Professional assassin turned amateur campaign manager Steve is charged with cleaning up the city by an anthropomorphic rabbit and mayoral candidate from the future named BunnyLord.
User reviews:
Very Positive (32 reviews) - 84% of the 32 user reviews in the last 30 days are positive.
Very Positive (1,043 reviews) - 87% of the 1,043 user reviews for this game are positive.
Release Date: May 14, 2015

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July 18


Our first EVER DLC is here and available right now on Steam!

ME, MYSELF & BUNNYLORD comes as part of the GLOBAL MEGALORD EDITION, and also available separately!
So, if you love NOT A HERO, now is the time to get back to sliding, shooting, killing bad guys and saving the future!

Watch the trailer here:

8 comments Read more


“Not a Hero is a raucous shower of joyful gore and pitch-perfect combat design.”
The Verge

“Not a Hero delivers a satisfyingly violent election campaign.”
4/5 – Digital Spy

“Not a Hero is a game about shooting criminals in the face.”

About This Game

Professional assassin turned amateur campaign manager Steve is charged with cleaning up the city by an anthropomorphic rabbit and mayoral candidate from the future named BunnyLord. Now Steve and his expanding roster of dubious heroes must wield their unique skills to shoot, slide, dive, and take cover behind a political platform built on ethics, accountability, and an inordinate amount of gunfire. Eliminate the criminal underworld of the city’s three major districts and persuade undecided voters to your cause, tackling the issues that matter by putting a gun in the mouth of those issues.

Through the power of ISO-Slant™ technology and a wasted youth, London-based developer Roll7 (OlliOlli) delivers the greatest 2¼D cover-based indie shooter of all-time, ever.

Next Level Shootouts – Use reasonable force unreasonably in a dynamic mix of run-and-gun gameplay and cover-based shootouts. The intuitive quick-snap cover system lets you slide, roll, and dive into cover, dodging enemy fire before fighting back with tackles, executions, and 100s of bullets.

Roster of Not Heroes - Select between 9 different heroes, each with their own distinct gameplay style and crime murdering abilities. Blast the city’s scum through doors with Cletus’ a shotgun, slice them in half with Kimmy’s katana dash, or simply bash crime in it’s terrible face with Ronald’s hammer.

Dynamic Missions – Go ham on primary objectives and (sometimes random) secondary goals but be prepared for unexpected mid-level events that turn the tables on the anti-heroes in an instant. SWAT teams, gun-toting elderly, helicopter gunships, pandas, pugs and suicidal samurais stand between you and victory.

Not A Hero: Global MegaLord Edition

The Not A Hero: Global MegaLord Edition comes with a digital artbook, exclusive behind the scenes documentary, and a collection of desktop background, sound and icons set found in the game's folder on your computer.


Developed over six years and $22.5 million, the revolutionary ISO-Slant™ technology enables game developers to reach the sweet spot between 2D and 2½D perspectives. Through the liberal, almost irresponsible use of ISO-Slant™, Not a Hero developer Roll7 is able to radically alter the standard 2D pixel art action game into an unbelievable 2¼D visual tour de force. For more information or to license ISO-Slant™ for your own purposes please contact the ISO-Slant™ team at or @ISOSlant on Twitter.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows 7 or later
    • Processor: Intel from 2GHz or equivilent AMD family
    • Memory: 2 GB RAM
    • Graphics: 2GB Video Memory
    • DirectX: Version 9.0
    • Storage: 500 MB available space
    • Additional Notes: Xbox 360/Xbox One controller recommended.
    • OS: Snow Leopard 10.6
    • Processor: 2.0GHz+ 64-bit
    • Memory: 1 GB RAM
    • Storage: 500 MB available space
    • Additional Notes: DualShock 3/4 controller recommended.
    • Processor: 2.0 GHz +
    • Memory: 1 GB RAM
    • Storage: 500 MB available space
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Very Positive (32 reviews)
Very Positive (1,043 reviews)
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716 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
11 of 11 people (100%) found this review helpful
2 people found this review funny
9.6 hrs on record
Posted: September 27
I'd recommend a controller

