Hoe ver ga jij om je beste vriend te redden? Voor Gomo is het antwoord op deze vraag helder: Naar het eind van de wereld en nog verder als het nodig is. Ga met hem mee op deze reis door de bizarre 2D-landschappen van dit sprookjesachtige Point & click Adventure!
Gebruikersrecensies:
Recent:
Verdeeld (28 recensies) - 64% of the 28 user reviews in the last 30 days are positive.
Totaal:
Grotendeels positief (637 recensies) - 72% van de 637 gebruikersrecensies voor deze game is positief.
Releasedatum: 6 dec 2013

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Bevat 14 items: Anna's Quest, Blackguards, Blackguards 2, Cultures - 8th Wonder of the World, Cultures - Northland, Dead Synchronicity: Tomorrow Comes Today, Decay: The Mare, Gomo, Journey of a Roach, Munin, Randal's Monday, SKYHILL, The Last Tinker™: City of Colors, Zanzarah: The Hidden Portal

 

Over dit spel

Hoe ver ga jij om je beste vriend te redden?
Voor Gomo is het antwoord op deze vraag helder: Naar het eind van de wereld en nog verder als het nodig is.
Ga met hem mee op deze reis door de bizarre 2D-landschappen van dit sprookjesachtige Point & click Adventure!

Ver weg, in een verborgen dal wonen Gomo en zijn hond Dingo vreedzaam en ongestoord; maar de rust in dit idyllische dal wordt snel en gewelddadig verstoord: een onbekende buitenaardse macht ontvoert Gomo's kameraad. In ruil voor zijn geliefde huisdier, moet Gomo een zeldzaam kristal bemachtigen. Het kristal ligt goed beschermd in een ondergrondse mijn - die krijg je niet zomaar te pakken!
Er zit echter niets anders op dan te doen wat er wordt gevraagd...

Wil jij Gomo helpen? Bereid je dan voor op een surrealistische reis vol met uitdagende puzzels.

Kenmerken

  • Van de makers van de series "Deponia", "The Whispered World“ en "Edna & Harvey - The Breakout"
  • Point & Click verkenning door een surrealistisch droomlandschap
  • Beminnelijke tekenfiguren, met de hand getekende achtergronden en creatief puzzelontwerp
  • Communicatie zonder woorden in de stijl van een stripverhaal

Systeemeisen

Windows
Mac OS X
    Minimum:
    • Besturingssysteem: Windows Vista or later
    • Processor: 1.6 GHZ Processor
    • Geheugen: 1 GB RAM
    • Opslagruimte: 300 MB beschikbare ruimte
    Minimum:
    • Besturingssysteem: Snow Leopard or later
    • Processor: Intel Mac
    • Geheugen: 1 GB RAM
    • Opslagruimte: 300 MB beschikbare ruimte
Klantenrecensies
Customer Review system updated! Learn more
Recent:
Verdeeld (28 recensies)
Totaal:
Grotendeels positief (637 recensies)
Recentelijk geplaatst
Toteemipaalu
( 1.7 uur in totaal )
Geplaatst: 4 mei
Original visual design, boring gameplay. Near non-existant story.
Behulpzaam? Ja Nee Grappig
Lord Robotto
( 0.1 uur in totaal )
Geplaatst: 23 april
this game is sooooooooooooooooooooooo damn slow
Behulpzaam? Ja Nee Grappig
Siguantu
( 2.9 uur in totaal )
Geplaatst: 20 april
Puzzles aren't challenging. 70% of the time you will find yourself just waiting untill gomo comes.
Also... It's basically rip-off from "Machinarium".
Wouldn't buy for full price.. Didn't enjoy the game..
Behulpzaam? Ja Nee Grappig
AnnaMee
( 1.7 uur in totaal )
Geplaatst: 19 april
Very cute game. But you didn't have time to get into the game before it was over. I finished the game in less then two hours, and I were slow..
Behulpzaam? Ja Nee Grappig
novalinnhe
( 2.0 uur in totaal )
Geplaatst: 11 april
TL;DR: Gomo is a short but sweet little adventure game, offering adorable graphics coupled with a silly story and very low puzzle difficulty. Best suited to younger gamers.

