Assume the role of Wyatt in this Action/Exploration Platformer as you explore the ruins of a holy city that was lost many years ago. Battle various types of demons, angels, and a new threat known only as the “Ferals”, using swordsmanship, martial arts, and sorcery.
Évaluations des utilisateurs : Très positive (1,338 évaluation(s))
Date de parution: 8 sept 2013

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Acheter Valdis Story: Abyssal City

 

Recommandé par les curateurs

"Action RPG Platformer with addictive challenging gameplay, big boss fights, good character progression & ability tree. Nice loot. A Metroidvania game!"

Mises à jour récentes Tout voir (8)

12 mai

That Gilda Wallpaper

I’ve finally finished that Gilda Wallpaper I was working on! Feel free to use it as a desktop image or Print it out in High Resolution. I learned a bunch from these wallpaper illustrations, they have been very fun and challenging experiences. Enjoy

  •  1680 x105
  •  1920 x 1200
  •  2560 x 1600
  • 1600 x 900 (16:9)
  • 1920 x 1080 (16:9)
  • 2400 x 1350 (16:9)
  • 1400 x 1050 (4:3)
  • 2048 x 1536 (4:3)
  • 3200 x 2400 (4:3)


Aside from that, we are still working daily on patching the game. Thanks for your patience.  Yesterday, I wrote a blog post to our kickstarter backers with a little bit of a recap. If you are want, you can go read that here.




Cheers!
-Caro

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8 mai

Product Update v1.0.0.24

This is a small patch to fix some of the issues introduced in .23. There will be ongoing updates in the coming weeks to hunt down all the bugs. We will announce when the next estimated time for an update will be. This update contains the following...

Hotfix- for Gilda's servant crash.
Hotfix- for lower skyway and angel key room bugs.
Hotfix- for Intro crash.

v1.0.0.24
Fixed

  • sign of no return (you can pass it safely... I hope)
  • plan B finisher
  • mausoleum trap as Vladyn
  • sewer trap as Gilda
  • Crash with save in the 16th slot
  • Crusader amulet mana steal protection
  • Gilda unable to climb with 'UP' key (still in progress post if still an issue)
  • various crashes involving player minions
  • Vladyn shot skills that trigger on hit.
  • glitch with void version of Vladyn's Focus Finisher.
  • Silence now properly affects Gernot

Changed
  • various adjustments to address slowdown/crashes on room transitions (ongoing)
  • increased damage on switchblade
  • reduced attack speed of Chakram
  • [Hard Shells] to increase shot crit damage by 1.5% per Agi.

Note* Reaper Relic is currently mislabeled. It does not have -40% magic.

There are other various small issues that were fixed/changed with help from your feedback on the forums. While we don't get to answer all post we do try to read all of them, so thank you all for the feedback.

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Steam Greenlight

À propos de ce jeu

Assume the role of Wyatt in this Action/Exploration Platformer as you explore the ruins of a holy city that was lost many years ago. Battle various types of demons, angels, and a new threat known only as the “Ferals”, using swordsmanship, martial arts, and sorcery. There are many customizable skills and equipment that will aid Wyatt on his journey.

STORY:

Over 40 years ago, the goddess Valdis was killed by her daughter, the dark goddess Myrgato. Since this event Myrgato has been at war with her twin sister, Alagath the goddess of light. This perpetual war is fueled by human souls that the gods use to create their warriors; Myrgato twisting souls into demons, and Alagath manipulating souls to create angels. Each day the remaining human population dwindles as they are forced to choose a side or die.

FEATURES:

  • Intense combat weaving sword and sorcery together seamlessly.
  • Find magic souls that aid in combat and traversing the ruins of the city.
  • Level up stats and a variety skills to customize your play style.
  • Upgrade Weapons and Armor.
  • Unique accessories that can give you the edge in combat, or get you killed!
  • Interconnected zones allow you to explore new areas or backtrack.
  • 2 playable characters on release and more to come!
  • Compelling original soundtrack spanning over 2 hours of music!

