Assume the role of Wyatt in this Action/Exploration Platformer as you explore the ruins of a holy city that was lost many years ago. Battle various types of demons, angels, and a new threat known only as the “Ferals”, using swordsmanship, martial arts, and sorcery.
Análises de usuários: Muito positivas (1,451 análises)
Data de lançamento: 8/set/2013

Inicie a sessão para adicionar este item à sua lista de desejos, segui-lo ou dispensá-lo

Comprar Valdis Story: Abyssal City

 

Recomendado por curadores

"Action RPG Platformer with addictive challenging gameplay, big boss fights, good character progression & ability tree. Nice loot. A Metroidvania game!"

Atualizações recentes Ver todos (9)

24 de julho

Product Update v1.0.0.25

Yet another update folks. We took in a lot of feed back from you guys and made a lot of tweaks/changes. There are some balance changes to both Gilda and Vladyn.

The changes to Vladyn are mostly tweaks to his guns. The Chakram weapon has been a tricky situation. First it was way too strong then it was nerfed into oblivion so we decided to get back to the drawing board. The chakram was entirely replaced with a new gun weapon "Doombringer".

Gildas changes were aimed at bringing up her early game and toning down her late game slightly.

This update also brings new content with the addition of Arena Mode!

^and some sweet fan art by http://pyroxene.deviantart.com/ ^

We will be keeping this update on a separate Beta branch for any hot fixes that may/will be incoming before we move it to the main branch. To try out this update right-click the game in your library / properties / BETAS / select update_beta from the drop down menu.

More detailed change log below.

Fixed

  • Access to temple adjust to prevent Vladyn from getting trapped.
  • [Cleric] armor not properly giving stats.
  • Queen/King would sometimes drop ancient coins instead of arch souls.
  • Brizahl's cooldown time now properly reduces with his level.
  • Text descriptions on various skills.
  • Highlander hood bonus didn't apply to guns.
  • Highlander hood mana penalty didn't apply to Reina or Gilda.
  • Various affliction based skills wouldn't activate if your base affliction chance was zero.
  • Various issues with banana fishing sometimes missing its target.
  • Unarmed attacks as Wyatt properly gain [Shred] skill with certain accessories.
  • Skip Godslayer ending.
  • Bug when parrying with Seraphic Blades.
  • Adjusted various scenes where NPC's kill each other.(ongoing)
  • [Plan B] will no longer backfire during certain battles... I think.

Added
  • [Heaven or Hell] Arena mode.

Changed
  • [Fighters Bandages] bonus reduced to 10% to account for [Health Charms] added in .23.
  • Base bleed from [Blade Shred] skill reduced, now scales up with Str.
  • Quit game from options redone.
  • [Masters focus] now increases attack speed of [Heavy] attacks.
  • All heavy attacks damage now passively scales with Str.
  • [Force/Perfect Guard] is now passively granted when obtaining [Superior/Mana Key Stone].
  • All previous ways to attain [Force/Perfect Guard] have been replaced with new skills.
  • [Crusader Amulet] now reduces crit damage by 30% instead of setting crit chance to 0%.
  • Relic weapons no longer gain unarmed bonuses.
  • Relic weapons mana cost scales with character level instead of upgrades.
  • Accessories that alter Punch/Kick have new properties when playing as Gilda.
  • Gilda's base Attack/Magic power increased. Magic Power scaling decreased slightly.
  • Slightly increased poison damage against non boss enemies.
  • Atalan assist Armor Ruin/Crit % slightly increased. Now has limited aiming abilities.
  • Stagger penalty removed from casting with insufficient mana.
  • [Tunnel Vision] attack bonus changed to armor ruin.
  • [Banana Fishing] damage reduced slightly.
  • Seraphic Blades aerial attack now functions similar to Gildas aerial attack.
  • Wyatt/Reina rising attacks now only triggered after using [Atk1] button.
  • [Ruinous Edge] weapon replaced with [Doombringer]
  • Rune of knowledge mana regen bumped up to 20%.
  • Blight Dragon stat bonus reduced slightly.
  • As Gilda, [Ninja Scroll] now grants [Tactician] skill instead of dodge during burst.
  • Trigger to [Death Charm] is no longer tied to Int.
  • Skeletal servant element determined by the magic in use when created.
  • Skeletal servant attack and magic/power now scale with Gilda's attack/magic power.
  • [Plan B] focus cost reduced to 175.
  • [Phantom Soul] focus cost reduced to 125.
  • Various changes to shot power calculation/scaling.
  • [Aim] skill changed to every 6th shot has increased critical chance and critical damage.
  • Esperanda's Long gun reduces [Aim] shot trigger to 3.

8 comentários Leia mais

12 de maio

That Gilda Wallpaper

I’ve finally finished that Gilda Wallpaper I was working on! Feel free to use it as a desktop image or Print it out in High Resolution. I learned a bunch from these wallpaper illustrations, they have been very fun and challenging experiences. Enjoy



Aside from that, we are still working daily on patching the game. Thanks for your patience.  Yesterday, I wrote a blog post to our kickstarter backers with a little bit of a recap. If you are want, you can go read that here.




Cheers!
-Caro

10 comentários Leia mais

Steam Greenlight

Sobre este jogo

Assume the role of Wyatt in this Action/Exploration Platformer as you explore the ruins of a holy city that was lost many years ago. Battle various types of demons, angels, and a new threat known only as the “Ferals”, using swordsmanship, martial arts, and sorcery. There are many customizable skills and equipment that will aid Wyatt on his journey.