Full Review: Gomo is a sweet little point-and-click adventure in which you control Gomo, a cuddly lil' dude who gets his pet dog stolen by a mean old alien overlord! The only chance of return for our poached pooch is a mysterious red crystal (naturally imbued with mystical powers of course), which our alien overlord is actually very happy to swapsies with us. So off we embark, on a quest to find this crystal thingy by any bizarre means necessary.

Now while "by any bizarre means necessary" includes zipping down garbage chutes, out-smarting security robots and firing atomic warheads across alternate dimensions, Gomo's gameplay is actually highly linear, and the solution for how you're supposed to do all these crazy things is usually pretty straightforward. You also have just three inventory slots for objects (which are rarely used), and each "scene" will only offer one or two puzzles to solve - most of which you'll understand as soon as you see them. So I get the impression that Gomo is probably aimed at younger players, and reckon the last reviewer's description of it as an "interactive animation" has it spot on.

I am personally a big fan of point-and-clicks, so I was happy enough playing through to the end and really enjoyed Gomo's silly humour. However, after a while I started to get frustrated with the character's movement. You often have to click multiple times simply to get Gomo to cross the scene, as he needs to be in precisely the right place for you to perform certain interactions. Because of this you're often left confused as to where your character should be standing simply to progress to the next area, even though you know exactly what to do. However I doubt children would be put off by this.

All in all? If you see this game on sale and have a younger gamer or two to entertain, maybe pick it up for a rainy day. Otherwise I personally feel there are far better "low difficulty" point-and-click titles on Steam on the moment, such as Detective Grimoire, Broken Age, Samorost and so many others.
Behulpzaam? Ja Nee Grappig
Gujo
( 0.2 uur in totaal )
Geplaatst: 27 maart
Terrible.
Behulpzaam? Ja Nee Grappig
jacquiline2
( 3.3 uur in totaal )
Geplaatst: 26 maart
if you like a quick puzzle game that you can do in a hour or so Gomo is fun to waste so time
Behulpzaam? Ja Nee Grappig
AccidentlyOnPurpose
( 18.6 uur in totaal )
Geplaatst: 10 maart
6.2/10 - How far would you travel to find your best friend?

Another solid Daedalic offering; if not shorter than most! Completing the campaign took my only about an hour, so I personally wouldn't fork out the entire price tag.

You are Gomo, a burlap sack of sorts who must travel the world in search of his best friend. You literally will go to the moon and back in your search of this majestic, dreamlike world. The character does move quite slowly, but since the world is so well crafted I didn't mind.

The puzzles are quite easy and require some simple solutions, but they will not indicate if you are successful or not which can cause you to waste a little time before moving on. I found that the simple overlooked solution is generally the right one.

Worth $2.99; it’s good but only 1 hour in length.

Accidently Reviewed
Was this review helpful or maybe even not helpful? Either way join this group for more. Free Keys and Reviews weekly!
Steam Group: AccidentlyReviewed
Behulpzaam? Ja Nee Grappig
Tiggum
( 1.4 uur in totaal )
Geplaatst: 4 maart
I just played this, and my verdict is basically "Yes, if it's on sale." It's only $5 at full price anyway, but it's really short (took me less than an hour and a half from start to finish) and there's not a lot to it. The main impression I got was that they wanted to make a cartoon but for some reason they were forced to make video game instead. It's fairly whimsical and things don't really happen for any particular reason, but the puzzles are easy enough that that's not frustrating. There are a couple of sliding tile puzzles that don't really fit the style of the other puzzles in the game, but they're not randomised or anything so you can just use a walkthrough (which I did).

