Até onde você iria para salvar o seu melhor amigo? Para Gomo, a resposta desta pergunta é clara: Ao fim do mundo e além, se preciso for. Junte-se a ele nesta jornada pelas estranhas paisagens em 2D desta aventura de apontar-e-clicar que mais parece um sonho!
Análises de usuários:
Últimas:
Neutras (18 análises) - 50% das 18 análises de usuários dos últimos 30 dias são positivas.
Todas:
Ligeiramente positivas (638 análises) - 72% das 638 análises de usuários deste jogo são positivas.
Data de lançamento: 6/dez/2013

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Comprar Gomo

Pacotes que incluem este jogo

Comprar Daedalic - Gigantic Bundle

Inclui 14 itens: Anna's Quest, Blackguards, Blackguards 2, Cultures - 8th Wonder of the World, Cultures - Northland, Dead Synchronicity: Tomorrow Comes Today, Decay: The Mare, Gomo, Journey of a Roach, Munin, Randal's Monday, SKYHILL, The Last Tinker™: City of Colors, Zanzarah: The Hidden Portal

OFERTA DA SEMANA! A oferta acaba em

 

Sobre este jogo

Até onde você iria para salvar o seu melhor amigo?
Para Gomo, a resposta desta pergunta é clara: Ao fim do mundo e além, se preciso for.
Junte-se a ele nesta jornada pelas estranhas paisagens em 2D desta aventura de apontar-e-clicar que mais parece um sonho!

Muito longe, num vale escondido, Gomo e seu cão Dingo vivem tranquilamente na paz, mas a serenidade deste conto de fadas logo terá um fim violento: uma força alienígena desconhecida abduz o companheiro de Gomo. Gomo precisa trocar o seu adorado animal por um cristal raro com o alienígena. Este cristal está bem protegido numa mina subterrânea. Não será nada fácil chegar a ela!
Acontece que não há outra opção, senão fazer o que o alienígena quer...

Você quer ajudar Gomo? Então, prepare-se para uma viagem surreal, repleta de enigmas desafiadores.

Características:

  • Apresentado pleos criadores da Série "Deponia", "The Whispered World" e "Edna & Harvey - The Breakout"
  • Exploração de apontar-e-clicar numa paisagem surreal
  • Personagens cuidadosamente animados, cenários desenhados à mão e desenhos de enigmas criativos
  • Comunicação num engraçado estilo não verbal

Requisitos de sistema

Windows
Mac OS X
    Mínimos:
    • SO: Windows Vista or later
    • Processador: 1.6 GHZ Processor
    • Memória: 1 GB de RAM
    • Armazenamento: 300 MB de espaço disponível
    Mínimos:
    • SO: Snow Leopard or later
    • Processador: Intel Mac
    • Memória: 1 GB de RAM
    • Armazenamento: 300 MB de espaço disponível
Análises de usuários
Sistema de análises de usuários atualizado! Saiba mais
Últimas:
Neutras (18 análises)
Todas:
Ligeiramente positivas (638 análises)
Últimas análises
Toteemipaalu
( 1.7 horas registradas )
Publicada: 4 de maio
Original visual design, boring gameplay. Near non-existant story.
Lord Robotto
( 0.1 horas registradas )
Publicada: 23 de abril
this game is sooooooooooooooooooooooo damn slow
Siguantu
( 2.9 horas registradas )
Publicada: 20 de abril
Puzzles aren't challenging. 70% of the time you will find yourself just waiting untill gomo comes.
Also... It's basically rip-off from "Machinarium".
Wouldn't buy for full price.. Didn't enjoy the game..
AnnaMee
( 1.7 horas registradas )
Publicada: 19 de abril
Very cute game. But you didn't have time to get into it before it was over. I finished Gomo in less then two hours, and I was slow..
novalinnhe
( 2.0 horas registradas )
Publicada: 11 de abril
TL;DR: Gomo is a short but sweet little adventure game, offering adorable graphics coupled with a silly story and very low puzzle difficulty. Best suited to younger gamers.

