Kerbal Space Program has left Early Access, but you still have a chance at a Beta price. 1.0 comes packed with new features, optimizations, bugfixing, and tons more! Conquering Space Was Never This Easy!
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Releasedatum: 27 apr 2015

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"Early Access space ship building and simulation game, that combines challenge with humor. Fun, addicting, amazing community and mods to keep you busy."

Recente updates Alles weergeven (16)

27 april

KSP 1.0 is Released!

Greetings, Kerbonauts!

This is a special one! After four and a half years in development, Kerbal Space Program 1.0 is now officially released!



Kerbal Space Program 1.0 is what we envisioned when development of the game started four years ago: we set out to make a game in which the player is given ultimate control over the exploration of space: from designing their rockets to launching and flying them to their destinations, in a universe that was modeled to be realistic, but at the same time still be fun to play in.

However, our 1.0 release is more than just a new version number. It’s also the biggest update to the game we’ve ever done, and contains many new and updated features, plus improvements to just about every game system, which we’re sure will appeal to both newcomers and seasoned veterans. These are the highlights:

Aerodynamics
The flight model has had a complete overhaul, meaning the lift is now calculated correctly to all lift-generating parts, which includes lifting bodies. The drag simulation has also been completely revised, and uses automatically pre-calculated data based on the each part’s geometry, to be finally applied based on not just the orientation of parts in flight, but also taking other parts into consideration. Stack mounted parts are now occluded from drag by neighboring parts, and lift induced drag is also properly simulated. Both the lift and drag are dependent on air density and the speed of sound, which are calculated from temperature and pressure. Be careful when flying aircraft in this new update: stalls are now properly simulated as well, and spontaneous craft disassembly during high-G maneuvers is now a very real thing.

Heating
A new heating simulation has been implemented together with the improved aerodynamics. Now, not only temperature but also energy flux is considered when making heat calculations, meaning radiative, conductive, and convective heating and cooling are all simulated and all parts have their individual thermal properties. Parts will emit a blackbody radiation glow if they get hot enough. Although part temperatures can now be affected by such things as being exposed to sunlight and hypersonic flight heating, they can be properly occluded from these effects as well. Atmospheric temperature (and density) takes into account latitude and the position of the Sun. Celestial bodies now accurately emit thermal radiation that makes nearby craft warmer. Finally, ablative heat shields (with a finite, editor-tweakable ablation material) have been added to protect the parts behind them from reentry heating.

Fairings
You can now add fairings to your rockets! Fairing construction starts with a base part which will allow you to procedurally create a fairing after you place it. The design of the fairing is left up to you: shape individual sections of fairing with an intuitive visual system which gives you total control over the shape of any fairing.

Once you've placed the fairings you can still edit your payload! Mousing over the fairing will make it transparent and will give you an exploded view, allow you to access anything that's inside. If you later want to edit a fairing, simply right-click the fairing base to modify it as needed.

Fairings will shield anything inside them from drag and heat, making them an ideal tool for making payloads survive even more aggressive aerodynamic stresses. Like cargo bays and service modules, they will also prevent wings from generating lift, as well as science experiments, solar panels and antennas from deploying, which means all these new parts should be a big part of your mission design.

Resource Mining
Mining for Resources is now a part of Kerbal Space Program: set out to find Ore, which can be found throughout the Solar system, including on asteroids. To do this you'll have access to several different scanners to map out and find the best places to mine, drills to extract it, specialised holding tanks to store it, and a processor / refinery unit to convert it into usable fuels. To help you find the Ore, new map overlays have been implemented on all celestial bodies, and new UI elements have been added to various pieces of equipment. Also, Kerbal engineers are particularly good at keeping those drills humming at peak efficiency.


As always, you can find the complete changelog on our Forums.

There is a lot more we could talk about, but we’ll let you discover that on your own!

The update is now available on the KSP Store, Steam and GOG.

We hope you will enjoy Kerbal Space Program 1.0 as much as we enjoyed making it.

Happy Launchings!

Cheers

246 opmerkingen Meer informatie

15 december 2014

KSP has gone Beta! v0.90.0 is Officially Released!

Hello everyone and welcome to version 0.90.0 of Kerbal Space Program: Beta than ever!



Version 0.90.0 marks the transition from alpha to beta development of the game and will introduce the final major components to career mode. This then is the version that makes the game ‘scope complete’: every major feature that the game was designed to incorporate now exists and from here on, development will shift focus from implementating new systems to improving the existing ones, adding content, polish, balancing and bug fixing.

