Besiege castles and raid villages in Chivalry: Medieval Warfare, a fast-paced medieval first person slasher with a focus on multiplayer battles
Потребителки рецензии: Много положителни (38,432 рецензии) - 85% от 38,432 потребителски рецензии за тази игра са положителни.
Дата на излизане: 16 октомври 2012

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Закупуване на Chivalry: Medieval Warfare

LUNAR NEW YEAR SALE! Offer ends 12 февруари

Закупуване на Chivalry: Medieval Warfare 4-pack

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Закупуване на Chivalry: Complete Pack

Включва 2 артикула: Chivalry: Deadliest Warrior, Chivalry: Medieval Warfare

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Скорошни обновления Всички (129)

20 януари

Issue affecting Steam Client Beta players

We are aware of an issue that is currently affecting Chivalry: Medieval Warfare players using the Steam Client Beta.

Opening the server browser in Chivalry: Medieval Warfare while using the Steam Client Beta may result in a crash.

For information on how to opt in/out of the Steam Client Beta see https://developer.valvesoftware.com/wiki/Betas#Joining_a_Beta_test

Edit: the issue has been resolved. The Chivalry server browser now works correctly in the Steam Client Beta.

41 коментара Прочетете още

4 януари

Chivalry Community Brabble #12



It’s a new year, a time for new beginnings and new players (from the just-ended Holiday Sale)... and with it comes more community content!

In this Brabble: teabaggery, homemade shields, and some hilarious comics!

126 коментара Прочетете още

Рецензии

"I’m rather enamoured by the unique flavour of online combat presented by Chivalry. It’s fresh and fun, and like the very best games is easy to get into yet incredibly hard to master."
90/100 - Ausgamers

“I saw my body slump to the floor, some distance away and then the hammer-bastard was standing over me, attempting to play croquet with what remained of my face.”
Rock Paper Shotgun

Custom Maps and Modding Support!

Full Controller Support!

Току-що обновено









Относно тази игра

Besiege castles and raid villages in Chivalry: Medieval Warfare is a first-person slasher with a focus on multi-player. Featuring competitive online combat that seeks to capture the experience of truly being on a medieval battlefield. Inspired from the intensity and epicness of swordfighting movies such as 300, Gladiator and Braveheart, Chivalry: Medieval Warfare aims to bring that experience to the hands of a gamer.

The game is skill-based and controls like an FPS, but instead of guns and grenades, players are given swords, shields, maces, battleaxes and longbows. Set in a fictional, yet gritty and realistic world, players will fight in fast paced online battles besieging castles, raiding medieval villages and fighting for glory in the arena with up to 32 players.

Key Features:


  • Deep melee combat system provides players with a huge range of responsive combat options
  • Adjust your attacks and blocks in real time with the mouse for precise and full control of the action
  • Wield an arsenal of up to 60 brutal weapons ranging from broad swords and battle axes to longbows and javelins
  • Dynamic objective system brings team tactics and strategy to the forefront as players batter down gates, raid villages and assassinate enemy royalty to achieve victory.
  • Use a variety of siege weapons ranging from catapults, boiling oil, ballista, battering rams and more
  • Vast, lush environments that transport the player to a gritty and immersive medieval world.
  • Offline play options that allow players to gain familiarity with the controls and gameplay before being thrust into the action.

Системни изисквания

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: Intel Core 2 Duo 2.4 GHz or AMD Athlon X2 2.7 GHz (a dual-core CPU is required)
    • Memory: 2 GB RAM
    • Graphics: ATI Radeon 3870 or higher, Nvidia GeForce 8800 GT or higher. 512MB VRAM.
    • DirectX®: 9.0c
    • Hard Drive: 7 GB HD space
    • Other Requirements: Broadband Internet connection
    • Supported controls:: Keyboard + Mouse, or Xbox 360 controller, Xbox One controller, or compatible XInput controller
    Minimum recommended:
    • OS: OS X 10.9.5
    • Processor: Intel Core i7, 2.5 GHz
    • GPU: Nvidia Geforce 750M
    • Memory: 4 GB RAM
    • Hard Drive: 7 GB HD space
    Minimum:
    • OS: Steam OS. (However, other distros with Steam installed should run the game just fine.)
    • Processor: Intel Core 2 Duo 2.6 GHz or AMD Athlon X2 2.8 GHz (a dual-core CPU is required)
    • Memory: 2 GB RAM
    • Graphics: ATI Radeon HD 4850, or Nvidia GeForce 9800 GT or equivalent. (With respective proprietary drivers). 512MB VRAM.
    • Hard Drive: 7 GB HD space
    • Other Requirements: Steam client + runtime environment. If using open source drivers, S2TC is required to approximate S3TC texture support.
Полезни рецензии от клиенти
4 от 4 човека (100%) сметнаха тази рецензия за полезна
1 човек намери тази рецензия за забавна
11.3 изиграни часа
Публикувани: 11 август 2015
This game is really cool an fun.If you like medieval games i would reccomend this game for you.The hard is in the first hours but after you learn how to use your sword or axe it is very fun.
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2,108 от 2,393 човека (88%) сметнаха тази рецензия за полезна
122 човека намериха тази рецензия за забавна
644.1 изиграни часа
Публикувани: 29 август 2015
Honest Review

