Game and software creation has never been easier or quicker than with Clickteam Fusion 2.5! Discover the tool used by so many multimedia professionals, game creators, and creative people from all walks of life.
Data lansării: 5 dec., 2013
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Recomandat de Curatori

"Although technically not a game, this software is responsible for its share of good games. From solitaire, to blatant Pewdie-bait, it does a good job."

Actualizări recente Afișează tot - (28)

24 februarie

Tiny Trek - Made with Fusion

Tiny Trek is now in Early Access

http://store.steampowered.com/app/328740/

Tiny Trek is the latest Steam game released that is created using Clickteam Fusion. Tiny Trek creates a ton of procedually generated content using nothing more then excellent use of the event editor. The game makes unique planets, surfaces, aliens and ships on the fly. The final product should play as a open sand box universe with procedually generated episodes that hark back to classic sci fi television shows. Its also available on the Humble Store, https://www.humblebundle.com/store/p/tinytrek_storefront

Check it out. More info below.

https://www.youtube.com/watch?v=jCtDexTbjSs

Are you ready to sit in the Captain’s Chair?

From the creators of Vincere Totus Astrum comes a universe of exploration and adventure. As the Captain of your own Starship begin your trek of literally endless worlds by first selecting and editing your randomly generated race and ship, then set out for the stars.

Encounter alien races and exotic locations as you travel in an endlessly procedurally generated galaxy. No two game are the same. As you explore, randomly generated “Episodes” will have you fighting hostile ships, helping aliens and exploring the surface of new planets.

How long can you survive the deep of space? How far can you travel? Who knows what is waiting for you! Your trek begins now!


Features

Galaxy is big And when I say big I mean really big like a never ending Galaxy with stars, planets, nebula and other space phenomenon.

Do you have that ship in a different color? Yes we can do that with our procedural generation algorithms. Everything from the planets and stars to ships and races is created on the fly. And then to take it step further we provide you tools to edit your Ship and your race.

Lets fire blue particle cannons full... Engage in battles of one on up to three enemy vessels. Cool thing is with the Mission Matrix, a ship might jump out of battle and you may get the option to chase them, once you catch up you may finish them off or two of his friends might be waiting for you.

You think they have apples on an alien planet? I don't know if apples will be there, but the idea is that you can explore endless alien worlds and conduct various away missions. Planets will contain unique items that your science officer can scan, and your engineer can collect to bring back to the ship for trade.

Making Friends will be important Talk, trade and assisting other spacefarers will benefit you as each race you encounter will store an enemy, neutral or friend status. That will effect how your next encounter with them will be.

Episodes for everyone! In Tiny Trek we have worked on creating a generator that creates randomized missions or as we call it, episodes. Each episode last around 3-8 minutes on average and include everything from search and rescue, transport, battles and more. Imagine receiving a distress signal, then approaching a ship to discover it's a trap. After defeating them and searching the ship discover that the stranded crew is on a nearby planet. The unique Mission Matrix generates over a 100 different "episode" types and puts them together.

Stuff is cool... Player will be able to collect and store unique plants, materials and relics you discover on your journey. And trade them for other resources or information.

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24 februarie

GDC 2015 - Clickteam Booth #736

Clickteam Goes to GDC 2015



Clickteam will be present at this year Game Developers Conference in the Moscone Center, San Francisco, CA March 4th - 6th, 2015. If you are attending GDC let us know below! We would love to connect with any of our users attending. Will we be in booth #736. This year we plan on demoing all of the amazing games made with our beloved tool.

If you have a game that you have released or are working on, let us know about it. We are looking for High Quality HD video to display of your games. And Demo / Full Version titles to allow attendees to play. This is great way to get added exposure for you title. You can contact me at ccarson at Clickteam dot com or use the below link. Remember I need for video HD quality downloadable video files. Youtube or like services will not work.

http://www.clickteam.com/promote-creations/

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Despre acest Software

Game and software creation has never been easier or quicker than with Clickteam Fusion 2.5! Discover the tool used by so many multimedia professionals, game creators, and creative people from all walks of life.

With CF2.5’s amazing event editor system you are able to quickly generate games or apps without mastering a traditional programming language.

Within your first hour you will have learned the basics of the tool. Compile a windows app with a mouse click, Or target additional platforms like iOS, Android, Flash and XNA (Windows Mobile phone and Xbox) with the purchase of our optional exporters.

Harness the power of Clickteam Fusion 2.5 today.

Steam Games Made With Clickteam's Fusion














Amazing Features from the Original Drag and Drop Programming Tool

-Make your first game in under an hour!
-No need for previous programming knowledge
-Easy to use and intuitive physics engine
-The original and world famous Event Editor makes programming a breeze
-Used by professionals and students alike
-Shader effects available
-Inserting assets is as easy as drag and drop
-Publish games and apps for multiple platforms
-Complete creative flexibility
-Hardware accelerated games and apps
-Outstanding, friendly community support

Build for many platforms with optional exporters


Generates HTML5 on the fly and runs automatically in your browser
Open extension SDK for endless functionality
Use hardware acceleration & shaders on powerful Windows machines
100's of additional objects provide additional functionality to the tool
Build directly from CF2.5 to any of your Android devices and build APKs
Access the Android OS with our simple permissions management system
Build games for all iOS touch devices including iPad, iPhone and iPod
Maximize control options with the Accelerometer and Multitouch interface objects
Build Games for Xbox and Windows 8 Mobile
Multiple Control options for Multiple Platforms
Produce quality Flash content in record time
Fully Customizable SWF Generated Easily

Cerinţe de sistem

    Minimum:
    • OS: Minimum Windows XP SP3 Operating System. Supports Vista, 7 and 8
    • Processor: 200 Mhz Pentium processor or higher
    • Memory: 256 MB RAM
    • Graphics: Must support minimum of Direct3D 9
    • Sound Card:
    • Additional Notes: Broadband Internet connection
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