The horns sound, the ravens gather. An empire is torn by civil war. Beyond its borders, new kingdoms rise. Gird on your sword, don your armour, summon your followers and ride forth to win glory on the battlefields of Calradia. Establish your hegemony and create a new world out of the ashes of the old.
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4月19日

Dev Blog 19/04/18

我们正在将该博客当前的问题翻译成中文。由此造成的不便,我们深表歉意。我们将尽快发布译文版本。感谢您的信任与理解!



Greetings warriors of Calradia!

Medieval warfare was as brutal and terrifying as you might imagine. Soldiers fought for their lives in ferocious hand-to-hand combat using a variety of different weapons to protect themselves and defeat their opponents. Polearms, swords, maces and axes were used to devastating effect and anyone unlucky enough to be on the receiving end of a blow from one of these vicious weapons of war would certainly know about it.

For those already familiar with Mount & Blade games, you will already know what kinds of weapons you can expect to see on the battlefields of Calradia. But for those that are new to the series, we thought this would be a good opportunity to introduce you to the selection of melee weapons which you will have at your disposal in Mount & Blade II: Bannerlord.

Damage Types
Before we move on, it would probably be helpful for us to explain the different types of damage you can inflict in Bannerlord. We use three different types of damage for melee weapons: blunt, pierce and cut. A single weapon can perform a different type of damage depending on which attack you use. So, if we take swords as an example, a thrust attack would cause piercing damage, whereas as slash would perform cutting damage.

The different types of damage are affected by the type of armour they come into contact with. Cutting damage is more effective against lighter armour, piercing damage is more effective against heavy armour, and blunt damage falls somewhere in between the two, giving a more consistent result across the board.


Daggers


Daggers are one of the most common weapons throughout the history of warfare. They are small, fast and lethal, making them a great tool for fighting in close quarters. In medieval combat they were traditionally used for exploiting gaps in armour (such as the armpits or the slit of a visor), or for finishing off a seriously wounded foe. To reflect this, we decided that daggers shouldn’t be able to block incoming attacks, so players should make use of good movement and precise timing to use them effectively.


Swords


Swords are one of the most iconic images that come to mind when we think of medieval combat. They come in many different shapes and sizes: from arming swords through to the intimidating longswords of the late medieval era. In Bannerlord we have a huge selection of swords for player’s to choose between (as well as the ability to craft your own!). They are generally faster than other weapons and can be used to bully and harass lesser skilled opponents.


Axes


Just like swords, axes come in many shapes and sizes! Historically, they were quite cheap to make and required a limited amount of skill to use, but they were still effective nevertheless. In Bannerlord, two-handed axes actually require quite a bit of player skill to use effectively. You need to control the space between you and your opponent in order to successfully land hits with the head of the axe.


Hammers and Maces


As the arms race between weapons and armour really began to pick up pace during the medieval era, blunt weapons really came to the fore as a direct response to the more advanced techniques used in armour crafting. Even if an attack would fail to penetrate the armour, the full impact could be carried through the armour and into the body, causing severe damage. In Bannerlord blunt weapons act as a kind of jack-of-all-trades, and can be used to good effect against all types of armour, however they never really excel against a particular armour type in the same way that cutting or piercing weapons and attacks can.


Polearms



The clue is very much in the name when it comes to polearms (a catchall term for a wide variety of weapons which are attached to a pole!). The main advantage of polearms was their reach, and in the case of weapons such as spears, their versatility and ease of use, (spears could be used in dense formations against infantry and cavalry alike, and they could be thrusted or thrown). In Bannerlord we have many different types of polearms, including: spears, lances, pikes and bardiches. They are strong against cavalry and extremely good in group fights, but are outmatched more often than not in 1v1 scenarios. Another thing to note about polearms is if they are too large, such as with pikes, then they will be dropped to the ground if you switch to your sidearm.


Farm Tools


Finally, we have a selection of tools which wouldn’t have been the go to choice for any professional soldier, but is all that some people might have had access to. You shouldn’t expect too much in terms of battlefield performance from these, but we don’t think that the game would have felt complete without them. After all, it's almost harvesting season!


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4月12日

Dev Blog 12/04/18



卡拉迪亚的战士,你好!