For a long time, Chivalry was my main game. It was one of the reasons I got Steam in the first place.

In the beggining, it was awesome. There were a few bugs and crashes and what-not but nothing overwhelming that caused me not want to play it. Every now and again there would be an update that would add this map or fix this bug, etc.

As you can tell, I have alot of time put into this game. I know every map, every bug, every exploit, everything about this game.

So why am I not reccommending this game, despite all the fun I had with it?
  • The same pesky little bugs are still not fixed. Some of these have been with the game since launch.
  • Developers apparently do not care about these bugs.
  • Every week or two there's a new "update" which in reality is another wave of skins and paid cosmetic items. In these "updates" there are no bug fixes or gameplay improvements. AT ALL. (OK, maybe there are some, BUT!) Whenever there IS a bugfix it's something they ♥♥♥♥ed up with the previous update, or they just fix 100 things you would never think about, thus things that don't really affect your experience. Always ignoring the big old bugs.
  • Optimization is still a load of bull. Especially new maps.
  • This game can't handle alot of players at the same time, so if you go into those massive 40+ player servers with epic battles, you will see how everyone has at least 150-200 ping, even though the ping-o-meter says they're fine.
  • Nowadays most players have very high rank, so new people have absolutely no way to evolve and be able to enjoy the game unless they become highly dedicated to this game.
  • All high rank players know the animation exploits a.k.a. "Dragging", which makes it almost impossible and incredibly difficult for a newbie to stand any chance. (Many believe that dragging is intentionally put in by the developers, and it might just be so, but the mechanic still unbalances the game for new people. Drag in competitive all you want, but it destroys the game when constantly used in regular play.)
  • Game often crashes.
  • Due to the high amount of ranked players, Free for Alls have become a joke, where high-ranks simply ignore eachother and pursue anyone who's not as good as them. Literally teaming against the noobs, because dragging amongst themselves is simply too much work. And when there are no noobs in the match, everyone just looks at eachother doing nothing and spamming "COME HITHER" or just chatting with the in-game voices, and if anyone dares to try to kill someone, that someone is utterly ♥♥♥♥♥ to death until they leave the game.
  • They removed the first-person death mechanic. Before when someone chopped your head off you would still view the world from your head, now it just goes to third person. Which is utterly boring.
  • Deadliest Warrior. Yes that DLC is a con itself. Why? Because that game has better training than Medieval Warfare ever did. Goes to show you how, if presented with money and a brand, these devs will go out to make things actually good, but ignore their own game's flaws in the process.
  • The game's community is very toxic, speak the wrong thing or attack the server's favourite and get kicked, admins have no problem in kicking you if your lag spikes for one second or if you best them in combat. And complaining about exploits or bugs is seen as weak and noobish.
  • There have been several cases of censorship in the forums. People end up getting banned from posting because they criticized the game. Shows you what kind of people you're dealing with.
  • If you're trying to adress a problem with the game, this community will ridicule you and belittle you in any way they can.

    But you must be thinking, it can't be ALL bad, right?

    Correct, the game isn't just bad game development and milking players for cosmetic items the devs would never have the talent to make. (At least the artists who created them get a small share of it all) There are good things in it aswell.

