A single-player turn-based dungeon crawler. Take control of a lone hero and explore sprawling dungeons, fight dangerous monsters.
用户评测: 褒贬不一 (575 篇评测) - 575 篇用户评测中有 47% 为好评。
发行日期: 2012年4月5日


购买 Hack, Slash, Loot



"With the great graphics and interface, Hack, Slash, Loot manages to squeeze challenging gameplay into a casual nook of a hardcore niche."


There are dark places in the world inhabited by evil denizens. Places filled with danger and foreboding where no ordinary man would dare to journey. However, there are a few who are willing to risk death in the name of good, in the name of justice, in the name of.. valuable loot!

Hack, Slash, Loot is a single-player turn-based dungeon crawler. Take control of a lone hero and explore sprawling dungeons, fight dangerous monsters, and most importantly, plunder valuable treasures. With a new dungeon created every game you can be sure that no two playthroughs will ever be the same. Boasting easy to master controls you'll be adventuring in no time, but there is still enough depth to challenge the most hardened of adventurers.

Key Features

  • 32 characters to unlock and play
  • Six distinct quests requiring different tactics to beat
  • Thousands of items, monsters, and dungeon features
  • Streamlined roguelike gameplay with a modern control scheme
  • Cute retro stylings, daemon ogres have never looked so quaint
  • Hacking!
  • Slashing!!
  • Looting!!!


Mac OS X
    • OS:Windows XP, Vista, 7
    • DirectX®:dx50
    • Hard Drive:10 MB HD space
    • OS:OS X 10.4, or later
    • Hard Drive:10 MB HD space
33 人中有 22 人(67%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
5.2 小时(记录在案的)
Hack, Slash, Loot, or "HSL", looks charming at first with it's retro-style pixel art... until you realize that the gameplay is even more primitive. It is not an understatement to say that everything in this game either comes down to little more than random chance and comparing numbers.

Combat is completely limited to clicking on an enemy until they die. That's it. No special moves, no abilities, no changing gear, nothing. Sure, depending on your weapon you either use melee, ranged or magic attacks, but unless you're fighting near a weapon drop you can't change on the fly, plus your character will usually specialize in one type so there' very little reason to change unless you get VERY skewed consumable drops (more on that later). At best you can try to bottleneck enemies in doorways or tight coriidors to fight them one by one, or run away and hope you find something useful before you get surrounded, but that barely qualifies as "strategy". And even then, you still have to hope that RNGesus is smiling down upon you.

The item system is almost as primitive. Most of the time, it feels less like you are trying to decide which weapon or piece of armor to equip, and more like you're just comparing numbers (although special damage types such as the stunning Lighting do make things a little more interesting) As for consumables, you never know if a potion or w/e will help and/or hinder you, meaning once again it's entirely up to luck rather than any sort of choice or strategy if it help you.

Oh, and there's no save system. At all.

All in all, this game had a lot of potential, but instead the gameplay is comparable to banging your head against a wall while comparing helmets and popping pills that "might" make it hurt less. What this game needed was something, ANYTHING that might have made the gameplay more complex than dice rolling: Abilities/items to use in a pinch, swapping around weapons, etc etc: anything that would make success less dependant on how lucky you are.

If you're at all thinking of picking up this title anyway, I highly recommend buying another game called One-Way Heroics instead, which in a nutshell is practically like this game with the improvements I just suggested, and at only somewhat more than half the price.
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7 人中有 7 人(100%)觉得这篇评测有价值
3.6 小时(记录在案的)



最后对于执意想尝试这游戏的闲人我还有一些非常重要的新手建议:一个是没事千万别去乱开棺材,开棺材虽然有很好的奖励,但80%出怪,而且出的怪还比本层迷宫的要强,经常得不偿失;二是祈祷自己不要中毒,中毒持续时间很长累计伤害无比坑爹,要解毒必须吃药,如果事先在地上没预留药物的话,那么只能祈祷接下来尽快打出药来了……(其实没准备的话差不多可以重开了,因为没有HP上限所以大家平时看到药就吃掉的,所以如果地图里有很多毒攻击的怪物的话必须留意一下);三是开开心心去死吧,死多了就能解锁新人物,解锁新人物了就能更好的通关,我甚至想建议大家先死个十几次解锁亚马逊,亚马逊出生带一把神圣弓会让游戏轻松不少,尤其是任务Mask of the Boy King,里面大量不死生物被神圣弓完克,只有Boss有神圣抗性,在打Boss前换掉就好(X键可以切换副武器,记得捡一把其它属性的弓作为副武器)
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3 人中有 3 人(100%)觉得这篇评测有价值
27.4 小时(记录在案的)
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2 人中有 2 人(100%)觉得这篇评测有价值
18.8 小时(记录在案的)


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3 人中有 2 人(67%)觉得这篇评测有价值
2.0 小时(记录在案的)
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