Un jeu solo de progression dans des donjons. Prenez le contrôle d'un héros solitaire et combattez des monstres terribles.
Évaluations d'utilisateurs : Variable (461 évaluation(s))
Date de parution: 5 avr 2012

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Acheter Hack, Slash, Loot

 

Recommandé par les curateurs

"I honestly can't recommend this game. IThe gameplay is so luck based that it becomes tedious and annoying. There are better games out there for free."
Lire la critique complète ici.

À propos de ce jeu

Il existe des endroits sombres sur Terre, habités par des personnalités diaboliques. Des endroits pleins de dangers et de présages, où aucun homme ordinaire n'oserait s'aventurer. Toutefois, il existe quelques personnes prêtes à risquer la mort au nom du bien, au nom de la justice, au nom de... l'argent !

Hack, Slash, Loot est un jeu solo au tour par tour. Prenez le contrôle d'un héros solitaire, et explorez des donjons anciens, combattez des monstres et, surtout, ramassez des trésors. Avec un nouveau donjon créé à chaque partie, vous pouvez être sûr que deux parties ne se ressembleront jamais. Avec un gameplay facile à maîtriser, vous partirez à l'aventure en un rien de temps. Mais il y aura toujours de sérieux défis pour les aventuriers les plus aguerris.

Fonctionnalités clés

  • 32 personnages à débloquer et à jouer
  • Six quêtes distinctes nécessitant des tactiques différentes
  • Des milliers d'objets, monstres et fonctionnalités de donjons
  • Un gameplay RPG fluide, avec un contrôle moderne
  • Un look rétro, les ogres-démons n'ont jamais été aussi attrayants
  • Tranchez !
  • Découpez !!
  • Pillez !!!

Configuration requise

PC
Mac
    • Système d'exploitation : Windows XP/Vista/7
    • DirectX® : 5.0
    • Disque dur : 10 Mo d'espace disque
    • Système d'exploitation : OS X 10.4 ou supérieur
    • Disque dur : 10 Mo d'espace disque
Évaluations intéressantes des utilisateurs
29 personne(s) sur 35 (83%) ont trouvé cette évaluation utile
2.0 heures en tout
I strongly recommend you avoid this rogue-like. Since I can't really think of any pros that this game contributes to the genre, I'm just going to talk about the flaws.

This game is BRUTAL. I know rogue-likes are supposed to have you constantly die over and over but at least you make progress and learn a little more about the game each time you play through. However, I don't feel this way at all when playing this game. Well okay, I learned one thing.

This game practically eliminates 1/3 of your class choices. By attacking with warrior-like classes, you're guaranteed to miss most of your attacks and die within 3 minutes. With ranged classes, you, for whatever reason, have a higher accuracy and don't run as high a risk of getting hit, even with your health being low.

Speaking of which, it's almost impossible to get back any health you lose. In other games you find potions to restore your health and your armor is actually an important statistic. However, in this game, the potions are extremely rare, they don't always give you health (and the ones I've found give less than 10 HP), and with as much armor as I could find, I was still taking FIFTEEN damage from an enemy on the first floor of the game! Also, you start off with either 20, 30, or 40 HP, so...

Speaking of the floors in this game, the chances of completing a floor, or even moving on to the next floor, are low, really low. These floors are massive, and while that may not be the worst thing, there's no inventory system, and consider the flaws I've mentioned before. I've gotten to the second floor ONCE out of all my playthroughs, and naturally I lasted no more than a minute. My luck, huh?

Speaking of luck, the biggest problem is the randomized generation this game has. I'm not thrilled with starting a game, having two enemies appear in front of me, me missing my attacks, and dieing without making A SINGLE MOVE. Also, like I said before with the damage, I don't find it really fair that an enemy on the first floor could whittle down a chunk of my health before even going through more than five rooms.
Posté le : 17 avril
Cette évaluation vous a-t-elle été utile ? Oui Non
17 personne(s) sur 24 (71%) ont trouvé cette évaluation utile
20.7 heures en tout
Hack, slash, loot is more of a rogue....light then roguelike, why?! because you cannot really control the death of your character very much? Why again you ask? Because you cannot control the hitrate of enemies, meaning you can miss 10 times in a row(high chances of oing at least 5 misses in a row).

The game can be fun but frustrating aswell. there are a few strategy guides out there that can help you but again you cannot control when your character dies.

