Beleger kastelen en plunder dorpen in Chivalry: Medieval Warfare, een razendsnelle, middeleeuwse first-person slasher met een focus op multiplayergevechten.
Gebruikersrecensies: Erg positief (38,621 recensies) - 85% van de 38,621 gebruikersrecensies voor deze game is positief.
Releasedatum: 16 okt 2012

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Recente updates Alles weergeven (130)

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20 januari

Issue affecting Steam Client Beta players

We are aware of an issue that is currently affecting Chivalry: Medieval Warfare players using the Steam Client Beta.

Opening the server browser in Chivalry: Medieval Warfare while using the Steam Client Beta may result in a crash.

For information on how to opt in/out of the Steam Client Beta see

Edit: the issue has been resolved. The Chivalry server browser now works correctly in the Steam Client Beta.

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“Van een afstandje zag ik mijn lichaam op de grond ineenzakken, en toen stond de vent met de hamer over me heen gebogen, trachtend croquet te spelen met wat over was van mijn gezicht.”
Rock Paper Shotgun

Custom Maps and Modding Support!

Full Controller Support!

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Over dit spel

Beleger kastelen en plunder dorpen in Chivalry: Medieval Warfare, een razendsnelle, middeleeuwse FPS (slasher met een focus op online multiplayer).

Chivalry: Medieval Warfare is een first-person slasher met een focus op multiplayer. Gekenmerkt door competitieve online gevechten, die de ervaring van een écht middeleeuws slagveld proberen te vangen. Chivalry: Medieval Warfare, geïnspireerd op de intensiteit en het epische van de zwaardvechtfilms als 300, Gladiator en Braveheart, probeert deze ervaring naar de handen van de gamer te brengen.

De game is gebaseerd op vaardigheden en laat zich besturen als een FPS, maar in plaats van geweren en granaten zijn de spelers voorzien van zwaarden, schilden, strijdknotsen, hellebaarden en handbogen. Het speelt zich af in een fictieve, maar zanderige en realistische wereld, waar spelers zullen vechten in razendsnelle online gevechten, terwijl ze kastelen belegeren, middeleeuwse dorpen plunderen en vechten voor de roem in de arena, met tot wel 12 spelers.

Belangrijkste kenmerken:

  • Diepgaand meleevechtsysteem voorziet spelers van een grote reeks aan snelle gevechtsopties.
  • Pas je aanvallen en blokkeringen in real-time toe met de muis voor precieze en volledige controle van de actie.
  • Hanteer een arsenaal van tot wel 60 brute wapens, variërend van brede zwaarden en hellebaarden, tot handbogen en speren.
  • Dynamisch objective-systeem brengt teamtactieken en -strategie naar de voorhoede, terwijl spelers poorten inbeuken, dorpen plunderen en vijandelijke royalty vermoorden om de overwinning te behalen.
  • Gebruik een verscheidenheid aan belegeringswapens, variërend van katapults, kokende olie, ballista's, stormrammen en meer.
  • Ruime, weelderige omgevingen die de speler naar een zanderige en meeslepende middeleeuwse wereld overbrengen.
  • Opties om offline te spelen, die de speler toestaan om bekend met de besturing en gameplay te laten worden, voordat ze in de actie worden gegooid.


Mac OS X
SteamOS + Linux
    • OS: Windows XP
    • Processor: Intel Core 2 Duo 2.4 GHz or AMD Athlon X2 2.7 GHz (a dual-core CPU is required)
    • Memory: 2 GB RAM
    • Graphics: ATI Radeon 3870 or higher, Nvidia GeForce 8800 GT or higher. 512MB VRAM.
    • DirectX®: 9.0c
    • Hard Drive: 7 GB HD space
    • Other Requirements: Broadband Internet connection
    • Supported controls:: Keyboard + Mouse, or Xbox 360 controller, Xbox One controller, or compatible XInput controller
    Minimum recommended:
    • OS: OS X 10.9.5
    • Processor: Intel Core i7, 2.5 GHz
    • GPU: Nvidia Geforce 750M
    • Memory: 4 GB RAM
    • Hard Drive: 7 GB HD space
    • OS: Steam OS. (However, other distros with Steam installed should run the game just fine.)
    • Processor: Intel Core 2 Duo 2.6 GHz or AMD Athlon X2 2.8 GHz (a dual-core CPU is required)
    • Memory: 2 GB RAM
    • Graphics: ATI Radeon HD 4850, or Nvidia GeForce 9800 GT or equivalent. (With respective proprietary drivers). 512MB VRAM.
    • Hard Drive: 7 GB HD space
    • Other Requirements: Steam client + runtime environment. If using open source drivers, S2TC is required to approximate S3TC texture support.
Nuttige klantrecensies
4 van de 4 mensen (100%) vonden deze recensie nuttig
3.8 uur in totaal
Geplaatst: 15 november 2015
reminds me of monthy python and the holly grail so its fun
Was deze recensie nuttig? Ja Nee Grappig
2,184 van de 2,486 mensen (88%) vonden deze recensie nuttig
128 mensen vonden deze recensie grappig
644.1 uur in totaal
Geplaatst: 29 augustus 2015
Honest Review