Configuration requise

    Minimum:
    • OS: Windows XP, Vista, 7 or Windows 8
    • Processor: Processsor 1.7 Ghz or higher
    • Memory: 1024 MB RAM
    • Hard Drive: 500 MB available space
Évaluations intéressantes des utilisateurs
8 personne(s) sur 8 (100%) ont trouvé cette évaluation utile
14.7 heures en tout
Posté le : 30 décembre 2014
Tres tres bon jeu, une histoire et un gameplay sympa, le seul defaut c'est la map qui n'est pas global.
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5 personne(s) sur 5 (100%) ont trouvé cette évaluation utile
325.9 heures en tout
Posté le : 10 mai
This is my favorite game ever, si don't expect objectivity here.

VS : Abyssal City is a Metroidvania with old-school difficulty, tight controls, and RPG elements, but oozing with charm.

What impressed me the most at first was the quality of the animations, just swinging my weapon or fist made me impatient to try to hit an ennemy, as I noticed right away the depth of the moves available : light attacks, heavy, launchers, aerial, combo with recovery at the end (and I'm not even talking about Spells, summons called Assits, Focus Mode and Focus Finishers...), it felt like a really good mix between Artistic design, and Game design. And this impression only got confirmed later on.

The Art in this game is beautifull, the drawings have their own style, the backgrounds are detailed, and the music is one of the best I've ever heard in a video game, and all this gives to Valdis Story a very solid identity, that of an epic tale of a war between gods and mortals, of a fantasy world with a grim and not-so-simple story.

What about the controls? Yes, they're tight, precision in your inputs is needed, be it for the fights or the platforming sections of the game. The game has a special feel to it, and you'll need to get used to it and understand why it behaves that way if you want to succeed. Mashing buttons will get you killed, as ennemies can block, dash, and combo you, and they only improve in the higher difficulties.

That being said, with RPG-elements, you character can gain up to 20 levels, unlock weapons, armors and accessories with huge effects on the gameplay (one more dash, or more magic power, etc, etc), a wide array of tools that can be combined in powerfull builds, capable of maching even the most difficult optional bosses the game throws at you.

And those Bosses are hard at first, you'll have to be patient, learn their patterns, in order to beat them, or even better, get the maximum rank as you fight them. Because yes, your performance will be evaluated, with noticable rewards coming with the highest ranks.

With the latest big update being released the 4th of may 2015, the content is huge. 5 difficulty modes, 4 characters with their own playstyle, each one of them having even more sub-playstyles depending on your equipement, and drastic choices to make in your progression, as you cannot upgrade every item to max level in one playthrough. There are also a few secret events and ennemies that will keep you on your toes if you want to find them by yourself.

Having played and followed that game since launch, I'm also impressed by the work of the devs, and the tweaks they've made, listening to both positive and negative feedback to always improve their game again and again. Not only bug fixes, but also tweaking some encounters, some rooms, some controls, adding the possibility to rebind your keys for exemple, and many many else that you won't even notice, all that while still staying true to their core design choices.

No game is perfect. But for me, Valdis Story : Abyssal City is darn close. I recommend it, purely and simply.
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
38.7 heures en tout
Posté le : 3 mai
Be it the graphics, music, gameplay or level design: this game rocks.

The only problem I had was that the story isn't that thrilling. The mood is killer tho.

Buy it.
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
21.2 heures en tout
Posté le : 12 mai
On retrouve toute l'âme d'un bon Castlevania Symphony of the Night ;-) Pratiquement 20 ans après, j'ai toujours autant de plaisir à jouer ce genre de jeu !
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
73.5 heures en tout
Posté le : 15 mai
Un jeu et une histoire magnifique ! Bonus de la Maj absolument magique =)
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17 personne(s) sur 17 (100%) ont trouvé cette évaluation utile
77.3 heures en tout
Posté le : 5 mai
Having to wait for what felt an eternity for this update i yet again find myself replying this game all over again. This has been my best purchase to date on steam and i dont say that lightly. i feel there is a real art to the fighting system in which sometimes through my frantic button bashing at times i hear in my head a little voice telling me "what you just did there, was AWESOME". My only problem with the game is it leaves me wanting to know so much more about the lore, the history of this game as the story itself is great, but leaves me asking more questions then i got answers. Not really something major with issues but its the characters you meet along the game that look interesting and quirky that make me feel that way. im begging for a sequel or even a prequel.
Endless fluff if you do this for me i will get a tattoo of Wyatt in honour of this!
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24 personne(s) sur 30 (80%) ont trouvé cette évaluation utile
33.0 heures en tout
Posté le : 14 février
I NEED MORE! Its rare nowadays to find games that have real difficulty which can be overcome with developed skill. I Wish more games would combine RPG mechanics with great skill based combo fighting systems.
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20 personne(s) sur 23 (87%) ont trouvé cette évaluation utile
13.2 heures en tout
Posté le : 17 mars
I backed Valdis Story on Kickstarter because it looked like the kind of game I'd want to play: a side-scrolling action RPG. The truth is that it's really closer to a Metroidvania platformer with some RPG elements. Despite its short length I had it installed for a year and a half before I got around to beating it. I just wasn't that motivated to ever play it, for reasons I'll go into.

