Enter the lost world of Kairo. Explore vast abandoned monuments. Bring strange and ancient machinery back to life. Slowly uncover the true purpose of Kairo and fulfil a great destiny. Kairo is an atmospheric 3D exploration and puzzle solving game.
User reviews: Mostly Positive (523 reviews)
Data lansării: 24 apr., 2013

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Cumpără Kairo

 

Recommended By Curators

"A wonderful piece of explorable, challenging artistry, a stunning collection of esoteric architecture, and a delightfully peculiar journey."
Read the full review here.

Ce spun criticii

Kairo is mysterious and elegant and powerfully distinct. Like Fez and Minecraft, it will work its way into your dreams if you're not careful.
8/10 – Eurogamer

It's such a beautiful world to explore, such captivating, simple mechanics, and such a lasting impression.
8/10 – GamesTM

The world of Kairo is like a playable, explorable tone poem.
4.5/5 – Touch Arcade

About This Game

Enter the lost world of Kairo. Explore vast abandoned monuments. Bring strange and ancient machinery back to life. Slowly uncover the true purpose of Kairo and fulfil a great destiny.


Kairo is an atmospheric 3D exploration and puzzle solving game. Developed by Richard Perrin the creator of the white chamber with music by Wounds (Bartosz Szturgiewicz).

Key Features


  • Exploration - Travel through a strange world full of abstract architecture. Each room is unique so there's always something new to find.
  • Puzzle Solving - Repair ancient forgotten machinery to slowly bring the world back to life.
  • Enviromental Storytelling - Exposition without the traditional dialogue or text. The story of Kairo is told through the world itself. The things you find will slowly help you unravel the true purpose of this mysterious land.
  • Atmospheric Soundtrack - The music helps shape the land and will fill you with an equal measure of wonder and dread.
  • Oculus Rift Support - Fully immerse yourself within the world of Kairo using the Oculus Rift VR headset. (PC & Mac only)

Cerinţe de sistem

PC
Mac
Linux
    Minimum:
    • OS:Windows XP
    • Processor:2GHz Dual Core
    • Memory:2 GB RAM
    • Graphics:Shader Model 3.0
    • Hard Drive:1 GB HD space
    Minimum:
    • OS:OSX 10.6
    • Processor:2GHz Dual Core
    • Memory:2 GB RAM
    • Graphics:Shader Model 3.0
    • Hard Drive:1 GB HD space
    Minimum:
    • OS:Ubuntu 10.10
    • Processor:2GHz Dual Core
    • Memory:2 GB RAM
    • Graphics:Shader Model 3.0
    • Hard Drive:1 GB HD space
Recenzii utile ale clienților
2 din 2 oameni (100%) consideră această recenzie folositoare
3.7 ore înregistrate
Probably, the strangest puzzle game I've ever played. You can find yourself in the world of amazing monumental architecture. Nobody will help you to get out of here.
7/10
Postat: 12 octombrie
A fost această recenzie folositoare? Da Nu
2 din 2 oameni (100%) consideră această recenzie folositoare
168.3 ore înregistrate
There are many, many able reviews of this game so I'll just add some short remarks.

I find Kairo haunting and beautiful. Every time I reach the final goal, and the credits roll, and the music plays I think of creator Richard Perrin and his father — and the loss of my own — but it’s hopeful and optimistic. Still the entire experience exhibits a sense of loss and recapitulates same. For me the game is an expression that I enjoy somewhat plaintively in its context.

I play it often enough at my three-year-old's insistent request. He has none of this context! But he still wants to come back again and again. He finds it mesmerizing as he instructs me where to go and what to inspect next — the first time, his eyes wide in amazement. I think at his age he's captivated by the geometry and the color (children's entertainment is generally far from this). “Go see where the blocks are painted!”, “Go to the black moon!”, “Go in the elevator!”, “Show me the dinosaur!”, “Fly into the sky!” He’s still surprised when the environment springs to life. I’m surprised to see we’ve wandered around Kairo for over 150 hours in the last year or so.

In short, a moving experience for a parent, and a curious adventure for a child. Play it together. Appreciate the time you have together.