Full Review: Gomo is a sweet little point-and-click adventure in which you control Gomo, a cuddly lil' dude who gets his pet dog stolen by a mean old alien overlord! The only chance of return for our poached pooch is a mysterious red crystal (naturally imbued with mystical powers of course), which our alien overlord is actually very happy to swapsies with us. So off we embark, on a quest to find this crystal thingy by any bizarre means necessary.

Now while "by any bizarre means necessary" includes zipping down garbage chutes, out-smarting security robots and firing atomic warheads across alternate dimensions, Gomo's gameplay is actually highly linear, and the solution for how you're supposed to do all these crazy things is usually pretty straightforward. You also have just three inventory slots for objects (which are rarely used), and each "scene" will only offer one or two puzzles to solve - most of which you'll understand as soon as you see them. So I get the impression that Gomo is probably aimed at younger players, and reckon the last reviewer's description of it as an "interactive animation" has it spot on.

I am personally a big fan of point-and-clicks, so I was happy enough playing through to the end and really enjoyed Gomo's silly humour. However, after a while I started to get frustrated with the character's movement. You often have to click multiple times simply to get Gomo to cross the scene, as he needs to be in precisely the right place for you to perform certain interactions. Because of this you're often left confused as to where your character should be standing simply to progress to the next area, even though you know exactly what to do. However I doubt children would be put off by this.

All in all? If you see this game on sale and have a younger gamer or two to entertain, maybe pick it up for a rainy day. Otherwise I personally feel there are far better "low difficulty" point-and-click titles on Steam on the moment, such as Detective Grimoire, Broken Age, Samorost and so many others.
Ninja #2
( 0.2 horas registradas )
Publicada: 27 de março
Terrible.
jacquiline2
( 3.3 horas registradas )
Publicada: 26 de março
if you like a quick puzzle game that you can do in a hour or so Gomo is fun to waste so time
Saah Nabuco
( 2.8 horas registradas )
Publicada: 11 de março
O jogo é bem curto, tem uma arte bem bonitinha e é legal pra quem está afim de jogar algo pra te tirar do tédio rs
PsychoCarbo
( 2.5 horas registradas )
Publicada: 10 de março
05/10

Ok, I'm may be being a little unfair, since Gomo is my first point-and-click experience, and I still don't really know what to think about it. I feel that I could get to like this kind of game, but with some real improvements.

But what about Gomo itself? Well, it's... Interesting and kind-hearted! Nevertheless, that doesn't make a fun game nor a good game. It'll be easier to explain with the pros and cons system, so here it goes:

Pros:
- It has some logic.
- The art, the drawings and the idea have potential. It could be pretty interesting, with some dark humor for example.

Aaaaaaaand, that's pretty much it.

Cons:
- The first thing that will bother you is that everything is sloooooooooooooooooow! The reactions are slow, the animations are slow and everything repeats, integrally, all the time! And, since it's a point-and-click and an investigation game, you keep trying things, searching solutions, so it forces you to witness the same slooooooow animation everytime. It gets really boring very quick.
- The animations, even being repeated every time, are in fact too poor. You feel it could have been better. Sometimes it even impeaches you to go ahead, because you don't really know if what you did had some effect.
- You can finish the game in... 45 min? 30 min? I don't even know if it's really a con now, but it's way too simple. I mean, you really feel mugged, even if it costed you 10 cents.
- The humour is really childish, really. It's not a bad thing, but it should be noticed.
- Aaaaaaand, you can unblock "extras", some kind of mini-games... Well, bad decision. The first problem is that the mouse doesn't really work, so I won't even bother talking about the rest.

So, Gomo has potential, but that's all. Unless it's an introduction for kids into the gaming world, but you should know it since the beggining. Too bad.
AccidentlyOnPurpose
( 18.6 horas registradas )
Publicada: 10 de março
6.2/10 - How far would you travel to find your best friend?

