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Ein zugbasierter Einzelspieler-Dungeon-Crawler. Übernehmen Sie die Kontrolle über einen einsamen Helden, erforschen Sie ausgedehnte Kerker und kämpfen Sie gegen gefährliche Monster.
Veröffentlichung: 5 Apr. 2012
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Über das Spiel

Es gibt dunkle Orte in der Welt, bewohnt von bösen Einwohnern. Orte, gefüllt mit Gefahr und düsterer Vorahnung, wo kein gewöhnlicher Mann sich zu reisen trauen würde. Aber es gibt auch einige, die bereit sind ihr Leben zu riskieren, im Namen des Guten, im Namen der Gerechtigkeit, im Namen von.. wertvoller Beute!

Hack, Slash, Loot ist ein rundenbasierter Einzelspieler-Dungeon-Crawler. Übernehmen Sie die Kontrolle über einen einsamen Helden und erkunden Sie weitläufige Verliese, kämpfen Sie gegen gefährliche Monster und, am wichtigsten, plündern Sie wertvolle Schatzkisten. Da die Verliese in jedem Spiel neu generiert wird, können Sie sich sicher sein, dass kein Spieldurchgang jemals gleich sein wird. Mit der einfach zu erlernenden Steuerung erleben Sie Abenteuer im Handumdrehen, wobei aber immer noch genug Tiefe bleibt, um die härtesten Abenteurer herauszufordern.

Hauptmerkmale

  • 32 freischaltbare Charaktere zum Spielen
  • Sechs verschiedene Aufgaben, die unterschiedliche Taktiken erfordern
  • Tausende Gegenstände, Monster und Verliese
  • Optimierte, Rogue-ähnliche Spielweise mit moderner Steuerung
  • Pfiffiger Retrostyle, Dämonenoger sahen noch nie so malerisch aus
  • Hacken!
  • Zerschmettern!!
  • Plündern!!!

Systemvoraussetzungen (PC)

    • Betriebssystem:Windows XP, Vista, 7
    • DirectX®:dx50
    • Festplatte:10 MB HD frei

Systemvoraussetzungen (Mac)

    • Betriebssystem:OS X 10.4 oder besser
    • Festplatte:10 MB HD frei
Hilfreiche Kundenreviews
3 von 5 Personen (60%) fanden dieses Review hilfreich
73 Produkte im Account
12 Reviews
26.4 Std. insgesamt
Wenn man Roguelikes mag, kann man es sich mal angucken.
Es ist keines, das in der Liga von Angband oder ToMe mitspielt. Aber für ein schnelles Spiel zwischendurch ganz nett, ein Runde bis zum "Win" dauert maximal 2h.
Verfasst: 29 Januar 2014
War dieses Review hilfreich? Ja Nein
98 von 139 Personen (71%) fanden dieses Review hilfreich
367 Produkte im Account
38 Reviews
1.9 Std. insgesamt
Meh...everything in this game is random. Everything. From the level generation to attacking and being attacked. You could literally die from the first rat you fight if your random luck is bad enough. I started one game where I spawned, opend the first door , and was greeted with about 7 enemies that swarmed me from the surrounding rooms. All of which got to take shots at me while I had to focus on one hoping I could get some quick kills. Of course I "Missed" about the first 4 turns I had so the game lasted 12 seconds before I died. It is basiclaly just a game of chance that you hope you will acquire some fantastic weapon, or gear randomly and you hopefully don't get hit every time you have to fight something before you can hit them. You can't really run away from anything unless you get a double move item.

It's just not that good and I wouldn't recommend it to roguelike fans at all. There is little to no "skill" involved in this game, and you will see no progression in which you feel like you are getting better at the game. If you like playing games that can only be beaten by having a lucky day, thengo for it. If you want a challenge and feel like you beat something based on skill...don't bother.

Idle this game for the cards if you happened to buy it in some crap bundle and don't even bother playing it while you do that.
Verfasst: 23 Januar 2014
War dieses Review hilfreich? Ja Nein
35 von 47 Personen (74%) fanden dieses Review hilfreich
646 Produkte im Account
100 Reviews
3.0 Std. insgesamt
This is a top down retro style dungeon crawler along the lines of an old DOS dungeon crawler with random dungeons, random enemies and everything will kill you. The art style is nice, but really too many games are doing retro. As a game, Hack, Slash, Loot is not fun, it doesn't just feel unfair, but it feels more difficult than fun. You can pick a class or have it random. You can pick a mission / quest or randomly do one. Either way everything is random.

