Hoe ver ga jij om je beste vriend te redden?Voor Gomo is het antwoord op deze vraag helder: Naar het eind van de wereld en nog verder als het nodig is.Ga met hem mee op deze reis door de bizarre 2D-landschappen van dit sprookjesachtige Point & click Adventure!
Gebruikersrecensies: Verdeeld (363 recensies)
Releasedatum: 6 dec 2013
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Gomo kopen

Pakketten die deze game bevatten

The Daedalic Fairytale Bundle kopen

Bevat 3 items: Gomo, The Night of the Rabbit, The Whispered World Special Edition

 

Over dit spel

Hoe ver ga jij om je beste vriend te redden?
Voor Gomo is het antwoord op deze vraag helder: Naar het eind van de wereld en nog verder als het nodig is.
Ga met hem mee op deze reis door de bizarre 2D-landschappen van dit sprookjesachtige Point & click Adventure!

Ver weg, in een verborgen dal wonen Gomo en zijn hond Dingo vreedzaam en ongestoord; maar de rust in dit idyllische dal wordt snel en gewelddadig verstoord: een onbekende buitenaardse macht ontvoert Gomo's kameraad. In ruil voor zijn geliefde huisdier, moet Gomo een zeldzaam kristal bemachtigen. Het kristal ligt goed beschermd in een ondergrondse mijn - die krijg je niet zomaar te pakken!
Er zit echter niets anders op dan te doen wat er wordt gevraagd...

Wil jij Gomo helpen? Bereid je dan voor op een surrealistische reis vol met uitdagende puzzels.

Kenmerken

  • Van de makers van de series "Deponia", "The Whispered World“ en "Edna & Harvey - The Breakout"
  • Point & Click verkenning door een surrealistisch droomlandschap
  • Beminnelijke tekenfiguren, met de hand getekende achtergronden en creatief puzzelontwerp
  • Communicatie zonder woorden in de stijl van een stripverhaal

Systeemeisen

Windows
Mac OS X
    Minimum:
    • OS: Windows XP or later
    • Processor: 1.6 GHZ Processor
    • Memory: 1 GB RAM
    • Hard Drive: 300 MB available space
    Minimum:
    • OS: Snow Leopard or later
    • Processor: Intel Mac
    • Memory: 1 GB RAM
    • Hard Drive: 300 MB available space
Nuttige klantrecensies
45 van de 55 mensen (82%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
2.0 uur in totaal
Geplaatst: 16 augustus 2014
You know those copyright evading knock-off toys? Like that toy robot your grandpa bought for you than can pretzel its way into a truck cab and is called Optimally Prime Transporter?

This game was okay. It is certainly entertaining enough to keep you engaged for the 60-90 minutes it takes to complete.

But it still feels like Machinarium. A lot. Only difference is that someone took all the creativity and charm of Machinarium, and replaced it with an antropormorphic condom that makes you wish you were playing Machinarium instead.
Was deze recensie nuttig? Ja Nee Grappig
21 van de 26 mensen (81%) vonden deze recensie nuttig
1.3 uur in totaal
Geplaatst: 1 november 2014
A simple find-the-clicky-spot type of adventure. Aliens have stolen the dog of the protagonist, who looks like a middle-aged sackboy. A bunch of totally random shenanigans follow. Nothing really makes sense or coalesces into a rational narrative, but neither is anything really that funny, quirky or zany. It's just weird for the sake of being weird.

Gomo feels like an animation showcase: Most of the time you're waiting for a lengthy non-interactive walking/climbing sequence to complete so that you can start looking for the next hotspot. Surprisingly mind-numbing gameplay for a game categorized as a puzzler. The only thing that puzzles my mind is what were the designers smoking when they decided this poor man's Samorost was something they wanted to do?
Was deze recensie nuttig? Ja Nee Grappig
2 van de 2 mensen (100%) vonden deze recensie nuttig
1.8 uur in totaal
Geplaatst: 18 januari
Pretty fun game for what it is. Gomo is really cute and does a lot of adorable things and the game is difficult enough to keep you playing but not so hard you quit. However sometimes it does get way to easy and it can be pretty tedious. Plus the lack of a story is a bit lame and I wish I could learn more about the world. And it is waaaay too short for almost $10 dollars. If it's on sale it's worth the buy but it's definitely got it's kinks.
Was deze recensie nuttig? Ja Nee Grappig
2 van de 2 mensen (100%) vonden deze recensie nuttig
7.3 uur in totaal
Geplaatst: 3 januari
I bought this for my kid and it was a good buy.

I read a few other reviews and people seem to complain about the slow pace, lack of action and the puzzles being too simple. Well that may be so if you are a hardcore gamer. But for a 6 years old child the puzzles were just right (I had to help with a couple but mostly he could figure everything out himself). The aesthetics of the game are nice, there is nothing that wouldn't be ok for PG rating and the character himself was found to be cute.

So I recommend it if you have a kid or if you like casual games of this sort (point-and-click puzzler with nice hand drawn aesthetics).

