Jak daleko byś poszedł, aby uratować przyjaciela? Dla Gomo odpowiedź jest prosta: na koniec świata, a nawet dalej, jeśli potrzeba. Dołącz do niego i podróżuj przez niesamowity krajobraz w dwuwymiarowej sennej przygodówce typu „point & click”!
Recenzje użytkowników:
Overall:
W większości pozytywne (633) - 72% z 633 recenzji użytkowników dla tej gry jest pozytywnych.
Data wydania: 6 Gru, 2013

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Kup Gomo

Pakiety zawierające tę grę

Kup Daedalic - Gigantic Bundle

Zestaw 14 produktów: Anna's Quest, Blackguards, Blackguards 2, Cultures - 8th Wonder of the World, Cultures - Northland, Dead Synchronicity: Tomorrow Comes Today, Decay: The Mare, Gomo, Journey of a Roach, Munin, Randal's Monday, SKYHILL, The Last Tinker™: City of Colors, Zanzarah: The Hidden Portal

 

O tej grze

Jak daleko byś poszedł, aby uratować przyjaciela?
Dla Gomo odpowiedź jest prosta: na koniec świata, a nawet dalej, jeśli potrzeba.
Dołącz do niego i podróżuj przez niesamowity krajobraz w dwuwymiarowej sennej przygodówce typu „point & click”!

Daleko stąd, w ukrytej przed wzrokiem dolinie, Gomo i jego pies Dingo żyją w niczym niezmąconym spokoju. Jednak ów spokój w bajkowej dolinie wkrótce zostanie gwałtownie przerwany: nieznana obca siła porwie toważysza Gomo. W zamian za swojegu ukochanego zwierzaka Gomo ma przynieść obcym rzadki kryształ, który znajduje się w dobrze chronionej kopalni - nie będzie łatwo go zdobyć!
Jednak nie masz innego wyjścia niż zrobić to, co chce obcy...

Czy pomożesz Gomo? Jeśli tak, to przygotuj się na surrealistyczną podróż, pełną ambitnych zagadek.

Cechy:

  • gra twórców serii „Deponia”, „The Whispered World” oraz „Edna & Harvey - The Breakout”,
  • rozgrywka typu „point & click” w sennym krajobrazie,
  • urocze, animowane postacie, ręcznie rysowane tła i twórczo zaprojektowane zagadku,
  • niewerbalna komunikacja w komiskowym stylu.

Wymagania systemowe

Windows
Mac OS X
    Minimalne:
    • System operacyjny: Windows Vista or later
    • Procesor: 1.6 GHZ Processor
    • Pamięć: 1 GB RAM
    • Miejsce na dysku: 300 MB dostępnej przestrzeni
    Minimalne:
    • System operacyjny: Snow Leopard or later
    • Procesor: Intel Mac
    • Pamięć: 1 GB RAM
    • Miejsce na dysku: 300 MB dostępnej przestrzeni
Pomocne recenzje klientów
12 z 12 osób (100%) uważa, że ta recenzja jest pomocna
18.6 godz. łącznie
Zamieszczono: 10 marca
6.2/10 - How far would you travel to find your best friend?

Another solid Daedalic offering; if not shorter than most! Completing the campaign took my only about an hour, so I personally wouldn't fork out the entire price tag.

You are Gomo, a burlap sack of sorts who must travel the world in search of his best friend. You literally will go to the moon and back in your search of this majestic, dreamlike world. The character does move quite slowly, but since the world is so well crafted I didn't mind.

The puzzles are quite easy and require some simple solutions, but they will not indicate if you are successful or not which can cause you to waste a little time before moving on. I found that the simple overlooked solution is generally the right one.

Worth $2.99; it’s good but only 1 hour in length.

Accidently Reviewed
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Czy ta recenzja była pomocna? Tak Nie Zabawna
12 z 12 osób (100%) uważa, że ta recenzja jest pomocna
2.4 godz. łącznie
Zamieszczono: 2 listopada, 2015
Gomo.. oh Gomo.. you little sack of.. umm, stuffing?

