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Beleger kastelen en plunder dorpen in Chivalry: Medieval Warfare, een razendsnelle, middeleeuwse first-person slasher met een focus op multiplayergevechten.
Releasedatum: 16 okt 2012
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Bevat 2 items: Chivalry: Medieval Warfare, Chivalry: Deadliest Warrior

Recente updates Alles weergeven (71)

Vanguard skins Price mix up!

14 augustus 2014

Greetings!

The New Vanguard skins are to be sold for $4.99 not $7.99 We are aware that some of you have already purchased it at the $7.99 price point. We will be Gifting these users additional skins! We apologize for the mix up!

- Torn Banner Studios

32 opmerkingen Meer informatie

Chivalry: Medieval Warfare Patch 29 (Battle for Balance) / Chivalry: Deadliest Warrior (SDK Patch 4)

14 augustus 2014

Battle for Balance

This is a balance patch to increase enjoyment in both the Competitive level of play and the Casual level of play. We decided to make a patch that doesn't drastically change every aspect of combat and see what the effects are with a chance for iteration.

  • General Balances (Affects all Classes)
  • Flinch time increased from 0.8 to 0.9 for all 2-handed weapons
  • All minimum windup speed increased to 0.4

    Archer Balances- The Archer class has been slightly reworked **
  • Archers no longer have an added backstab damage bonus when attacking from behind
  • Bolts, Arrows and Stones no longer flinch players. Instead they will remove the sprint state from players hit

    New
  • Introducing the New Mason Marauder and Agatha Arbiter Vanguard Skins
  • Each skin come with a new helmet
    Changes
  • Tournament mode added
    • Set bTournamentMode=true in _Game.ini under AOC.AOCGame
    • or, start the server with ?tournament on the URL
    • or, "admintournamentmode" console command to restart current map in or out of tournament mode
    • Follow the in-game instructions

  • Tournament mode does:
    • Enable ready-up
    • Disable team damage spawn penalty
    • Disable ping kick
    • Disable auto-balance

  • Auto balance now selects from a threshold of the 1/5th most recently joined players on death

    Fixes
  • Removed first person fire particles
  • Fixed sprinting players being flinched in release stage
  • Fixed ripostes after a kicking only dealing kick damage
  • Returned Catapult projectile cam
  • Knights can now wield all shield types with the flail
  • Firepots no longer flinch targets hit
  • Loadout can no longer be changed on the fly in specified location in the Arena FFA map
  • Friendly fire penalty is now a server side option. (Default On)
  • Fixed "Fire Nemesis", "Fire Starter", "Sands of Time" achievement (Removed "Just a Flesh wound")
  • Fixed Javelin always appearing in archer's back
  • Fixed Score failing to update when players join matches in progress
  • Fixed floating weapons in Arena
  • Ammo box Icons now appear on Mason team
  • Becoming king no longer counts as a death
  • Selecting random in class select now randomizes your weapon loadout as well
  • Coldfront Optimizations (Visual blockers and reduced npc time in each area)
  • Only admins have access to Remote Events
  • Added Platform to Catapult to prevent sinking into the Landscape on exit on Coldfront.
  • Coldfront Balance (Increased Health on Drawbridge in Coldfront from 20000 to 30000)
  • Update to the uploader - Added the Curated Workshops for users to upload Weapon, Helmet skins and more...)

Deadliest Warrior

This is an SDK patch to bring Deadliest Warrior to a more user friendly sat in order to encourage User Generated Content such as custom maps and mods

New
  • SDK updated to be on par with C:MW (maps and mods are easier
  • Loading up the game no longer takes a long time due to Workshop subscription

Fixes

  • Correct player count now shows in server browser
  • Frigid Kill volumes added to water touch
  • Frigid tree meshes now using proper materials
  • Block volumes added to pieces of ice
  • Acropolis grass clipping and collision fixed on wall
  • Moor has an updated blocking volumes
  • Pirates and Ninja elite helms no longer float in the air
  • Precached scaling set on all helmet static meshes
  • Updated Korean translation

32 opmerkingen Meer informatie

Recensies

“Van een afstandje zag ik mijn lichaam op de grond ineenzakken, en toen stond de vent met de hamer over me heen gebogen, trachtend croquet te spelen met wat over was van mijn gezicht.”
Rock Paper Shotgun

Custom Maps and Modding Support!

Discover and download custom, player-made maps for your game. Or create your own to share with the community.

