Un jeu solo de progression dans des donjons. Prenez le contrôle d'un héros solitaire et combattez des monstres terribles.
Évaluations des utilisateurs : Variable (478 évaluation(s))
Date de parution: 5 avr 2012

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Acheter Hack, Slash, Loot

 

À propos de ce jeu

Il existe des endroits sombres sur Terre, habités par des personnalités diaboliques. Des endroits pleins de dangers et de présages, où aucun homme ordinaire n'oserait s'aventurer. Toutefois, il existe quelques personnes prêtes à risquer la mort au nom du bien, au nom de la justice, au nom de... l'argent !

Hack, Slash, Loot est un jeu solo au tour par tour. Prenez le contrôle d'un héros solitaire, et explorez des donjons anciens, combattez des monstres et, surtout, ramassez des trésors. Avec un nouveau donjon créé à chaque partie, vous pouvez être sûr que deux parties ne se ressembleront jamais. Avec un gameplay facile à maîtriser, vous partirez à l'aventure en un rien de temps. Mais il y aura toujours de sérieux défis pour les aventuriers les plus aguerris.

Fonctionnalités clés

  • 32 personnages à débloquer et à jouer
  • Six quêtes distinctes nécessitant des tactiques différentes
  • Des milliers d'objets, monstres et fonctionnalités de donjons
  • Un gameplay RPG fluide, avec un contrôle moderne
  • Un look rétro, les ogres-démons n'ont jamais été aussi attrayants
  • Tranchez !
  • Découpez !!
  • Pillez !!!

Configuration requise

PC
Mac
    • Système d'exploitation : Windows XP/Vista/7
    • DirectX® : 5.0
    • Disque dur : 10 Mo d'espace disque
    • Système d'exploitation : OS X 10.4 ou supérieur
    • Disque dur : 10 Mo d'espace disque
Évaluations intéressantes des utilisateurs
3 personne(s) sur 4 (75%) ont trouvé cette évaluation utile
11.5 heures en tout
Posté le : 12 octobre
It is a great game. It can be played in snack sizes or in larger chunks. There is perma death and that gives you a greater feeling of achievement when you actually make it all the way through a scenario. There is some depth in the strategies you can use in battle. Great little turn based RPG Rogue-like. I have spent some enjoyable hours with this game.
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4 personne(s) sur 6 (67%) ont trouvé cette évaluation utile
0.6 heures en tout
Posté le : 2 octobre
This game is definately not what I look for in a roguelike. I think I got it in a bundle and was very unimpressed. It's possible this game will be fun for some people, but the itemization and gameplay is very very basic. Feels like a phone game or something. Just one mans opinion largely colored my my hopes and expectations.
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1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
2.3 heures en tout
Posté le : 11 octobre
Very simple roguelike. Great for a quick run, as each "quest" is self contained. It's not my favorite deep rogue, but it is perfect for when I just want something smaller to run through. Also I don't get so upset losing this one, which is nice.
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2 personne(s) sur 4 (50%) ont trouvé cette évaluation utile
2.0 heures en tout
Posté le : 12 octobre
The game is enjoyable. The UI is a bit finicky. Of the 10 games I've played so far, I think I've accidently exited 4 of them (two by crashing the game when I changed the screen size). If there was some sort of auto-save functionality I wouldn't care as much.
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0 personne(s) sur 1 (0%) ont trouvé cette évaluation utile
3.6 heures en tout
Posté le : 16 octobre
this game is great and addicting issue with it full screen isn't full but it doesn't effect game play its like a top down dungeon clawer rougelike
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1 personne(s) sur 4 (25%) ont trouvé cette évaluation utile
13.6 heures en tout
Posté le : 17 octobre
its good if you like retro stuff
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0 personne(s) sur 2 (0%) ont trouvé cette évaluation utile
2.8 heures en tout
Posté le : 5 octobre
Random number generator in combat feels really bad. It's entirely possible to die to a level 1 rat. Combined with lack of healing potions, progress is unnessarily difficult. ENTIRELY LUCK BASED GAME.
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0 personne(s) sur 2 (0%) ont trouvé cette évaluation utile
1.9 heures en tout
Posté le : 13 octobre
I've spent quite a few hours playing this game off steam and only got it there for the cards. It's bad, really bad.

It's not just hard, it's unfair. There are so many misses you'll often be bored to tears looking at a whiff-fest. There are very few choices to make and even less that matter. Skill plays little role (and is utterly negligible compared to random luck) and I have found no depth whatsoever in this.

