PlanetSide 2 is a revolutionary massive scale first-person shooter where soldiers battle as one in strategic, targeted missions against enemy empires in an all-out planetary war. The game challenges the skill and grit of the most seasoned soldier through intense infantry, air, and ground vehicle gameplay.
リリース日: 2012年11月20日
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Hossin Is Live! Patch Notes for 6/26

2014年7月1日

Explore a brand new continent with over 80 new bases in a brand new biome.
This is an Early Expedition. Read about what that means in this post from Creative Director Matt Higby:

https://forums.station.sony.com/ps2/index.php?threads/next-live-update-news-and-status.190580/

Continent Locking:
Continents can now be locked to a conquering empire in one of two ways:
Dominate the continent by owning at least 94% of the territory.

Win an Alert:
When a continent locks, the conquering empire automatically captures all remaining regions on the continent.
All players on the locked continent will be prompted to redeploy to another continent.
A maximum of 2 continents can be locked at any one time.
Whenever a continent is locked the oldest existing locked continent will automatically unlock.
A Continent Benefit is now only active while the continent is locked.

Continent Benefits have changed:
Amerish gives -50% Infantry Purchases (up from -10% Aerospace Purchases)
Esamir gives -50% Mechanized Purchases (up from -10% Mechanized Purchases)
Indar gives -50% Aerospace Purchases (up from -10% Infantry Purchases)
Hossin gives +25% XP (new) (It's almost like we want you to play there!)
To accommodate continent locking, Global Alerts have been removed from the game, meaning every alert is now specific to a continent
When a continent is unlocked the warpgates on that continent will rotate, and territory will be reset to a default starting configuration for each warpgate. (Tired of your warpgate location? Now you can fix it)
Warpgates will no longer rotate every other week and are now exclusively rotated via continent locking.

Outfits Recruiting:
Do you run an outfit? Looking for some new blood? List your outfit in the brand new recruiting system.
Are you looking to join an outfit? Want to meet some new friends? Find an outfit to join in the brand new recruiting system.
To list your outfit go to the outfit screen and there is a Manage Recruitment button.
To view recruiting outfits, go to the outfits button on the social tab. On the main page is a button to find an outfit.

Outfit Decals:
Your outfit can now select a decal to represent yourselves.
Purchase Infantry or Vehicle Outfit decals in their Depot categories for 100 SC or 250 Certs
Equip like a normal decal. If you’re in an outfit and the outfit has a decal selected, the decal will display as the selected decal.
If you’re not in an outfit, the decal will not display.

Outfit Base Capture:
When your outfit captures a base your outfit’s decal will be displayed on the faction banners at the base, on the scoreboard, and on the map.
An outfit is recognized as being the captors by being the highest scoring outfit during the base’s capture
For now, this score is simply the cumulative score of the outfit members that participated in the base capture (i.e. the scores that are displayed on the scoreboard).

Misc:
The descriptions on the Medical Applicator now list the hotkeys required for healing and reviving.
Adjusted ranges of “Enter Vehicle” and “Equipment Terminal” interactions on Sunderer.
Change reduces overlap and is intended to reduce the chances of accidentally triggering the interaction you don’t want.
When the vehicle is deployed, you will need to get closer to the terminal and closer to the vehicle.
When the vehicle is undeployed there should be no change in the enter vehicle interaction.
A lattice link has been added between TI Alloys and Ceres Hydroponics on Indar.

Bug Fixes:
Desynch fix for multiple situations.
Fixed focus issues with the chat window after hitting escape.
Fixed an issue where thermal optics for the Dual-75 Duster were not set up like other belly guns.
The TR Honeycomb camo will now scale correctly.
Updated the descriptions for Liberator belly weapons to be more accurate with recent changes.
The un-purchasable magazine size certification should no longer appear for the Hyena Missile Launcher.
Camo will now apply correctly to the Bruiser Plating and Scrapper Vanguard attachments.
Kills caused by explosions will no longer grant double experience.
Equipping the Ammunition Package during a weapon reload will no longer skip the reload animation.
Adjusted the Ammunition Package so that it it less likely to continuously shake when thrown on uneven terrain.
Fixed an issue where tank reverse turning speed would change when toggling the ‘Invert Reverse Steering for Tanks’ option.

