A free-roaming squad based RPG. Focusing on open-ended sandbox gameplay features rather than a linear story. Be a trader, a thief, a rebel, a warlord, an adventurer, a farmer, a slave, or just food for the cannibals. Research new equipment and craft new gear.
使用者評論:
最新:
極度好評 (68 篇評論) - 82% of the 68 user reviews in the last 30 days are positive.
整體:
極度好評 (2,426 篇評論) - 2,426 個使用者中有 84% 為該遊戲做出正面評論。

登入以新增此項目至您的願望清單、追隨或是標記為無興趣

搶先體驗遊戲

立即搶先體驗並開始遊玩;並且一同協助參與開發。

註:這款搶先體驗遊戲尚未開發完成,且內容可能會有所改變;若目前的遊戲開發進度未使您對該遊戲產生興趣,建議您等待本遊戲開發至下一階段再決定是否購買。了解更多

開發人員的訊息:

Kenshi is currently in alpha state. The game is still in development and is missing many features. There are currently unfinished gameplay features, and the stability will fluctuate as new features are added. Expect crashes and bugs at this stage.
But remember the game receives regular ongoing updates and improvements, by purchasing at this early stage you get the game for a reduced price and can watch it gradually grow and improve, provide your feedback to the developer, and above all you are helping to fund the development for a small independent developer. Remember: the price will gradually increase over time as development progresses, so the sooner you purchase, the lower the price.”
繼續閱讀
不支援 繁體中文
本產品尚未對您目前所在的地區語言提供支援。在購買請先行確認目前所支援的語言。

購買 Kenshi

 

最近更新 檢視全部(94)

08 月 26 日

0.93.19 Update

0.93.19 is out now in the main stable Steam branch!

0.93.19
FIXES

  • Fixed characters not getting up off the ground

Main features added since 0.93.4:
  • Characters get wet, ragdolls now float in water
  • Added a dialogue log window
  • You can now pickup and carry animals
  • Added the functionality to allow game translations
  • Resource storages are no longer infinite
  • Starvation balancing and difficulty options
  • You can now buy and repair ruined buildings that you find
  • Added 2 Shek towns and a new zone in the SW of the active map area
  • Heat haze effect
  • Looting law changes.
  • Thievery rebalance

For more details and a full list of fixes and features you can check our patch notes here.

38 則回應 繼續閱讀

08 月 3 日

0.93.18 Experimental Patch Notes

Latest patch notes for 0.93. Note that this is only available on the "Experimental" branch at the moment - to opt-in you have to right-click on Kenshi in your Steam games list -> properties -> betas tab -> then choose "experimental". 0.93.4 is the current stable version.

0.93.7

  • Hotfix for debug lines showing on birds
  • Fixed fertility value bug
  • Non-swimming races don't ragdoll float in water

0.93.8
  • When you pass the starvation threshold you now pass out randomly and periodically, instead of forever. Gives you one last chance to find some food and survive.
  • Reduced hunger recovery rate by half. Means you recover from starvation slower, but also means that a full belly lasts longer
    FIXES
  • Fixed the newly introduced hauling AI bugs
  • A few small audio bugs
  • Fixed construction set translation exporter

0.93.9
  • crashfix

0.93.10
  • Fixed another of the new AI hauling bugs and a crash
  • Fixed the high-level rare artifacts not being created when you import a game
  • Fixed some cases of internal town wars kicking off
  • Fixed invisible characters when loading
  • Translation fixes
  • Translation enabled in release
  • Other small AI fixes

0.93.11
  • Fixed building construction progress and research sometimes not progressing
  • included missing translation .pot files
  • bed rental can have different costs
  • Fixed beds getting stuck as occupied if you get out too fast
  • adjusted character appearance calculation. Bulk (eg arm size) comes from strength only. Muscle definition comes from a combination of strength, toughness, athletics, swimming, and dexterity, and is reduced by the cooking + science skills
  • Fixed trader's inventory stack duplication bug
  • Added loaded translations from mods

0.93.12
  • Fixed Splint kits. They now work properly, and will save your life some day. Its now a separate job to medic.
  • Added a gameplay difficulty option for hunger time, higher settings means it takes longer to get hungry
  • You can now buy and repair ruined buildings that you find
  • A few crash fixes
  • Fixed being unable to pickup map items

