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How far would you go to save your best friend? For Gomo, the answer to this question is clear: To the end of the world and further, if necessary. Join him on his journey through the bizarre 2D landscapes of this dreamlike Point & Click Adventure!
发行日期: 2013年12月6日
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How far would you go to save your best friend?
For Gomo, the answer to this question is clear: To the end of the world and further, if necessary.
Join him on his journey through the bizarre 2D landscapes of this dreamlike Point & Click Adventure!

Far away, in a hidden valley Gomo and his dog Dingo live in undisturbed peace; but serenity in this fairy tale vale soon comes to a violent end: an unknown alien force abducts Gomo's companion. In exchange for his beloved pet, Gomo is supposed to obtain a rare crystal for the alien. This crystal lies well protected in a subterranean mine- getting your hands on this one won't be easy!
However, there is no choice, but doing as the alien asks...

You want to help Gomo? Then be prepared for a surreal journey packed with challenging puzzles.

Features:

  • Presented by the creators of the „Deponia“-Series, „The Whispered World“ and „Edna & Harvey - The Breakout"
  • Point & Click exploration through a surreal dreamscape.
  • Fondly animated characters, hand-drawn backdrops and creative puzzle design
  • Communication in non-verbal comic style

系统需求(PC)

    Minimum:
    • OS: Windows XP or later
    • Processor: 1.6 GHZ Processor
    • Memory: 1 GB RAM
    • Hard Drive: 300 MB available space

系统需求(MAC)

    Minimum:
    • OS: Snow Leopard or later
    • Processor: Intel Mac
    • Memory: 1 GB RAM
    • Hard Drive: 300 MB available space
有价值的用户评测
8 人中有 8 人(100%)觉得这篇评测有价值
帐号内拥有 537 项产品
196 篇评测
3.2 小时(记录在案的)
daedalic的解谜游戏都非常好玩,这款游戏画风奇特,透着一点幽默,有点机械迷城的感觉。喜欢解谜游戏的朋友不要错过哦。
发布于:5月10日
这篇评测是否有价值?
7 人中有 7 人(100%)觉得这篇评测有价值
帐号内拥有 239 项产品
19 篇评测
1.4 小时(记录在案的)
这个应该是我玩过最简单的解密游戏……除去一个需要穷举的谜题,只要用鼠标扫画面就可以通关。
布娃娃萌物和汪星人做得很赞,动作和画面也都很有特色,作为小品游戏合格了,缺点是流程短得一个小时就可以跑完。
有兴趣玩的话还是入慈善包吧,单买的话不值这个价。
发布于:6月13日
这篇评测是否有价值?
7 人中有 7 人(100%)觉得这篇评测有价值
帐号内拥有 547 项产品
50 篇评测
1.5 小时(记录在案的)
Gomo虽然是由著名的德国2D独立冒险游戏大牌Daedalic代为发行,但这其实是由一个斯洛伐克小工作室制作的,所以风格和其它Daedalic的冒险游戏完全不同,反而更接近机械迷城,奔着Daedalic来的估计会失望

整个游戏只有两小时不到的流程,实在是太短了,就这点长度怎么也不建议全价购入,事实上除了流程以外,Gomo的游戏性也很成问题,如果你经常玩这类欧美冒险解谜游戏,或者非常喜欢机械迷城的复杂谜题,那么我的建议反而是回避这款游戏,因为作为机械迷城式的线性point-and-click游戏,里面的谜题实在是太简单了,一点悬念也没有,充斥着大量“从该场景A处拿到关键道具然后到B处使用”这个级别的操作,大部分道具都是本场景用完就可以丢了,也不存在物品管理问题,真正能够得上解谜的部分也非常简单,除了少数情况提示比较晦涩以外,难度基本也就小学生水平——进一步考虑到游戏很少依赖语言,从这个意义上Gomo其实十分适合小朋友玩

出于糟糕的谜题和极短的流程,各家媒体给出低分非常合理,但并不是说这款游戏真的就非常烂不值得一玩,至少Gomo的美术风格十分招人喜欢,虽然可以看到部分机械迷城的痕迹,但Gomo所给出的世界要更加怪诞——是的,这是一个非常怪诞的游戏,在这点上又不怎么适合小朋友玩,因为展开十分莫名其妙,有时候根本意义不明,大概唯一清晰的只有主线:主角Gomo从外星人手上救回被绑架的爱犬。Steam介绍里用了dreamlike这个词倒是很贴切,制作人想要表达的东西要更加艺术性一些,但艺术性这种东西仁者见仁智者见智,毕竟对于多数人来讲,不好玩就是不好玩,故事莫名其妙就是莫名其妙

不过游戏制作确实很用心,游戏的动态背景里到处可见各种细节,表现手法上也充满了欧式的幽默感,也许大家注意到了以后也会会心一笑,而Credits里的工作室全员和声也很有爱,对于这种用心做游戏的制作组我实在是讨厌不起来啊,也许大家通过什么途径低价入手以后,在用来+1之前或许可以放松心情花两小时玩一玩,说不定会喜欢这种艺术风格
发布于:5月14日
这篇评测是否有价值?
31 人中有 30 人(97%)觉得这篇评测有价值
帐号内拥有 930 项产品
171 篇评测
1.4 小时(记录在案的)
It's a well know fact that dogs are man's best friend. A lesser know one is they're also pals with strange sack doll people, who don't take so kindly to having their pet kidnapped by demanding aliens. But what are friends for besides rescuing each other from extra terrestrial life, while dooming the planet in the process, and thus Gomo sets off on a mission to steal a powerful crystal and save his canine buddy from the slimy captive. Unfortunately he isn't able to save his game as well.

Daedalic's Gomo is a much smaller game than the developer is used to, and this emphasis on accessible, simplified mechanics envelops the whole of the 1-2 hour experience. I'm fairly forgiving of short games, but in this case the lack of content and interactivity is rather shocking. Significant portions of the game amount to little more than cutscenes, with "gameplay" effectively revolving around clicking the right of the screen to keep things moving. When you do come across a puzzle, it's so basic and quick to solve that it almost feels insulting and a waste of time, forcing you to momentarily slow down and wait for animations to unfold before progressing to the next equally tedious moment.

Gomo isn't a hopelessly bad game, in fact numerous parts are rather charming and enjoyable to watch, but it's design is painfully shallow and ultimately, entirely forgettable. The significant lack of interactivity leaves it in an awkward position feeling more like an extended animated short than an actual game, but the few entertaining moments are not at all enough to carry the experience by itself, which ends before you even realize it's started or has any chance of becoming more than a dismissible novelty.
发布于:6月3日
这篇评测是否有价值?
13 人中有 11 人(85%)觉得这篇评测有价值
帐号内拥有 1,033 项产品
104 篇评测
1.3 小时(记录在案的)
Cute and fun game. Short story took me about 1 hour to finish.
发布于:6月17日
这篇评测是否有价值?