Another solid Daedalic offering; if not shorter than most! Completing the campaign took my only about an hour, so I personally wouldn't fork out the entire price tag.

You are Gomo, a burlap sack of sorts who must travel the world in search of his best friend. You literally will go to the moon and back in your search of this majestic, dreamlike world. The character does move quite slowly, but since the world is so well crafted I didn't mind.

The puzzles are quite easy and require some simple solutions, but they will not indicate if you are successful or not which can cause you to waste a little time before moving on. I found that the simple overlooked solution is generally the right one.

Worth $2.99; it’s good but only 1 hour in length.

Accidently Reviewed
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Tiggum
( 1.4 horas registradas )
Publicada: 4 de março
I just played this, and my verdict is basically "Yes, if it's on sale." It's only $5 at full price anyway, but it's really short (took me less than an hour and a half from start to finish) and there's not a lot to it. The main impression I got was that they wanted to make a cartoon but for some reason they were forced to make video game instead. It's fairly whimsical and things don't really happen for any particular reason, but the puzzles are easy enough that that's not frustrating. There are a couple of sliding tile puzzles that don't really fit the style of the other puzzles in the game, but they're not randomised or anything so you can just use a walkthrough (which I did).

It reminded me a lot of Journey of a Roach, only not as good. The protagonist does speak, but rarely, and the dialogue is not important. Mostly you just press buttons and see what happens and then move on to the next screen. I was briefly stuck in a couple of places just because I couldn't work out what I was supposed to achieve, but most of the time there's not even really a puzzle, you just find the thing to click on. Sometimes you'll have to use an item from your inventory, but they're almost all one-use and given to you right where you'll need them. It's not a challenging game, there's not much story and very little characterisation, but the animation is nice and it doesn't take long to get through.
Dr. Pootis Spencer
( 2.5 horas registradas )
Publicada: 1 de março
The game's progress is rather slow because the movements of the character "Gomo" are also slow. Every time he picks up an item he just has to put it in his back (not backpack, IN his back) even though you might need the same item in a second. I played the game again just to unlock the bonus minigames but it was just a waste of time as all three are slight variations of a "whack-a-mole" game.

Overall the game is okay, but in my opinion it's the type of game you'd rather give to a 10 year old to keep them busy for a couple of hours.
『Haru』~ Yuya no hoshi
( 2.7 horas registradas )
Publicada: 29 de fevereiro
It's a silly short game where an alien has taken your dog. You must complete multiple puzzles to get your dog back. These puzzles are point-and-click, sometimes it is difficult to tell what to do next. Though, I still enjoyed Gomo despite the frustrations.
Shamira25
( 2.4 horas registradas )
Publicada: 17 de fevereiro
This game isn't really all that eventful for me and the only real replay value is trying to unlock the bonus level, cut scenes can't be skipped and the character moves slow. Some people may like its simplistic style and game play, and enjoy spotting the references, but its not for me.
JustifiableFisticuffs
( 2.6 horas registradas )
Publicada: 17 de fevereiro
This game looks absolutely lovely, but for me that was pretty much the only good thing about it. It was mildly charming, but the puzzles were extremely easy and unsatisfying. Also, the game is really short. I wouldn't recommend it at all except if you're buying it for a kid or if you have an hour to kill and a buck to spare.
asd
( 4.6 horas registradas )
Publicada: 14 de fevereiro
Um ótimo jogo! Muito divertido, simples e bonito. Creio que deveria ter uma continuação - e bem grande.
deathtrendor
( 0.2 horas registradas )
Publicada: 13 de fevereiro
This game may look like it's good but, the animations are horible and sloppy, it is very boring with barely any music and when they have music it sucks! Overall, I would give this game a 1.5/10! Would not recomend even if it is on sale for $0.74, but thats what you will get for such a cheap game.
Flying Windows
( 0.5 horas registradas )
Publicada: 13 de fevereiro
NIcely designed game. Puzzles are just challenging enough to make you think without getting you stuck for an hour. One minor issue...why use the same plot as Samorost 2? Are there a limited number of possible plots for this type of game? Even though it's a minor point it bugged me the first half hour of playing.
Otherwise a solid game, get it, especially if on sale
I AM SHERLOCKED
( 3.9 horas registradas )
Publicada: 13 de fevereiro
Funny and short game for fans of the genre Point & Click.
Many references to the films.
(Especially for Jews).
I refer a buy at a discount.
Salarn
( 1.2 horas registradas )
Publicada: 30 de janeiro
https://youtu.be/h56Gs4Wya_U