STORY:

Over 40 years ago, the goddess Valdis was killed by her daughter, the dark goddess Myrgato. Since this event Myrgato has been at war with her twin sister, Alagath the goddess of light. This perpetual war is fueled by human souls that the gods use to create their warriors; Myrgato twisting souls into demons, and Alagath manipulating souls to create angels. Each day the remaining human population dwindles as they are forced to choose a side or die.

FEATURES:

  • Intense combat weaving sword and sorcery together seamlessly.
  • Find magic souls that aid in combat and traversing the ruins of the city.
  • Level up stats and a variety skills to customize your play style.
  • Upgrade Weapons and Armor.
  • Unique accessories that can give you the edge in combat, or get you killed!
  • Interconnected zones allow you to explore new areas or backtrack.
  • 2 playable characters on release and more to come!
  • Compelling original soundtrack spanning over 2 hours of music!

Requisitos de sistema

    Minimum:
    • OS: Windows XP, Vista, 7 or Windows 8
    • Processor: Processsor 1.7 Ghz or higher
    • Memory: 1024 MB RAM
    • Hard Drive: 500 MB available space
Análises úteis de usuários
6 de 6 pessoas (100%) acharam esta análise útil
58.5 hrs registradas
Publicada: 18 de maio
Um jogo fenomenal!!! A muito tempo que não jogava um RPG de ação e plataforma tâo bom. Me fez lembrar de Castlevania - Symphony Of The Night.
Enredo interessante, muitos segredos, itens, equipamentos, muitas habilidades desbloqueáveis, boss fights desafiadoras e personagens cativantes. A arte também eh bacana e singular! Alta rejogabilidade!
Nâo recomendo pra quem não curte dificuldade. Inclusive a mecanica de salto do personagem é um tanto travada. Porém é proposital, pois vc libera habilidades como salto duplo mais pro meio do jogo!
Você achou esta análise útil? Sim Não Engraçada
5 de 5 pessoas (100%) acharam esta análise útil
66.2 hrs registradas
Publicada: 15 de junho
Curte Castlevania? COMPRE!
Curte dificuldade modificada? Onde os bosses no HARD fazem coisas totalmente diferentes do que no EASY? COMPRE!
Curte ter de fazer escolhas, e elas modificam o final do jogo? COMPRE!
Curte se vc fizer as escolhas erradas, pode ferrar com tudo? COMPRE!

Agora...A pergunta decisiva...Você curte o hype que a historia lhe da? No qual lhe poem dentro do jogo de uma maneira, que você pensa "Nossa que..." e dessa maneira te da ainda + vontade de jogar... Esse jogo ira lhe dar Horas e Horas de gameplay...
Você achou esta análise útil? Sim Não Engraçada
2 de 2 pessoas (100%) acharam esta análise útil
1 pessoa achou esta análise engraçada
9.2 hrs registradas
Publicada: 21 de junho
Castlevania Fofinho
Você achou esta análise útil? Sim Não Engraçada
1 de 1 pessoas (100%) acharam esta análise útil
136.4 hrs registradas
Publicada: 28 de março
Esse com certeza é o melhor "metroidvania" que eu ja tive a oportunidade de jogar. Os desenvolvedores trabalharam muito bem na mecânica e na progressão, com certeza realmente sabiam bem o que estavam fazendo. A mecânica explora muito bem a criatividade do jogador, tanto nos possíveis combos quanto nas builds. Os personagens foram muito bem caracterizados, mesmo os não jogáveis. Os efeitos sonoros e as músicas, tudo bem simples e extremamente efetivo/expressivo, como nos clássicos, o que me agrada bastante. Os gráficos apesar de simples são bem modernos, cores vibrantes e meio que "cartoon", mas com características bem únicas. Notei que a maioria das analises negativas aqui no Steam são pessoas dizendo algo "frustrante" e passando raiva sobre algo na mecânica de combate ou em algo sobre a dificuldade de derrotar alguns inimigos, mas penso que esse jogo realmente foi feito para ser desafiante, teste seus limites em varios níveis de dificuldade e realmente antes de conhecer o oponente você é derrotado facilmente. Se você não quer nenhum desafio, não jogue Valdis Story. Não vi pontos negativos em momento algum, para mim é mais uma das perfeições do universo dos games.
Você achou esta análise útil? Sim Não Engraçada
44 de 46 pessoas (96%) acharam esta análise útil
1 pessoa achou esta análise engraçada
77.3 hrs registradas
Publicada: 5 de maio
Having to wait for what felt an eternity for this update i yet again find myself replying this game all over again. This has been my best purchase to date on steam and i dont say that lightly. i feel there is a real art to the fighting system in which sometimes through my frantic button bashing at times i hear in my head a little voice telling me "what you just did there, was AWESOME". My only problem with the game is it leaves me wanting to know so much more about the lore, the history of this game as the story itself is great, but leaves me asking more questions then i got answers. Not really something major with issues but its the characters you meet along the game that look interesting and quirky that make me feel that way. im begging for a sequel or even a prequel.
Endless fluff if you do this for me i will get a tattoo of Wyatt in honour of this!
Você achou esta análise útil? Sim Não Engraçada