the designers smoking when they decided this poor man's Samorost was something they wanted to do?
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10 จาก 10 คน (100%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
9.8 ชม. ในบันทึก
โพสต์: 3 มกราคม
I bought this for my kid and it was a good buy.

I read a few other reviews and people seem to complain about the slow pace, lack of action and the puzzles being too simple. Well that may be so if you are a hardcore gamer. But for a 6 years old child the puzzles were just right (I had to help with a couple but mostly he could figure everything out himself). The aesthetics of the game are nice, there is nothing that wouldn't be ok for PG rating and the character himself was found to be cute.

So I recommend it if you have a kid or if you like casual games of this sort (point-and-click puzzler with nice hand drawn aesthetics).

If you're looking for an action packed game, I don't know what you're even doing here :)
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5 จาก 5 คน (100%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
1.8 ชม. ในบันทึก
โพสต์: 18 มกราคม
Pretty fun game for what it is. Gomo is really cute and does a lot of adorable things and the game is difficult enough to keep you playing but not so hard you quit. However sometimes it does get way to easy and it can be pretty tedious. Plus the lack of a story is a bit lame and I wish I could learn more about the world. And it is waaaay too short for almost $10 dollars. If it's on sale it's worth the buy but it's definitely got it's kinks.
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4 จาก 4 คน (100%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
1 คน เห็นว่าบทวิจารณ์นี้ชวนขำขัน
2.8 ชม. ในบันทึก
โพสต์: 11 มกราคม
For a game I finished in less than three hours with very little replay value, the price would make more sense around $4.99 imo. That being said, it is a very fun adventure/puzzle game with a very cute quirky art style. Definitely worth playing, but perhaps worth waiting for a Steam sale.
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1 จาก 1 คน (100%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
3.6 ชม. ในบันทึก
โพสต์: 4 กุมภาพันธ์
An insultingly short and uninteresting point-and-click. There are only a handful of unoriginal puzzles, and the rest is just clicking through slowly.

The graphics and animation are cute, though a bit rough. As others have pointed out, the style is a very obvious ripoff of that of Machinarium and Botanicula, which are both infinitely better games.

I did enjoy some of the little jokes happening in the background, almost like easter eggs: at one point you see the Big Bad Wolf attacking Red Riding Hood and she responds by pulling out a lightsaber and then riding the wolf. The ending credits are also fun -- though it's a bit sad to see how many people worked on what appears to be a game made by a single art student for a final school project.
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1 จาก 1 คน (100%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
1.9 ชม. ในบันทึก
โพสต์: 27 มกราคม
Simple and fun. I ran through the game to test it for my daughter. She will love it. The graphics are fun and the puzzles are not too difficult.
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2 จาก 3 คน (67%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
1.9 ชม. ในบันทึก
โพสต์: 6 มกราคม
This 2D game is a classic "point and click", where the main difficulties lie in the fact of having to solve simple puzzle game, or some combination of buttons on a few console. Obviously I recommend buying it ONLY if taken in a bundle or below 0.50 € because it's really short-lived.. Although I tried in every way to waste time in the small paintings proposed, and i have paused the game for a few minutes to respond at the e-mail etc.. I have not arrived to exceed two hours. Ah! Do not forget to turn off the easy-mode from the options. The only consolation about this graphic adventure is it drop cards, but in any case, it was an hour and half of play quite enjoyable.
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2 จาก 3 คน (67%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
1 คน เห็นว่าบทวิจารณ์นี้ชวนขำขัน
5.8 ชม. ในบันทึก
โพสต์: 28 พฤศจิกายน 2014
it simply takes enjoying the process, you know. ok. maybe it really looks more like an interactive cartoon with slow actions; but tastes differ. i personally enjoy this small game and don't regret buying it :)
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4 จาก 7 คน (57%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
1.3 ชม. ในบันทึก
โพสต์: 7 กันยายน 2014
Steam REALLY needs a 'meh' hand. I really liked this game, really, I did. It reminded me of Mechanarium and Samorost. It's stylish, it has great music and the puzzles are nice. It's just not worth eight dollars. Maybe $3.99, but not eight. It's short, and the game almost plays itself at points. There's a part in the begining where you bother a guy watching TV. There's no player interaction, just Gomo messing with some guy. It adds nothing to the plot or playability. I would call this Gamer's First Point and Click.
There are some really nice background events, however. Bugs creep, guys sled, Little Red and the Wolf have a lightsaber battle and ride off into the sunset... it is a visually attractive game. With a bit of tweeking this could be a great game. Six and a half stolen cheese wheels out of ten.
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4 จาก 7 คน (57%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
1 คน เห็นว่าบทวิจารณ์นี้ชวนขำขัน
1.4 ชม. ในบันทึก
โพสต์: 14 ธันวาคม 2014
Unfortunately, the game is boring and simplistic. Also, the sounds the main character makes don't fit the overall atmosphere and contradict all of his visual 'cuteness'.
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1 จาก 2 คน (50%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
2.0 ชม. ในบันทึก
โพสต์: 10 ธันวาคม 2014
Nice little point-and-click adventure from Daedalic. Only drawback that it's very short. Other than that Gomo is very fun and easy to play. Must have for all Machinarium fans.
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1 จาก 2 คน (50%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
1.5 ชม. ในบันทึก
โพสต์: 12 ธันวาคม 2014
Short version: 82%
Short but oh so sweet, Gomo is a wordless room-by-room point-and-click/puzzle adventure game that may end before the 90 minute mark, but those 90 minutes are guaranteed to be memorable and fun.

