Crypt of the NecroDancer is an award winning hardcore roguelike rhythm game. Move to the music and deliver beatdowns to the beat! Groove to the epic Danny Baranowsky soundtrack, or select songs from your own MP3 collection!
用户评测: 好评如潮 (3,027 篇评测)
发行日期: 2015年4月23日

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由鉴赏家推荐

"A beautifully designed, tough, and cheerful roguelike that rewards perseverance with a singular feeling of finesse."
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4月23日

Crypt of the NecroDancer FULL LAUNCH!

Crypt of the NecroDancer has left Early Access and has launched fully on Steam! Your game should automatically update to the latest version. (Make sure that the loading screen says v1.0 or higher, or you may not yet have the latest build.)


We have had such an amazing time working on Crypt of the NecroDancer that we thought we’d let you take a peek behind the scenes to see how it all went down! We took the game to festivals all around the world, meeting fans, making lifelong friends, and learning how to make the game the best it could be. We hope you enjoy our minidocumentary and the full game! Here’s to two and a half years that none of us will ever forget.

Thank you!!! ːnecroheartː ːnecroheartː ːnecroheartː


Here's what's in store for you in the launch build!:
- Our final zone has been added! A whole host of new enemies, traps, secrets, and minibosses await
- You can now beat the game! Unique final boss battles for the protagonists: Cadence, Melody, and Aria
- Two new playable soundtrack remixes by A_Rival (EDM) and FamilyJules7X (metal)!
- There are now story cinematics, featuring VO stars from League of Legends, the Dragon Ball Z TV series, and many more
- One additional insanely difficult character: Coda. (We aren't sure it's humanly possible to complete this character.)
- 10+ new achievements
- A new 'Codex' room in the lobby that helps teach the game's higher-level techniques
- And, of course, a ton of polish, balance tweaks, and bug fixes

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4月16日

NecroDancer launches April 23rd!



We are very excited to announce that Crypt of the NecroDancer will be leaving Early Access and launching fully on April 23rd! Check out the launch trailer, above!

Here's what's in store for you in the launch build!:
- Our final zone has been added! A whole host of new enemies, traps, secrets, and minibosses await
- You can now beat the game! Unique final boss battles for the protagonists: Cadence, Melody, and Aria
- Some musical surprises we can't yet reveal...
- There are now story cinematics, featuring VO stars from League of Legends, the Dragon Ball Z TV series, and many more
- One additional insanely difficult character: Coda. (We aren't sure it's humanly possible to complete this character.)
- 10+ new achievements
- A new 'Codex' room in the lobby that helps teach the game's higher-level techniques
- And, of course, a ton of polish, balance tweaks, and bug fixes


Thank you so much for your support and feedback during early access! The NecroDancer community is truly the best! ːnecroheartː

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评测

“It's a thing of beauty”
IGN

“It's just so ingenious!”
Adam Sessler

“A transformative experience”
US Gamer

Merch!


Nab yourself one of our official NecroDancer shirts, while supplies last!

