Enter the lost world of Kairo. Explore vast abandoned monuments. Bring strange and ancient machinery back to life. Slowly uncover the true purpose of Kairo and fulfil a great destiny. Kairo is an atmospheric 3D exploration and puzzle solving game.
Kullanıcı İncelemeleri: Çoğunlukla Olumlu (509 inceleme)
Çıkış Tarihi: 24 Nis 2013

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Kairo Satın Alın

 

Küratörler Tarafından Öneriliyor

"A wonderful piece of explorable, challenging artistry, a stunning collection of esoteric architecture, and a delightfully peculiar journey."
Read the full review here.

İncelemeler

Kairo is mysterious and elegant and powerfully distinct. Like Fez and Minecraft, it will work its way into your dreams if you're not careful.
8/10 – Eurogamer

It's such a beautiful world to explore, such captivating, simple mechanics, and such a lasting impression.
8/10 – GamesTM

The world of Kairo is like a playable, explorable tone poem.
4.5/5 – Touch Arcade

Bu Oyun Hakkında

Enter the lost world of Kairo. Explore vast abandoned monuments. Bring strange and ancient machinery back to life. Slowly uncover the true purpose of Kairo and fulfil a great destiny.


Kairo is an atmospheric 3D exploration and puzzle solving game. Developed by Richard Perrin the creator of the white chamber with music by Wounds (Bartosz Szturgiewicz).

Key Features


  • Exploration - Travel through a strange world full of abstract architecture. Each room is unique so there's always something new to find.
  • Puzzle Solving - Repair ancient forgotten machinery to slowly bring the world back to life.
  • Enviromental Storytelling - Exposition without the traditional dialogue or text. The story of Kairo is told through the world itself. The things you find will slowly help you unravel the true purpose of this mysterious land.
  • Atmospheric Soundtrack - The music helps shape the land and will fill you with an equal measure of wonder and dread.
  • Oculus Rift Support - Fully immerse yourself within the world of Kairo using the Oculus Rift VR headset. (PC & Mac only)

Sistem Gereksinimleri

PC
Mac
Linux
    Minimum:
    • OS:Windows XP
    • Processor:2GHz Dual Core
    • Memory:2 GB RAM
    • Graphics:Shader Model 3.0
    • Hard Drive:1 GB HD space
    Minimum:
    • OS:OSX 10.6
    • Processor:2GHz Dual Core
    • Memory:2 GB RAM
    • Graphics:Shader Model 3.0
    • Hard Drive:1 GB HD space
    Minimum:
    • OS:Ubuntu 10.10
    • Processor:2GHz Dual Core
    • Memory:2 GB RAM
    • Graphics:Shader Model 3.0
    • Hard Drive:1 GB HD space
Yararlı müşteri incelemeleri
22 kişiden 12 tanesi (55%) bu incelemeyi yararlı buldu
kayıtlarda 6.3 saat
Bir arkadaşımın "Antichamber'a benzer oyunlar" önerisiyle satın aldığım bir oyun ve çok memnun kaldığımı söylemeliyim. Oyun en basidinden puzzle çözme oyunu olarak geçiyor. O şekilde ilerlenen bir sisteme sahip. En büyük özelliği ise, mistik olması.

Artı Yönleri:
*En başta oyunun atmosferi: İlginç bir şekilde oyunu gergin oynamanızı sağlayan bir uğultu var arkada, onun yanı sıra oyununun oynanabilirliği sizi direk atmosferine alacak şekilde tasarlanmış. Daha iyi bir atmosfere girmek için gece kulaklıkla oynamanızı tavsiye ederim.
*İlginç görsellere sahip. Verilmek istenen bazı mesajlar var.
*Hikaye işleyişinin orijinal olması. Kayıp bir dünya gibi düşünün.
*Oyunda güzel yerlerde gizli kapı var ve bunun için dikkatli bir şekilde oyunu oynamanız gerekmekte.
*Puzzle zorluğu orta seviyede.
*Çok fazla gizemli bir tarzının olması ve insanda merak duygusunu uyandırması.
*Oyunun çok uzun sürmemesi: Bu da insanı sıkmıyor.

Eksi Yönleri:
*Oynadığınız alan fazla büyük. Bayağı bir yürümeniz gerekiyor. Büyük bir ortam olması için uğraşmışlar ama bir süre sonra insanı bayıyor fazla yürümek.