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6/3 Patch Notes

2014年6月4日

New Membership Perk - Squad Boost
Members in a squad will now provide the entire group with 3% bonus XP

General
• Continent Domination Threshold for gaining a continent benefit is now 94%
• Continent Domination Threshold for losing a continent benefit is now 7%
• Lattice links have been added between all adjacent warpgate-bordering territories.
• Hex regions around the warpgates have been adjusted to fit new lattice links between the warpgate-adjacent territories.
• Added a short deploy timer to Instant Action when a player is dead.

New Ribbons
• Resupply - for resupplying ammunition to friendly players, including vehicle resupplies.
• Air Deterrence - for surface-to-air damage inflicted against enemy aircraft.
• Air Superiority - for air-to-air ESF vs ESF kills.
• Anti-Tank - for destroying enemy tanks.
• Recon - for motion sensor and scout radar assists.
• Spotter - for spot assists.
• AMS Support - for supporting your team with Sunderer AMS spawns.
• Marksman - for infantry vs infantry kills at ranges >= 70m
• Vehicular Combat - for roadkill and ram kills while in a vehicle.
• Point Control - for capturing control consoles and kills around them.
• Savior - for saving your teammates from certain death.
• Objective Support - for overloading, stabilizing, and destroying generators.
• Squad Spawn - for providing a spawn for your squad members via beacon, Sunderer, or Galaxy.
• Deployment - For deploy bonuses from transporting friendly players who go on to earn kills shortly thereafter.
Area Bugs
• Speculative fix for the base flipping.
• Refactored some code that will improve how areas are handled in general (gravity pads, etc).
• Adding significant amounts of logging in case the above two fixes don’t work.

Cert Refund: Optics Incorrectly Deducting Certs
• We performed a grant to replenish certs for a small group of players who were incorrectly charged twice for certain optics purchases.

Implants
• Charger Energy Values have been Increased.
• Drop rates for implants have been reduced.

Bugs Fixed
• Updated Harasser nanite auto repair description to reflect in-game effect.
• Fixed a bug where EOD HUD implants were draining energy while the implant user was dead.
• Darklight flashlight should now be available on NC4 Mag-Shot.
• Sending a message from Outfit Members list will no longer redirect to friends list.
• Fixed some texture stretching issues on the Magrider.
• Infantry decals will appear over armor now.
• You can now resupply grenades in VR Training.
• Crouching then jumping on a vehicle will no longer result in suicide.
• Headhunter camo will now cover the entire body.
• The 3.4x Red Dot sight reticle will now show up better at night.
• Fixed an issue where some items could be removed from you when leaving VR Training.
• Fixed a bug where the Greenhorn Voice Pack was missing.
• The AV mana turret ribbon is now awarded at the intended number of kills.

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レビュー

“Audacious. Sony Online built a multi-continental world wide enough for thousands of players on three factions to fight in the air, on the ground, and inside bases, and released it for free.”
PC Gamer

“Technically astounding mass-scale warfare that spews out gaming fantasy fulfillment.”
90/100 – PC Gamer

“With versatile classes, deep progression systems and various styles of air and ground vehicles, there’s no shortage of ways to contribute to a fight, and on a coordinated team in PlanetSide 2’s open environments, Sony Online Entertainment’s game of nonstop war can be a truly incredible competitive experience.”
9/10 – IGN

更新されました


Hossin is a massive new map that will introduce an entirely new type of battle experience to PlanetSide 2. With its swamp-like terrain and natural barriers, players will be challenged like never before. Hossin will add an insane new element and its 80 new bases are scattered throughout, making infantry combat the most important it’s ever been.

In addition to the release of Hossin, there were other brand new features introduced into PlanetSide 2:

  • OUTFIT RECRUITMENT – New streamlined process for building, seeking and joining outfits. Players can choose their crew, their way with this new recruitment tool.

  • OUTFIT BASE CAPTURE – New “ownership” system where the facility / outpost is awarded to the top contributing outfit during capture.

  • CONTINENT LOCKING – Offering an unprecedented level of player control, the Auraxian population can now control which continents are open for contest, when those continents have alerts and when warpgates will rotate.

Connect With The Community!