关于这款游戏

系统需求

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP, service pack 3
    • Processor: 2GHz
    • Memory: 1000 MB RAM
    • Graphics: 512MB VRAM
    • Hard Drive: 1600 MB available space
    Minimum:
    • OS: Minimum 10.6 to run the game, 10.7 if you also want to use your own music files
    • Processor: 2GHz
    • Memory: 1000 MB RAM
    • Graphics: 512MB VRAM
    • Hard Drive: 1600 MB available space
    Minimum:
    • OS: Steam OS and Ubuntu 12.04 are the only supported Linux OSes
    • Processor: 2GHz
    • Memory: 1000 MB RAM
    • Graphics: 512MB VRAM
    • Hard Drive: 1600 MB available space
    Recommended:
    • Memory: 1500 MB RAM
有价值的用户评测
5 人中有 5 人(100%)觉得这篇评测有价值
18.5 小时(记录在案的)
发布于:5月1日
评分:11/10
这种风格的游戏如果你没有见过,不妨来体验一下,不会让你失望,值得你全价购买。
我是打折截至最后三十秒买的,当时还犹豫了半天,结果游戏出乎意料的好,根本停不下来。非要类比的话只能说神似PATAPON,形似Spelunky。着魔以后听到任何音乐都会下意识去点拍子。
这游戏比较牛逼的一点是能自定义音乐,用自己喜欢的曲子代替BGM,请一定要亲身体验下,high到不行。替换的时候注意歌曲文件别用日文名或中文名就好了。当然原声音乐制作也相当精良,不差钱就收个OST吧。
经济系统很简单,只有两种代币。一种是在地城商店中消费的一次性金币,另外一个则是在准备大厅里使用的通用钻石。钻石可以用来解锁道具、技能和开通BOSS训练关卡,在每次进入地城时会清零。金币可以通过击杀怪物获得,钻石则为隐藏在地图的各个角落。所以,基本上不用考虑攒钱买房的问题,当个快乐的月光族挺好。
人物能够携带的道具包括挖掘工具、武器、护甲、头盔、鞋子、火炬、首饰和其他。物品种类还是相当丰富的,不同的武器不同的攻击方式,让战斗变得多样化,你还可以通过道具和魔法来享受屠版的乐趣。
人物默认可以携带两个道具,可以通过包裹道具来增加携带数量。同样默认能够携带两个魔法,通过击杀敌人来重复刷新施放。使用的方式为方向键的组合键位,在设定里可以自由变换,节奏感是很重要的。
目前游戏有4个Zone,每个地城为3层普通层外带1层BOSS层。觉得太难/手残的话也不用担心玩不了,可以用bard和eazy模式来休闲。人物总共10个,特性不一样,玩法也有差别,什么炸弹人,和平主义者,满足各种需求。搭配上四种模式(人物故事模式,deathless模式,单关地城挑战模式跟全程挑战竞速模式),这类Roguelike的游戏可玩性也是相当高。
最后,特么支持外接跳舞毯!
听说制作人是以撒的结合原作者,也是因为在制作这个游戏,所以没有参加以撒重生的开发。喜欢以撒大概也会喜欢这个游戏吧。
总之,买买买就对了。
---------------------
结果到现在我还没过最后ZONE 4的5连地城,BOSS战不能直接重新挑战太抑郁了!
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2 人中有 2 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
18.8 小时(记录在案的)
发布于:4月26日
这游戏太魔性了根本停不下来,单手操作就行了,上手特别快。
本来准备玩一会就去肛GTAV结果放了基友鸽子23333,不怪我嘛根本停不下来啊!
感觉关卡层数太少了,3层就能撸boss啊还没过瘾呢0.0
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299 人中有 276 人(92%)觉得这篇评测有价值
有 8 人觉得这篇评测很欢乐
3.8 小时(记录在案的)
发布于:4月25日
Who the hell thought this was a good idea?

Because that person is a bloody genius.
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75 人中有 63 人(84%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
9.1 小时(记录在案的)
发布于:4月27日
After 30 minutes of gameplay I had to stop playing to buy a second copy of this game for my boyfriend as a gift. I need him to understand where my spare time will go from now on.

Everything is going according to plan. Neither of us can stop playing. ;)

10/10 would dance again!

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37 人中有 33 人(89%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
31.8 小时(记录在案的)
发布于:4月26日
Easily one of the best roguelikes I've played. Having to play to the beat adds a significant but fun challenge. I'm not a big fan of electronic music like this, but this soundtrack is incredible, especially the boss pieces.

Highly recommended, even for people like me who don't usually get into roguelikes.
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62 人中有 43 人(69%)觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
83.6 小时(记录在案的)
发布于:4月28日
This game. HAS CHANGED MY LIFE FOREVER.
as soon as i reached the end of zone one, i saw him. i SAW KING CONGA. AND THE MUSIC. OH LORD THE MUSIC. I WAS BLESSED FROM THE HEAVENS AS MY HANDS HIT THE 8TH BEAT AND HE CAME DOWN TO ME. AND HE SCREAMED. SCREAMED WILD MONKEY HOWLS. AND ENDED MY RUN.


it. was. heavenly.
i reacomend tis geam 15.674/10
seriously. buy. it. NOW.
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23 人中有 19 人(83%)觉得这篇评测有价值
27.3 小时(记录在案的)
发布于:4月29日
Everything about this game is just perfection. Two Genres that would never have worked together, and yet it does, and beautifully at that. For a game like this, the music will play a huge part of the quality of the game, and I think Danny B really outdid himself with this. I just can't stop listening to the soundtrack, and then on top of that, we now have 2 alternative albums to listen to!