It reminded me a lot of Journey of a Roach, only not as good. The protagonist does speak, but rarely, and the dialogue is not important. Mostly you just press buttons and see what happens and then move on to the next screen. I was briefly stuck in a couple of places just because I couldn't work out what I was supposed to achieve, but most of the time there's not even really a puzzle, you just find the thing to click on. Sometimes you'll have to use an item from your inventory, but they're almost all one-use and given to you right where you'll need them. It's not a challenging game, there's not much story and very little characterisation, but the animation is nice and it doesn't take long to get through.
Behulpzaam? Ja Nee Grappig
Dr. Pootis Spencer
( 2.5 uur in totaal )
Geplaatst: 1 maart
The game's progress is rather slow because the movements of the character "Gomo" are also slow. Every time he picks up an item he just has to put it in his back (not backpack, IN his back) even though you might need the same item in a second. I played the game again just to unlock the bonus minigames but it was just a waste of time as all three are slight variations of a "whack-a-mole" game.

Overall the game is okay, but in my opinion it's the type of game you'd rather give to a 10 year old to keep them busy for a couple of hours.
Behulpzaam? Ja Nee Grappig
『Nageku』
( 2.7 uur in totaal )
Geplaatst: 29 februari
It's a silly short game where an alien has taken your dog. You must complete multiple puzzles to get your dog back. These puzzles are point-and-click, sometimes it is difficult to tell what to do next. Though, I still enjoyed Gomo despite the frustrations.
Behulpzaam? Ja Nee Grappig
Shamira25
( 2.4 uur in totaal )
Geplaatst: 17 februari
This game isn't really all that eventful for me and the only real replay value is trying to unlock the bonus level, cut scenes can't be skipped and the character moves slow. Some people may like its simplistic style and game play, and enjoy spotting the references, but its not for me.
Behulpzaam? Ja Nee Grappig
JustifiableFisticuffs
( 2.6 uur in totaal )
Geplaatst: 17 februari
This game looks absolutely lovely, but for me that was pretty much the only good thing about it. It was mildly charming, but the puzzles were extremely easy and unsatisfying. Also, the game is really short. I wouldn't recommend it at all except if you're buying it for a kid or if you have an hour to kill and a buck to spare.
Behulpzaam? Ja Nee Grappig
deathtrendor
( 0.2 uur in totaal )
Geplaatst: 13 februari
This game may look like it's good but, the animations are horible and sloppy, it is very boring with barely any music and when they have music it sucks! Overall, I would give this game a 1.5/10! Would not recomend even if it is on sale for $0.74, but thats what you will get for such a cheap game.
Behulpzaam? Ja Nee Grappig
Flying Windows
( 0.5 uur in totaal )
Geplaatst: 13 februari
NIcely designed game. Puzzles are just challenging enough to make you think without getting you stuck for an hour. One minor issue...why use the same plot as Samorost 2? Are there a limited number of possible plots for this type of game? Even though it's a minor point it bugged me the first half hour of playing.
Otherwise a solid game, get it, especially if on sale
Behulpzaam? Ja Nee Grappig
I AM SHERLOCKED
( 3.9 uur in totaal )
Geplaatst: 13 februari
Funny and short game for fans of the genre Point & Click.
Many references to the films.
(Especially for Jews).
I refer a buy at a discount.
Behulpzaam? Ja Nee Grappig
Salarn
( 1.2 uur in totaal )
Geplaatst: 30 januari
https://youtu.be/h56Gs4Wya_U

When your dog is held ransom by space aliens you must point and click your way to the rescue.