The update contains many new features and updates to previously existing systems which combined make for quite likely the largest update in the game’s three year history. Here are the highlights:

Upgradable Facilities
In career mode the Kerbal Space Center will advance with your space program. Start out with small buildings and limited functionality and build up your facilities into a state of the art space center with capabilities to launch and manage every mission you’ve ever dreamt of doing. Each building such as the Astronaut Training Complex, Vehicle Assembly Building and Tracking Station can be upgraded separately (and destroyed and repaired too), unlocking new and exciting capabilities and bonuses to your space program. Choose where you spend your money wisely: constructing buildings is most certainly not cheap.

Kerbal Experience and Skills
Your Kerbals now have specific skillsets they will develop as they gain experience: Choosing from your available applicants now mean deciding between pilots, scientists and engineers, each adding abilities specific to their skill, and unlocking further abilities as they earn experience by going on missions in outer space. Pilots are able to take over control of your spacecraft’s orientation to provide stability control during flight; Scientists are better at collecting and analyzing experiment data, so their science skills give bonuses to science collection, data transmission, and lab processing; and an experienced engineer can repair specific parts of your craft which may just save your mission.

Editor Overhaul
Ship Construction has been almost entirely rebuilt from the ground up. The Parts list now allows you tolook up parts not only by function (category), but also by resource, module type, tech level and much more. In case you want to add your own custom categories, that’s possible as well, you can set up lists of your favorite parts and organize your subassemblies into subfolders. As if that wasn’t enough there’s also the option to sort the filtered parts by mass, cost, size and name.

Also new in the Construction Facilites are the Gizmos which will allow you to Offset and Rotate parts, giving you complete control over how they are placed. The functionality to set a new root part for your craft has also been added, so you don’t have to rebuild your entire craft if you decide the root part should be somewhere else.

Other than these, we've also added many other improvements and new features: Symmetry can be toggled between Mirror and Radial modes, in both editors; Crew assignment is now fully persistent as you build; A new Stats toolbar panel lets you see your craft's total mass, part count and size; the list goes on.

Mk3 parts
After the major overhaul on Mk2 spaceplane parts in version 0.25 there is now a lot more to choose from when it comes to the Mk3 spaceplane parts: the old Mk3 parts have given way to a total of 15 all-new parts of unprecedented size, capable of carrying truly enormous payloads. Really. You can fit an orange Jumbo-64 fuel tank inside those cargo bays!

More contracts
Kerbal Space Program version 0.90.0 also brings the Fine Print mod by Arsonide into the game. This addition brings a whole new array of contract types to the table for you to choose from, adding depth and diversity to the contracts system. Survey areas, deploy satellites in precise orbits, capture asteroids, construct orbital space stations and build bases on planets or moons. This isn't a simple mod addition however. Fine Print author Arsonide has worked with us to tweak the mod into the stock game seamlessly. It’s all included and should provide any player with a challenge suited to their skill level and interests.

More biomes
The biomes system has seen a major overhaul for the first beta release of Kerbal Space Program. With help from KSP enthusiast and streamer Tanuki Chau every planet and moon in the game now has new biomes players can go out and explore. From the canyons of Dres to the peaks on Pol, the game now counts over 100 unique biomes. Each of these places represents another location where your Kerbals can gather, analyse, recover and send data from.

These are the major changes for Kerbal Space Program update 0.90. For everything else, check out the complete changelog here:

http://forum.kerbalspaceprogram.com/content/322-KSP-has-gone-Beta%21-v0-90-0-is-Officially-Released%21

As always, the update is now available on the KSPStore and Steam.

We hope you will enjoy Kerbal Space Program: Beta Than Ever as much as we enjoyed making it.

Cheers

239 opmerkingen Meer informatie

Over dit spel

In KSP you must build a space-worthy craft, capable of flying its crew out into space without killing them. At your disposal is a collection of parts, which must be assembled to create a functional ship. Each part has its own function and will affect the way a ship flies (or doesn't). So strap yourself in, and get ready to try some Rocket Science!

The game offers three gameplay modes: Sandbox, in which you are free to build anything you can think of; Science Mode, which lets you perform Scientific experiments to advance the knowledge of Kerbalkind and further the available technology; and Career Mode, in which you must manage every aspect of your Space Program, including administration strategies, Crew Management, Reputation, as well as taking up Contracts to earn Funds and upgrade your Space Center Facilities (or repair them).