To stay in the know in this constant evolving MMOFPS, be sure to:

• Like PlanetSide 2 on Facebook
• Follow PlanetSide 2 on Twitter
• Subscribe to PlanetSide 2’s YouTube Channel
• Follow Daily LiveStreams On Twitch
• Visit PlanetSide 2’s Official Wiki
• Subscribe To PlanetSide 2 on Reddit

ゲームについて

PlanetSide 2 is a free-to-play, massively multiplayer online first person shooter (MMOFPS). Empires fight on a massive scale where soldiers battle in an all-out planetary war on a scale never before seen in stunning, breathtaking detail. PlanetSide 2 battles persist when thousands of players align in this game that challenges the skill and grit through intense land, air and vehicle gameplay.

Across four huge maps, players come together in enormous battles to win control of critical territories and key resources for their Empire. With an extensive skill tree and free-form class-based system, players customize their soldier, weapons and vehicles to match their play-style, as well as the needs of their squad, outfit or Empire. The world of PlanetSide 2 is massive and persistent with every soldier capable of making a difference.



Key Features:
  • THREE WARING EMPIRES: Players will choose to align with one of three unique Empires – the militaristic, authoritarian Terran Republic, the rebellious, freedom-fighter faction New Conglomerate, or the technocratic, alien-influenced Empire Vanu Sovereignty. Each Empire has access to unique weapons, attachments, vehicles, abilities, and more.
  • MASSIVE WARFARE: Battles take place not between dozens of troops, but hundreds; with air and ground vehicles slugging it out alongside squads of troops. Each battleground holds valuable resources and key positions, and the Empire that can conquer (and manage to hold) these territories are rewarded with tech bonuses, greater access to equipment, and more.
  • ENORMOUS MAPS: PlanetSide 2 features four incredible and diverse continent maps with dozens of square kilometers of seamless gameplay space; every inch of which is hand-crafted, contestable space. Whether in open fields, tightly-packed urban centers or enormous outposts, victory requires calculated teamwork and a quick trigger finger to survive the massive battles.
  • PERSISTENCE THAT PAYS: In PlanetSide 2 the war isn’t won by a single base capture. The core gameplay of PlanetSide 2 is about holding crucial territories and controlling resources. Working strategically as a team to secure tactical positions, such as power plants and ammo depots, has long-lasting effects that can shift the tide of battle and provide key rewards and bonuses.
  • CLASS-BASED COMBAT: Players can build their soldier to match their play-style, as well as the needs of their squad, outfit or Empire. With six distinct classes to explore, each combat role, vehicle and weapon has extensive skill trees that will allow players to grow characters laterally, unlocking hundreds of weapons, attachments, equipment, specialized skills, vehicles, and more. Play as one of six distinct classes:

    - Heavy Assault – Rush into the battle ahead, guns blazing. You are the dedicated foot soldier of Auraxis.
    - Light Assault – Go where the Heavies can’t with your short-burst jetpack. Pick a high spot, throw a grenade and surprise your foes!
    - Combat Medic – Keep your fellow soldiers healed- it’s your job to revive fallen comrades.
    - Infiltrator – Stealthy and silent, you are death from the shadows. Whether you choose a knife from behind or a single shot from sniper’s nest, you are the enemy’s greatest fear.
    - Engineer – A crucial support class with the ability to repair important gear including vehicles, terminals, and turrets. Engineers can drop their own shielded turret and mow down advancing troops.
    - MAX – Heavily armored, cannons for hands, and a disposition to match, you are the ruler of the battlefield and a walking mass of armored death.

  • OUTFIT TEAMWORK: Outfits play a very important role in each and every battle. From a small group of specialized soldiers or rapid response team, to a huge clan that can field multiple platoons of hundreds of players, outfits have access to unique customizations– allowing them to create their own identity and manage their reputation and overall role in the ongoing war.
  • VEHICLES & WEAPONS: Players are able to access a huge array of weapons and vehicles which can be extensively customized for player preference or purposed with unique attachments and add-ons earned in game to fit each player’s style.
  • PLAY FOR FREE: PlanetSide 2 is Free-To-Play with an additional in-game RMT marketplace with items that range from cosmetic camouflage patterns and armor paint jobs, to XP accelerators. Items that affect gameplay, such as weapon side-grades will be purchasable via resources earned in-game through gameplay and achievements.
  • VOICE INTEGRATION: Players are able to communicate with their squads both through keyboard and voice chat.