Açıkçası çok fazla eksi bi özellik bulamadım. 5 Doları hak eden bir oyun. Ben oynarken çok keyif aldım. Zeka oyunlarını seven herkese tavsiye ediyorum.
80/100
Yayınlanma: 16 Temmuz
Bu inceleme yararlı oldu mu? Evet Hayır
53 kişiden 44 tanesi (83%) bu incelemeyi yararlı buldu
kayıtlarda 6.9 saat
I wouldn't call it exactly a game. Yet it's not just a 3d-puzzle. It's more like a piece of meditative experience offered to a player. Strongly reminds me of some other studios' works which seem to be half-games and half-art objects: Tale of Tales and their Fatale, Ice-Pick Lodge and their Tension, and so on.
Some could find Kairo's atmosphere uncomfortable or even creepy, but for me it worked quite alright. The sound suits really well to grim and lonely landscapes. The puzzles aren't too... puzzling, but are sometimes really fun to solve.
Secret rooms and hidden bonuses included.
Yayınlanma: 21 Nisan
Bu inceleme yararlı oldu mu? Evet Hayır
45 kişiden 39 tanesi (87%) bu incelemeyi yararlı buldu
kayıtlarda 5.4 saat
I am alone.

As with most places in this desolate world I find myself in, the room is almost entirely monochromatic. Green, but not a green like living plants, but a green like something sickly and dying. Rotten. Slimy. It is a long corridor, and unlike the other places I have visited, it is somewhat claustrophobic. Large caskets line the sides of the corridor, and as I walk slowly along, looking for something I am expected to do, I stop and investigate one.

There is a monitor on each casket. Some are broken, some flicker with static, but this one shows an image, though of what, I cannot see. I stand there for awhile, longer maybe than I should, waiting for something to appear on that monitor, but if the image changes, it is perhaps only my imagination. Or my reflection.

Kairo is a strange, ominous world. There are great monoliths to explore, machines that reach up to the heavens, and cramped corridors to wander through. Some rooms have puzzles, some are just desolate walkways, hanging out over an abyss.

I feel I am in purgatory. The very first action this game asks you to take is a leap of faith. This is what the game expects of you- perhaps not to understand, but to experience.

Visually, this game is a treat of abstract, bold art. Simple, yes, but the limited pallette serves to build the abandoned atmosphere of the game, and Kairo is more than capable of providing small details mixed in amongst the enormous structures. The appearance of the game almost looks somewhat grainy, like an old photograph.

The sound is just the howl of empty wind in enormous rooms. Rocks grind and scrape over surfaces as you move puzzles into place. There is some music, but it did not stand out to me in comparison to the rooms that whistle with loneliness.

Kairo is, for the most part, a puzzle game. You manipulate these great structures, these old, broken runes, to find your way through. Some of the puzzles are simple, some of them seem to make little sense, requiring simple trial and error. Kairo does provide 'hints' for each level, but they are otiose at best, perhaps deliberately. Still, there is a sense of accomplishment at defeating these particular puzzles, and a continual drive to see what might be next keeps you going.

Do I understand what is going on? I feel I do. But at the same time, I feel that there are many right answers.

So, come. Walk with me for awhile.
Yayınlanma: 10 Eylül
Bu inceleme yararlı oldu mu? Evet Hayır
20 kişiden 18 tanesi (90%) bu incelemeyi yararlı buldu
kayıtlarda 4.3 saat
This is one of those puzzle games that is very difficult. It's llike taking a pretzel, placing it in a room with two torches and asking someone to figure out the puzzle. The puzzles in this game tend to range from "Oh wow, the answer is simple" to "how does this even result in THAT kind of answer?!"

The graphics remind me a lot of older Playstation games which is alright in this case. This isn't meant to be a masterpiece, it's more of an art style game, it takes a good eye to enjoy this and the puzzles that lie inside. As for those little out of spot marks you see here and there in each part of the game, let's just say it results in getting the best ending ever (coffee is great indeed).

The sounds are something else and just sound so lively in a place that is almost entirely desolate. Find a certain thing or two in the game can be equally heartbreaking and allows you to come to your own conclusion on what you think led to the events in this game.

9.5/10 Would recommend to friends. The achievments are a bit difficult but fun to get. :)
Yayınlanma: 7 Temmuz
Bu inceleme yararlı oldu mu? Evet Hayır
28 kişiden 20 tanesi (71%) bu incelemeyi yararlı buldu
kayıtlarda 8.9 saat
What is Kairo? A mystery? A haven? A weapon? Drawn to a truly awing series of subdimensional rooms set throughout different sacred ruined structures and glimpsing dozens of different ages and stages of Earthen architecture, you must discover the truth that lies within. Only by reactivating each mechanism and bringing life back to these ruins will you find the answers you seek. What is Kairo? Is it a beginning? Is it an end? Each room is its own purpose, its own meaning, its own separate, desperate secret. The shattered memories of a whole culture, a vast race locked with each carved rock and echoed through each signal that reaches up from the deepest void. Kairo has a calling, Kairo has a need. Bring Kairo back to the light, clear the dust off this great ancient machine, and resuscitate this sleeping monolith. What is Kairo? The past? The present? The future? Kairo is life. Kairo is death. Kairo is rebirth. Yet, most of all, Kairo...is waiting.
Yayınlanma: 24 Haziran
Bu inceleme yararlı oldu mu? Evet Hayır