The first 5 Minutes of the Game didn't really capture me. Gomo moves rather slowly, with slow animations. I just thought I was going to be in for a grind to push through. Afterwards though, I started to enjoy the "internal giggle" moments that Gomo has to offer.

In the Steam Store Page it states;
- Surreal journey packed with challenging puzzles.
- Creative puzzle design.

I found the Puzzles neither challenging, nor creative. They are the basics that you will see in many Point and Click Games.

However, that doesn't at all change the fact that I enjoyed Gomo for it's short enjoyment. It was well made, and humorous. Do I think it's worth Full Price? Nope. It's best bought during a Sale.

Genre
- Point and Click

Game Elements
- Puzzle

Average Playthrough
- 1 Hour

Liked
- Cutely strange Character
- Nice Art
- Some funny moments

Disliked
- Far to simple
Czy ta recenzja była pomocna? Tak Nie Zabawna
8 z 8 osób (100%) uważa, że ta recenzja jest pomocna
3.3 godz. łącznie
Zamieszczono: 16 grudnia, 2015
Decent wordless sci-fi puzzle adventure.

Gomo's cute. It's a little over an hour long, and you guide Gomo through various casual puzzle levels, mostly operating some machinery, as he (she? it?) sets out to get the stolen pet back. There's not really any dialogue, and your inventory only has 3 slots (which go unused most of the time), so you can see it's not much of a point&click adventure in the traditional sense, but it operates as if it was one, and the art certainly conveys the feeling that we're moving in a weird and alien world. Windowed, it is 800x600; fullscreen, slightly larger (1030x800 ?) with black borders added.

For its length, the regular price seems a bit steep, but the game has been bundled a few times and goes on deep sales regularly, so it is quite possible to buy this game for a price that is more reasonable. If you manage that, it's certainly a pleasant way to while away an hour.

Get it on sale.
Czy ta recenzja była pomocna? Tak Nie Zabawna
11 z 14 osób (79%) uważa, że ta recenzja jest pomocna
2.0 godz. łącznie
Zamieszczono: 21 listopada, 2015
A brief adventure game that commits all the cardinal sins: a slow-moving main character, pixel hunting, puzzles that don't indicate success / failure, and screens that don't reliably indicate exits or clickable objects. It does have some nice artwork and sound design, but there are so many better adventure games out there at this price that it's hard to recommend.
Czy ta recenzja była pomocna? Tak Nie Zabawna
3 z 3 osób (100%) uważa, że ta recenzja jest pomocna
1.7 godz. łącznie
Zamieszczono: 21 stycznia
https://www.youtube.com/watch?v=aapZbt__7Yg

Gomo is a very basic point-and-click game where players take control of a lone, sack-boy who abruptly wakes up from a frightful nightmare to discover the absence of his best friend/dog. He is then charged with the dutiful task of retrieving a sought after relic for the perpetrators of the dognapping as an equivalent exchange for his companion.

Visually, the game has intriguing, monochromatic, hand-drawn environments along with rooms and characters oversimplified in design. While venturing and trekking through each level, little events play out to entertain the player while having no necessary connection to the actual plot.

Controls are entirely devoted to the mouse, making the protagonist move, observe and gather up key items which is then stored in one of three inventory slots. The animation of the character tends to feel deliberate and, at many moments, appears to take too much time to execute; however, the quirky mannerism of the protagonist makes up for it as you can’t help but smile at his awkward demeanor.

Throughout the exploration of the game, players will encounter puzzles which aren’t created with much complexity. The challenges seem too simple and it was felt at times like they could solve themselves. There’s no means of direct dialogue but just the sound of the creepy, overly husky grunts from the main character and high, incoherent murmurs from the antagonist.

GOMO is definitely a relaxing game because of its slow pace which is a nice change after a long stressful day. Only downfall is that it’s far too easy but still an enjoyment. :)
Czy ta recenzja była pomocna? Tak Nie Zabawna