システム要件

    Minimum:
    • OS:Windows XP
    • Processor:Intel Core 2 Duo E6850 or higher / AMD Phenom II X2 or higher
    • Memory:4 GB RAM
    • Graphics:nVidia GeForce 8600 series or higher / AMD or ATI 4850 series or higher
    • DirectX®:9.0
    • Hard Drive:15 GB HD space
    • Sound:DirectX compatible Sound Card
    • Other Requirements:Broadband Internet connection
    Recommended:
    • OS:Windows 7
    • Processor:Intel i5 processor or higher / AMD Phenom II X6 or higher
    • Memory:6 GB RAM
    • Graphics:nVidia GeForce 540 or higher / AMD HD 6870 or higher
    • DirectX®:9.0
    • Hard Drive:15 GB HD space
    • Sound:DirectX compatible Sound Card
    • Other Requirements:Broadband Internet connection
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前作の「PlanetSide」経験者は2と前作のシステムの差違について不満を募らせ、「このグラフィックで前作ができれば・・・」とよく漏らしているが、「PlanetSide"2"」から入った自分からすればこれはこれでとても楽しめている。

ただし評価基準としているのは基本無料だからとかグラフィックが綺麗とかではなく、「大規模な戦場と兵種/兵器バランスが均衡状態で機能している」この一点に尽きる。
よくPlanetSide 2を説明する際にBattleFieldシリーズを引き合いに出す事も多いが、あまり正確な例えではない。それだったら広めのマップで兵器に乗れるFPSならどれも同じになってしまう。競合する作品が他にないので替えのきかない気楽な遊び場となっている。


 もとより戦争に試合という形式はない、24時常に3勢力が拮抗していて占領したりされたりと戦局は変化し続ける。勿論いつでも辞めていいしだれも居ない砂漠に独りで突っ立っていても味方から怒られることはないが、進軍ルートを考えたり組んだりスクアッド/プラトーンを組むことで深みが増す。
無課金でも武器や兵装はサートポイントで買えてしまうし、歩兵線であれば直接的なパワーバランスにかかわる内容はサートポイントでしか強化できないのでPayToWinではない。


余談ではあるが、PlanetSideは月額課金制のMMOとFPSのハイブリッドとして人気を博した珍しいゲームだったが、PlanetSide 2は基本無料(メンバーシップ有り)の大規模FPS程度に収まっているのが現状だ。
以前に「Huxley」というMMO FPSもがあったがアレもすぐ消えた覚えがある。どうもMMOの持ち味とFPSのゲーム性を両立させるのは難しいらしい。PlanetSide 2が前作のようなゲームであれば最高だったのかどうかは置いといて、ロードマップ計画は延期&撤回を繰り返しブレまくりなのとアップデートの度にしょうもない不具合に毎回悩まされる。もっともSOE社長とバカ面のHigbyはH1Z1やEQ:NEXTに目移りしてる場合じゃないだろうが。
投稿日: 2014年1月24日
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広大な戦場を無料で!

プレイヤーは惑星の覇権を争う3つの陣営のどれかに所属し他の陣営のプレイヤーと戦います。
6つのクラスや乗り物を状況に応じて使いわけながら戦友たちとマップに点在する拠点を占拠し陣地を広げましょう。時には1つの拠点で数百人の兵士が数時間にも及ぶ泥沼の戦闘を繰り広げることも…。
24時間いつでもどこかで戦闘が起こっておりそのドラマは全て人間が操作するキャラクターによって出来ています。

壮大な惑星戦争の1員にあなたも加わってみては?
投稿日: 2014年3月6日
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【初心者が参加しやすい、自由度の高いFPS】
通常のFPSは閉鎖空間かつ少人数でプレイするため、一人一人に求められる役割と戦力は大きいものです。初心者が手探りでプレイしていたり効率的でなかったりヘマをしたりすると上級者から罵倒されて追い出されることすらあります。乗り物の数も限られているので、初心者が乗ると怒られたり取り合いになったりすることもしばしばありますね。
しかしこのゲームは1大陸2000人の規模をもつオープンマップが舞台です。新兵の一人や二人居た所で誰も気にしません。乗り物も個人資源とタイマーの許す限り出撃できるので、取り合いになることもありません。
延々と建物に篭ってスナイパーをしている人が居ても、敵の拠点でじっと通行人を待ち伏せしている人が居ても、飛行機で気ままに敵を求めて飛び回っていても、文句を言われることはありません。イーブンな状態で始める通常のFPSと違い、戦況は流動的で、人数差や状況による有利不利があって当然だからです。