Gomo has a great visual style combined with a cute textless way of delivering its narrative. This comes at the cost of very slow gameplay with simple and often tedious instead of challenging puzzles.
Behulpzaam? Ja Nee Grappig
Androxilogin
( 0.4 uur in totaal )
Geplaatst: 28 januari
When I bought this I thought I would hate it with being a point and click adventure with NewGrounds-ish characters and animations, however Gomo instantly grew on me with his unpredictable behavior. I haven't yet had the chance to really dig into it but regardless of what's next I feel it's a great addition to my collection.
Behulpzaam? Ja Nee Grappig
ItsJustaMirage
( 1.7 uur in totaal )
Geplaatst: 21 januari
https://www.youtube.com/watch?v=aapZbt__7Yg

Gomo is a very basic point-and-click game where players take control of a lone, sack-boy who abruptly wakes up from a frightful nightmare to discover the absence of his best friend/dog. He is then charged with the dutiful task of retrieving a sought after relic for the perpetrators of the dognapping as an equivalent exchange for his companion.

Visually, the game has intriguing, monochromatic, hand-drawn environments along with rooms and characters oversimplified in design. While venturing and trekking through each level, little events play out to entertain the player while having no necessary connection to the actual plot.

Controls are entirely devoted to the mouse, making the protagonist move, observe and gather up key items which is then stored in one of three inventory slots. The animation of the character tends to feel deliberate and, at many moments, appears to take too much time to execute; however, the quirky mannerism of the protagonist makes up for it as you can’t help but smile at his awkward demeanor.

Throughout the exploration of the game, players will encounter puzzles which aren’t created with much complexity. The challenges seem too simple and it was felt at times like they could solve themselves. There’s no means of direct dialogue but just the sound of the creepy, overly husky grunts from the main character and high, incoherent murmurs from the antagonist.

GOMO is definitely a relaxing game because of its slow pace which is a nice change after a long stressful day. Only downfall is that it’s far too easy but still an enjoyment. :)
Behulpzaam? Ja Nee Grappig
rokers123
( 0.3 uur in totaal )
Geplaatst: 9 januari
It is suposed to be fun but I just CAN'T GO OOOONNNN
Behulpzaam? Ja Nee Grappig
Meest behulpzame recensies  In de afgelopen 30 dagen
1 van de 1 mensen (100%) vonden deze recensie nuttig
Aanbevolen
2.0 uur in totaal
Geplaatst: 11 april
TL;DR: Gomo is a short but sweet little adventure game, offering adorable graphics coupled with a silly story and very low puzzle difficulty. Best suited to younger gamers.

Full Review: Gomo is a sweet little point-and-click adventure in which you control Gomo, a cuddly lil' dude who gets his pet dog stolen by a mean old alien overlord! The only chance of return for our poached pooch is a mysterious red crystal (naturally imbued with mystical powers of course), which our alien overlord is actually very happy to swapsies with us. So off we embark, on a quest to find this crystal thingy by any bizarre means necessary.

Now while "by any bizarre means necessary" includes zipping down garbage chutes, out-smarting security robots and firing atomic warheads across alternate dimensions, Gomo's gameplay is actually highly linear, and the solution for how you're supposed to do all these crazy things is usually pretty straightforward. You also have just three inventory slots for objects (which are rarely used), and each "scene" will only offer one or two puzzles to solve - most of which you'll understand as soon as you see them. So I get the impression that Gomo is probably aimed at younger players, and reckon the last reviewer's description of it as an "interactive animation" has it spot on.

I am personally a big fan of point-and-clicks, so I was happy enough playing through to the end and really enjoyed Gomo's silly humour. However, after a while I started to get frustrated with the character's movement. You often have to click multiple times simply to get Gomo to cross the scene, as he needs to be in precisely the right place for you to perform certain interactions. Because of this you're often left confused as to where your character should be standing simply to progress to the next area, even though you know exactly what to do. However I doubt children would be put off by this.

All in all? If you see this game on sale and have a younger gamer or two to entertain, maybe pick it up for a rainy day. Otherwise I personally feel there are far better "low difficulty" point-and-click titles on Steam on the moment, such as Detective Grimoire, Broken Age, Samorost and so many others.
Was deze recensie nuttig? Ja Nee Grappig
Meest behulpzame recensies  In de afgelopen 90 dagen
12 van de 12 mensen (100%) vonden deze recensie nuttig
Aanbevolen
18.6 uur in totaal
Geplaatst: 10 maart
6.2/10 - How far would you travel to find your best friend?