Gameplay is equally fantastic. Every enemy has their own movements to the beat. And it's down to you to figure out how to beat each enemy. Every Zone has a different set of enemies, and the difficulty increases nicely with each zone. The bosses are some of the most clever and innovative bosses I have ever seen in a game. They fit so well with the game, and they still function in fun and unique ways. I mean one of the bosses is basically an entire chess set! Best part is, every single piece moves just like they do in real chess.

This game is definitely a contender to be a GOTY for me. It's addictive, it's fun, and the fact you have the choice to have your own music, the mod support, the variety of characters and the ease of changing soundtracks just shows how much effort and detail these guys have put in to the game. I just can't recommend this enough. Take note all you aspiring devs, this is Early Access done right.
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22 人中有 18 人(82%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
24.2 小时(记录在案的)
发布于:5月4日
If Audiosurf and Binding of Issac had a baby, a smooth rhythmic baby!
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18 人中有 14 人(78%)觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
26.0 小时(记录在案的)
发布于:5月10日
Don't start playing this. You'll like it so hard you won't stop.
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46 人中有 29 人(63%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
19.8 小时(记录在案的)
发布于:4月26日
Why the ♥♥♥♥ are you even looking at these ♥♥♥♥ing reviews when you know this will be the best ♥♥♥♥ing game you'll ever play

10/10
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11 人中有 10 人(91%)觉得这篇评测有价值
24.8 小时(记录在案的)
发布于:5月19日
Hard as balls, fantastic music, great gameplay, and a great premise in the story. It also has the side benefit of being completely unique, nothing else like it out there at the moment.

A game I keep cursing at, rage quiting, and yet keep coming back to. Truly rewarding, as the game gets better as you get better.

Can't recommend it enough.
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13 人中有 11 人(85%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
134.6 小时(记录在案的)
发布于:4月30日
This is what happens when the perfect game concept has the perfect soundtrack composed for it.
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10 人中有 9 人(90%)觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
42.3 小时(记录在案的)
发布于:5月3日
You will die - a lot. But the mechanics are so solid in this game, that there is never any question as to who's at fault when you die; and that's refreshing. I've been sucked into this game for hours, intending to sit down for a short play session, only to end up trying again and again to improve my skills, and progress. In the age of depressing, gritty, gaming-realism, this game is ridiculously fun and quirky, and I hope the creators know what a gem of a game they've got here. And the music? I don't even know where to start. I only wish there was more of this boogie based dungeoncrawler...

Did I mention lots of female protagonists?
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14 人中有 11 人(79%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
6.0 小时(记录在案的)
发布于:4月25日
The thing is: I really like rythm games but I usually get bored quickly by them because they have nothing more to offer than just doing the same songs over and over again to get a better accuracy score.

So here comes Crypt of the NecroDancer taking what I love about rythm games and combining it with another genre I've come to love over the last year: roguelike.

There are various permanent options to unlock for your rounds, be it better and differently working weapons, armor, spells or other miscellaneous equipment. You don't just buy equipment to start with though, there are randomly generated chests in each level, you unlock better items to be found in those and/or more spawned chests. Which is an awesome way to keep the procedural feeling alive and not just making the game considerably easy to blast through.

Each enemy has a certain pattern and rythm of moving and attacking, so due to the many different types of enemies there's a lot to learn and adapt to, which I love. If you don't quite have rythm in your blood, doing the constant moving to the beat and concentrating on visual patterns at the same time might get frustrating. Don't fret though! The game offers a training mode for both the basic monsters and minibosses - only ones you encountered yet, no spoilers.

The music is fantastic and the artstyle just nails the whole serious yet not serious mood of the game. I'm totally in love with Crypt of the NecroDancer! <3
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19 人中有 13 人(68%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
2.2 小时(记录在案的)
发布于:4月27日
Have you ever danced with a Green Dragon in the pale dungeon light?


This game is great, the default music is amazing. and i can't stop thinking about my next run.