戦闘バランスやシステムは、勿論閉鎖空間型のFPSの方が上でしょう。規模も小さいですしね。
しかし、ここまで初心者がプレッシャーなしに遊べるFPSというのは、なかなかないと思います。

かといって上級者が腕を振るえないかというとそんなことはありません。上手い人はバンバン暴れていますのでご心配なく。
FPSですから、レベル1がレベル100を撃っても普通に殺せますし(レベルはほぼ飾り)、課金しても経験値が増えたり武器が買えたり装飾品を装備出来るだけで、強くなれるわけではありません。ソースは私。
そもそも武器は上位互換は殆どない上にゲーム内の経験値で入手できますしね。
投稿日: 2014年5月5日
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超多人数(2000人!!)で遊ぶ箱庭型FPSです。
基本無料の課金型ゲームではありますが、初期の基本装備だけで充分以上に渡り合える作りになっています。
というか、初期装備が非常にバランスが撮れていて交換の必要せはあまり必要ありません。
装備品も課金せずとも全て購入することが可能で、「無料で遊んでやろう!」って人にも優しい作りになっています。
いくらかレビューで書かれている方もおられますが、航空機の強化がひたすら続いており、立ち回りがわからない方には辛い部分もあります。
また数が力なので、個々のスキル以上に団体行動したほうが強い事が多く、連携の難しいソロプレイヤーには少々厳しいかもしれません。
その辺は簡易でチームを組めるモードもありますので、そちらを活用していただきましたら、ソロでぼっちなプレイヤーでも無言でチームプレイが楽しめます。
向こうがチーム全体にVCしてくれるんで、ぼっちプレイヤーでも寂しくないです! 返事しなくてもOKですし。

戦場は勝利のためのチケット等の概念がなく、人数制限や乗り物も出現台数の限界がありません。
またかなりの広域フィールドですので

・チケット制じゃないので死にまくっても問題なし!
・一人も殺せないまま10回以上死ぬ
・延々定点で芋ってても誰にも文句を言われない
・乗り物に乗ろうとしたら味方に殺された、ということが発生しない
・後方で控えて、対空装備で航空機を追い払うだけの簡単なお仕事とか許される
・wキーから指を離さず死にまくる
・空戦で謎の空中の壁で押し返されたり警告が出ない。


とかオールオッケーです(∩´∀`)∩
多人数ということでBFとよく比較されますが、比べ物にならない人数が混在するオンリーワンゲームです。
どうせお金かかんないんですし、お試しプレイしましょう!
投稿日: 2014年2月19日
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・いいところ
いい悪いと言うより、これだけの大規模な戦争ゲームは他に無いと思う。
F2Pなので触ってみるだけはタダなのも○
いわゆるPay to winではない(最終的には)のでそこもいいかと思う。
批判を受けてることもあるが、日々Verupしてる(追加・調整)

・わるいところ
陣営間の人数差が酷すぎる場合がある。

そもそものゲームデザイン上、どんなに上手くても無双プレイ(ランボープレイ)は出来ないようになっていて
ある程度以上の規模の戦闘になると、基本的に数が多いほうが勝つようになっている。
また、エリア毎に入場できる人数などの制限も無い。
の割に、勢力ごとの人数の偏りを是正するようなテコ入れシステムがほぼない。
サーバーによっては人数比が倍以上差が付く場合もあるので、こういう場合さすがにどうしようもない。

また、攻められっぱなしで勢力の支配地域が狭いままだと、戦車や戦闘機などの各種兵器や
生身の歩兵で戦車を吹っ飛ばすのに必要なC-4爆薬なんかが十分に使えなくなる。

一日数回ある「制限時間内にこの大陸を制覇したらゲーム内通貨ザクザク!」システムも
人気の無い陣営に追い討ちをかけている、と思う。別サーバー、別陣営に簡単にキャラ、作れるので。
投稿日: 2014年2月5日
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