So really, this is a thank you note. Thank you, Richard Perrin and the rest that made Kairo possible.
Postat: 7 octombrie
A fost această recenzie folositoare? Da Nu
3 din 4 oameni (75%) consideră această recenzie folositoare
3.9 ore înregistrate
- I still don't get what I've done, what I've see, what they wanted me to do.
- Those puzzles were hard, because they're in gigantic size. Every not-that-important mistake took more than a bit and that was exhausting.
- Though I don't still get what was happening, I loved some landscapes in the game.
- Seems I can go almost everywhere on the map, but really doing that all the time makes it boring, quickly.
- Was not actually long to get to the ending, playtime is adequate. (took 3 hrs to get to ending)
- I can say I enjoyed it at last.

But I think not many of you would enjoy this game, it's... not for 'everyone'. Most of you would get bored.
Postat: 1 octombrie
A fost această recenzie folositoare? Da Nu
1 din 1 oameni (100%) consideră această recenzie folositoare
13.1 ore înregistrate
The approach to wether to buy this game is fairly simple: Look at the screenshots. State how they breathe with atmosphere and probably form something like a desolate first person puzzle exploration game filled with mysteries. Play the video and confirm that assumption.
Well, I was sold and Kairo didn't disappoint at all. It's not a long game but then again it's not an expensive game either. If you enjoy the kind of mystical immersement games like Myst or Antichamber convey you will enjoy Kairo as much as I do. You get dropped in the game world with not a single clue whatsoever on where you are, why you're there or what you should do. It's up to your creativity and will to explore to find every secret this place has got to offer. Great music, great graphics and logical puzzlesolving.
A mild spoiler but also a fair warning: There's just that one puzzle that's really annoying and obtuse compared to the rest of the game (almost at Fez-proportions) and you'll probably just have to google that one or try to solve it at random. So if you stumble upon a yellow chamber with clocks, don't despair. Things will become better afterwards.
Postat: 24 septembrie
A fost această recenzie folositoare? Da Nu
2 din 4 oameni (50%) consideră această recenzie folositoare
4.0 ore înregistrate
this is one of the most myterious game i've ever played. some levels got very deep atmosphere and it makes you play continuously.
Postat: 1 octombrie
A fost această recenzie folositoare? Da Nu
1 din 2 oameni (50%) consideră această recenzie folositoare
2.3 ore înregistrate
I'm not a huge fan of Kairo. It's a puzzle game, but you never get those satisfying "ah-ha!"moments from a puzzle successfully solved. The puzzles are often frustrating, esoteric and are rarely particularly logical. There's thankfully a built-in hint system, but that doesn't really make it any more satisfying. You end up with a more "Oh, that's what they wanted me to do? Huh, okay." than anything. The (very) minimal graphics, sound and story don't do much to entice you to slog through the rest of the game.

If you want a surreal, minimalist walking simulator, NaissencE is a much better game. If you want surreal first-person puzzling in a clean white-washed environment, go for Antichamber or even something like QUBE.

I enjoy surreal/minimalist walking simulators and first-person puzzlers, but this game just doesn't do it for me.
Postat: 6 octombrie
A fost această recenzie folositoare? Da Nu
1 din 3 oameni (33%) consideră această recenzie folositoare
1.6 ore înregistrate
Postat: 28 septembrie
A fost această recenzie folositoare? Da Nu
0 din 1 oameni (0%) consideră această recenzie folositoare
3.2 ore înregistrate
Enigmatic and atmospheric. I really found myself enjoying this game. What Kairo lacks in graphical fidelity it makes up in sound design. The soundtrack meshes with the stark and rigidly geometric envirnment to convey a sense of place and meaning. The "story" of the game is very much open to interpretation but I thought it was poignant and dramatic. Pushing through the games puzzles - which, admittedly, at times were a little needlessly opaque - nevertheless gave me a real sense of purpose. It's wonderful that a game like this can be created through crowdfunding, and deliver such a hefty emotional punch despite such a small budget.
Postat: 30 septembrie
A fost această recenzie folositoare? Da Nu
0 din 1 oameni (0%) consideră această recenzie folositoare
7.9 ore înregistrate
The world of Kairo may be unsettling for some. I found a sort of, unclear affection to it. Not quite a "game" in the traditional sense, not quite an art experiment. Kairo falls deep within harmony of those two descriptions, offering a very reflective, interactive experience that very rarely seen in this age. Despite the frequent use of a single color palette per area, each environment is unique and will stay in your mind hours after leaving them. The simple yet gratifying gameplay will leave a lasting impression even after you finish this interactive poem.