Long version:
There is a very small sub-genre among point ‘n’ click games which relies solely on visuals: no narration, no dialogues, everything is told in pictures. It is a great artistic challenge for the designers, since everything has to be told by actions and facial expressions; plus it opens up possibilities to include a plethora of details that would probably go unnoticed otherwise. In Gomo’s case these are small (or sometimes large) visual gags that are littered all over in every scene.

The gameplay follows a room by room design, where you have to interact with scene elements and sometimes collect and use items to get to the other end of the screen. There are also a few more conventional puzzles here and there, but even with those Gomo is little more than an interactive cartoon. For adults at least. For small children it may act as a good educational software to teach common problem solving.

Like most similar games, Gomo is short, 60 to 90 minutes long. But even at full price it costs about as much as a movie ticket, providing at least as much fun as a film would.
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6 จาก 12 คน (50%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
1.1 ชม. ในบันทึก
โพสต์: 26 พฤศจิกายน 2014
The whole thing just screams "Baby's First Java Based Game" and it is not so much Point & Click as it is Click & Wait-until-you-can-click-again. This might interest a 6 or 7 year old child if you have one lying around but my advice is to save your cash, not even worth it on sale.
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3 จาก 6 คน (50%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
1 คน เห็นว่าบทวิจารณ์นี้ชวนขำขัน
1.4 ชม. ในบันทึก
โพสต์: 16 พฤศจิกายน 2014
I would consider this more of an interactive cartoon than an actual game, even as far as point-and-clicks go, which I'm a big fan of. There is no challenge to the game and the only redeeming quality is the humerous interactions the character has with the environment and the surroudings itself as well as the attractive artwork. I beat the whole "game" in about an hour and spent a few minutes on the tedious, identical bonus minigames. If you feel the need to check this one out I HIGHLY recommend getting it on sale. A big sale. Like next-to-free cheap.
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47 จาก 50 คน (94%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
1.4 ชม. ในบันทึก
โพสต์: 3 มิถุนายน 2014
It's a well know fact that dogs are man's best friend. A lesser know one is they're also pals with strange sack doll people, who don't take so kindly to having their pet kidnapped by demanding aliens. But what are friends for besides rescuing each other from extra terrestrial life, while dooming the planet in the process, and thus Gomo sets off on a mission to steal a powerful crystal and save his canine buddy from the slimy captive. Unfortunately he isn't able to save his game as well.