It is fundamentally a good game though. The soundtrack is amazing, the animations are smooth (though there was considerable slow down when there was a lot of stuff on the screen), and the special effects are much better than you'd expect from an indie crew with hardly any experience. The story leaves something to be desired, but it picks up later on and it's not bad, just lacking in emotion. It does make up for that in epicness and scale though.

The single biggest problem is the controls. Playing on a keyboard my hands would start cramping after just a few minutes of play. If the game were slower-paced I'd say that switching the right hand to mouse controls might be better, but it's too much of a twitch experience for that. And that's the crux of the issue: there's some very tight jumps and timings that have to be made and given that the controls can be glitchy and are just generally a pain to use, the puzzles and fights that depend on those split-second key presses should really have been a lot more forgiving.

The combat itself isn't too hard, especially if you bother to level up at all. When I could forget the pain of the controls it was genuinely fun if I wasn't in the middle of a frustrating boss fight. The game also follows the usual steps of getting easier as it progresses because you have access to more skills and spells and equipment. So the most rage-inducing moments are generally early on.

There's a crafting aspect I didn't get into, but you don't really need to. It seems sort of superfluous and confusing.

The other major issue is just finding the next objective. There is a fast travel system, but it doesn't go to nearly enough places. And when your destination is just a name that doesn't appear on a map anywhere it can take a long time to find where you're supposed to go. Some sort of objective pointer or even a global map would've helped me a ton (there is only a very small local map without any names on it). As it is, the bulk of my play time was probably spent wandering around trying to figure out where to go next.

So if you want an action platformer with RPG elements that depends on twitch skills, I'd highly recommend Valdis Story. It's the best you're going to see in that genre from an indie team. But for the sake of your hands and sanity, bring a controller instead of relying on the keyboard.
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14 personne(s) sur 14 (100%) ont trouvé cette évaluation utile
199.8 heures en tout
Posté le : 4 mai
Very fluent combat. The more times you play through it, the more rewarding it becomes. I highly recomend to play on God Slayer difficulty. Just get this game, honestly.
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14 personne(s) sur 15 (93%) ont trouvé cette évaluation utile
0.7 heures en tout
Posté le : 4 mai
I played this for about 25 hours on my son's computer (i wanted to try to beat the game, but i didnt)
One of the most well thought out, and well put together "metroidvania" games on PC i've ever played. The devs are dedicated to their project, and you can fell the passion they put into the game. I highly recommend!
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17 personne(s) sur 22 (77%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
28.6 heures en tout
Posté le : 10 avril
I wasn't ready for this.

I didn't know what to expect when I installed the game but I definitely wasn't ready for this. But for me, this is like 2D Dark Souls - it pushes you in terms of difficulty, there are no quest log kinda stuff so you have to travel around and explore, parry system etc...

There are two main problems for me though:

1- Controls are not as fluid as it should be considering this game requires good reflexes.

2- There aren't a lot of enemies so far (and my friend told me that it doesn't get any better)

If you like Castlevania buy this. If you don't but like 2D fighting games, buy this. If you are a CoD kinda gamer who likes linear storytelling, kinda easy gameplay and first person viewpoint, I'm sorry but the princess is at another castle.
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8 personne(s) sur 8 (100%) ont trouvé cette évaluation utile
5.7 heures en tout
Posté le : 18 avril
Valdis Story: Abyssal City is a RPG, side-scrolling platformer game and I can tell you know, It's definately one of the best ones I have played!

