Assume the role of Wyatt in this Action/Exploration Platformer as you explore the ruins of a holy city that was lost many years ago. Battle various types of demons, angels, and a new threat known only as the “Ferals”, using swordsmanship, martial arts, and sorcery.
Évaluations des utilisateurs : Très positive (1,497 évaluation(s)) - 86% des 1,497 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution: 8 sept 2013

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Acheter Valdis Story: Abyssal City


Recommandé par les curateurs

"Action RPG Platformer with addictive challenging gameplay, big boss fights, good character progression & ability tree. Nice loot. A Metroidvania game!"

Mises à jour récentes Tout voir (11)

11 août

Version Moved to Main Branch

The main branch is now up to date with the newest version of the game. If you missed the patch notes from this update they can be found at the following...

Patch notes 1
Patch notes 2

For those of you who where stuck in the temple as Vladyn from version , updating to the newest version should auto fix the issue for you. As always we thank you all for the feedback and support in making this game much more then it was originally intended to be.

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4 août

Quick Fixes Aug.4th 2015

A few quick fixes for the last update. Most of the fixes/changes are for arena mode but there are some general changes. Unfortunately the Arena Mode leader boards will have to be reset because of some of the more integral changes. We will keep this update in beta for another week and monitor it for anything major.

EDIT: Hotfixes/Changes (as of 8/5/15)

  • True Anemone's orbs not properly calculating S.Ruin when reflected at her.
  • Arena door sometimes opens if a shadow hero is killed.
  • Assist level cap at five. (There abilities already scale with enemy lv)
  • Max coin reward in arena mode cap at 15. (Does not include bonus rounds)
  • Adjustments to S rank time settings for Arena Mode.
  • Cost of elixir now scales as they are bought in Arena Mode.

  • Boss multiplier glitch after abomination in Goibniu mode. (requires more testing)
  • Anemone pulling you through the ground in Arena mode.
  • Gernot freezing up and becoming untargetable in Arena mode.
  • Bug where some assists could achieve a zero second cooldown in arena mode. (requires more testing)

  • 3 boss spawn after 60th floor in the arena.
  • Various tweaks to enemy scaling during arena.
  • [Laurel Crown] Removed from arena mode.
  • Hat cost reduced to 2 coins in arena mode.
  • Statues can each only be used once during Goibniu Mode.
  • Removed point penalty from statues in Goibniu mode.
  • Upon completing Goibniu mode, each unused statue grants 0.5 bonus multiplier.
  • Reduced point value of Puffers in Goibniu Mode.
  • Increased Armor/Resist scaling on [Holy Diver].
  • Base power of warp blade increased.
  • [Armor Ruin] now gains minor increases with [Str].
  • Increased power of [Life Blade] finisher.

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    À propos de ce jeu

    Assume the role of Wyatt in this Action/Exploration Platformer as you explore the ruins of a holy city that was lost many years ago. Battle various types of demons, angels, and a new threat known only as the “Ferals”, using swordsmanship, martial arts, and sorcery. There are many customizable skills and equipment that will aid Wyatt on his journey.


    Over 40 years ago, the goddess Valdis was killed by her daughter, the dark goddess Myrgato. Since this event Myrgato has been at war with her twin sister, Alagath the goddess of light. This perpetual war is fueled by human souls that the gods use to create their warriors; Myrgato twisting souls into demons, and Alagath manipulating souls to create angels. Each day the remaining human population dwindles as they are forced to choose a side or die.


    • Intense combat weaving sword and sorcery together seamlessly.
    • Find magic souls that aid in combat and traversing the ruins of the city.
    • Level up stats and a variety skills to customize your play style.
    • Upgrade Weapons and Armor.
    • Unique accessories that can give you the edge in combat, or get you killed!
    • Interconnected zones allow you to explore new areas or backtrack.
    • 2 playable characters on release and more to come!
    • Compelling original soundtrack spanning over 2 hours of music!

    Configuration requise

      • OS: Windows XP, Vista, 7 or Windows 8
      • Processor: Processsor 1.7 Ghz or higher
      • Memory: 1024 MB RAM
      • Hard Drive: 500 MB available space
    Évaluations intéressantes des utilisateurs
    12 personne(s) sur 12 (100%) ont trouvé cette évaluation utile
    403.1 heures en tout
    Posté le : 10 mai
    This is my favorite game ever, si don't expect objectivity here.