The game does have a decent number of characters, no skill tho, only items being gear(armor/wep/accesory which only boost/nerf your stats), a decent number of achievements, not a big number of maps tho, espite each of them beeing randomly generated each time.

I say try it at least but i can't really recomend it as a GOOD game, ill give it an average at best!
Posté le : 15 mai
Cette évaluation vous a-t-elle été utile ? Oui Non
10 personne(s) sur 13 (77%) ont trouvé cette évaluation utile
2.3 heures en tout
The only way to enjoy this game is by doing the following step

1. You don't
Posté le : 1 juillet
Cette évaluation vous a-t-elle été utile ? Oui Non
4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
6.6 heures en tout
I would suggest not to buy this game unless you want to earn more achievements, in that case, it's a good game for you BUT READ THE ♥♥♥♥ING REVIEW FIRST!. Game is really boring but you can earn achievements easy if you are clever enough, I haven't spent much time playing it but as you cans see I've already got few achievements. I don't really remember how I got this game, maybe friend send it to me idk but I'm sure I would never spend 5$ on this ♥♥♥♥, if you want to play a reall games, get more money and buy CS:GO, Garry's Mod, Rust, DayZ and so on nice games. Even if you are a great achievement hunter, 17 achievements for 5$ is too much, you can buy CS:GO and get 150+ Achievements there or free TF2 which has 500+ achievements. Long story shot : Game sucks, I play and will play it just to get all 17 achievements and then stop playing this ♥♥♥♥. <3
Posté le : 19 juillet
Cette évaluation vous a-t-elle été utile ? Oui Non
5 personne(s) sur 6 (83%) ont trouvé cette évaluation utile
7.1 heures en tout
Hack, Slash, Loot has almost no redeeming qualities. Seriously. The pixel art looks cool and retro for a couple of minutes but there is no variation on the blue tileset. What you see in the screenshots, that's it. Blue.

There is no strategy to it, you cannot avoid monsters once you've seen them and combat is random. That means you're playing a dice simulator and hoping to roll only winning numbers. There is nothing more, you can't hide, you can't change from melee to ranged fighting you have no inventory and can't heal after fights. You can't even run away because evey character moves at the exact same speed.

Gameplay-wise there are just two tyes of enemy. Those that do random damage from a distance and those that do random damage up close. Again that's it. There's no space for depth of play, roll a dice and hope.

The strange view angle sometimes makes it difficult to tell if you're standing next to something or one square away from it and also sometimes hides cupboards behind walls. A minor gripe but gvien Hack, Slash, Loot does nothing right it all adds up to a pretty terrible experience.

Lastly - and for me the most frustrating - is the 'animation'. One character moves at a time, if there are 8 serfs around you and a bunch of demons then you've got to wait for each one to do their little bobbing movement. Similarly with ranged combat, if you're firing at an archer on the other side of the map it degenerates into a very slow game of ping-poing as the arrow crosses the screeon one way and then crosses the screen the other.

Play 'Doom the Roguelike' instead. It's free and it's awesome. Hack, Slash, Loot is neither.
Posté le : 15 juillet
Cette évaluation vous a-t-elle été utile ? Oui Non
110 personne(s) sur 156 (71%) ont trouvé cette évaluation utile
1.9 heures en tout
Meh...everything in this game is random. Everything. From the level generation to attacking and being attacked. You could literally die from the first rat you fight if your random luck is bad enough. I started one game where I spawned, opend the first door , and was greeted with about 7 enemies that swarmed me from the surrounding rooms. All of which got to take shots at me while I had to focus on one hoping I could get some quick kills. Of course I "Missed" about the first 4 turns I had so the game lasted 12 seconds before I died. It is basiclaly just a game of chance that you hope you will acquire some fantastic weapon, or gear randomly and you hopefully don't get hit every time you have to fight something before you can hit them. You can't really run away from anything unless you get a double move item.

It's just not that good and I wouldn't recommend it to roguelike fans at all. There is little to no "skill" involved in this game, and you will see no progression in which you feel like you are getting better at the game. If you like playing games that can only be beaten by having a lucky day, thengo for it. If you want a challenge and feel like you beat something based on skill...don't bother.

Idle this game for the cards if you happened to buy it in some crap bundle and don't even bother playing it while you do that.
Posté le : 23 janvier
Cette évaluation vous a-t-elle été utile ? Oui Non