Hvor langt er du villig til å gå for å redde bestevennen din? For Gomo er svaret åpenbart - til verdens ende, og lenger om nødvendig. Bli med ham på reisen gjennom et fantastisk 2D-landskap i dette drømmeaktige pek og klikk-eventyret!
User reviews: Mixed (172 reviews)
Utgivelsesdato: 6. des, 2013
Populære tagger for dette spillet:

Sign in to add this game to your wishlist or mark as not interested

Kjøp Gomo

 

Recommended By Curators

"Gomo ist ein Point and Klick Adventure das in zusammen Arbeit von Daedalic Entertainment und Fishcow Studio entwickelt und herrausgebracht wurde. "
Read the full review here.

About This Game

Hvor langt er du villig til å gå for å redde bestevennen din?
For Gomo er svaret åpenbart - til verdens ende, og lenger om nødvendig. Bli med ham på reisen gjennom et fantastisk 2D-landskap i dette drømmeaktige pek og klikk-eventyret!
Gomo og hunden hans, Dingo, bor i en dal langt, langt borte i uforstyrret fred, men roen i denne eventyrlige dalen får en voldsom slutt når en fremmed gruppe romvesner kidnapper Gomos venn. I bytte mot hans elskede kjæledegge får Gomo i oppdrag å finne en sjelden krystall for romvesnene. Denne krystallen ligger velvoktet i en underjordisk gruve, og vil ikke bli lett å få fatt i! Men Gomo kan ikke gjøre annet enn å adlyde romvesnene...
Vil du hjelpe Gomo? I så fall bør du forberede deg på en surrealistisk reise fullspekket med utfordrende oppgaver.

Beskrivelse:

  • Fra skaperne av “Deponia“-serien, “The Whispered World“ og “Edna & Harvey - The Breakout"
  • Pek og klikk-eventyr i et surrealistisk drømmelandskap
  • Omsorgsfullt animerte figurer, håndtegnede bakgrunner og kreativ oppgaveutforming
  • Kommunikasjon i ikke-verbal tegneseriestil

Systemkrav

PC
Mac
    Minimum:
    • OS: Windows XP or later
    • Processor: 1.6 GHZ Processor
    • Memory: 1 GB RAM
    • Hard Drive: 300 MB available space
    Minimum:
    • OS: Snow Leopard or later
    • Processor: Intel Mac
    • Memory: 1 GB RAM
    • Hard Drive: 300 MB available space
Hjelpsomme kundeanmeldelser
41 av 42 personer (98%) syntes denne anmeldelsen var hjelpsom
1.4 timer registrert
It's a well know fact that dogs are man's best friend. A lesser know one is they're also pals with strange sack doll people, who don't take so kindly to having their pet kidnapped by demanding aliens. But what are friends for besides rescuing each other from extra terrestrial life, while dooming the planet in the process, and thus Gomo sets off on a mission to steal a powerful crystal and save his canine buddy from the slimy captive. Unfortunately he isn't able to save his game as well.

Daedalic's Gomo is a much smaller game than the developer is used to, and this emphasis on accessible, simplified mechanics envelops the whole of the 1-2 hour experience. I'm fairly forgiving of short games, but in this case the lack of content and interactivity is rather shocking. Significant portions of the game amount to little more than cutscenes, with "gameplay" effectively revolving around clicking the right of the screen to keep things moving. When you do come across a puzzle, it's so basic and quick to solve that it almost feels insulting and a waste of time, forcing you to momentarily slow down and wait for animations to unfold before progressing to the next equally tedious moment.

Gomo isn't a hopelessly bad game, in fact numerous parts are rather charming and enjoyable to watch, but it's design is painfully shallow and ultimately, entirely forgettable. The significant lack of interactivity leaves it in an awkward position feeling more like an extended animated short than an actual game, but the few entertaining moments are not at all enough to carry the experience by itself, which ends before you even realize it's started or has any chance of becoming more than a dismissible novelty.
Publisert: 3. juni
Var denne anmeldelsen til hjelp? Ja Nei
15 av 17 personer (88%) syntes denne anmeldelsen var hjelpsom
0.5 timer registrert
Gomo looks and feels like a cheap knock-off of Machinarium. Even the amorphous character kind of resembles the nice robot in Machinarium. The soundtrack seems to be copied from Rock of Ages.

The problem with Gomo is that although it had every elements to be a nice game, but the developers failed to make it more interactive, to make it fun. Most of the time the player is (un)patiently waiting for the character to move or finish doing something. The first 20 minutes of the game requires interaction from the played for less than 30 seconds. Watching grass grow is more interactive than playing Gomo.

This is one of those games that I am gald I didn't have to pay full price for, and I must confess that after all the card drops the game was immediatly uninstalled.

I don't recommend this game unless it is free. Otherwise, forget it.
Publisert: 7. mai
Var denne anmeldelsen til hjelp? Ja Nei
12 av 16 personer (75%) syntes denne anmeldelsen var hjelpsom
1.3 timer registrert
Cute and fun game. Short story took me about 1 hour to finish.
Publisert: 17. juni
Var denne anmeldelsen til hjelp? Ja Nei
7 av 7 personer (100%) syntes denne anmeldelsen var hjelpsom
1.9 timer registrert
I found this game incredibly tedious. The little animations of the main character were cute, the first couple times. Eventually, waiting for him to pick up items or shuffle slowly across the screen just so i could click the "go further over there" arrow became tiresome. It's a cute premise, but the game itself was rather boring. =/
Publisert: 24. juli
Var denne anmeldelsen til hjelp? Ja Nei
5 av 6 personer (83%) syntes denne anmeldelsen var hjelpsom
1.3 timer registrert
Cute casual puzzle / adventure. Simple, well made and fun. It's less than an hour long, so grab on sale.
Publisert: 26. april
Var denne anmeldelsen til hjelp? Ja Nei