Another solid Daedalic offering; if not shorter than most! Completing the campaign took my only about an hour, so I personally wouldn't fork out the entire price tag.

You are Gomo, a burlap sack of sorts who must travel the world in search of his best friend. You literally will go to the moon and back in your search of this majestic, dreamlike world. The character does move quite slowly, but since the world is so well crafted I didn't mind.

The puzzles are quite easy and require some simple solutions, but they will not indicate if you are successful or not which can cause you to waste a little time before moving on. I found that the simple overlooked solution is generally the right one.

Worth $2.99; it’s good but only 1 hour in length.

Accidently Reviewed
Was this review helpful or maybe even not helpful? Either way join this group for more. Free Keys and Reviews weekly!
Steam Group: AccidentlyReviewed
Was deze recensie nuttig? Ja Nee Grappig
1 van de 1 mensen (100%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
Aanbevolen
3.9 uur in totaal
Geplaatst: 13 februari
Funny and short game for fans of the genre Point & Click.
Many references to the films.
(Especially for Jews).
I refer a buy at a discount.
Was deze recensie nuttig? Ja Nee Grappig
Meest behulpzame recensies  In de afgelopen 180 dagen
8 van de 8 mensen (100%) vonden deze recensie nuttig
Aanbevolen
3.3 uur in totaal
Geplaatst: 16 december 2015
Decent wordless sci-fi puzzle adventure.

Gomo's cute. It's a little over an hour long, and you guide Gomo through various casual puzzle levels, mostly operating some machinery, as he (she? it?) sets out to get the stolen pet back. There's not really any dialogue, and your inventory only has 3 slots (which go unused most of the time), so you can see it's not much of a point&click adventure in the traditional sense, but it operates as if it was one, and the art certainly conveys the feeling that we're moving in a weird and alien world. Windowed, it is 800x600; fullscreen, slightly larger (1030x800 ?) with black borders added.

For its length, the regular price seems a bit steep, but the game has been bundled a few times and goes on deep sales regularly, so it is quite possible to buy this game for a price that is more reasonable. If you manage that, it's certainly a pleasant way to while away an hour.

Get it on sale.
Was deze recensie nuttig? Ja Nee Grappig
11 van de 14 mensen (79%) vonden deze recensie nuttig
Niet aanbevolen
2.0 uur in totaal
Geplaatst: 21 november 2015
A brief adventure game that commits all the cardinal sins: a slow-moving main character, pixel hunting, puzzles that don't indicate success / failure, and screens that don't reliably indicate exits or clickable objects. It does have some nice artwork and sound design, but there are so many better adventure games out there at this price that it's hard to recommend.
Was deze recensie nuttig? Ja Nee Grappig
3 van de 3 mensen (100%) vonden deze recensie nuttig
Aanbevolen
1.7 uur in totaal
Geplaatst: 21 januari
https://www.youtube.com/watch?v=aapZbt__7Yg

Gomo is a very basic point-and-click game where players take control of a lone, sack-boy who abruptly wakes up from a frightful nightmare to discover the absence of his best friend/dog. He is then charged with the dutiful task of retrieving a sought after relic for the perpetrators of the dognapping as an equivalent exchange for his companion.

Visually, the game has intriguing, monochromatic, hand-drawn environments along with rooms and characters oversimplified in design. While venturing and trekking through each level, little events play out to entertain the player while having no necessary connection to the actual plot.

Controls are entirely devoted to the mouse, making the protagonist move, observe and gather up key items which is then stored in one of three inventory slots. The animation of the character tends to feel deliberate and, at many moments, appears to take too much time to execute; however, the quirky mannerism of the protagonist makes up for it as you can’t help but smile at his awkward demeanor.