    • If you're extremely lucky you will actually find a balanced match that is fun to play and has good teamwork.
    • The in-game voice mechanics are still fun to use.
    • Rarely you will find a player that doesn't know how to drag, and that way you can have a nice, competitive duel that flows well since no exploits are being used.
    • Playing with friends is fun. - Let me emphasize that a bit more. If you are planning on getting this game to play with friends, then you should get it. If you're going solo, think twice.
    • You CAN meet nice people, not 100% of the community are hateful mongrels, and I have met good people through this game which I still talk to to this day. But don't expect a great much from the community in general.
      Sadly, when you scale the good and the bad, the bad wins. By a longshot.
      This game used to be alot more fun, back when it was young, now it's a husk. A joke... a joke only surpassed by the dev's obvious ignorance to the game itself.

      Buy it if you want but right now you'll have more fun playing with bots than online. And that's just depressing.

      As soon as you reach level 15 and you get banned from the low-rank servers uninstall the game.
Беше ли полезна тази рецензия? Да Не Забавна
3 от 3 човека (100%) сметнаха тази рецензия за полезна
0.3 изиграни часа
Публикувани: 11 септември 2015
This game is great! You will not regret!
Беше ли полезна тази рецензия? Да Не Забавна
3 от 4 човека (75%) сметнаха тази рецензия за полезна
1 човек намери тази рецензия за забавна
17.4 изиграни часа
Публикувани: 7 септември 2015
Играта е страхотна!
Беше ли полезна тази рецензия? Да Не Забавна
285 от 345 човека (83%) сметнаха тази рецензия за полезна
16 човека намериха тази рецензия за забавна
781.5 изиграни часа
Публикувани: 20 август 2015
I admit it; I have spent way, WAY more time on this game than I should have. It has its upsides, but the downsides are many, and considerable.

First, the positive. The Team Objective maps (the original ones at least, especially Stones Hill and Dark Forest) are nice. The fact that it's not about your K/D score makes these maps fun. In fact, the original TO maps are the only reason I played for so long, there were just that good. The character customization is good and there's a fair bit of variety to be had (for a price...). Finally, the ability to hack limbs and heads off of people and to slaughter peasants is always rather cathartic.

Unfortunately, none of that can hide the fact that this game has some serious, serious flaws. The maps have places were people can get stuck, sometimes permanently and only the F10 "Suicide" key can get you out. You always dont just bounce off of objects either, you are completely stopped. This is fine for things like walls and trees and the like, but things like small boulders that you'd think you'd just run over do this as well. It is very annoying to be charging at an enemy and all of a sudden get stopped by a knee-high log or something.

The mechanics are what absolutely destroys this game. You raise your weapon or shield to properly block (looking at the point of the weapon, just like they say in the tutorial) and, somehow, you get hit anyways. Nothing is more frustrating than to raise your tower shield and somehow get hit. Mostly this is because the hit boxes are not very accurate, with some being disproportionately large and others smaller. Many times I've seen or had weapons go through a person's model and no damage be recorded. Worse are those that exploit the swing mechanics, that spin and bend and look for all the world they are going through a seizure.

Scenario balancing is also something that is very wonky. Some, like Battlefield or Stones Hill, are very well balanced or at most slightly weighted to attacker or defender and doesn't impact the experience. Others though, like Coldfront, are so dramatically skewed that it's almost unwinnable on one side. On Coldfront, for instance, I have only seen the defenders win a total of three times in all the hours I've played.

Support is almost totally non-existant. For every patch that Torn Banner puts out, virtually none of them have addressed the major flaws. They have also stopped development on the game and focused on purely tweaking minor details. I liken it to putting a band aid on a cut finger while ignoring the sucking chest wound.

Pricing is another matter. This game is just not worth the $25 they ask for. Now that being said, Chiv features prominently on Midweek Madness sales and the big Mid-Summer and -Winter sales for as low as $5, which is a perfect price for this game (and at which price I bought it during 2014's Mid-Summer sale). That being said, if you want to have access to some of the helmet variants as well as new weapon models, you have to pay for all of that. Sometimes those models are as expensive or even more than the game itself when it's on sale.

Finally, the community is one of the worst I have ever encountered. Trolls, hackers, and scrubs inhabit every single server of Chiv, and it's nearly enough to make you try and track down the offenders in order to give them the throat punch they so justly deserve. It's enough that it makes the worst offenders on Team Fortress 2 look like little angels. Yes, that's how bad it is.

At one time I did enjoy this game. At one time, I could have recommended this game. I now find I can't do either.
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