But for me personally, the pure yet intricate sound design and tranquil soundtrack still peer into my thoughts daily. This piece of art will always stand out for me as one of the most surreal and hypnagogic experiences I encountered in any medium. I cannot recommend Kairo enough.
Postat: 2 octombrie
A fost această recenzie folositoare? Da Nu
0 din 1 oameni (0%) consideră această recenzie folositoare
I played this game then dreamt about it. It is a mind worm.
Postat: 4 octombrie
A fost această recenzie folositoare? Da Nu
0 din 1 oameni (0%) consideră această recenzie folositoare
11.6 ore înregistrate
Well, that was probably the most engrossed I've been in a game for a while. It takes me right back to "Driller" or its sequel "Far Side" which, used "Freescape", an early 3D, to evoke alien and unusual environments. Unlike those two early games, Kairo gives no backstory, and lets you attempt to figure it out for yourself. I love it...

The whole game is extremely minimalist in its level design, but extremely evocative of space and alienness. The aesthetics are a mix of old and new: blocky, simplistic but with texture mapping, reflections, fog, flames and more. The overly simplistic design may deter some who would dismiss the game as dated, but anything more complex would start to get in the way of the narrative.

It may not have been the designer's "point", but the simplicity of the environment allows you to completely ignore it, and focus more on playing the game. And playing may not be the best definition either: experience, discover, enjoy are also great definitions for this.

The beginning makes it look like you'll be exploring ancient egyptian ruins (albeit in a dreamy world of whiteness), before abruptly turning grey and industrial-feeling. The game continues to take turns and each area feels and plays a lot different.

The only time that the simplicity works against the game is when an area is more complex than it looks. After traversing a dozen empty corridors, and passing stray cubes, you may not realise that another grey unmarked stray cube is, in fact, a trigger for some action, and be left puzzling for a while. Such "difficulty through obscurity" is a hard one to balance right, to be honest, so I'll let it off, mostly.

I think the thing I enjoy most about Kairo is that it really plays with our preconceptions of what a 3d puzzle game is. They jokingly call one of their achievements "Locked Door Puzzle" as a nod to other more mainstream games.

I really enjoyed playing Kairo, and then with the help of a cheat to find all the secrets.. A great minimal game. If you do decide to play it, don't try and speed-run it. although it looks shallow and simplistic, there are a lot of hidden (or just obscure) tidbits for the explorer.
Postat: 5 octombrie
A fost această recenzie folositoare? Da Nu
0 din 2 oameni (0%) consideră această recenzie folositoare
Think Myst, with a darker, shorter, and much simpler (even decades later) graphic and color palette and you have Kairo.

Like FPS? This isnt for you. Its exploration / Walksim with an ethereal bent.

6/10
Postat: 6 octombrie
A fost această recenzie folositoare? Da Nu
1 din 9 oameni (11%) consideră această recenzie folositoare
3.6 ore înregistrate
trash
Postat: 28 septembrie
A fost această recenzie folositoare? Da Nu
Kairo is a fantastical art piece, with a very neat style, Oculous Rift capability, captivating and overly inclusive puzzles, all wrapped in a simple cubic atmosphere and relaxing music.
The price you pay for this is pretty worth it, its not too steep, not too steep at all. I mean, spare 5 bucks and give your brain a teaser or two.

The Problems I find with Kairo is the story, I will be honest, I dunno at all what is going on, don't mean it don't captivate me though! The devs of Kairo claim there is a deep story that will make the most sense when you're at the end of the game. I dunno bout that, but its none the less a fun game to play when you wanna give your brain a chalenging but very relaxing exercise!