Throughout the exploration of the game, players will encounter puzzles which aren’t created with much complexity. The challenges seem too simple and it was felt at times like they could solve themselves. There’s no means of direct dialogue but just the sound of the creepy, overly husky grunts from the main character and high, incoherent murmurs from the antagonist.

GOMO is definitely a relaxing game because of its slow pace which is a nice change after a long stressful day. Only downfall is that it’s far too easy but still an enjoyment. :)
Was deze recensie nuttig? Ja Nee Grappig
1 van de 1 mensen (100%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
Niet aanbevolen
1.1 uur in totaal
Geplaatst: 30 december 2015
The game is just so slow paced and easy that I can't stand to play for another hour. The only thing good about it is the art style, which was also one of the main reasons I bought it. Machinarium would be a much better choice.
Was deze recensie nuttig? Ja Nee Grappig
1 van de 1 mensen (100%) vonden deze recensie nuttig
Aanbevolen
2.0 uur in totaal
Geplaatst: 24 december 2015
my bf (Edgydude911) bought this game for me as an early xmas gift ! and lemme tell ya, it was good surprise! this game was super cute and fun and u get to solve all kinds of wacky puzzles to save gomo's puppy friend! and boy is it worth it! who doesn't love puppies?! i highly reccomend this game to everyoone! it is family and puppy friendly! (this is coming from a smol pup) ! signing off, cutepup5
Was deze recensie nuttig? Ja Nee Grappig
1 van de 1 mensen (100%) vonden deze recensie nuttig
Aanbevolen
2.0 uur in totaal
Geplaatst: 26 november 2015
A darkly comic point-and-click adventure game with lots of interesting mini-animations going on in the background. It's less of a puzzle game and more of an interactive animation, so there are a lack of things to do in some screens. But it has a lot of personality which wins the day. It made me smile many times. I thoroughly enjoyed my 2 hrs playing it, right up to the credits.
Was deze recensie nuttig? Ja Nee Grappig
1 van de 2 mensen (50%) vonden deze recensie nuttig
Aanbevolen
1.0 uur in totaal
Geplaatst: 6 december 2015
Gomo is an adorable little point-and-click adventure that is perfect when you don't want to tax your brain or reflexes, but still want to poke around a bit at pretty art and really moronic jokes.
Was deze recensie nuttig? Ja Nee Grappig
Meest behulpzame recensies  Totaal
0 van de 1 mensen (0%) vonden deze recensie nuttig
Aanbevolen
6.0 uur in totaal
Geplaatst: 19 december 2015
Not to long and not to short.
Its pretty funny and fun to play.
It lets you use you're brains.
Over all i'm verry positive about this game, as far as I remember I don't see any downsides
Was deze recensie nuttig? Ja Nee Grappig
54 van de 60 mensen (90%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
Niet aanbevolen
1.4 uur in totaal
Geplaatst: 3 juni 2014
It's a well know fact that dogs are man's best friend. A lesser know one is they're also pals with strange sack doll people, who don't take so kindly to having their pet kidnapped by demanding aliens. But what are friends for besides rescuing each other from extra terrestrial life, while dooming the planet in the process, and thus Gomo sets off on a mission to steal a powerful crystal and save his canine buddy from the slimy captive. Unfortunately he isn't able to save his game as well.

Daedalic's Gomo is a much smaller game than the developer is used to, and this emphasis on accessible, simplified mechanics envelops the whole of the 1-2 hour experience. I'm fairly forgiving of short games, but in this case the lack of content and interactivity is rather shocking. Significant portions of the game amount to little more than cutscenes, with "gameplay" effectively revolving around clicking the right of the screen to keep things moving. When you do come across a puzzle, it's so basic and quick to solve that it almost feels insulting and a waste of time, forcing you to momentarily slow down and wait for animations to unfold before progressing to the next equally tedious moment.

Gomo isn't a hopelessly bad game, in fact numerous parts are rather charming and enjoyable to watch, but it's design is painfully shallow and ultimately, entirely forgettable. The significant lack of interactivity leaves it in an awkward position feeling more like an extended animated short than an actual game, but the few entertaining moments are not at all enough to carry the experience by itself, which ends before you even realize it's started or has any chance of becoming more than a dismissible novelty.