0.93.13
  • If your prison sentence expires and nobody comes to release you, you can escape without being branded a criminal for escaping
  • Fixed enemy recognition for the GUI (eg when to show red mouse cursor + context menu options)
  • Fixed some of the animal ragdolls, added the missing gorillo
  • Fixed attack range for some animals
  • Increased physical strength bulk multiplier by 50%
  • Moll now has dialogue
  • A few more crash fixes

0.93.14

INTERESTING FEATURES
  • Added 2 Shek towns and a new zone in the SW of the active map area
  • Stolen items can now stack if you put them in machines or storage boxes
  • Heat haze effect
  • A 2nd fix for talking animals because the bulls kept swearing when they joined you
  • Solved the bug preventing walking on roofs
  • Fixed more animal ragdolls

UNINTERESTING FEATURES
  • Default Wanderer now starts with a loincloth so you're more like the other good-for-nothings. Trousers make you feel like you're better than everyone else.
  • Fixed interior reloading when following a character upstairs
  • Limit max attack slots to prevent crash
  • Unclamped GUI scaling for higher resolutions.
  • Stopped ground effect particles appearing indoors
  • Few AI bugs and crashes
  • Fixed patrolling characters stopping
  • Fixed ragdoll characters always facing the same way on load

0.93.15
  • There was a mistake with the foldername instructions in /mods/readme.txt, it's now been corrected.
  • Audio volumes have been re-balanced, footstep sounds don't dominate everything anymore.
  • Fixed another talking animals bug
  • Theoretical fix for hitting KO characters in combat
  • Disabled dust bandit raid campaigns temporarily, until i have time to test and fix them up properly
  • Fixed the AI bug where the shopkeeper would lock the door before telling you to leave, instead of after, and then consider you an intruder
  • Fixed crash when picking up certain animals, and when sometimes using the furnace

0.93.16
  • Fix for a frequent crash introduced in the last update
  • Looting law changes. You don't get tagged as a looter until you actually take an item from someone, and it doesn't count as a crime if the item was stolen from you to begin with, or if the victim is a bandit, criminal or slave.
  • NPCs can also now get tagged as looters, same laws apply.
  • Fixed possible issue with mod's data folders

0.93.17
  • Fixed another random crash that was introduced in the last update that addressed a random crash introduced in the update previous to that one
  • Stealth knock-outs now have a skill-based success chance. Tougher NPCs will be harder to knock out. Percentage chance is displayed.
  • Fixed the robotics skill, healing was using medic skill instead
  • Fixed hydroponic farms crop yield
  • Armour king now has a slightly lighter weapon, so he's way more deadly.
  • A few more maps added to the travel shops
  • Fixed a display error in the weapon stats

0.93.18
    THIEVERY REBALANCE:
  • Kidnapping is now a crime, you can't just pick up sleeping shopkeepers and run off with them. Well, you can, but now there are consequences.
  • Fixed some AI bugs where NPCs don't go to bed. Stopped bar guards taking paying customers out of bed and dumping them outside.
  • Blueprints and maps no nonger count as trade goods and so their re-sale value has the loot penalty
  • All stolen items also count as "loot", so you can no longer sell stolen goods for full price
  • Fences now buy stuff at 50% instead of 25%, to make up for the loot penalty a bit
  • You shouldn't get attacked at shop closing time anymore
    FIXES:
  • Fixed infinite lockpicking sound again
  • Put a minimum cap on bar patrons, so there's less chance of getting empty bars
  • Shouldn't be able to put animals in cages any more (because they don't fit)
  • Some smaller AI and crash fixes

105 則回應 繼續閱讀
查看所有討論

在討論區回報錯誤並留下對於此遊戲的意見

評論

"This level of thoughtfulness and ambition is why I learned to love the PC in the first place and I’ll be damned before I put on my cynical hat before I have good reason."
Rock Paper Shotgun

關於此遊戲

A free-roaming squad based RPG. Focusing on open-ended sandbox gameplay features rather than a linear story. Be a trader, a thief, a rebel, a warlord, an adventurer, a farmer, a slave, or just food for the cannibals. Research new equipment and craft new gear. Purchase and upgrade your own buildings to use as safe fortified havens when things go bad, or use them to start up a business. Aid or oppose the various factions in the world while striving for the strength and wealth necessary to simply survive in the harsh desert. Train your men up from puny victims to master warriors. Carry your wounded squad mates to safety and get them all home alive.