When your dog is held ransom by space aliens you must point and click your way to the rescue.

Gomo has a great visual style combined with a cute textless way of delivering its narrative. This comes at the cost of very slow gameplay with simple and often tedious instead of challenging puzzles.
Análises mais úteis  Nos últimos 90 dias
13 de 13 pessoas (100%) acharam esta análise útil
Recomendado
18.6 horas registradas
Publicada: 10 de março
6.2/10 - How far would you travel to find your best friend?

Another solid Daedalic offering; if not shorter than most! Completing the campaign took my only about an hour, so I personally wouldn't fork out the entire price tag.

You are Gomo, a burlap sack of sorts who must travel the world in search of his best friend. You literally will go to the moon and back in your search of this majestic, dreamlike world. The character does move quite slowly, but since the world is so well crafted I didn't mind.

The puzzles are quite easy and require some simple solutions, but they will not indicate if you are successful or not which can cause you to waste a little time before moving on. I found that the simple overlooked solution is generally the right one.

Worth $2.99; it’s good but only 1 hour in length.

Accidently Reviewed
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Steam Group: AccidentlyReviewed
Você achou esta análise útil? Sim Não Engraçada
1 de 1 pessoas (100%) acharam esta análise útil
Recomendado
2.0 horas registradas
Publicada: 11 de abril
TL;DR: Gomo is a short but sweet little adventure game, offering adorable graphics coupled with a silly story and very low puzzle difficulty. Best suited to younger gamers.

Full Review: Gomo is a sweet little point-and-click adventure in which you control Gomo, a cuddly lil' dude who gets his pet dog stolen by a mean old alien overlord! The only chance of return for our poached pooch is a mysterious red crystal (naturally imbued with mystical powers of course), which our alien overlord is actually very happy to swapsies with us. So off we embark, on a quest to find this crystal thingy by any bizarre means necessary.

Now while "by any bizarre means necessary" includes zipping down garbage chutes, out-smarting security robots and firing atomic warheads across alternate dimensions, Gomo's gameplay is actually highly linear, and the solution for how you're supposed to do all these crazy things is usually pretty straightforward. You also have just three inventory slots for objects (which are rarely used), and each "scene" will only offer one or two puzzles to solve - most of which you'll understand as soon as you see them. So I get the impression that Gomo is probably aimed at younger players, and reckon the last reviewer's description of it as an "interactive animation" has it spot on.

I am personally a big fan of point-and-clicks, so I was happy enough playing through to the end and really enjoyed Gomo's silly humour. However, after a while I started to get frustrated with the character's movement. You often have to click multiple times simply to get Gomo to cross the scene, as he needs to be in precisely the right place for you to perform certain interactions. Because of this you're often left confused as to where your character should be standing simply to progress to the next area, even though you know exactly what to do. However I doubt children would be put off by this.

All in all? If you see this game on sale and have a younger gamer or two to entertain, maybe pick it up for a rainy day. Otherwise I personally feel there are far better "low difficulty" point-and-click titles on Steam on the moment, such as Detective Grimoire, Broken Age, Samorost and so many others.
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Análises mais úteis  Nos últimos 180 dias
8 de 8 pessoas (100%) acharam esta análise útil
Recomendado
3.3 horas registradas
Publicada: 16 de dezembro de 2015
Decent wordless sci-fi puzzle adventure.