You can read more of my writing on Kritiqal.
Was deze recensie nuttig? Ja Nee Grappig
55 van de 66 mensen (83%) vonden deze recensie nuttig
4 mensen vonden deze recensie grappig
Niet aanbevolen
2.0 uur in totaal
Geplaatst: 16 augustus 2014
You know those copyright evading knock-off toys? Like that toy robot your grandpa bought for you than can pretzel its way into a truck cab and is called Optimally Prime Transporter?

This game was okay. It is certainly entertaining enough to keep you engaged for the 60-90 minutes it takes to complete.

But it still feels like Machinarium. A lot. Only difference is that someone took all the creativity and charm of Machinarium, and replaced it with an antropormorphic condom that makes you wish you were playing Machinarium instead.
Was deze recensie nuttig? Ja Nee Grappig
48 van de 60 mensen (80%) vonden deze recensie nuttig
Niet aanbevolen
1.9 uur in totaal
Geplaatst: 24 juli 2014
I found this game incredibly tedious. The little animations of the main character were cute, the first couple times. Eventually, waiting for him to pick up items or shuffle slowly across the screen just so i could click the "go further over there" arrow became tiresome. It's a cute premise, but the game itself was rather boring. =/
Was deze recensie nuttig? Ja Nee Grappig
33 van de 42 mensen (79%) vonden deze recensie nuttig
Aanbevolen
1.8 uur in totaal
Geplaatst: 9 december 2013
The game is not very long but it is a lot of fun. The puzzels are very logical but some still take thought. The art style is great and it gives a good laugh. Overall i like the game and i would say it is worth the money if you want a quick laugh or something fun to pass the time with.
Was deze recensie nuttig? Ja Nee Grappig
23 van de 25 mensen (92%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
Aanbevolen
1.4 uur in totaal
Geplaatst: 30 augustus 2015
For some reason I had low expectations of this game, but it pleasantly surprised me.

At first glance this game gave me a “Samorost” meets “Machinarium” kind of feel.
Machinarium in sense of the art style and even character design, but Samorost in terms of length and quality (Free web game/demo kind of feeling).

Despite the first impression I got from it, I got a lot more time out of it then I was expecting and did actually enjoy it. I thought it was going to be a 20 minute kind of game, but I managed just over 80 minutes on this. Which I don’t think is too bad.

In terms of story, point and click games don’t usually lack. I’m not saying this game lacks story, it’s just a lot simpler than most point and click games I have played.
The general story to this game is that your dog has been kidnapped by aliens and you have to get him back by finding and trading a crystal with the aliens.
It’s nothing too special of a story but it was simple and it worked.

This is one of those games that leave out dialog all together and just use simple sound effects and noises. The sound quality itself isn’t that great and I’m not too much of a fan of that whole approach although some games can make it work. This game is somewhere down the middle for me.
In terms of using spoken sound effects and noises for people talking, I can usually stand that. But using the same kind of mouth noises and sound effects for more general things like walking or to emphasis gestures kind of annoys me. I’m not sure why, maybe just the sheer childlikeness of it?
Luckily for me, this game is charming in other ways. So much so that it didn’t really bother me.

The art style is nice. It’s cute, and it definitely adds to the charm of the game. Throughout the game there are background noises/animations that did make me smile to myself a few times.

In terms of puzzles this game is very basic. The puzzles are pretty easy but the game itself is still fun despite that.

All things mentioned so far, I think it’s important to mention now that maybe this game is better aimed at younger audiences. Although I did enjoy it, it’s very simple in many ways so if you are looking for a challenge and a time sinker, this isn’t likely it.

All in all I liked it. It was a fun way to kill a bit of time. If you are a fan of the point and click genre and are looking for something else, maybe give this a go.