For a long time, Chivalry was my main game. It was one of the reasons I got Steam in the first place.

In the beggining, it was awesome. There were a few bugs and crashes and what-not but nothing overwhelming that caused me not want to play it. Every now and again there would be an update that would add this map or fix this bug, etc.

As you can tell, I have alot of time put into this game. I know every map, every bug, every exploit, everything about this game.

So why am I not reccommending this game, despite all the fun I had with it?
  • The same pesky little bugs are still not fixed. Some of these have been with the game since launch.
  • Developers apparently do not care about these bugs.
  • Every week or two there's a new "update" which in reality is another wave of skins and paid cosmetic items. In these "updates" there are no bug fixes or gameplay improvements. AT ALL. (OK, maybe there are some, BUT!) Whenever there IS a bugfix it's something they ♥♥♥♥ed up with the previous update, or they just fix 100 things you would never think about, thus things that don't really affect your experience. Always ignoring the big old bugs.
  • Optimization is still a load of bull. Especially new maps.
  • This game can't handle alot of players at the same time, so if you go into those massive 40+ player servers with epic battles, you will see how everyone has at least 150-200 ping, even though the ping-o-meter says they're fine.
  • Nowadays most players have very high rank, so new people have absolutely no way to evolve and be able to enjoy the game unless they become highly dedicated to this game.
  • All high rank players know the animation exploits a.k.a. "Dragging", which makes it almost impossible and incredibly difficult for a newbie to stand any chance. (Many believe that dragging is intentionally put in by the developers, and it might just be so, but the mechanic still unbalances the game for new people. Drag in competitive all you want, but it destroys the game when constantly used in regular play.)
  • Game often crashes.
  • Due to the high amount of ranked players, Free for Alls have become a joke, where high-ranks simply ignore eachother and pursue anyone who's not as good as them. Literally teaming against the noobs, because dragging amongst themselves is simply too much work. And when there are no noobs in the match, everyone just looks at eachother doing nothing and spamming "COME HITHER" or just chatting with the in-game voices, and if anyone dares to try to kill someone, that someone is utterly ♥♥♥♥♥ to death until they leave the game.
  • They removed the first-person death mechanic. Before when someone chopped your head off you would still view the world from your head, now it just goes to third person. Which is utterly boring.
  • Deadliest Warrior. Yes that DLC is a con itself. Why? Because that game has better training than Medieval Warfare ever did. Goes to show you how, if presented with money and a brand, these devs will go out to make things actually good, but ignore their own game's flaws in the process.
  • The game's community is very toxic, speak the wrong thing or attack the server's favourite and get kicked, admins have no problem in kicking you if your lag spikes for one second or if you best them in combat. And complaining about exploits or bugs is seen as weak and noobish.
  • There have been several cases of censorship in the forums. People end up getting banned from posting because they criticized the game. Shows you what kind of people you're dealing with.
  • If you're trying to adress a problem with the game, this community will ridicule you and belittle you in any way they can.

    But you must be thinking, it can't be ALL bad, right?

    Correct, the game isn't just bad game development and milking players for cosmetic items the devs would never have the talent to make. (At least the artists who created them get a small share of it all) There are good things in it aswell.