Gomo's cute. It's a little over an hour long, and you guide Gomo through various casual puzzle levels, mostly operating some machinery, as he (she? it?) sets out to get the stolen pet back. There's not really any dialogue, and your inventory only has 3 slots (which go unused most of the time), so you can see it's not much of a point&click adventure in the traditional sense, but it operates as if it was one, and the art certainly conveys the feeling that we're moving in a weird and alien world. Windowed, it is 800x600; fullscreen, slightly larger (1030x800 ?) with black borders added.

For its length, the regular price seems a bit steep, but the game has been bundled a few times and goes on deep sales regularly, so it is quite possible to buy this game for a price that is more reasonable. If you manage that, it's certainly a pleasant way to while away an hour.

Get it on sale.
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4 de 4 pessoas (100%) acharam esta análise útil
Recomendado
1.7 horas registradas
Publicada: 21 de janeiro
https://www.youtube.com/watch?v=aapZbt__7Yg

Gomo is a very basic point-and-click game where players take control of a lone, sack-boy who abruptly wakes up from a frightful nightmare to discover the absence of his best friend/dog. He is then charged with the dutiful task of retrieving a sought after relic for the perpetrators of the dognapping as an equivalent exchange for his companion.

Visually, the game has intriguing, monochromatic, hand-drawn environments along with rooms and characters oversimplified in design. While venturing and trekking through each level, little events play out to entertain the player while having no necessary connection to the actual plot.

Controls are entirely devoted to the mouse, making the protagonist move, observe and gather up key items which is then stored in one of three inventory slots. The animation of the character tends to feel deliberate and, at many moments, appears to take too much time to execute; however, the quirky mannerism of the protagonist makes up for it as you can’t help but smile at his awkward demeanor.

Throughout the exploration of the game, players will encounter puzzles which aren’t created with much complexity. The challenges seem too simple and it was felt at times like they could solve themselves. There’s no means of direct dialogue but just the sound of the creepy, overly husky grunts from the main character and high, incoherent murmurs from the antagonist.

GOMO is definitely a relaxing game because of its slow pace which is a nice change after a long stressful day. Only downfall is that it’s far too easy but still an enjoyment. :)
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1 de 1 pessoas (100%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Não recomendado
1.1 horas registradas
Publicada: 30 de dezembro de 2015
The game is just so slow paced and easy that I can't stand to play for another hour. The only thing good about it is the art style, which was also one of the main reasons I bought it. Machinarium would be a much better choice.
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1 de 1 pessoas (100%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Recomendado
3.9 horas registradas
Publicada: 13 de fevereiro
Funny and short game for fans of the genre Point & Click.
Many references to the films.
(Especially for Jews).
I refer a buy at a discount.
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1 de 2 pessoas (50%) acharam esta análise útil
Recomendado
1.0 horas registradas
Publicada: 6 de dezembro de 2015
Gomo is an adorable little point-and-click adventure that is perfect when you don't want to tax your brain or reflexes, but still want to poke around a bit at pretty art and really moronic jokes.
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1 de 2 pessoas (50%) acharam esta análise útil
Recomendado
2.0 horas registradas
Publicada: 24 de dezembro de 2015
my bf (Edgydude911) bought this game for me as an early xmas gift ! and lemme tell ya, it was good surprise! this game was super cute and fun and u get to solve all kinds of wacky puzzles to save gomo's puppy friend! and boy is it worth it! who doesn't love puppies?! i highly reccomend this game to everyoone! it is family and puppy friendly! (this is coming from a smol pup) ! signing off, cutepup5
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Análises mais úteis  No geral
7 de 7 pessoas (100%) acharam esta análise útil
Recomendado
1.4 horas registradas
Publicada: 9 de maio de 2015
Gomo é uma mini aventura com alguns puzzles simples onde você deverá encontrar um misterioso cristal para trocá-lo por seu amigo canino, que foi sequestrado por um ET!

