A single-player turn-based dungeon crawler. Take control of a lone hero and explore sprawling dungeons, fight dangerous monsters.
Análises de utilizadores: Neutras (579 análises) - 47% das 579 análises de utilizadores sobre este jogo são positivas.
Data de lançamento: 5 Abr, 2012

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Recomendações de Curadores

"With the great graphics and interface, Hack, Slash, Loot manages to squeeze challenging gameplay into a casual nook of a hardcore niche."
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There are dark places in the world inhabited by evil denizens. Places filled with danger and foreboding where no ordinary man would dare to journey. However, there are a few who are willing to risk death in the name of good, in the name of justice, in the name of.. valuable loot!

Hack, Slash, Loot is a single-player turn-based dungeon crawler. Take control of a lone hero and explore sprawling dungeons, fight dangerous monsters, and most importantly, plunder valuable treasures. With a new dungeon created every game you can be sure that no two playthroughs will ever be the same. Boasting easy to master controls you'll be adventuring in no time, but there is still enough depth to challenge the most hardened of adventurers.

Key Features

  • 32 characters to unlock and play
  • Six distinct quests requiring different tactics to beat
  • Thousands of items, monsters, and dungeon features
  • Streamlined roguelike gameplay with a modern control scheme
  • Cute retro stylings, daemon ogres have never looked so quaint
  • Hacking!
  • Slashing!!
  • Looting!!!

Requisitos do Sistema

Mac OS X
    • OS:Windows XP, Vista, 7
    • DirectX®:dx50
    • Hard Drive:10 MB HD space
    • OS:OS X 10.4, or later
    • Hard Drive:10 MB HD space
Análises úteis de clientes
19 de 19 pessoas (100%) acharam esta análise útil
6.5 hrs em registo
Publicada: 26 Outubro
"Hack, Slash, Loot" is an overpriced waste of time. What could of been a cute little roguelike is purely an only-RNG based mess of a game that has you rely only on luck. There is maybe only one mission you can play through the longest since it has easier enemies but even then the game is all luck based. There is no real progression here, and there is nothing in this game worth mentioning as a positive. You can get dozens of far superior and cheaper roguelikes (E.G Dungeons of Dredmore, Tales of Maj'Eyal) and you can just find a bunch of free rogue likes anywhere, with a thousand times the quality.

This game is worthless.
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5 de 5 pessoas (100%) acharam esta análise útil
0.8 hrs em registo
Publicada: 7 Novembro
While this is a part of a trend, I really wanted to like the game as it seemed to have potental but it seems to have wasted it in various ways.

I don't mind the graphics, but a glaring thing is the lack of variety in tilesets. The spites/animation are pretty basic.

Music isn't too bad

Now for the big beef; Roguelikes are random but this takes it to absurd levels as fights often devole into flurries of "MISS!" and prying the enemy doesn't get lucky with his hit and/or damage.

The items aren't so random as some claim as there's hints as to their effects, the Gyphs on some quests on the other hand.... yeah pretty random. But there's not much of a stockable healing item to be seen nor a passive healing ability that often appears in some games.

These things combine to make a quest often an exercise in futility as unless you get lucky, you'd get worn down and dead on the first floor. Not exactly fun.

So consider yourselves warned before trying to get this.
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1 de 1 pessoas (100%) acharam esta análise útil
2.5 hrs em registo
Publicada: 21 Novembro
This doesn't offer anything new from the classics - go play Slash 'Em, Rogue, or Nethack.

Or play a new generation of rogue-like/lite.
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163 de 184 pessoas (89%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
8.5 hrs em registo
Publicada: 4 de Novembro de 2014
For a brief moment I couldn't decide whether this game is just too hard or game design is severely flawed.

Now I've come to a conclusion - this game is VERY flawed. It's pure RNG, even the knowledge you gain by trying to beat it will be countered by incredible randomness.

It doesn't give you a sense of progression, you either get lucky or not.
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210 de 257 pessoas (82%) acharam esta análise útil
37 pessoas acharam esta análise engraçada
32.8 hrs em registo
Publicada: 27 de Outubro de 2014
As of this writing, 49% of the reviews for this game are positive. This is frankly, to me inexplicable as this is the worst game in my library of 90 so far. What makes this game obnoxiously bad, egregiously terrible is that it has surface appeal. It deceives the experienced player of roguelikes into thinking that strategic and thoughtful play will be rewarded if one can intuit the subtle rules of the game. Don't waste your time. There is no depth of gameplay here. For example, you find a potion. Will it hurt you or heal you? It's random. It might give you a permanent defect. Or it might heal you. There is no way to tell unless you drink it. Intelligent decision making in this game amounts to not wasting a precious minute of your life on this cynical trap created by a soulless programmer whose only goal was to part you from your hard earned money. It is one of the most offensively designed games I ever played in my life. I am passionate in my hatred of this game. Good day sir or madam.
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