  • Simple but funny AF
  • Humor
  • Nice art style
  • BunnyLord

  • Slightly repetitive
  • Short
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
9.2 hrs on record
Posted: October 18
NAH isn't very funny and even borders on racist in some ways, but the gameplay is as fun as the writing is obnoxious. They sort of balance out.
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1 of 1 people (100%) found this review helpful
39.2 hrs on record
Posted: October 9
Nice gameplay, nice levels, nice characters. Some of the levels are very creative especially the 3rd secret level. The characters are lively, they have unique abilities and style. It is also very challenging. I have replayed it many times!
Was this review helpful? Yes No Funny
4 of 8 people (50%) found this review helpful
Not Recommended
8.2 hrs on record
Posted: September 25
First off, let me give credit to where credits due. The game is cute, its adorable in a dark slapstick, nonsense kind of way, with colorful characters and a very fun story. The gameplay? Frustrating... tedious. It reminds me of Hotline Miami, but instead of having floors and checkpoints, your expected to do the whole level with one life. It makes the game fun... until you die the first time, then you repeat what you did, die again often from frustration and carelessness, then repeat what you did again, over and over again, until you finally complete the mission with all of the challenges thrown in. Its nerve wracking, its frustrating, I never have fun playing this game. The first few levels were a blast, because they werent to difficult and I was allowed to complete them in my own way, having fun with the levels. Towards the end you will be memorizing every single enemy encounter, every single time you shoot you will count your shots to reload so you dont make a turn only to find you have no bullets in your gun and instantly die from a katana.

In short, the game is a grind, a completionist grind where you have to behave in a scripted, overly cautious manor to complete any of the end game levels, thus making all the color and humor pointless.
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1 of 2 people (50%) found this review helpful
3.9 hrs on record
Posted: October 8
This game is indeed quite amazing! The character designs as well as their dialogue is epic in itself.
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1 of 9 people (11%) found this review helpful
Not Recommended
0.1 hrs on record
Posted: September 25
The game sadly didn't feature a full screen mode , the controlls felt clunky and I overall didn't have much fun during my admittably short playtime... I'm sad I didn't got to enjoy this games seemingly good humor and fun design, but I'm getting a refund due to the named factors...
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Most Helpful Reviews  Overall
294 of 329 people (89%) found this review helpful
94 people found this review funny
13.1 hrs on record
Posted: May 17, 2015
When Broforce meets Hotline Miami with a bit of Battleblock Theater.
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130 of 145 people (90%) found this review helpful
9 people found this review funny
20.6 hrs on record
Posted: March 1
NOT A HERO is a tactical shooter game developed by Roll7. The game was released on PC in May 2015. A PS4 version of the game was released in February 2016; unfortunately the PS Vita version was cancelled.

Gameplay in Not A Hero is focused quite heavily around cover based combat. Each level you are given a main objective which you must complete in order to finish the stage, but there are also three optional objectives which you can do to raise your score. These optional objectives can often be done at the same time as the regular main mission, but some of them you have to go out of your way for. Gameplay is done from a side scrolling view, and your character has a range weapon, but can also roll into enemies to knock them to the ground allowing you to execute them in one shot whilst they are stunned. You unlock new characters depending on how high your score is, all of the different characters have their own unique model, style of combat move set. The missions can vary from simply clearing a stage out of enemies right the way to escorting your aunt through an enemy gang headquarters. This game goes to the real extremes of the spectrum.

The graphics are the tried and testing pixel style, and whilst this form is becoming ever more popular, Not A Hero’s style just looks a lot cleaner and crisper than most pixel games. The simplistic character sprites are all really carefully put together and you are really able to get a feel for how the character should act just from the visuals from these pixelated avatars. Due to the game being based in UK, there are some absolutely brilliant stereotypical voice acting to be heard too; some of it had me in stiches with the accents and local slang being used.

Plot wise, I absolutely loved Not A Hero, a purple rabbit called BunnyLord has come back in time to be elected as mayor to save your world from an alien invasion. You follow BunnyLord on his campaign trail to try and persuade the public to elect him by cleaning up crime in the city under his name. BunnyLord hires assassin’s to do his dirty work whilst he reaps the rewards, you are the assassin.