É um game bem curtinho, com uma arte e trilha sonora simpáticas, sem diálogo algum, e com puzzles auto-explicativos.

Eu achei uma graça, descontraído, e vale a pena depois que você passou dias em algum jogo longo e complexo!

Recomendado!
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6 de 6 pessoas (100%) acharam esta análise útil
Recomendado
1.7 horas registradas
Publicada: 1 de setembro de 2015
Puzzle símples, porém muito divertido, não sei se é bug a tela ficar menor que o monitor, mas mesmo assim continua sendo divertido e engraçado! Esse é aquele tipo de jogo que prova que não precisa ser AAA pra ser divertido, se sair uma continuação eu compro.
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5 de 5 pessoas (100%) acharam esta análise útil
Não recomendado
2.0 horas registradas
Publicada: 22 de dezembro de 2013
Um jogo indie "bonitinho", mas sem uma história elaborada. Um cachorro é abduzido por um ET e sua missão é resgata-lo, mas pra isso vc precisa levar um cristal. Jogabilidade deixa bastante a desejar, história linear demais e as vezes irrita o óbvio das coisas. Rolam umas animações meio forçadas que tentam ser engraçadas. Um point and click com enigmas pra lá de fáceis. Não recomendo, achei chato.
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4 de 4 pessoas (100%) acharam esta análise útil
Recomendado
1.5 horas registradas
Publicada: 26 de dezembro de 2014
Você está dormindo e quando acorda percebe que seu cachorro foi raptado por um alienígena, para recuperá-lo você deve conseguir uma pedra e entregar para este ser de outro mundo. Parece tosco né? Realmente é bem tosco, mas chega a ser divertido.

O jogo possui alguns quebra-cabeças para você conseguir passar pelas fases, também apresenta várias cenas de humor que aparecem de fundo. É legal para passar algumas horas, já que é bem curtinho. Vale a pena conferir.
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1 de 1 pessoas (100%) acharam esta análise útil
Recomendado
2.0 horas registradas
Publicada: 28 de fevereiro de 2015
Gomo é um game curto mas muito divertido, puzzle bem fáceis de se desvendar mas algumas partes bodem te fazer pensar devido a um pequenino detalhe. Indico bastante :D
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0 de 1 pessoas (0%) acharam esta análise útil
Recomendado
3.4 horas registradas
Publicada: 6 de fevereiro de 2015
O jogo é bem divertido.
Não é um suuuuper desafio, nem muito extenso, mas rende um bom tempo de diversão e é bem engraçado.
Vale a compra.
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0 de 2 pessoas (0%) acharam esta análise útil
Não recomendado
0.8 horas registradas
Publicada: 25 de dezembro de 2014
Jogo entediante, só point-and-click e perde a graça fácil, vou terminar mais pelas conquistas mesmo
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55 de 62 pessoas (89%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Não recomendado
1.4 horas registradas
Publicada: 3 de junho de 2014
It's a well know fact that dogs are man's best friend. A lesser know one is they're also pals with strange sack doll people, who don't take so kindly to having their pet kidnapped by demanding aliens. But what are friends for besides rescuing each other from extra terrestrial life, while dooming the planet in the process, and thus Gomo sets off on a mission to steal a powerful crystal and save his canine buddy from the slimy captive. Unfortunately he isn't able to save his game as well.

Daedalic's Gomo is a much smaller game than the developer is used to, and this emphasis on accessible, simplified mechanics envelops the whole of the 1-2 hour experience. I'm fairly forgiving of short games, but in this case the lack of content and interactivity is rather shocking. Significant portions of the game amount to little more than cutscenes, with "gameplay" effectively revolving around clicking the right of the screen to keep things moving. When you do come across a puzzle, it's so basic and quick to solve that it almost feels insulting and a waste of time, forcing you to momentarily slow down and wait for animations to unfold before progressing to the next equally tedious moment.