The controls don't feel that good. Everything is grid and turn based. You can use arrow keys to walk around and arrow keys to push into an enemy and attack. You can attack diagonally, but that would mean using the mouse, which is fine if you're using a mouse. You can mouse click square by square to move too. If there are no enemies, you can mouse click to move several tiles. But its all turn based. You go once, the 'active' enemies all need to go before you move. You all go one by one, you don't have 10 units of movement and enemies have 6 moves of unit. You all go 1 space at a time. I had to explain this, because there are other games that feature more movement spaces or real time movement.

The levels generated don't feel balanced, its either you vs 100 or its you + 100 allies vs 1. But hey random is random. This is jut really unpolished. A lot of games would have an easy level first even if its random, but an easy level to get your feet wet so you can get some items. Not this game. Sometimes the only door to go from the start leads to a room laughably full of enemies.

You end up having to bottleneck to survive half a dozen enemies. Luckily the enemy AI is smart enough to go around and flank you on the other side of the room. Not always of course. Most of the time the bottle-necking works well enough, but the attacks miss.... a lot. I could understand enemy attacks missing, for game balance or at least having enemy attacks do minor damage when you just start out. Not this game.

The classes don't even feel that balanced. The melee classes seem to by far be the best. Especially the knight which, just doesn't seem to die at all. It slaughters everything. It may sound fun, but the catch is, there's such little depth to this game that it becomes a chore trying to find the next level to the quest. I'm bored long before I die. The range classes have a difficult task ahead of them, because of 'fog of war,' you don't see what's in a room until you open the door. When you open the door, there are enemies in there and rooms never seem to be large enough to kill enemies before they pile on you and murder you.

Its just not fun, a lot of monotony, room full of enemies, fall back to bottleneck. As the knight you can just run from room to room and not even stop to face enemies, because its just a waste of time. The game is so shallow that you reach your peak pretty quick.

Not just that, some different dungeon graphics would have been nice, its all blue. Every screen shot is blue. I feel like I saw everything the game has to offer within 10 minutes let alone the time I played it for. To top it off, there is no save, but maybe the game expects you to die before you'll ever save. I can't recommend Hack, Slas, Loot. Luckily I bought it for $1, but otherwise there are plenty of free dungeon crawlers out there.
Verfasst: 24 Januar 2014
War dieses Review hilfreich? Ja Nein
20 von 26 Personen (77%) fanden dieses Review hilfreich
464 Produkte im Account
6 Reviews
1.7 Std. insgesamt
There is an achievement for dying in less than 20 turns! Pretty much sums up this game.
Verfasst: 16 Januar 2014
War dieses Review hilfreich? Ja Nein
18 von 26 Personen (69%) fanden dieses Review hilfreich
98 Produkte im Account
4 Reviews
2.5 Std. insgesamt
SUMMARY OF ALL BELOW: It is repetitive and random, never supplies you with anything useful, and all around sucks. Don't even buy it if it is on sale, even if it was free, you should stay away.

SO, STILL THINKING OF BUYING IT? :
No. This game is absolutely terrible. It is extremely frustrating, unfair, and random. Some of the time, you will miss every single time you swing. The next run you have, you may find no weapons, or good gear at all.
Really need some better armor? Too bad! Maybe on your next run.
Really need some health? Tough luck, buddy, there is no regen, and you don't know what potions do!
Really need... Anything? TOOOOOOO BAAAAD!
This game is a gigantic middle finger to anyone who plays it. It seems more like a crappy flash game that you would find on Kongregate, rather than a $1.00 game that is on Steam...
Wait, wait a sec, what? WHAT DO YOU MEAN IT IS $7.00!?! Bull, to the shizzle, 'cause this game is seven whole dollars. Hell, let's face it, I would be dissapointed in the purchase even if it was only $1.00. Thank Christ I only got it from the Humble Bundle, which I really only bought for Dungeons of Dredmor anyway.
If you want a much better game than this, get Dungeons of Dredmor (which I hope to play later) or The Sword of the Stars: The Pit. Even though The Pit isn't exactly my favorite in terms of being fair, it still is much better than this steaming pile of ♥♥♥♥ that dares call itself a $7.00 game.

Hack, Slash, Loot? More like Miss, Miss, Die. But in the end, I guess that's just my 2 cents.
Verfasst: 25 Januar 2014
War dieses Review hilfreich? Ja Nein