Daedalic's Gomo is a much smaller game than the developer is used to, and this emphasis on accessible, simplified mechanics envelops the whole of the 1-2 hour experience. I'm fairly forgiving of short games, but in this case the lack of content and interactivity is rather shocking. Significant portions of the game amount to little more than cutscenes, with "gameplay" effectively revolving around clicking the right of the screen to keep things moving. When you do come across a puzzle, it's so basic and quick to solve that it almost feels insulting and a waste of time, forcing you to momentarily slow down and wait for animations to unfold before progressing to the next equally tedious moment.

Gomo isn't a hopelessly bad game, in fact numerous parts are rather charming and enjoyable to watch, but it's design is painfully shallow and ultimately, entirely forgettable. The significant lack of interactivity leaves it in an awkward position feeling more like an extended animated short than an actual game, but the few entertaining moments are not at all enough to carry the experience by itself, which ends before you even realize it's started or has any chance of becoming more than a dismissible novelty.
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46 จาก 56 คน (82%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
1 คน เห็นว่าบทวิจารณ์นี้ชวนขำขัน
2.0 ชม. ในบันทึก
โพสต์: 16 สิงหาคม 2014
You know those copyright evading knock-off toys? Like that toy robot your grandpa bought for you than can pretzel its way into a truck cab and is called Optimally Prime Transporter?

This game was okay. It is certainly entertaining enough to keep you engaged for the 60-90 minutes it takes to complete.

But it still feels like Machinarium. A lot. Only difference is that someone took all the creativity and charm of Machinarium, and replaced it with an antropormorphic condom that makes you wish you were playing Machinarium instead.
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46 จาก 58 คน (79%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
1.9 ชม. ในบันทึก
โพสต์: 24 กรกฎาคม 2014
I found this game incredibly tedious. The little animations of the main character were cute, the first couple times. Eventually, waiting for him to pick up items or shuffle slowly across the screen just so i could click the "go further over there" arrow became tiresome. It's a cute premise, but the game itself was rather boring. =/
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32 จาก 41 คน (78%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
1.8 ชม. ในบันทึก
โพสต์: 9 ธันวาคม 2013
The game is not very long but it is a lot of fun. The puzzels are very logical but some still take thought. The art style is great and it gives a good laugh. Overall i like the game and i would say it is worth the money if you want a quick laugh or something fun to pass the time with.
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87 จาก 141 คน (62%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
2.8 ชม. ในบันทึก
โพสต์: 8 ธันวาคม 2013
It's extremely simplistic and the experiencie is not as rewarding or attractive to justify that, unlike in similar games like Windosill or Samorost. Just grab it if you have some kids around the house or if it's on a good sale.
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21 จาก 25 คน (84%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
1.4 ชม. ในบันทึก
โพสต์: 9 ธันวาคม 2013
Full review: http://www.cublikefoot.com/review/gomo-game-review/

Gomo, a point-and-click adventure about a journey to get a best friend back. I have not played a proper point-and-click game in a while, but this was quite a treat.

Gomo is a small game, and I mean that story-wise and resolution-wise. The game does not run at widescreen, which was fairly annoying. I would have liked to see the game running at 1080p. Gomo is like a lot of other point-and-click games. It consists of a variety of primitive puzzles, some being stupidly easy, with some others taking a bit more time. These puzzle elements made the game a bit more enjoyable in a gameplay sense and I enjoyed them.

There's not much else to the game, it is a point-and-click adventure after all. There's a little exploration to it and the game contains no violence. You don't even need to be literate to play the game, it's very simplistic. That's not necessarily a bad thing, it'll just be more appealing to those looking for a nice, short game.

The game conveys a nice story without the use of language. It's quite neat actually. The story is incredibly generic, but the way it is conveyed makes it much more powerful. Gomo is searching for his best friend, who was taken from him. He'll end up going far beyond what players would expect in order to get his best friend back. The game's art style was lovely, as was the music. The music was very atmospheric and immersive, when combined with the backgrounds and art displayed throughout Gomo's adventure.

Overall, Gomo is a short, but nice adventure that appeals to point-and-click fans with little time on their hands. It combines a charming story with great music and art into one small, enjoyable package. I recommend Gomo for any point-and-click fans.

https://www.youtube.com/watch?v=wkV-I3YNLNM
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