Add to this the ability to capture asteroids (a feature done in collaboration with NASA), Mining for resources out across the furthest reaches of the Solar System, Constructing Bases and Space Stations in and around other worlds; plus literally thousands of mods from a huge active modding community, all add up into the award-winning game that has taken the space sim genre by storm.

Key Features


  • The Vehicle Assembly Building and the Space Plane Hangar allows players to build spacecraft out of any imaginable combination of parts.
  • Fully-fledged, Physics-based Space Flight Simulation ensures everything will fly (and crash) as it should.
  • Take your Kerbal crew out of the ship and do Extra Vehicular Activities.
  • Fly out to Moons and other Planets.
  • Procedural Terrain delivers detailed terrain at a vast scale. The Kerbal Planet is 600km in radius!
  • Mod-enabled, allows players to create new content and modify the game.
  • Ship systems. Keep an eye out for engine temperatures and fuel levels, and try not to explode.
  • Build ships with multiple stages, and jettison parts away as they burn out.
  • Full control over the ship’s setup allows for complex ships and advanced functionality.
  • Dock spacecraft together to build Space Stations, Massive Starships, or even surface bases on other worlds.
  • Manage your crewmembers, hire them, and send them out into space and make them into heroes.
  • Research and Develop new technologies to advance your Space Program.
  • Take on Missions to attract interest in your Space Program.
  • Discover new worlds and expand the scientific knowledge of Kerbalkind.
  • Extract valuable resources from all over the solar system.
  • And a whole lot more!

Systeemeisen

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:Windows Vista
    • Processor:Core 2 Duo
    • Memory:3 GB RAM
    • Graphics:SM3 512MB VRAM
    • Hard Drive:1 GB HD space
    Recommended:
    • OS:Windows 7 or 8 64 bit
    • Processor:Core i5
    • Memory:4 GB RAM
    • Graphics:SM4 1GB VRAM
    • Hard Drive:2 GB HD space
    Minimum:
    • OS:Snow Leopard (10.6)
    • Processor:Intel
    • Memory:3 GB RAM
    • Graphics:SM3 512MB VRAM
    • Hard Drive:1 GB HD space
    Recommended:
    • OS:Yosemite (10.10)
    • Processor:Intel Core i5
    • Memory:4 GB RAM
    • Graphics:SM4 1GB VRAM
    • Hard Drive:2 GB HD space
    Minimum:
    • OS: Linux (Most distros should work)
    • Processor: Core 2 Duo
    • Memory: 3 GB RAM
    • Hard Disk Space: 1.5 GB HD space
    • Video Card: SM3 512MB VRAM
    Recommended:
    • OS:Ubuntu 14.04
    • Processor:Core i5
    • Memory:4 GB RAM
    • Graphics:SM4 1GB VRAM
    • Hard Drive:2 GB HD space
Nuttige klantrecensies
235 van de 278 mensen (85%) vonden deze recensie nuttig
157 mensen vonden deze recensie grappig
701.0 uur in totaal
Geplaatst: 27 april
Recensie tijdens vroegtijdige toegang
10/10

Ruined Science Fiction Movies with now learnt knowledge of real-life Astrophyics
Was deze recensie nuttig? Ja Nee Grappig
55 van de 61 mensen (90%) vonden deze recensie nuttig
10 mensen vonden deze recensie grappig
7.6 uur in totaal
Geplaatst: 26 april
Recensie tijdens vroegtijdige toegang
As of release (0.9B)

+ Kerbal's are cute and fun to interact with (sent screaming into space)
+ The complex physics of space flight is accessible
+ Hugely sense of reward in achieving even small steps for Kerbal kind
+ Lots to do and experiment with
+ Regular updates and an active community of modders
+ Sound already is fun and adds to the atmosphere

~ Graphics are not phenomenal but are appropriate
~ Loading times are unoptimised but nothing bad
~ Some interfaces are unrefined but totally functional

- Still in Beta so issues are forgiveable and probably being resolved
- Tutorial leaves out useful info and needs expanding
- Sponsorships are not easy to figure out and broken

What a hugely fun and charming game that demands your love and attention. You care about your dim lil Kerbal's and it's fun to see them flounder and succeed. The science is well packaged to be accessible and if you take the time to experiment and read around the subject it becomes all the more rewarding.

Recommended for those who like space, science and being educated as they are entertained.