TL;DR : Fun, light-hearted, little point and click game maybe aimed at younger audiences. It’s charming, cute and a fun way to kill an hour or two.
Was deze recensie nuttig? Ja Nee Grappig
20 van de 20 mensen (100%) vonden deze recensie nuttig
Aanbevolen
18.4 uur in totaal
Geplaatst: 3 januari 2015
I bought this for my kid and it was a good buy.

I read a few other reviews and people seem to complain about the slow pace, lack of action and the puzzles being too simple. Well that may be so if you are a hardcore gamer. But for a 6 years old child the puzzles were just right (I had to help with a couple but mostly he could figure everything out himself). The aesthetics of the game are nice, there is nothing that wouldn't be ok for PG rating and the character himself was found to be cute.

So I recommend it if you have a kid or if you like casual games of this sort (point-and-click puzzler with nice hand drawn aesthetics).

If you're looking for an action packed game, I don't know what you're even doing here :)
Was deze recensie nuttig? Ja Nee Grappig
30 van de 38 mensen (79%) vonden deze recensie nuttig
Niet aanbevolen
1.3 uur in totaal
Geplaatst: 1 november 2014
A simple find-the-clicky-spot type of adventure. Aliens have stolen the dog of the protagonist, who looks like a middle-aged sackboy. A bunch of totally random shenanigans follow. Nothing really makes sense or coalesces into a rational narrative, but neither is anything really that funny, quirky or zany. It's just weird for the sake of being weird.

Gomo feels like an animation showcase: Most of the time you're waiting for a lengthy non-interactive walking/climbing sequence to complete so that you can start looking for the next hotspot. Surprisingly mind-numbing gameplay for a game categorized as a puzzler. The only thing that puzzles my mind is what were the designers smoking when they decided this poor man's Samorost was something they wanted to do?
Was deze recensie nuttig? Ja Nee Grappig
88 van de 142 mensen (62%) vonden deze recensie nuttig
Niet aanbevolen
2.8 uur in totaal
Geplaatst: 8 december 2013
It's extremely simplistic and the experiencie is not as rewarding or attractive to justify that, unlike in similar games like Windosill or Samorost. Just grab it if you have some kids around the house or if it's on a good sale.
Was deze recensie nuttig? Ja Nee Grappig
21 van de 25 mensen (84%) vonden deze recensie nuttig
Aanbevolen
1.4 uur in totaal
Geplaatst: 9 december 2013
Full review: http://www.cublikefoot.com/review/gomo-game-review/

Gomo, a point-and-click adventure about a journey to get a best friend back. I have not played a proper point-and-click game in a while, but this was quite a treat.

Gomo is a small game, and I mean that story-wise and resolution-wise. The game does not run at widescreen, which was fairly annoying. I would have liked to see the game running at 1080p. Gomo is like a lot of other point-and-click games. It consists of a variety of primitive puzzles, some being stupidly easy, with some others taking a bit more time. These puzzle elements made the game a bit more enjoyable in a gameplay sense and I enjoyed them.

There's not much else to the game, it is a point-and-click adventure after all. There's a little exploration to it and the game contains no violence. You don't even need to be literate to play the game, it's very simplistic. That's not necessarily a bad thing, it'll just be more appealing to those looking for a nice, short game.

The game conveys a nice story without the use of language. It's quite neat actually. The story is incredibly generic, but the way it is conveyed makes it much more powerful. Gomo is searching for his best friend, who was taken from him. He'll end up going far beyond what players would expect in order to get his best friend back. The game's art style was lovely, as was the music. The music was very atmospheric and immersive, when combined with the backgrounds and art displayed throughout Gomo's adventure.

Overall, Gomo is a short, but nice adventure that appeals to point-and-click fans with little time on their hands. It combines a charming story with great music and art into one small, enjoyable package. I recommend Gomo for any point-and-click fans.

https://www.youtube.com/watch?v=wkV-I3YNLNM
Was deze recensie nuttig? Ja Nee Grappig