Info over het spel

Beleger kastelen en plunder dorpen in Chivalry: Medieval Warfare, een razendsnelle, middeleeuwse FPS (slasher met een focus op online multiplayer).

Chivalry: Medieval Warfare is een first-person slasher met een focus op multiplayer. Gekenmerkt door competitieve online gevechten, die de ervaring van een écht middeleeuws slagveld proberen te vangen. Chivalry: Medieval Warfare, geïnspireerd op de intensiteit en het epische van de zwaardvechtfilms als 300, Gladiator en Braveheart, probeert deze ervaring naar de handen van de gamer te brengen.

De game is gebaseerd op vaardigheden en laat zich besturen als een FPS, maar in plaats van geweren en granaten zijn de spelers voorzien van zwaarden, schilden, strijdknotsen, hellebaarden en handbogen. Het speelt zich af in een fictieve, maar zanderige en realistische wereld, waar spelers zullen vechten in razendsnelle online gevechten, terwijl ze kastelen belegeren, middeleeuwse dorpen plunderen en vechten voor de roem in de arena, met tot wel 12 spelers.

Belangrijkste kenmerken:


  • Diepgaand meleevechtsysteem voorziet spelers van een grote reeks aan snelle gevechtsopties.
  • Pas je aanvallen en blokkeringen in real-time toe met de muis voor precieze en volledige controle van de actie.
  • Hanteer een arsenaal van tot wel 60 brute wapens, variërend van brede zwaarden en hellebaarden, tot handbogen en speren.
  • Dynamisch objective-systeem brengt teamtactieken en -strategie naar de voorhoede, terwijl spelers poorten inbeuken, dorpen plunderen en vijandelijke royalty vermoorden om de overwinning te behalen.
  • Gebruik een verscheidenheid aan belegeringswapens, variërend van katapults, kokende olie, ballista's, stormrammen en meer.
  • Ruime, weelderige omgevingen die de speler naar een zanderige en meeslepende middeleeuwse wereld overbrengen.
  • Opties om offline te spelen, die de speler toestaan om bekend met de besturing en gameplay te laten worden, voordat ze in de actie worden gegooid.

Systeemeisen

    Minimum:
    • OS: Windows XP
    • Processor: Intel Core 2 Duo 2.4 GHz or AMD Athlon X2 2.7 GHz (a dual-core CPU is required)
    • Memory: 2 GB RAM
    • Graphics: ATI Radeon 3870 or higher, Nvidia GeForce 8800 GT or higher. 512MB VRAM.
    • DirectX®: 9.0c
    • Hard Drive: 7 GB HD space
    • Other Requirements: Broadband Internet connection
Nuttige klantrecensies
827 van de 914 mensen (90%) vonden deze recensie nuttig
12 producten op account
1 recensie
1,459.0 uur in totaal
Played this game over 1,000 hours and still love (almost) every aspect of it.
I could write a detailed and philosophical review at this point but come on.

**BE AWARE OF THE FOLLOWING BEFORE YOU BUY**

--->Decent internet connection required. No better than usual FPS games, but don't expect the little wired box in your eskimo cabin to cut it simply because it plays RPG games just fine.

--->The game has a learning curve.
Join a game and get killed. Get killed some more. Before you know it, you've gotten much better.
If you're anything like me though, you'll find yourself ragequitting quite often in the beginning. :D

--->The game features unique mechanics. All of them have their own titles.
Dragging is when you move your view around as you swing. Swings are realtime, which means the following when swinging from left to right:
*Stand still while swinging for normal speed.
*Rotate to your right while swinging to accelerate your attack.
*Rotate to your left while swinging to deaccelerate your attack, tricking your opponent into blocking too early.

Feints are cancelling your attacks in order to follow up with a different one. Very useful for making your opponent think you'll attack him, only for him to block too early and be hit by the follow up attack.

So as you see, many different techniques. Get the hang of them. Don't complain about them. It's all part of the game, if these techniques were removed it'd be Chivalry: Stamina Warfare. The game where whoever runs out of stamina first loses.
Instead you're offered a full arsenal of weaponry, a variety of classes, and a mix of fighting styles.

Are you good with a Greatsword?
Feel like picking the Spear and going Oberyn-style?
Maybe you feel safer with the Crossbow?
Or simply popping heads with your Morning Star, perhaps?
There are so many options, it's incredible!