This game is really hard and extremely unforgiving. There are a number of enemies that can kill you in one hit, and there are often at times more than a handful of enemies shooting at you from down a corridor you can’t often see down. You have to make real use of all the cover you can and time your movement and shots perfectly without getting you’re self-covered in bullet holes. The game has taken me just over twenty hours to complete the story; and I have only barely completed it too. You are able to get a higher score by the end of the game by also completing the optional objectives each mission has. The higher score you have, the more characters you can unlock. The game’s only replay ability factor will only be worthwhile for people who are focused on these high scores, your average joe will more than likely be happy with the one play through of this game. I personally don’t see myself playing it any more than I already have.

I only had one technical issue whilst playing; that was the game would not run in full screen mode. Whilst the game ran fine in windows mode, it was more of an annoyance that I couldn’t run it. I would strongly recommend anyone playing this game to use a controller though, the platforming nature and controls layout really gives you the advantage on a controller over a keyboard.

To sum up, NOT A HERO is a really good game. Whilst the game play ideas aren’t as original as I would have hoped, the rest of the production values are all very high quality. Fantastic voice acting and visually pleasing art style does this game massive favours. The comical value also holds massive positives for this release as well. This game would be even better if there was a local co-op mode included as it is a perfect format for it. The price point of £9,99 is really fair given the amount of content to get through as well. I would strongly recommend Not A Hero

Tom's Score Card
1) Stay away
2) Not Recommended
3) Only recommended when on sale
4) Recommended
5) Highly recommended
6) This is a must play

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90 of 102 people (88%) found this review helpful
14 people found this review funny
3.7 hrs on record
Posted: May 14, 2015
Taking a break from skateboarding madness, OlliOlli series creators Roll7 have unleashed something new on the gaming world. With a premise which includes time-travel, British politics and an anthropomorphic purple rabbit, welcome to the world of Not a Hero.

The cover-based indie shooter takes place during a mayoral election where BunnyLord, the aforementioned rabbit, has travelled back in time from 2048 to save the world from total destruction and alien invasion. In a bid to become mayor he hires Steve, a professional assassin turned amateur campaign manager, to clean up the city by any means necessary.

With the help of similarly dubious “heroes”, Steve must utilise their unique skill sets and complete his mission, ensure BunnyLord is elected mayor and save the future of the world, so no pressure on Steve then.

Not a Hero‘s story is, quite frankly, insane, but in the best way possible. The narrative is intelligent, witty, incredibly funny and at no stage during your campaign run does it get boring. It tells the tale of a bunny man from the future on a quest to take Boris Johnson’s job in order to save the human race, what is not to love about that?

This bizarre tale plays out in-game through “BunnyLord’s Briefing Room” meetings prior to each level, followed by a post-carnage one to one in the local cafe when the mission is complete. It’s told extremely well with a dialog that you’ll find it hard pressed to make it through without the occasional laugh out loud moment.

The gameplay itself is extremely enjoyable, from the very beginning of the game when Steve is a lone warrior with his handgun, through to the conclusion of the story where nine different heroes are at your disposal, the game never drops in quality. Much like Roll7’s OlliOlli, the control layout is perfect, the mechanics are simple to master and so the game quickly becomes more about tactics and less about what buttons to press.

This intuitive control setup lets you quickly jump into the game and utilize everything on offer. The mixture of rampage and cover-based shootouts mean that sometimes it’s perfectly acceptable to go crazy while other times you’ll need a little tact. You have at your disposal a primary weapon, a collectible secondary weapon – grenades, turrets, that sort of thing – the ability to slide and knock enemies over as well as dodge and cover, all of which makes the gameplay exceptionally versatile.

One of the greatest design decisions in Not a Hero is the mass quantities of ammo, you do not need to go seeking a resupply mid-carnage, just simply reload. At the end of the day, this game isn’t going for total realism in any way and so taking away the distraction of finding ammo is a superb move which leaves you more time to mutilate your enemies.

Another interesting element is the dynamic mission risks, unexpected mid-level events that can beef up the difficulty considerably just when you think you’ve completed your mission with ease. These may be in the form of S.W.A.T. teams, trigger happy seniors, helicopter gunships, the occasional panda, or even a suicidal samurais. This accompanied by the fact that each level plays out slightly different depending on the character you play as means that yet again Roll7 have mastered the art of replayability.