Conclusion: 8/10. A work in progress you can invest hours of enjoyment in already.
Was deze recensie nuttig? Ja Nee Grappig
36 van de 43 mensen (84%) vonden deze recensie nuttig
8 mensen vonden deze recensie grappig
988.9 uur in totaal
Geplaatst: 26 april
Recensie tijdens vroegtijdige toegang
I definitely recommend this game. Awesome building a rocket and then getting into orbit the first time. And the modding community is great. This game is definitely in my TOP 5 of all time.
Was deze recensie nuttig? Ja Nee Grappig
13 van de 16 mensen (81%) vonden deze recensie nuttig
6 mensen vonden deze recensie grappig
54.3 uur in totaal
Geplaatst: 26 april
Recensie tijdens vroegtijdige toegang
So im going to give you a short list of the pro's and cons and it will inevitably leave you with a sense of dread if this game is not already in your steam library (Shame on you!)

==PRO's==
  • Endless Fun
  • Insane Modding Community
  • As complex or as Simple as you want
  • Has a career mode for those who need goals
  • when things go just as you planned you get a giant smile on your face and when then go horribly wrong you get a bigger smile.

==CON's==
  • There is only so much in the time in a day to play this game, so if you only have 30 minutes a week to play you might have trouble getting into it. (But you should still buy it to support this awesome game)
  • The game is not free (And it never should be.. buy it!)
  • If you suffer from having only 2 hands and 2 eyes you may find it difficult to control and micro-manage a space research empire (Warp'ers Bewaaaaare)

So thats my little list as to why everyone should own this gem of a game.
Was deze recensie nuttig? Ja Nee Grappig
13 van de 16 mensen (81%) vonden deze recensie nuttig
7 mensen vonden deze recensie grappig
77.1 uur in totaal
Geplaatst: 27 april
Recensie tijdens vroegtijdige toegang
This game should be standart issue in school physic classes. Teached me more about orbital mechanics than anything else.
Was deze recensie nuttig? Ja Nee Grappig
10 van de 12 mensen (83%) vonden deze recensie nuttig
4 mensen vonden deze recensie grappig
94.8 uur in totaal
Geplaatst: 26 april
Recensie tijdens vroegtijdige toegang
94 hours on record with the steam release, about several hundred more before the steam-based purchase.
I can hands down tell you, this game is on the top 3 of a 28 year old gaming streak, and it makes you dream, yearn for the stars.
It fires up your creativity to points even you didn't think were possible, it gives you hope for humanity's destiny.
It can teach you rocket science, to boot!
EVERYONE NEEDS TO PLAY THIS SIM

My experience in short:
Recreation of real extraatmospheric missions
Messing with the physics, with the power of your personal space program - in other words, airplanes with fifty rocket engines, droppods launched from orbit, "martian" colonization endeavours, decoupler-based propulsion, making your kerbals (the humanoid LGM you control) withstand mach 12 -- very educational, much smart. yes. Excuse me, I need to go launch things into a sun now.
Was deze recensie nuttig? Ja Nee Grappig
9 van de 11 mensen (82%) vonden deze recensie nuttig
3 mensen vonden deze recensie grappig
170.3 uur in totaal
Geplaatst: 26 april
Recensie tijdens vroegtijdige toegang
This game is worth twice the asking price!

If you're into science, learning, or just watching stuff explode, this game is for you!

Pros:
1. Lots to do! You have an entire solar system and it's all yours to explore
2. One of the best communities around
3. MODS!
4. You will sink many, many fun filled hours into this game.

Cons:
1. Steep learning curve
2. Can be frustrating from time to time
3. This game is going to
4. You will sink many, many hours into this game.
Was deze recensie nuttig? Ja Nee Grappig
9 van de 12 mensen (75%) vonden deze recensie nuttig
3 mensen vonden deze recensie grappig
250.5 uur in totaal
Geplaatst: 26 april
Recensie tijdens vroegtijdige toegang
It's a fun game. Yes, the learning curve is pretty steep, but new versions of the game have made the learning curve more forgiving. It's an extremely fun and rewarding game to play. This is not an easy game, however, and if you don't feel like thinking and/or planning ahead then this probably isn't the game for you.
Was deze recensie nuttig? Ja Nee Grappig
10 van de 14 mensen (71%) vonden deze recensie nuttig
3 mensen vonden deze recensie grappig
249.6 uur in totaal
Geplaatst: 26 april
Recensie tijdens vroegtijdige toegang
There are no words to explain how much I love this game. How can such a simple thing be so awesome. Brings out my old nerdy nice and makes wish I could go back in time and study phyics.
Was deze recensie nuttig? Ja Nee Grappig
13 van de 21 mensen (62%) vonden deze recensie nuttig
5 mensen vonden deze recensie grappig
124.1 uur in totaal
Geplaatst: 26 april
Recensie tijdens vroegtijdige toegang
I've wasted hours of my life in this game, lost countless nights of sleep, $30, several friends, and hundreds upon hundreds of rockets.

