A free-roaming squad based RPG. Focusing on open-ended sandbox gameplay features rather than a linear story. Be a trader, a thief, a rebel, a warlord, an adventurer, a farmer, a slave, or just food for the cannibals. Research new equipment and craft new gear.
Análises de utilizadores:
Recentes:
Muito positivas (52 análises) - 86% das 52 análises de utilizadores nos últimos 30 dias são positivas.
No geral:
Muito positivas (2,434 análises) - 84% das 2,434 análises de utilizadores sobre este jogo são positivas.

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O que os desenvolvedores têm a dizer:

Kenshi is currently in alpha state. The game is still in development and is missing many features. There are currently unfinished gameplay features, and the stability will fluctuate as new features are added. Expect crashes and bugs at this stage.
But remember the game receives regular ongoing updates and improvements, by purchasing at this early stage you get the game for a reduced price and can watch it gradually grow and improve, provide your feedback to the developer, and above all you are helping to fund the development for a small independent developer. Remember: the price will gradually increase over time as development progresses, so the sooner you purchase, the lower the price.”
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Atualizações recentes Ver todas (101)

26 de Setembro

Update 0.93.24 Experimental

0.93.24 is out now! This is on experimental only, to opt-in you have to right-click on Kenshi in your Steam games list -> properties -> betas tab -> then choose “experimental”. 0.93.20 is the current stable version.

0.93.24
  • Performance boost! I measured an average 5-10 fps increase. This is not the main Ogre 2.0 performance update, that comes later.
  • Tons of new weapons! The number has doubled. More interesting blunt and hacking weapons, polearms added, blunt skill unlocked, old ones overhauled visually. Rare and unusual weapons to find.
  • Weapon types have more characteristics and stats have been rebalanced. Weapons can have advantages or penalies when used indoors, and bonus damage against certain opponents or animals.
  • Characters will automatically switch to their side-arm weapon when indoors, if it has less of an indoors penalty than their main weapon.
SMITHING OVERHAUL
  • Crafted weapon quality is limited by character skill
  • Crafted armour quality is entirely dictated by character skill (no need for further research)
  • Crafting has a critical success chance, if character is skillful there is a chance the final item will be one grade higher.
  • material costs and craft time vary by weapon type
  • Crafted gear is now "imprinted" with the name of the smith
  • Scattered appropriate weapon blueprints around the world
SMALL STUFF
  • Labouring skill XP rate increased 50%
  • Inventory interface subtly tuned to be a little nicer to use

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22 de Setembro

Dev Blog: New Weapons

Our next experimental update is coming soon.

The Ogre 2.0 optimisation update is still a few weeks away, but we have a mini update on it’s way which includes a completely separate performance boost. With this, we’ve managed to get an average 5-10 fps increase – with more improvement incoming next month.

We’re also adding tons of new weapons, around double the current selection of weapons to be more specific. You’ll now find rare and unusual weapons, plus more interesting variations of polearms, blunt and hacking weapons and a visual overhaul of the old weaponry. As well as new looks, we’ve also rebalanced and added extra characteristics and stats for more tactical combat – larger weapons, for example, will have penalties when used indoors, and other weapons may inflict bonus damage against certain animals or opponents.



ETA:

Expect 0.93.24 within the next few days. Again, this will not be the Ogre 2.0 update.

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"This level of thoughtfulness and ambition is why I learned to love the PC in the first place and I’ll be damned before I put on my cynical hat before I have good reason."
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Acerca deste jogo

A free-roaming squad based RPG. Focusing on open-ended sandbox gameplay features rather than a linear story. Be a trader, a thief, a rebel, a warlord, an adventurer, a farmer, a slave, or just food for the cannibals. Research new equipment and craft new gear. Purchase and upgrade your own buildings to use as safe fortified havens when things go bad, or use them to start up a business. Aid or oppose the various factions in the world while striving for the strength and wealth necessary to simply survive in the harsh desert. Train your men up from puny victims to master warriors. Carry your wounded squad mates to safety and get them all home alive.

Features


Requisitos do Sistema

    Minimum:
    • OS:64-bit Windows
    • Processor:Dual-core 64-bit
    • Memory:4 GB RAM
    • Graphics:Pixel shader 3.0 capable card
    • DirectX®:11
    • Hard Drive:14GB HD space
    Recommended:
    • OS:Windows 7 64-bit
    • Processor:Quad-core 64-bit
    • Memory:8 GB RAM
    • DirectX®:11
    • Hard Drive:14GB HD space
Análises de clientes
Sistema de análises de clientes atualizado a setembro de 2016! Mais informações
Recentes:
Muito positivas (52 análises)
No geral:
Muito positivas (2,434 análises)
Tipo de análise


Tipo de compra


Idioma


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(o que é isto?)
2 análises correspondem aos filtros acima ( Neutras)
Análises mais úteis  No geral
Não recomendado
0.3 hrs em registo
Análise de Acesso Antecipado
Publicada: 30 de Dezembro de 2014
I really like this game idea
This game got potential but...
Few weapons kind (such spear, hammers,...)
strange system
some bugs

Maybe in a year that become fine
Achaste esta análise útil? Sim Não Engraçada
Recomendado
235.3 hrs em registo
Análise de Acesso Antecipado
Publicada: 29 de Janeiro de 2014
a great game even more developers are developing working along with community and hearing a lot if you want to support the players enjoy to buy now but keep in mind that in this development.
Achaste esta análise útil? Sim Não Engraçada