The cast of characters themselves, while all controlled the same way, each have their own unique personalities, weapons and weaknesses. Cletus, for example, is a shotgun-toting hillbilly type who pretends to be Scottish. He will require a lot more reloads then Steve and given the time it takes to reload a weapon, this can be a significant problem when you’ve got a S.W.A.T. team closing in. That said he does have the ability to shoot open doors, which will definitely work in your favour.

Samantha, on the other hand, is a Welsh warrior, fast and agile, she is able to shoot while running and execute bad guys in a flash. As you progress through the game, the personalities and diverse skill sets increase significantly. Once you’ve unlocked them all, you’ll be able to smash bad guys to shreds with the hammer of Ronald, or slice your way through the crowd with Kimmy.

It’s not just the way the cast plays that is unique though, the voice-over work is hilarious, if a little bit adult-only. Our main hero Steve, for example, sounds like he belongs in a Guy Richie movie while Samantha wouldn’t look out of place in a twisted version of Gavin and Stacey. No word of a lie, this is some of the best voice-over work for an indie game I’ve ever had the pleasure of hearing despite the limited vocabulary.

Much like the OlliOlli series, Not a Hero is visually pleasing with a great deal work put into turning what could easily have been a bland simplistic environment into a colourful vibrant one. Roll7 have gone above and beyond in making this game look good. The animation in each of the characters fighting styles, the unique look of every character, good or bad, even the smooth flow of the gameplay, it’s all done to the highest standard.

In addition to the voice-over work which I’ve already praised, the soundtrack is brilliant. From the casual elevator music on the character select screen to the in-level fast pumping, ready for action music, it’s fit for purpose, adds to the overall experience and just works perfectly. Roll7 do of course have a reputation for awesome soundtracks as anyone that has played one of the OlliOlli games will agree.

Overall, I honestly can’t find a significant flaw with Not a Hero, it is a superb game. While the graphics may initially seem primitive, Roll7 have used their brilliant design skills to make every pixel count on screen. The cast of character is as diverse as it is extensive and the dynamic mission surprises mean that you’re never likely to get the same experience twice.

The story is a laugh to say the least and the gameplay is flawless, an all round great game. Long live the BunnyLord.
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64 of 78 people (82%) found this review helpful
21 people found this review funny
5.7 hrs on record
Posted: July 22, 2015
Its like hotline miami and broforce combined!
Was this review helpful? Yes No Funny
Recently Posted
Mr. Tumtum's Ki||er
9.3 hrs
Posted: October 21
not a hero? oh not not a wasd and mose game? in bunnylordish
xvx x xxxv c vx xvx xvx x vxvv xxx vvvx vvxx c

Helpful? Yes No Funny
Cobi Briant
2.3 hrs
Posted: October 19
Fkn so good. Love the characters and the simple gamestyle.
Helpful? Yes No Funny
4.0 hrs
Posted: October 18
well BunnyLord has my vote
Helpful? Yes No Funny
7.3 hrs
Posted: October 17
Great game for anyone who enjoyed Hotline Miami, though it suffers incredibly during the last third. Luckily, unlike Hotline Miami, the story is straightforward and entertaining, and hacking into god-status is only 1 text file away for when you need to do the last level.
Helpful? Yes No Funny
Toninas demented?
12.6 hrs
Posted: October 12
comenzare saying "wonder"
why?...Not a hero, is a work of art, which managed to combine everything the user needs, entertainment, good STO, perfect animation, variety of characters and an unusual story ..

animation/Art: 9/10
Soundtrack/Voice: 8/10
Gameplay: 9/10
characters: 8/10

guys is fun, it is 100% recommended, hours of fun and lots of laughter.
Helpful? Yes No Funny
1.2 hrs
Posted: October 11
i have osteoporosis.
Helpful? Yes No Funny
Scary Starman and Super Creeps
1.0 hrs
Posted: October 10
The one game where i can serve a homicidal rabbit man as a pelvic thrusting spaniard name jesus. My projection fantasy has been fulfilled.
Helpful? Yes No Funny
Ønę Nåmę
38.7 hrs
Posted: October 9
what playing this game got me
Helpful? Yes No Funny