At the beginning of the game you have a choice between 2 unique characters (building up to 4 once you have completed the story mode) which you can play to progress through the story. They each have their own different skills and attacks that they use.

The game uses a simple spell casting system where you just hold a button and press a certain direction and it casts the spell you have binded onto it. Aside from the spells, the game enables you to use dashes, varying comboes between weak and strong attacks, wall jumps and more!

Each character has their own unique skill tree that you can use to enhance the characters performance. eg, Increase attack damage by 5%. It follows the basic RPG skill tree (Attack, Defense, Magic).

The boss fights in this game are my favourite out of all the platformers and RPGs. Each boss you encounter have different attacks and each have their own special moves. Not only are they challenging, they are also EXTREMELY fun to fight! You won't simply beat a boss with just luck! They also look really cool :3

The game's graphics and music are just straight up AMAZING! The anime-like art style really does pull a lot of audience in, and I am not suprised. The devs really know what people like!

Overall, I would give this game a 9.5/10 for all of the reasons I have mentioned above. The only thing I find that this game is lacking the Quest log or Objective menu. When you speak to an NPC and you take a quest, at some points I found it frustrating because I could not find the desired place I needed to go, simply because I had no clue where it was. That being said, I am sure the devs will add this in the future since they seem to be updating the game very often.
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8 personne(s) sur 9 (89%) ont trouvé cette évaluation utile
2.0 heures en tout
Posté le : 4 mai
This game just received fantastic update. Thumbs up!
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6 personne(s) sur 6 (100%) ont trouvé cette évaluation utile
82.9 heures en tout
Posté le : 5 avril
Do you like Iga's Metroidvania's? Then you will eat this game up. its oozing with similar game design and style, and has an impressive amount of polish. its the closest thing to having an Iga game on steam, similar titles don't compare, The writting is a bit lacking, but that doesn't really detract from the experiance. Aditional difficulties really push the skills of the player harder than most castlevani titles too.
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7 personne(s) sur 8 (88%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
128.0 heures en tout
Posté le : 24 décembre 2014
Valdis Story: Abyssal City is a good example of drawing quality out of a game through a well-oiled grounded combat system. Fighting in it rewards learning enemy patterns and conscious battling and its skill tree system doesn't hold your hand on what to get but satisfies those who like to create builds. While length might feel a little short, two playable characters with different skills and weapons (with two more on the way) help hold you for your dollar's worth. Art style is great and leaves character easily recognizable though the story comes across as a tad cliche with its angels and demons angle. At times, the dialogue and backstory veers into teenagers-RPing-on-GaiaOnline levels of corniness but it ultimately doesn't choke you with it.

To sum it up, Valdis Story is definitely worth the fifteen dollars and while it might have needed a bit of reining in on the creators' parts with dialogue and story, it's really a labor of love, shown in its well built combat system, an essential in this type of genre.
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8 personne(s) sur 10 (80%) ont trouvé cette évaluation utile
8.9 heures en tout
Posté le : 17 janvier
I am an extremely stingy person, but I paid full price for this game and I don't regret it.
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5 personne(s) sur 5 (100%) ont trouvé cette évaluation utile
52.0 heures en tout
Posté le : 15 mai
One of my all time favorite IGAvania style games to date. Amazing artwork with a beautiful land to explore, quick pace and skill based game play with several different ways to play each of the Four unique characters accompanied with solid controls I keep coming back to play more.

This game should not be passed up by anyone who's a fan of the "metroidvania" style games, there's plenty of ways to play each character focusing on different builds and spells. Mastering Valdis story's game play is a great challenge with even the normal difficulty setting posing a hardy threat, higher difficulty settings are not for the meek.
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6 personne(s) sur 7 (86%) ont trouvé cette évaluation utile
122.2 heures en tout
Posté le : 9 mai
i simply can´t get enough of this game :D
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6 personne(s) sur 7 (86%) ont trouvé cette évaluation utile
33.0 heures en tout
Posté le : 4 mai
Awesome.
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6 personne(s) sur 7 (86%) ont trouvé cette évaluation utile
37.9 heures en tout
Posté le : 8 mai
One of the best metroidvanias one could possibly find. I only hope that there will be sequel for it.
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