Gomo isn't a hopelessly bad game, in fact numerous parts are rather charming and enjoyable to watch, but it's design is painfully shallow and ultimately, entirely forgettable. The significant lack of interactivity leaves it in an awkward position feeling more like an extended animated short than an actual game, but the few entertaining moments are not at all enough to carry the experience by itself, which ends before you even realize it's started or has any chance of becoming more than a dismissible novelty.

You can read more of my writing on Kritiqal.
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55 de 67 pessoas (82%) acharam esta análise útil
4 pessoas acharam esta análise engraçada
Não recomendado
2.0 horas registradas
Publicada: 16 de agosto de 2014
You know those copyright evading knock-off toys? Like that toy robot your grandpa bought for you than can pretzel its way into a truck cab and is called Optimally Prime Transporter?

This game was okay. It is certainly entertaining enough to keep you engaged for the 60-90 minutes it takes to complete.

But it still feels like Machinarium. A lot. Only difference is that someone took all the creativity and charm of Machinarium, and replaced it with an antropormorphic condom that makes you wish you were playing Machinarium instead.
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48 de 61 pessoas (79%) acharam esta análise útil
Não recomendado
1.9 horas registradas
Publicada: 24 de julho de 2014
I found this game incredibly tedious. The little animations of the main character were cute, the first couple times. Eventually, waiting for him to pick up items or shuffle slowly across the screen just so i could click the "go further over there" arrow became tiresome. It's a cute premise, but the game itself was rather boring. =/
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33 de 42 pessoas (79%) acharam esta análise útil
Recomendado
1.8 horas registradas
Publicada: 9 de dezembro de 2013
The game is not very long but it is a lot of fun. The puzzels are very logical but some still take thought. The art style is great and it gives a good laugh. Overall i like the game and i would say it is worth the money if you want a quick laugh or something fun to pass the time with.
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Publicada: 30 de agosto de 2015
For some reason I had low expectations of this game, but it pleasantly surprised me.

At first glance this game gave me a “Samorost” meets “Machinarium” kind of feel.
Machinarium in sense of the art style and even character design, but Samorost in terms of length and quality (Free web game/demo kind of feeling).

Despite the first impression I got from it, I got a lot more time out of it then I was expecting and did actually enjoy it. I thought it was going to be a 20 minute kind of game, but I managed just over 80 minutes on this. Which I don’t think is too bad.

In terms of story, point and click games don’t usually lack. I’m not saying this game lacks story, it’s just a lot simpler than most point and click games I have played.
The general story to this game is that your dog has been kidnapped by aliens and you have to get him back by finding and trading a crystal with the aliens.
It’s nothing too special of a story but it was simple and it worked.

This is one of those games that leave out dialog all together and just use simple sound effects and noises. The sound quality itself isn’t that great and I’m not too much of a fan of that whole approach although some games can make it work. This game is somewhere down the middle for me.
In terms of using spoken sound effects and noises for people talking, I can usually stand that. But using the same kind of mouth noises and sound effects for more general things like walking or to emphasis gestures kind of annoys me. I’m not sure why, maybe just the sheer childlikeness of it?
Luckily for me, this game is charming in other ways. So much so that it didn’t really bother me.

The art style is nice. It’s cute, and it definitely adds to the charm of the game. Throughout the game there are background noises/animations that did make me smile to myself a few times.

In terms of puzzles this game is very basic. The puzzles are pretty easy but the game itself is still fun despite that.

All things mentioned so far, I think it’s important to mention now that maybe this game is better aimed at younger audiences. Although I did enjoy it, it’s very simple in many ways so if you are looking for a challenge and a time sinker, this isn’t likely it.

All in all I liked it. It was a fun way to kill a bit of time. If you are a fan of the point and click genre and are looking for something else, maybe give this a go.


TL;DR : Fun, light-hearted, little point and click game maybe aimed at younger audiences. It’s charming, cute and a fun way to kill an hour or two.
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