--->Most reviewers are losers.
Are you reading the review section because you're deciding whether or not you want to buy this game? Then reading reviews is indeed a smart decision. But watch out.
There are some negative reviews. 5% of them make a valid point, the other 95% are blatantly ignorant. Why?
Because these negative reviewers would have been better off buying Call of Duty because they were looking for a mindless hop-in-and-own game. You will of course have fun in this game as well, but it's also a game that takes time to master. Be patient.
When I say most reviewers are losers, I mean that pretty much every single negative review about this game is posted by someone with very few hours spent in-game. They joined a match, they weren't used to not getting 1st place like in their mindless CoD games, and then they complained about a part of the game. Vanguards are OP. No, Archers are OP.
Trust me, after spending just a few hours you have no idea what's OP or not. These people didn't have the patience to learn this game.

If you're interested in Medieval Combat, then by all means buy this game. It's well worth the price, take that from someone who has actually played the game for a considerable amount of time.

Of course a peasant isn't a master in swordplay. As you start this game, you'll join the training and become attached to a weapon. And months later you'll look back and laugh at how bad you were at that first point. Because now you are a true soldier. No man can beat you in combat, and no team was ever luckier to have you on it's side.
Geplaatst: 17 juni 2014
Was deze recensie nuttig? Ja Nee
1 van de 2 mensen (50%) vonden deze recensie nuttig
11 producten op account
3 recensies
52.0 uur in totaal
Cutting dem heads off chengcheng fleng fleng sheng sheng . (*+*) Good game ima go make some money now.
Geplaatst: 24 mei 2014
Was deze recensie nuttig? Ja Nee
1 van de 2 mensen (50%) vonden deze recensie nuttig
25 producten op account
2 recensies
39.4 uur in totaal
Chopping arms off, heads too, blood everywhere. The noises your victim makes are so satisfying!

This is very amusing, educational and funny, recommended for kids!
Geplaatst: 10 juli 2014
Was deze recensie nuttig? Ja Nee
1 van de 3 mensen (33%) vonden deze recensie nuttig
61 producten op account
1 recensie
90.4 uur in totaal
nice game, its all about skills
Geplaatst: 13 april 2014
Was deze recensie nuttig? Ja Nee
173 van de 216 mensen (80%) vonden deze recensie nuttig
52 producten op account
2 recensies
315.4 uur in totaal
This is not a game. It's more than a game. It's a pure test of your virility. It puts more hair on your chest than drinking olive oil from the bottle or being on the bottom while having sex on ashvalt.

Why haven't you bought it yet? Are you mentally enfeebled? It's been on sale for like $6.50, twice. I bet you're the kind of person who screendrags with a Zweihander or sits on the bridge with a shortbow getting two kills per game. This is a sport, and if you're a rookie you're going to die hard. Prepare to be impaled by that level 50 guy who has played 400 hours on nothing but spear and literally cannot be hit.

Forget your K/D. You're going to get Philip K/Dicked. You're the Man in the High Castle and your teammates would rather bum around on the ballista than save your noob @ss. Do you think training up your longbow skills is going to help you survive? Yarnu has built an entire Youtube channel around running behind enemy lines and shanking archers. That guy has a server named after him. You can't even block with a bow equipped. Get into the frontlines and take your medicine.

And one day you'll pick up a Javelin, start getting a few cheap headshots and feel like you've finally found your calling, you've discovered the niche in the game that nobody else can fully counter, that actually feels like fun. And then a bloke in red and green with a joker symbol on his shield is going to run up to your wimpy buckler and cave your head in because you never realised that shield bash was actually useful for something. Cambridge realised that ages ago. Back to the drawing board, peasant.
Geplaatst: 9 juni 2014
Was deze recensie nuttig? Ja Nee
6 van de 7 mensen (86%) vonden deze recensie nuttig
26 producten op account
2 recensies
486.8 uur in totaal
If your looking for a real nice Fps Slash and hack game, this is it! Full multiplayer with an extra Addon; Deadlist Warriors, play as samurai/ninja/pirate/spartan/viking or the classic knight. Battlecry your way into battle! Warning: Not for sore losers
Geplaatst: 15 februari 2014
Was deze recensie nuttig? Ja Nee

Prijzen

Indie Game of the Year 2012 - IndieDB
Game of the Year Nominee 2012 - Gametrailers
Multiplayer FPS of the Year 2012 - Nofrag