If you're looking for an action packed game, I don't know what you're even doing here :)
Was deze recensie nuttig? Ja Nee Grappig
5 van de 8 mensen (63%) vonden deze recensie nuttig
2.6 uur in totaal
Geplaatst: 12 augustus 2014
This game did a great job of keeping your attention without flashy gimics. It had substance and a wide variety of puzzles to keep you thinking and enjoying the story. I loved every minute of game play and commend the makers of this game on a job well done.
Was deze recensie nuttig? Ja Nee Grappig
7 van de 12 mensen (58%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
1.8 uur in totaal
Geplaatst: 16 augustus 2014
Gomo is more an interractive movie than a game. You interract by clicking stuff such as direction to take, items to take/use so can you can slowly advance in your quest. The story is very short, like 1h but you can unlock bonus content during the quest by doing certain things. I have succeded to unlock 1 bonus of 3 and i am not planning to try it, sorry. I got this game from a cheap bundle but i would not recommend to buy for the full price of 8$. On the other side, Gomo is a cute and funny character! :)
Was deze recensie nuttig? Ja Nee Grappig
1 van de 1 mensen (100%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
2.8 uur in totaal
Geplaatst: 11 januari
For a game I finished in less than three hours with very little replay value, the price would make more sense around $4.99 imo. That being said, it is a very fun adventure/puzzle game with a very cute quirky art style. Definitely worth playing, but perhaps worth waiting for a Steam sale.
Was deze recensie nuttig? Ja Nee Grappig
1 van de 1 mensen (100%) vonden deze recensie nuttig
1.9 uur in totaal
Geplaatst: 27 januari
Simple and fun. I ran through the game to test it for my daughter. She will love it. The graphics are fun and the puzzles are not too difficult.
Was deze recensie nuttig? Ja Nee Grappig
2 van de 3 mensen (67%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
5.8 uur in totaal
Geplaatst: 28 november 2014
it simply takes enjoying the process, you know. ok. maybe it really looks more like an interactive cartoon with slow actions; but tastes differ. i personally enjoy this small game and don't regret buying it :)
Was deze recensie nuttig? Ja Nee Grappig
2 van de 3 mensen (67%) vonden deze recensie nuttig
1.9 uur in totaal
Geplaatst: 6 januari
This 2D game is a classic "point and click", where the main difficulties lie in the fact of having to solve simple puzzle game, or some combination of buttons on a few console. Obviously I recommend buying it ONLY if taken in a bundle or below 0.50 € because it's really short-lived.. Although I tried in every way to waste time in the small paintings proposed, and i have paused the game for a few minutes to respond at the e-mail etc.. I have not arrived to exceed two hours. Ah! Do not forget to turn off the easy-mode from the options. The only consolation about this graphic adventure is it drop cards, but in any case, it was an hour and half of play quite enjoyable.
Was deze recensie nuttig? Ja Nee Grappig
3 van de 5 mensen (60%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
1.4 uur in totaal
Geplaatst: 14 december 2014
Unfortunately, the game is boring and simplistic. Also, the sounds the main character makes don't fit the overall atmosphere and contradict all of his visual 'cuteness'.
Was deze recensie nuttig? Ja Nee Grappig
4 van de 7 mensen (57%) vonden deze recensie nuttig
1.3 uur in totaal
Geplaatst: 7 september 2014
Steam REALLY needs a 'meh' hand. I really liked this game, really, I did. It reminded me of Mechanarium and Samorost. It's stylish, it has great music and the puzzles are nice. It's just not worth eight dollars. Maybe $3.99, but not eight. It's short, and the game almost plays itself at points. There's a part in the begining where you bother a guy watching TV. There's no player interaction, just Gomo messing with some guy. It adds nothing to the plot or playability. I would call this Gamer's First Point and Click.
There are some really nice background events, however. Bugs creep, guys sled, Little Red and the Wolf have a lightsaber battle and ride off into the sunset... it is a visually attractive game. With a bit of tweeking this could be a great game. Six and a half stolen cheese wheels out of ten.
Was deze recensie nuttig? Ja Nee Grappig
1 van de 2 mensen (50%) vonden deze recensie nuttig
1.5 uur in totaal
Geplaatst: 12 december 2014
Short version: 82%
Short but oh so sweet, Gomo is a wordless room-by-room point-and-click/puzzle adventure game that may end before the 90 minute mark, but those 90 minutes are guaranteed to be memorable and fun.

Long version:
There is a very small sub-genre among point ‘n’ click games which relies solely on visuals: no narration, no dialogues, everything is told in pictures. It is a great artistic challenge for the designers, since everything has to be told by actions and facial expressions; plus it opens up possibilities to include a plethora of details that would probably go unnoticed otherwise. In Gomo’s case these are small (or sometimes large) visual gags that are littered all over in every scene.

The gameplay follows a room by room design, where you have to interact with scene elements and sometimes collect and use items to get to the other end of the screen. There are also a few more conventional puzzles here and there, but even with those Gomo is little more than an interactive cartoon. For adults at least. For small children it may act as a good educational software to teach common problem solving.

