¿Hasta dónde llegarías para salvar a tu mejor amigo? Para Gomo, la respuesta a esta pregunta es muy sencilla: Al final del mundo y más allá, si es necesario. ¡Acompáñale en este viaje a través de las extrañas tierras 2D de esta increíble Aventura Point & click!
Análisis de usuarios:
Overall:
Mayormente positivos (635 análisis) - El 72% de los 635 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 6 dic. 2013

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Comprar Gomo

Packs que incluyen este juego

Comprar Daedalic - Gigantic Bundle

Incluye 14 artículos: Anna's Quest, Blackguards, Blackguards 2, Cultures - 8th Wonder of the World, Cultures - Northland, Dead Synchronicity: Tomorrow Comes Today, Decay: The Mare, Gomo, Journey of a Roach, Munin, Randal's Monday, SKYHILL, The Last Tinker™: City of Colors, Zanzarah: The Hidden Portal

 

Acerca de este juego

¿Hasta dónde llegarías para salvar a tu mejor amigo?
Para Gomo, la respuesta a esta pregunta es muy sencilla: Al final del mundo y más allá, si es necesario.
¡Acompáñale en este viaje a través de las extrañas tierras 2D de esta increíble Aventura Point & click!

En un lejano lugar, en un valle escondido, Gomo y su perro Dingo viven tranquilamente y en paz. Pero muy pronto este valle de cuento de hadas va a presenciar un final feroz: una fuerza extraterrestre desconocida abduce al compañero de Gomo. Para recuperar a su querida mascota, Gomo tiene que encontrar un extraño cristal para el extraterrestre. ¡Pero este cristal está en una mina subterránea bien protegida, ¡y llegar hasta ahí no es nada fácil!
Sin embargo, no hay elección, hay que obedecer al extraterrestre...

¿Quieres ayudar a Gomo? Entonces, prepárate para un viaje surrealista lleno de desafiantes acertijos.

Características

  • Presentado por los creadores de las series "Deponia", "El Mundo en secreto“ y "Edna & Harvey - La Evasión"
  • Exploración Point & Click en un surrealista paisaje de sueño
  • Personajes perfectamente animados, escenarios creados manualmente y creativos diseños de acertijos
  • Comunicación con un divertido estilo no verbal

Requisitos del sistema

Windows
Mac OS X
    Mínimo:
    • SO: Windows Vista or later
    • Procesador: 1.6 GHZ Processor
    • Memoria: 1 GB de RAM
    • Almacenamiento: 300 MB de espacio disponible
    Mínimo:
    • SO: Snow Leopard or later
    • Procesador: Intel Mac
    • Memoria: 1 GB de RAM
    • Almacenamiento: 300 MB de espacio disponible
Análisis útiles de usuarios
A 3 de 3 personas (100%) les ha sido útil este análisis
3.7 h registradas
Publicado el 19 de noviembre de 2015
Gomo se basa en la búsqueda de tu mascosta que ha sido secuestrada por un marciano. Hará todo lo posible para salvarla. Es un juego con unos gráficos simpletes y agradables a la vista, con una variedad de puzzles (algo fáciles para mi punto de vista) tipo Machinarium, Botanícula.

Si te gustan este tipo de juegos, entonces Gomo será de tu agrado. Se me ha hecho algo corto, pero aun así vale la pena darle una oportunidad.

En alguna ocasión te sacará alguna sonrisa. Lo recomiendo sin duda.
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A 12 de 12 personas (100%) les ha sido útil este análisis
18.6 h registradas
Publicado el 10 de marzo
6.2/10 - How far would you travel to find your best friend?

Another solid Daedalic offering; if not shorter than most! Completing the campaign took my only about an hour, so I personally wouldn't fork out the entire price tag.

You are Gomo, a burlap sack of sorts who must travel the world in search of his best friend. You literally will go to the moon and back in your search of this majestic, dreamlike world. The character does move quite slowly, but since the world is so well crafted I didn't mind.

The puzzles are quite easy and require some simple solutions, but they will not indicate if you are successful or not which can cause you to waste a little time before moving on. I found that the simple overlooked solution is generally the right one.

Worth $2.99; it’s good but only 1 hour in length.

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A 8 de 8 personas (100%) les ha sido útil este análisis
3.3 h registradas
Publicado el 16 de diciembre de 2015
Decent wordless sci-fi puzzle adventure.

Gomo's cute. It's a little over an hour long, and you guide Gomo through various casual puzzle levels, mostly operating some machinery, as he (she? it?) sets out to get the stolen pet back. There's not really any dialogue, and your inventory only has 3 slots (which go unused most of the time), so you can see it's not much of a point&click adventure in the traditional sense, but it operates as if it was one, and the art certainly conveys the feeling that we're moving in a weird and alien world. Windowed, it is 800x600; fullscreen, slightly larger (1030x800 ?) with black borders added.

For its length, the regular price seems a bit steep, but the game has been bundled a few times and goes on deep sales regularly, so it is quite possible to buy this game for a price that is more reasonable. If you manage that, it's certainly a pleasant way to while away an hour.

Get it on sale.
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A 11 de 14 personas (79%) les ha sido útil este análisis
2.0 h registradas
Publicado el 21 de noviembre de 2015
A brief adventure game that commits all the cardinal sins: a slow-moving main character, pixel hunting, puzzles that don't indicate success / failure, and screens that don't reliably indicate exits or clickable objects. It does have some nice artwork and sound design, but there are so many better adventure games out there at this price that it's hard to recommend.
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A 3 de 3 personas (100%) les ha sido útil este análisis
1.7 h registradas
Publicado el 21 de enero
https://www.youtube.com/watch?v=aapZbt__7Yg

Gomo is a very basic point-and-click game where players take control of a lone, sack-boy who abruptly wakes up from a frightful nightmare to discover the absence of his best friend/dog. He is then charged with the dutiful task of retrieving a sought after relic for the perpetrators of the dognapping as an equivalent exchange for his companion.

Visually, the game has intriguing, monochromatic, hand-drawn environments along with rooms and characters oversimplified in design. While venturing and trekking through each level, little events play out to entertain the player while having no necessary connection to the actual plot.

Controls are entirely devoted to the mouse, making the protagonist move, observe and gather up key items which is then stored in one of three inventory slots. The animation of the character tends to feel deliberate and, at many moments, appears to take too much time to execute; however, the quirky mannerism of the protagonist makes up for it as you can’t help but smile at his awkward demeanor.

Throughout the exploration of the game, players will encounter puzzles which aren’t created with much complexity. The challenges seem too simple and it was felt at times like they could solve themselves. There’s no means of direct dialogue but just the sound of the creepy, overly husky grunts from the main character and high, incoherent murmurs from the antagonist.

GOMO is definitely a relaxing game because of its slow pace which is a nice change after a long stressful day. Only downfall is that it’s far too easy but still an enjoyment. :)
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