    • If you're extremely lucky you will actually find a balanced match that is fun to play and has good teamwork.
    • The in-game voice mechanics are still fun to use.
    • Rarely you will find a player that doesn't know how to drag, and that way you can have a nice, competitive duel that flows well since no exploits are being used.
    • Playing with friends is fun. - Let me emphasize that a bit more. If you are planning on getting this game to play with friends, then you should get it. If you're going solo, think twice.
    • You CAN meet nice people, not 100% of the community are hateful mongrels, and I have met good people through this game which I still talk to to this day. But don't expect a great much from the community in general.
      Sadly, when you scale the good and the bad, the bad wins. By a longshot.
      This game used to be alot more fun, back when it was young, now it's a husk. A joke... a joke only surpassed by the dev's obvious ignorance to the game itself.

      Buy it if you want but right now you'll have more fun playing with bots than online. And that's just depressing.

      As soon as you reach level 15 and you get banned from the low-rank servers uninstall the game.
Was deze recensie nuttig? Ja Nee Grappig
2 van de 2 mensen (100%) vonden deze recensie nuttig
2 mensen vonden deze recensie grappig
697.5 uur in totaal
Geplaatst: 27 oktober 2015
Took a head off no one can do the same. ow wait everyone can. when you play this game i guarantee that you will always lose your head.

10/10 would Decap someone again
Was deze recensie nuttig? Ja Nee Grappig
1 van de 1 mensen (100%) vonden deze recensie nuttig
2 mensen vonden deze recensie grappig
365.7 uur in totaal
Geplaatst: 8 oktober 2015
I wanted the Community badge.

Bite me.
Was deze recensie nuttig? Ja Nee Grappig
300 van de 365 mensen (82%) vonden deze recensie nuttig
16 mensen vonden deze recensie grappig
781.5 uur in totaal
Geplaatst: 20 augustus 2015
I admit it; I have spent way, WAY more time on this game than I should have. It has its upsides, but the downsides are many, and considerable.

First, the positive. The Team Objective maps (the original ones at least, especially Stones Hill and Dark Forest) are nice. The fact that it's not about your K/D score makes these maps fun. In fact, the original TO maps are the only reason I played for so long, there were just that good. The character customization is good and there's a fair bit of variety to be had (for a price...). Finally, the ability to hack limbs and heads off of people and to slaughter peasants is always rather cathartic.

Unfortunately, none of that can hide the fact that this game has some serious, serious flaws. The maps have places were people can get stuck, sometimes permanently and only the F10 "Suicide" key can get you out. You always dont just bounce off of objects either, you are completely stopped. This is fine for things like walls and trees and the like, but things like small boulders that you'd think you'd just run over do this as well. It is very annoying to be charging at an enemy and all of a sudden get stopped by a knee-high log or something.

The mechanics are what absolutely destroys this game. You raise your weapon or shield to properly block (looking at the point of the weapon, just like they say in the tutorial) and, somehow, you get hit anyways. Nothing is more frustrating than to raise your tower shield and somehow get hit. Mostly this is because the hit boxes are not very accurate, with some being disproportionately large and others smaller. Many times I've seen or had weapons go through a person's model and no damage be recorded. Worse are those that exploit the swing mechanics, that spin and bend and look for all the world they are going through a seizure.

Scenario balancing is also something that is very wonky. Some, like Battlefield or Stones Hill, are very well balanced or at most slightly weighted to attacker or defender and doesn't impact the experience. Others though, like Coldfront, are so dramatically skewed that it's almost unwinnable on one side. On Coldfront, for instance, I have only seen the defenders win a total of three times in all the hours I've played.

Support is almost totally non-existant. For every patch that Torn Banner puts out, virtually none of them have addressed the major flaws. They have also stopped development on the game and focused on purely tweaking minor details. I liken it to putting a band aid on a cut finger while ignoring the sucking chest wound.

Pricing is another matter. This game is just not worth the $25 they ask for. Now that being said, Chiv features prominently on Midweek Madness sales and the big Mid-Summer and -Winter sales for as low as $5, which is a perfect price for this game (and at which price I bought it during 2014's Mid-Summer sale). That being said, if you want to have access to some of the helmet variants as well as new weapon models, you have to pay for all of that. Sometimes those models are as expensive or even more than the game itself when it's on sale.

Finally, the community is one of the worst I have ever encountered. Trolls, hackers, and scrubs inhabit every single server of Chiv, and it's nearly enough to make you try and track down the offenders in order to give them the throat punch they so justly deserve. It's enough that it makes the worst offenders on Team Fortress 2 look like little angels. Yes, that's how bad it is.

At one time I did enjoy this game. At one time, I could have recommended this game. I now find I can't do either.
Was deze recensie nuttig? Ja Nee Grappig