Like most similar games, Gomo is short, 60 to 90 minutes long. But even at full price it costs about as much as a movie ticket, providing at least as much fun as a film would.
Was deze recensie nuttig? Ja Nee Grappig
4 van de 8 mensen (50%) vonden deze recensie nuttig
1.7 uur in totaal
Geplaatst: 29 augustus 2014
This is a difficult one to review as the game is very charming and well made.

My complaint with it is that it's way too short and far too easy. All in all it's more like watching a cartoon than playing a game.

But the game gets you smiling very often by using it's special type of humour, like when ... uhum ... i don't wanna spoil you here.

After all you get some replay value though, because there are three bonus games that are hidden in the game itself. During my first playthrough I only achieved the last one. And from that the only thing I can say you should definitely not await the bonus games to be any less hillarious than the main game.

Somehow this game achieves to take itself and the genre absolutely not serious in a way few games do so one could call it almost art. And the style of the graphics even underline this. It's made with love and you can feel it the whole game long ... well ... at least as long as it will last ...

I think you should get it on discount.
Was deze recensie nuttig? Ja Nee Grappig
6 van de 12 mensen (50%) vonden deze recensie nuttig
1.1 uur in totaal
Geplaatst: 26 november 2014
The whole thing just screams "Baby's First Java Based Game" and it is not so much Point & Click as it is Click & Wait-until-you-can-click-again. This might interest a 6 or 7 year old child if you have one lying around but my advice is to save your cash, not even worth it on sale.
Was deze recensie nuttig? Ja Nee Grappig
3 van de 6 mensen (50%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
1.4 uur in totaal
Geplaatst: 16 november 2014
I would consider this more of an interactive cartoon than an actual game, even as far as point-and-clicks go, which I'm a big fan of. There is no challenge to the game and the only redeeming quality is the humerous interactions the character has with the environment and the surroudings itself as well as the attractive artwork. I beat the whole "game" in about an hour and spent a few minutes on the tedious, identical bonus minigames. If you feel the need to check this one out I HIGHLY recommend getting it on sale. A big sale. Like next-to-free cheap.
Was deze recensie nuttig? Ja Nee Grappig
1 van de 2 mensen (50%) vonden deze recensie nuttig
2.0 uur in totaal
Geplaatst: 10 december 2014
Nice little point-and-click adventure from Daedalic. Only drawback that it's very short. Other than that Gomo is very fun and easy to play. Must have for all Machinarium fans.
Was deze recensie nuttig? Ja Nee Grappig
47 van de 50 mensen (94%) vonden deze recensie nuttig
1.4 uur in totaal
Geplaatst: 3 juni 2014
It's a well know fact that dogs are man's best friend. A lesser know one is they're also pals with strange sack doll people, who don't take so kindly to having their pet kidnapped by demanding aliens. But what are friends for besides rescuing each other from extra terrestrial life, while dooming the planet in the process, and thus Gomo sets off on a mission to steal a powerful crystal and save his canine buddy from the slimy captive. Unfortunately he isn't able to save his game as well.

Daedalic's Gomo is a much smaller game than the developer is used to, and this emphasis on accessible, simplified mechanics envelops the whole of the 1-2 hour experience. I'm fairly forgiving of short games, but in this case the lack of content and interactivity is rather shocking. Significant portions of the game amount to little more than cutscenes, with "gameplay" effectively revolving around clicking the right of the screen to keep things moving. When you do come across a puzzle, it's so basic and quick to solve that it almost feels insulting and a waste of time, forcing you to momentarily slow down and wait for animations to unfold before progressing to the next equally tedious moment.

Gomo isn't a hopelessly bad game, in fact numerous parts are rather charming and enjoyable to watch, but it's design is painfully shallow and ultimately, entirely forgettable. The significant lack of interactivity leaves it in an awkward position feeling more like an extended animated short than an actual game, but the few entertaining moments are not at all enough to carry the experience by itself, which ends before you even realize it's started or has any chance of becoming more than a dismissible novelty.
Was deze recensie nuttig? Ja Nee Grappig
46 van de 58 mensen (79%) vonden deze recensie nuttig
1.9 uur in totaal
Geplaatst: 24 juli 2014
I found this game incredibly tedious. The little animations of the main character were cute, the first couple times. Eventually, waiting for him to pick up items or shuffle slowly across the screen just so i could click the "go further over there" arrow became tiresome. It's a cute premise, but the game itself was rather boring. =/
Was deze recensie nuttig? Ja Nee Grappig
32 van de 41 mensen (78%) vonden deze recensie nuttig
1.8 uur in totaal
Geplaatst: 9 december 2013
The game is not very long but it is a lot of fun. The puzzels are very logical but some still take thought. The art style is great and it gives a good laugh. Overall i like the game and i would say it is worth the money if you want a quick laugh or something fun to pass the time with.
Was deze recensie nuttig? Ja Nee Grappig