I haven't had a single minute or moment of fun in this game, ever. I don't know why someone would want to play it. I may have missed something, but if you have to search for more than 4 hours then there's a big problem with the game.
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0 personne(s) sur 2 (0%) ont trouvé cette évaluation utile
5.2 heures en tout
Posté le : 18 octobre
There is a lot of rogue-like worth your time and money. This is unfortunately not that game. All is luck based , that's it,that's all. It could have been great with just some little ajustements. But currently i don't see where i have an impact on the game.
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0 personne(s) sur 3 (0%) ont trouvé cette évaluation utile
1.1 heures en tout
Posté le : 21 octobre
Not for me. "run in a random room, take a random stuff, die from a random mob, loop". It's hard to call it a gameplay
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2 personne(s) sur 11 (18%) ont trouvé cette évaluation utile
0.2 heures en tout
Posté le : 5 octobre
more like hack slash garbage
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21.0 heures en tout
Posté le : 25 octobre
Great rouge like game i put a few hours into. I will probably download and play this again at some point but i have several other rouge likes i want to get to but still this was everythgin i was hoping it was and i think it was worth the money
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32.8 heures en tout
Posté le : 27 octobre
As of this writing, 49% of the reviews for this game are positive. This is frankly, to me inexplicable as this is the worst game in my library of 90 so far. What makes this game obnoxiously bad, egregiously terrible is that it has surface appeal. It deceives the experienced player of roguelikes into thinking that strategic and thoughtful play will be rewarded if one can intuit the subtle rules of the game. Don't waste your time. There is no depth of gameplay here. For example, you find a potion. Will it hurt you or heal you? It's random. It might give you a permanent defect. Or it might heal you. There is no way to tell unless you drink it. Intelligent decision making in this game amounts to not wasting a precious minute of your life on this cynical trap created by a soulless programmer whose only goal was to part you from your hard earned money. It is one of the most offensively designed games I ever played in my life. I am passionate in my hatred of this game. Good day sir or madam.
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22 personne(s) sur 32 (69%) ont trouvé cette évaluation utile
20.7 heures en tout
Posté le : 15 mai
Hack, slash, loot is more of a rogue....light then roguelike, why?! because you cannot really control the death of your character very much? Why again you ask? Because you cannot control the hitrate of enemies, meaning you can miss 10 times in a row(high chances of oing at least 5 misses in a row).

The game can be fun but frustrating aswell. there are a few strategy guides out there that can help you but again you cannot control when your character dies.

The game does have a decent number of characters, no skill tho, only items being gear(armor/wep/accesory which only boost/nerf your stats), a decent number of achievements, not a big number of maps tho, espite each of them beeing randomly generated each time.

I say try it at least but i can't really recomend it as a GOOD game, ill give it an average at best!
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9 personne(s) sur 11 (82%) ont trouvé cette évaluation utile
7.1 heures en tout
Posté le : 15 juillet
Hack, Slash, Loot has almost no redeeming qualities. Seriously. The pixel art looks cool and retro for a couple of minutes but there is no variation on the blue tileset. What you see in the screenshots, that's it. Blue.

There is no strategy to it, you cannot avoid monsters once you've seen them and combat is random. That means you're playing a dice simulator and hoping to roll only winning numbers. There is nothing more, you can't hide, you can't change from melee to ranged fighting you have no inventory and can't heal after fights. You can't even run away because evey character moves at the exact same speed.

Gameplay-wise there are just two tyes of enemy. Those that do random damage from a distance and those that do random damage up close. Again that's it. There's no space for depth of play, roll a dice and hope.

The strange view angle sometimes makes it difficult to tell if you're standing next to something or one square away from it and also sometimes hides cupboards behind walls. A minor gripe but gvien Hack, Slash, Loot does nothing right it all adds up to a pretty terrible experience.

Lastly - and for me the most frustrating - is the 'animation'. One character moves at a time, if there are 8 serfs around you and a bunch of demons then you've got to wait for each one to do their little bobbing movement. Similarly with ranged combat, if you're firing at an archer on the other side of the map it degenerates into a very slow game of ping-poing as the arrow crosses the screeon one way and then crosses the screen the other.

Play 'Doom the Roguelike' instead. It's free and it's awesome. Hack, Slash, Loot is neither.
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24 personne(s) sur 41 (59%) ont trouvé cette évaluation utile
2.3 heures en tout
Posté le : 1 juillet
The only way to enjoy this game is by doing the following step

1. You don't
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4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
16.2 heures en tout
Posté le : 28 septembre
It's very hard but not random you just have to play a while to get the groove. Certain characters complete certain game modes easier, but you wouldn't know why until you play a while, it has very much to do with playing each character and instance thrown at you at a different pace and changing gears appropriately. Sounds like these other reviewers never tried Ultima, or just dont have the patience for a real gutty roguelike.
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
2.2 heures en tout
Posté le : 22 juin
I can't help but feel that playing this game might be fun if I picked up the right items and was extremely lucky with combat.

Unfortunately, the game is unforgiving and it feels more like I'm fighting a random number generator than hordes of orcs and other undesirables. Unlike other roguelikes, I didn't feel like I learned anything with each death.

It's also not pretty to look at - it's hard to tell the difference between enemies (which one of those is the one shooting ranged attacks?), and sometimes it's even hard to tell the difference between enemies and furniture.
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3 personne(s) sur 4 (75%) ont trouvé cette évaluation utile
3.7 heures en tout
Posté le : 13 septembre
I don't know why people hate this game so much. Okay, it's not the best roguelike in the world, but it's really not as bad as people say. The graphics and sounds are amazing. If you like to hack, slash and loot, and you can tolerate the luck-based combat system, then this game is for you. (If you're new to roguelikes, I don't think that would be a smart idea to start with Hack, Slash, Loot, play Sword of the Stars: The Pit or The Binding of Isaac first).
8,2/10
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3 personne(s) sur 4 (75%) ont trouvé cette évaluation utile
0.7 heures en tout
Posté le : 28 juin
Yet another Roguelike that is pure RNG. You can't get anything higher than a 60% hit chance at the start of the game, so naturally I continuously whiff 4 times in a row. You can't heal from anything other than potions (you can't rest) so whether or not you have health at all is pure randomness. There's very little in-game instruction, so it's good that the mechanics are easy to understand, but that also means that you quickly realize how unfairly stacked against you the odds are. There are literally dozens of better games in the genre than this one.
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