你如果关注每周更新已有一段时间,那么你一定知道我们《骑马与砍杀 II:霸主》的目标不仅仅是为玩家提供更大和更多的史诗级战斗,还要改善该系列的现有机制,为游戏添加小细节,使其变得更加可信和逼真。在本周的博客中,我们想介绍另外一个有关我们如何努力注重小细节的例子,在这个例子中,我们将介绍一个游戏中可能不起眼的功能,但我们认为它能增强游戏的整体画面保真度。(在您继续阅读之前,我们想声明,这并不是一个重大发现或能让人异常兴奋的事情,只是出于好奇对其中一个小功能先睹为快,这些众多的小功能结合在一起让《霸主》营造出更具视觉冲击力的逼真效果。)

多剑鞘
熟悉《骑马与砍杀》游戏的人都知道,所有角色都配有 4 个可以用来放置武器和盾牌的物品槽。但在该游戏系列的历史版本中,角色上并不一定会显示已在物品槽中装备的物品。因为这些游戏对可见物品槽有数量限制,这意味着有时物品之间存在冲突,仅其中一个会显示出来。例如,如果你持有一把单手剑和一根单手权杖,它们将占用同一个可视槽位,最终,角色上只能看到剑鞘。在单人游戏中,这只会稍微影响代入感,总体上并不会出现任何游戏问题。但在多人游戏中,这种过于简化的系统会引起一个小问题。在这种考验技能的近距离接触游戏中,交战前务必要能权衡对手的实力并评估所有潜在的威胁。我们考虑过这一点,并认为最好的解决方法是直观地显示角色持有的每种武器类型。



这意味着,如果你持有一把剑、一把斧头和一根棍棒,如上方的屏幕截图所示,它们都将显示在你的角色身上。但如果你持有 4 把剑(出于一些奇怪的原因!),那么并不会全部显示。(噢,在有人对背在背上的双手剑提出异议之前,我们已经充分认识到这并不完全符合常识,但我们认为这样的设计很酷!)

剑鞘系统
在以前的博客中,我们探讨过如何对盾牌使用反向动力学 (IK),使击打效果更有冲击力。我们的新剑鞘系统遵循了物理规律,借鉴了 IK 系统的元素来为剑鞘设置旋转和扭曲限制,并通过结合该系统和弹簧物理来实现自然抖动。这将帮助我们摆脱对《骑马与砍杀:战团》中静态角色的依附,让剑鞘能对角色的活动作出反应(最终让奔走于卡拉迪亚战场的角色更加生动)。



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关于这款游戏

The horns sound, the ravens gather. An empire is torn by civil war. Beyond its borders, new kingdoms rise. Gird on your sword, don your armour, summon your followers and ride forth to win glory on the battlefields of Calradia. Establish your hegemony and create a new world out of the ashes of the old.

Mount & Blade II: Bannerlord is the eagerly awaited sequel to the acclaimed medieval combat simulator and role-playing game Mount & Blade: Warband. Set 200 years before, it expands both the detailed fighting system and the world of Calradia. Bombard mountain fastnesses with siege engines, establish secret criminal empires in the back alleys of cities, or charge into the thick of chaotic battles in your quest for power.

SIEGE GAMEPLAY
Construct, position and fire a range of heavy machinery in sieges that will test your wits and skill like never before. Experience epic, sprawling combat across ramparts and rubble as you desperately hold on to your castle or seek to seize one from the enemy.

Historically authentic defensive structures offer the ultimate medieval warfare experience, as you batter a rival's gate with your ram or burn his siege tower to ashes. Mount & Blade II: Bannerlord lets you live every moment of a chaotic battle through the eyes of a single soldier.

DIPLOMACY
Engage in diplomacy, with meaningful consequences that impact the world. Strike historic peace deals that win land for your kingdom or free you to take on a new foe. An all-new barter system gives players flexibility in cementing deals, from marriage offers to treason pacts, offering all the options available to NPCs. Use a new influence system to direct your faction's energies or strangle the aspirations of a rival.

SANDBOX ECONOMY
See the availability of goods ebb and flow in a simulated feudal economy, where the price of everything from incense to warhorses fluctuates with supply and demand. Invest in farms and workshops, or turn anarchy to your advantage by being the first to bring grain to a starving town after a siege or reopening a bandit-plagued caravan route.

CRAFTING
Craft your own weapon, name it and carry it with you to the field of battle! A deep, physics-based system gives each weapon you create a unique set of attributes, strengths and weaknesses. Forge a finely-tuned killing machine to match your own prowess and complement your play-style, or take the sword of your enemy and brandish it as a trophy of war.

MODDING
The engine and tools used to develop Mount & Blade II: Bannerlord are being made available to the community, so that modders can re-interpret Calradia or create their own worlds! Players can now combine different mods, making it easier than ever to play the game of your dreams.

ENGINE
An all-new tailor-made game engine, developed in-house to fulfill the unique needs of the series, offers the perfect balance of performance and graphical fidelity, scalable with the power of your hardware.

Experience Mount & Blade with richer, more beautiful graphics than ever, immersing you in the world of Calradia, rendering the game's magnificent battles with equally spectacular detail.

系统需求

    最低配置:
    • 处理器: Intel i3-2100 / AMD FX-6300
    • 内存: 4 GB RAM
    • 图形: Intel HD 4600 / Nvidia GT730 / AMD R7 240
    • 存储空间: 需要 40 GB 可用空间
    • 附注事项: These estimates may change during final release
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