Graphics = 7/10
Story = 5/10
Challenges = 9/10
Artistic Licence = 10/10
Music = 10/10

Overall = 7/10 would reccomend only if you really wnna get a good brain teaser!
Postat: 28 septembrie
A fost această recenzie folositoare? Da Nu
0.9 ore înregistrate
More of an "ehhh..." than a strict Thumbs Up Thumbs Down Yes No proposition, Kairo offers a sort of first person Myst-lite linked-chamber exploration game with simple puzzles unlocking further exploration. Lacking mechanical depth or logical difficulty (there's a lot of obvious "stand here, then touch there" stuff), the puzzles generally feel like a bit of vestigial interactivty left there to regulate progression through Kairo's strengths of envrionment and atmosphere. Each area proffers a unique bit of architecture, either a room or a monument, suspended in the void; In tandem with the monochromatic color scheme and sound design, the effect is rather evocative. Evocative of what, other than the tingly excitement of meandering through an abandoned alien kinetic sculpture garden, is a bit difficult to discern.

Kairo exhausted my patience due to the tedium of its puzzling elements, but it could be worth exploring if you dont mind and find the screenshots compelling (if you do mind, I suggest Kairo's obverse, Antichamber- its world isn't exactly poetic, but does have a practical charm in service of the brain-bending environmental puzzling Kairo lacks.)
Postat: 26 septembrie
A fost această recenzie folositoare? Da Nu
9.6 ore înregistrate
Kairo is a game about exploration and puzzle-solving, but it is also much more than that. Kairo is something that demands your full attention. It is a game that you play in the dark, all alone. You won't be killing zombies or assassinating kings in Kairo, but you will be exploring a strange, impossible world filled with perplexing architecture.

The ambiance is unsettling, and even threatening at times. The music (written by Wounds) is alienating and absolutely beautiful. The graphics are simple, but this simplicity fits in perfectly in making you feel that you are truly in a foreign world; a place you do not understand. For those of us with low end computers, you'll find this to be a pleasantly smooth running game.

At its core Kairo is a puzzle game. Some puzzles are easy and won't strain you too badly, but others are so hard it's almost unrealistic to think any player could solve them on their own (looking at you, Clock Room). Each puzzle is intuitive though, and they always make sense after you solve them (even you, Clock Room).
Luckily if you get hopelessly stuck, each puzzle has three hints and the solution to help you along.

The story is what really ties the elements of Kairo together. From the start you'll have many questions: Where am I? Why am I here? WHO am I? Will these questions be answered? Well, that depends on you. There is little to no dialogue in Kairo. The story is expressed entirely through the environment and the things that you see. If you want to understand this place you're in, then you must actively think about the actions you take, and how they're affecting the world around you. There are answers to your questions, but Kairo leaves it entirely up to you to find them. If you take the time to uncover the mystery, you'll be glad that you did.

Kairo is a game that not everyone will love. But for those who do, it is a masterpiece. It is the kind of game that sticks with you long after you finish it. I wholeheartedly recommend Kairo.
Postat: 28 septembrie
A fost această recenzie folositoare? Da Nu
8.4 ore înregistrate
Very fun atmospheric puzzle game, in the same vein as Myst. Puzzles are abstract and often require a flash of insight, but never feel nonsensical. Environments are monochromatic and bleak, but in a way that comes off as ominous instead of bland. The backstory is told in only a few scattered pieces of scenery, and left to interpretation.

The main game can be reasonably completed without ever looking at a guide, but you'll have to in order to 100% (one of the puzzles gives each player only one part of the solution and is literally impossible to figure out alone).
Postat: 28 septembrie
A fost această recenzie folositoare? Da Nu
5.4 ore înregistrate
Minimalist exploration puzzle game. Plays in the same vein as antichamber or naissancee. The world is beautifully designed and the puzzles will make you think.
Postat: 28 septembrie
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5.0 ore înregistrate
I do not know what I have done, but I did.
Postat: 12 octombrie
A fost această recenzie folositoare? Da Nu
6.6 ore înregistrate
Kairo was an amazing game, from its beautiful scenery to the helpful message at the end. I found it quite spooky being alone the entire time, but it certainly gave it a sense of wonder and the feeling of emptiness. I was kinda iffy about this game at first and some of the puzzles are tricky, but the atmosphere and the soundtrack are absolutely worth it.
The soundtrack absolutely helps the game and its amazingly eerie. If you want the soundtrack, you can get it on iTunes for $10.
Postat: 7 octombrie
A fost această recenzie folositoare? Da Nu