    VS : Abyssal City is a Metroidvania with old-school difficulty, tight controls, and RPG elements, but oozing with charm.

    What impressed me the most at first was the quality of the animations, just swinging my weapon or fist made me impatient to try to hit an ennemy, as I noticed right away the depth of the moves available : light attacks, heavy, launchers, aerial, combo with recovery at the end (and I'm not even talking about Spells, summons called Assits, Focus Mode and Focus Finishers...), it felt like a really good mix between Artistic design, and Game design. And this impression only got confirmed later on.

    The Art in this game is beautifull, the drawings have their own style, the backgrounds are detailed, and the music is one of the best I've ever heard in a video game, and all this gives to Valdis Story a very solid identity, that of an epic tale of a war between gods and mortals, of a fantasy world with a grim and not-so-simple story.

    What about the controls? Yes, they're tight, precision in your inputs is needed, be it for the fights or the platforming sections of the game. The game has a special feel to it, and you'll need to get used to it and understand why it behaves that way if you want to succeed. Mashing buttons will get you killed, as ennemies can block, dash, and combo you, and they only improve in the higher difficulties.

    That being said, with RPG-elements, you character can gain up to 20 levels, unlock weapons, armors and accessories with huge effects on the gameplay (one more dash, or more magic power, etc, etc), a wide array of tools that can be combined in powerfull builds, capable of maching even the most difficult optional bosses the game throws at you.

    And those Bosses are hard at first, you'll have to be patient, learn their patterns, in order to beat them, or even better, get the maximum rank as you fight them. Because yes, your performance will be evaluated, with noticable rewards coming with the highest ranks.

    With the latest big update being released the 4th of may 2015, the content is huge. 5 difficulty modes, 4 characters with their own playstyle, each one of them having even more sub-playstyles depending on your equipement, and drastic choices to make in your progression, as you cannot upgrade every item to max level in one playthrough. There are also a few secret events and ennemies that will keep you on your toes if you want to find them by yourself.

    Having played and followed that game since launch, I'm also impressed by the work of the devs, and the tweaks they've made, listening to both positive and negative feedback to always improve their game again and again. Not only bug fixes, but also tweaking some encounters, some rooms, some controls, adding the possibility to rebind your keys for exemple, and many many else that you won't even notice, all that while still staying true to their core design choices.

    No game is perfect. But for me, Valdis Story : Abyssal City is darn close. I recommend it, purely and simply.
    Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
    4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
    18.2 heures en tout
    Posté le : 14 juin
    Points positifs:
    -Des graphismes vraiment très jolis.
    -Un bon jeu avec une ambiance qui lui est propre.
    -Des personnages attachant.
    -Un difficulté qui n'a pas fini de vous en faire baver la première fois. (Il faut accepter de mourir un certains nombre de fois.)
    -Une bande son discrète mais efficace.
    -Une bonne rejouabilité avec les 4 personnages complètement différents (2 dés le départ et 2 à débloquer en finissant le jeu une fois).
    -Il faut vraiment chercher pour savoir ce qu'il faut faire, sans pour autant que ça soit prise de tête.

    Points négatif:
    -Les passages de plate-formes pour débloquer des coffres sont parfois vraiment prise de tête. La moindre erreurs est assez punitive.
    -Pas de version française à l'heure actuelle pour les buses en anglais comme moi. (Même si j'ai compris toute l'histoire, j'ai un peu galéré par moment. Mais est-ce vraiment un mal que de s'entrainer à l'anglais en s'amusant? :p )

    Passez votre chemin si vous n'aimez pas refaire un boss plusieurs fois pour comprendre comment le battre. Sinon, je vous le conseil.
    Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
    3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
    104.2 heures en tout
    Posté le : 5 juillet
    superbe jeux au gameplay simple et efficace. Avec une difficulté bien dosée
    Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
    2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
    38.7 heures en tout
    Posté le : 3 mai
    Be it the graphics, music, gameplay or level design: this game rocks.

    The only problem I had was that the story isn't that thrilling. The mood is killer tho.

    Buy it.
    Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
    1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
    92.8 heures en tout
    Posté le : 15 mai
    Un jeu et une histoire magnifique ! Bonus de la Maj absolument magique =)
    Cette évaluation vous a-t-elle été utile ? Oui Non Amusante