Usually i'm pretty awful at Roguelikes, and this one is no exception, but i really enjoy how the music interacts with the monsters, and the dungeon in general. And this unique concept is the reason i keep coming back

10 wubs out of 10
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8 人中有 7 人(88%)觉得这篇评测有价值
18.3 小时(记录在案的)
发布于:5月7日
As strange as overview of this game sounds, it is actually one of the best games in 3 categories: Roguelike, Rhythm Games and games that were in Early Access.

Pros:
Even with typical roguelike RNG involved, every battle is winnable. It can be walk in the park, or run on a thin edge of a blade, but still, there's always a way to win.
Every playthrough is different in terms of enemies you meet, map and items.
Most of the items have both good and bad side - what saves you in one situation can lead you to death in another.
Soundtrack - if you know Danny, there's nothing else to add, all of his works are brilliant, and this one isn't an exception.
Characters - each of them is actually unique, and will totally change the way you play.
Rhythm - you don't actually need to always follow it(with SOME secretly secret exception), but following the rhythm is rewarded in many different ways.

Cons:
Some characters are incredibly hard(think Blue Baby/Lost from BoI:Rebirth), but you knew it wasn't an easy game,right?
Learning enemies movesets is necessary for winning, and takes trial and error. Luckily, you can unlock special training grounds that let you kill them until you are sure you mastered all the ways of eliminating them.

Overall, the game is fantastic. Strongly recommended for people who are even barely interested in music games or roguelikes.
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20 人中有 13 人(65%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
3.5 小时(记录在案的)
发布于:5月1日
I think, i got the hang of this... Oh what's that? OH GOD! OH GOD OH GOD OH GOD I DEAR GOD WHAT IS THAT? *insta dies from red dragon, with bad equipment*
red dragons are my new nightmares.. Forget about clowns, and spiders :(
Red dragon/10
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5 人中有 5 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
54.8 小时(记录在案的)
发布于:4月27日
Last time I wrote a review for this game it was in it's early access, alpha 0.44 stage, and now, after it's full release, the game just keeps getting better and better.

Every time I stop playing I can hear the catchy music playing in my head, especially Melody's (one of the main protagonists) themes. This music is pure gold, no matter which track I listen to.

The levels are procedurally generated, and so are the enemies that go along with them, making game play change each time you load up and play.

The large assortment of items and upgrades you can purchase in the game's lobby (for diamonds you find on each level run) is large and diverse, with many different rings, weapons, spells, health upgrades, etc. at your disposal.

The player and enemy movement design is flawless, and whenever you start battling you being this "dance of death" with whatever you're fighting. And when you die, and believe me you will (And if you're like me it will be a lot), it was never some random event that happened out of nowhere that killed you, as some rogue-likes are based around, this one is your own mistakes being your downfall, which means less luck is involved and the game is more skill-based, which I truly enjoy.
Everything can be defeated with the stock dagger, without armour and without any fancy magic tricks, they're all just luxuries that make fighting your way through the darkest areas of the Crypt simpler.

In short, Crypt of the NecroDancer is one of the best indie-games I have ever come across, with it's blend of both musical masterpieces and enthralling game play, this is one of my top choices for games focusing around rhythm.


Also, the Shopkeeper Sings.

https://www.youtube.com/watch?v=SVWZwltXKAM&list=PLhFC8pd7oZvwJYhjmpZVyaKG7CUNoVvae&index=78
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7 人中有 6 人(86%)觉得这篇评测有价值
36.4 小时(记录在案的)
发布于:5月12日
A rhythm based rouge like dungeon crawler hybrid. With a killer soundtrack and great gameplay to boot, Crypt of the NecroDancer is one of my favourite rouge likes of all time. A must buy for anyone looking for something different, or anyone looking for a good game in general.
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7 人中有 6 人(86%)觉得这篇评测有价值
7.5 小时(记录在案的)
发布于:4月26日
And people think Dark Souls is hard...


Honestly, I wasn't too sure about this game at first. I wanted to get it but it just seemed really boring. Oh boy was I wrong. So glad I bought it. It's so innovative and addicting. Seriously, watch reviews and gameplays of it. It'll make you want to try it.
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