Features


系統需求

    Minimum:
    • OS:64-bit Windows
    • Processor:Dual-core 64-bit
    • Memory:4 GB RAM
    • Graphics:Pixel shader 3.0 capable card
    • DirectX®:11
    • Hard Drive:14GB HD space
    Recommended:
    • OS:Windows 7 64-bit
    • Processor:Quad-core 64-bit
    • Memory:8 GB RAM
    • DirectX®:11
    • Hard Drive:14GB HD space
Customer reviews
Customer Review system updated! Learn more
最新:
極度好評 (68 篇評論)
整體:
極度好評 (2,426 篇評論)
最近張貼
ShowGenki
179.4 hrs
搶先體驗的評論
張貼於:08 月 17 日
好久沒有玩到那麼好玩的遊戲了,不過就像下面有人說的,如果你有另一半,這款遊戲會讓你忘了另一半的存在,真讓人著迷的遊戲。還在開發階段就那麼好玩了,正式了還得了。
久しぶりいいゲーム。恋人がいる人はお勧めではないよー(笑)、ゲームするとき、恋人が忘れていて、もちろん絶対です。またBETA中なんですけど、長い時間がしています。一言で、いいゲームだ!
Helpful? 搞笑
[Taiwan]風之力
102.0 hrs
搶先體驗的評論
張貼於:03 月 31 日
如果你喜歡單人遊戲,而且有女友最好不要買。

培養人物、隊伍,建設耕作挖礦、抵禦盜匪、進攻勢力。半即時制的遊戲,遊戲很耐玩。
儘管目前BUG還很多,但是依舊非常推薦。

人物跟隊伍真的會培養出感情,因為養成不容易,人物也有機會被真的殺死 (如果你都不去救重傷的人的話)。

Helpful? 搞笑
YipKL1e40
115.7 hrs
搶先體驗的評論
張貼於:2015 年 04 月 12 日
遊戲本身不錯 廣闊的世界 玩家人物從孤身一人,身無分文發展到帶領眾多部下建立城鎮,大漠有不少匪可以擊殺 不過玩家亦會被匪徒當成獵物呢,而這遊戲需改進的地方是不少的BUG 城牆連接出現怪異結構/遊戲玩久了 裹面人物會在行動上作出一些"白癡"的行動 偶爾會遊戲損壞強制關掉,因此玩家需要時不時快存 不然要重來一次啊。
Helpful? 搞笑
Most Helpful Reviews  Overall
7 人之中有 7 人(100%)認為這篇評論值得參考
推薦
102.0 記錄時數
搶先體驗的評論
張貼於:03 月 31 日
如果你喜歡單人遊戲,而且有女友最好不要買。

培養人物、隊伍,建設耕作挖礦、抵禦盜匪、進攻勢力。半即時制的遊戲,遊戲很耐玩。
儘管目前BUG還很多,但是依舊非常推薦。

人物跟隊伍真的會培養出感情,因為養成不容易,人物也有機會被真的殺死 (如果你都不去救重傷的人的話)。

這篇評論值得參考嗎? 搞笑
1 人之中有 1 人(100%)認為這篇評論值得參考
推薦
179.4 記錄時數
搶先體驗的評論
張貼於:08 月 17 日
好久沒有玩到那麼好玩的遊戲了,不過就像下面有人說的,如果你有另一半,這款遊戲會讓你忘了另一半的存在,真讓人著迷的遊戲。還在開發階段就那麼好玩了,正式了還得了。
久しぶりいいゲーム。恋人がいる人はお勧めではないよー(笑)、ゲームするとき、恋人が忘れていて、もちろん絶対です。またBETA中なんですけど、長い時間がしています。一言で、いいゲームだ!
這篇評論值得參考嗎? 搞笑
推薦
115.7 記錄時數
搶先體驗的評論
張貼於:2015 年 04 月 12 日
遊戲本身不錯 廣闊的世界 玩家人物從孤身一人,身無分文發展到帶領眾多部下建立城鎮,大漠有不少匪可以擊殺 不過玩家亦會被匪徒當成獵物呢,而這遊戲需改進的地方是不少的BUG 城牆連接出現怪異結構/遊戲玩久了 裹面人物會在行動上作出一些"白癡"的行動 偶爾會遊戲損壞強制關掉,因此玩家需要時不時快存 不然要重來一次啊。
這篇評論值得參考嗎? 搞笑