11/10 would recommend. Plus it leaves beta tomorrow.
Was deze recensie nuttig? Ja Nee Grappig
7 van de 10 mensen (70%) vonden deze recensie nuttig
4 mensen vonden deze recensie grappig
155.0 uur in totaal
Geplaatst: 26 april
Recensie tijdens vroegtijdige toegang
Yes you need to know how rockets fly to play this game without crashing every time. But after playing a bit you will want to learn how rockets work and maybe one day make a rocket yourself in your backyard....


...So I don't have a backyard anymore... bright side I now have a giant forever on fire pit who wants marshmallows...

10/10 best $30 ever spent. $1 for every hour theory very well spent.
Was deze recensie nuttig? Ja Nee Grappig
5 van de 7 mensen (71%) vonden deze recensie nuttig
2 mensen vonden deze recensie grappig
101.8 uur in totaal
Geplaatst: 26 april
Recensie tijdens vroegtijdige toegang
Absolutely amazing game. Learning curve is somewhat steep, especially for those with no rudimentary knowledge of physics, but the game a huge time sink. Also, the modding community is absolutely great. If you are somewhat frustrated when first starting check out youtuber Scott Manley, his tutorials kept me going at the beginning. That first time you land on the Mun is a great feeling.

Stop reading the rest of the reviews and buy the thing.
Was deze recensie nuttig? Ja Nee Grappig
7 van de 11 mensen (64%) vonden deze recensie nuttig
5 mensen vonden deze recensie grappig
445.8 uur in totaal
Geplaatst: 26 april
Recensie tijdens vroegtijdige toegang
It will make you want to watch actual rocket launches in exitiment
Was deze recensie nuttig? Ja Nee Grappig
2 van de 2 mensen (100%) vonden deze recensie nuttig
15.4 uur in totaal
Geplaatst: 27 april
Recensie voor release
Played this game in Alpha before it was on steam. This game just gets better and better. One of the only few early access games that actually delivered a well made product. The support and community behind this game are what makes it really good.

I always wanted a space shuttle in game and thanks to community made mods i now have that.

Fun game overall i highly recommend.
Was deze recensie nuttig? Ja Nee Grappig
2 van de 2 mensen (100%) vonden deze recensie nuttig
559.8 uur in totaal
Geplaatst: 27 april
This is legitimately one of the best video games ever created. People can learn about real life science and have lots of fun to go with it. And you can blow up space frogs.
Was deze recensie nuttig? Ja Nee Grappig
2 van de 2 mensen (100%) vonden deze recensie nuttig
64.4 uur in totaal
Geplaatst: 27 april
Recensie voor release
Very good game, if you'r into space. It will take hours off your life in a pleasant way :)
Was deze recensie nuttig? Ja Nee Grappig
2 van de 2 mensen (100%) vonden deze recensie nuttig
10.3 uur in totaal
Geplaatst: 27 april
Recensie tijdens vroegtijdige toegang
If your rockey doesn't launch try adding struts and boosters.
Was deze recensie nuttig? Ja Nee Grappig
3 van de 4 mensen (75%) vonden deze recensie nuttig
2 mensen vonden deze recensie grappig
275.8 uur in totaal
Geplaatst: 27 april
Recensie tijdens vroegtijdige toegang
Absolutely Stunning Game 10/10.
Imagine you are the head of NASA but everybody that works for you is a little Minion from Despicable Me.
This game deceptively teaches you rocket science amongst all the wonderful explosions and stunning destinations.
The Trial and Error makes learning the game fun! For the first several days of playing I had an ICBM Factory as opposed to a Space Program.
Was deze recensie nuttig? Ja Nee Grappig
1 van de 1 mensen (100%) vonden deze recensie nuttig
22.5 uur in totaal
Geplaatst: 27 april
One of the best space related games ever comes out of early access!
Was deze recensie nuttig? Ja Nee Grappig
1 van de 1 mensen (100%) vonden deze recensie nuttig
108.4 uur in totaal
Geplaatst: 27 april
Recensie voor release
Space!
Was deze recensie nuttig? Ja Nee Grappig