A free-roaming squad based RPG. Focusing on open-ended sandbox gameplay features rather than a linear story. Be a trader, a thief, a rebel, a warlord, an adventurer, a farmer, a slave, or just food for the cannibals. Research new equipment and craft new gear.
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開發人員的訊息:

Kenshi is currently in alpha state. The game is still in development and is missing many features. There are currently unfinished gameplay features, and the stability will fluctuate as new features are added. Expect crashes and bugs at this stage.
But remember the game receives regular ongoing updates and improvements, by purchasing at this early stage you get the game for a reduced price and can watch it gradually grow and improve, provide your feedback to the developer, and above all you are helping to fund the development for a small independent developer. Remember: the price will gradually increase over time as development progresses, so the sooner you purchase, the lower the price.”
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最新更新 檢視全部(116)

02 月 16 日

0.95.16 Out Now (Experimental)

0.95.16 is out now! This is on experimental only, to opt-in you have to right-click on Kenshi in your Steam games list -> properties -> betas tab -> then choose “experimental”. 0.93.11 is the current stable version, recommended for less bug-prone gaming.

0.95.16
FIXES
  • Fixed a major crash
  • Actually added some money items to loot to some of the shops and buildings

0.95.15
  • Added an info panel in the FACTIONS screen that shows any contracts with NPCs you have, like for mercenary bodyguards
  • Added repeat option to the crafting queue
  • Added sleeping bags. You need to buy some of these, they can be used to create camp beds and are re-usable.
  • Camp beds now have half the healing rate bonus of normal beds. Healing rate now displayed in the GUI
  • Wandering squads should now go shopping and relax at the bar for a while when they arrive in a new town, they also prefer to wait until morning to head out again.
  • Number of materials returned when dismantling something now clamped to at least 1, so camp beds are now re-usable
  • Added a move speed option to match the speed of your slowest character
  • Characters now suffer a skill penalty when working in the darkness, now you actually need lights in your base
  • Stolen items can now stack if they are stolen from the same source
  • Sometimes abandoned buildings and ruins can have locked doors
  • Added tooltip in new game advanced options window and options windows, to explain some of the settings.
  • Added a physical item for money
FIXES
  • Fixed a bug where your buildings could get tagged with the wrong town, causing the AI to refuse to work/eat/use things
  • Fixed some situations where towns clash, eg if a player builds a huge town, or builds too close to other towns/nests and building ownership can come into conflict
  • Fixed map stacking
  • Fixed repeated knock-out animation loops when attempting to stealth-KO someone
  • Fixed building swaps for buildings in other faction's town.
  • Fixed crash dismantling building with mounted buildings. Also added some behavior.
  • Fixed dialogue log missing lines sometimes
  • Fixed an exploit where you could learn blueprints without buying them

Note: Please report any bugs or problems, or upload crash dumps to the Steam forum or official Lo-Fi Games forum so that we can fix as soon as we can. Thank you :)

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01 月 26 日

Update 0.95.14 Out Now (Experimental)

0.95.14 is out now! This is on experimental only, to opt-in you have to right-click on Kenshi in your Steam games list -> properties -> betas tab -> then choose “experimental”. 0.93.11 is the current stable version, recommended for less bug-prone gaming.

0.95.13
  • Added lots of new books and writings to the world
  • Bit more audio work, unarmed combat sounds added
  • Added sound emitters to buildings, foliage and map features, also building interior ambient sound variants
  • Garru now has attacks
  • NOTE: footsteps are temporarily inaudible in this version, will be fixed next update

    FIXES
  • Fixed certain nests not spawning residents
  • Fixed criminals getting released from cages early
  • Probable fix for NPCs vanishing some time after being captured
  • Fixed a bug that stopped some of the biome entry conversations from triggering
  • Fixed carried dead characters being left behind when their old squad unloads
  • Fixed path following case causing character to stick on walls
  • Thief fences won't freak out if you try to sell them drugs
  • Rounded health display text a bit so it wont stop at 99
  • Fixed build menu icon crash

0.95.14
  • Added a storage box for robotics parts
  • Fixed a crash in the construction set when opening dialogue objects
  • Doubled the "use" range of lights, in the hope it helps with lights sometimes being too far for engineers to reach
  • Tweaked food-finder AI to use closest food container
  • Removed the "no terrain cutting" from the options.  It was a debug option from a long time ago, and no longer needed.

Note: Please report any bugs or problems, or upload crash dumps to the Steam forum or official Lo-Fi Games forum so that we can fix as soon as we can. Thank you :)

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"This level of thoughtfulness and ambition is why I learned to love the PC in the first place and I’ll be damned before I put on my cynical hat before I have good reason."
Rock Paper Shotgun

關於此遊戲

A free-roaming squad based RPG. Focusing on open-ended sandbox gameplay features rather than a linear story. Be a trader, a thief, a rebel, a warlord, an adventurer, a farmer, a slave, or just food for the cannibals. Research new equipment and craft new gear. Purchase and upgrade your own buildings to use as safe fortified havens when things go bad, or use them to start up a business. Aid or oppose the various factions in the world while striving for the strength and wealth necessary to simply survive in the harsh desert. Train your men up from puny victims to master warriors. Carry your wounded squad mates to safety and get them all home alive.

Features


系統需求

    Minimum:
    • OS:64-bit Windows
    • Processor:Dual-core 64-bit
    • Memory:4 GB RAM
    • Graphics:Pixel shader 3.0 capable card
    • DirectX®:11
    • Hard Drive:14GB HD space
    Recommended:
    • OS:Windows 7 64-bit
    • Processor:Quad-core 64-bit
    • Memory:8 GB RAM
    • DirectX®:11
    • Hard Drive:14GB HD space

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