A single-player turn-based dungeon crawler. Take control of a lone hero and explore sprawling dungeons, fight dangerous monsters.
Valutazione degli utenti: Nella media (521 recensioni)
Data di rilascio: 5 apr 2012

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Acquista Hack, Slash, Loot

 

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There are dark places in the world inhabited by evil denizens. Places filled with danger and foreboding where no ordinary man would dare to journey. However, there are a few who are willing to risk death in the name of good, in the name of justice, in the name of.. valuable loot!

Hack, Slash, Loot is a single-player turn-based dungeon crawler. Take control of a lone hero and explore sprawling dungeons, fight dangerous monsters, and most importantly, plunder valuable treasures. With a new dungeon created every game you can be sure that no two playthroughs will ever be the same. Boasting easy to master controls you'll be adventuring in no time, but there is still enough depth to challenge the most hardened of adventurers.

Key Features

  • 32 characters to unlock and play
  • Six distinct quests requiring different tactics to beat
  • Thousands of items, monsters, and dungeon features
  • Streamlined roguelike gameplay with a modern control scheme
  • Cute retro stylings, daemon ogres have never looked so quaint
  • Hacking!
  • Slashing!!
  • Looting!!!

Requisiti di sistema

Windows
Mac OS X
    • OS:Windows XP, Vista, 7
    • DirectX®:dx50
    • Hard Drive:10 MB HD space
    • OS:OS X 10.4, or later
    • Hard Drive:10 MB HD space
Recensioni utili dai clienti
1 persone su 1 (100%) hanno trovato questa recensione utile
0.3 ore in totale
Pubblicata: 11 agosto 2014
Ingiocabile. Troppo dipeso dal fattore fortuna. Alla cinquantesima partita terminata dopo nemmeno tre stanze ho detto basta.
Meno male che l'ho preso con l'humble bundle per pochissimi spiccioli.
Questa recensione ti è stata utile? No Divertente
81 persone su 88 (92%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
8.5 ore in totale
Pubblicata: 4 novembre 2014
For a brief moment I couldn't decide whether this game is just too hard or game design is severely flawed.

Now I've come to a conclusion - this game is VERY flawed. It's pure RNG, even the knowledge you gain by trying to beat it will be countered by incredible randomness.

It doesn't give you a sense of progression, you either get lucky or not.
Questa recensione ti è stata utile? No Divertente
110 persone su 136 (81%) hanno trovato questa recensione utile
2 persone hanno trovato questa recensione divertente
32.8 ore in totale
Pubblicata: 27 ottobre 2014
As of this writing, 49% of the reviews for this game are positive. This is frankly, to me inexplicable as this is the worst game in my library of 90 so far. What makes this game obnoxiously bad, egregiously terrible is that it has surface appeal. It deceives the experienced player of roguelikes into thinking that strategic and thoughtful play will be rewarded if one can intuit the subtle rules of the game. Don't waste your time. There is no depth of gameplay here. For example, you find a potion. Will it hurt you or heal you? It's random. It might give you a permanent defect. Or it might heal you. There is no way to tell unless you drink it. Intelligent decision making in this game amounts to not wasting a precious minute of your life on this cynical trap created by a soulless programmer whose only goal was to part you from your hard earned money. It is one of the most offensively designed games I ever played in my life. I am passionate in my hatred of this game. Good day sir or madam.
Questa recensione ti è stata utile? No Divertente
48 persone su 55 (87%) hanno trovato questa recensione utile
2.4 ore in totale
Pubblicata: 12 novembre 2014
Alright, I tried to like this game, I really did. Normally I can get some enjoyment out of rogue-like or rogue-lite games. Hard games are fine. Games like Demon's Souls or Dark Souls? Great fun. But Dark Souls has a design philosophy that makes sense. If you die, it's your own fault. You're punished for your own failures. But this game? It's basically just a coin flip that determines whether you win a fight or not. You're punished for things you have no control over.

I think the biggest point of failure is the lack of a maximum health stat. Sure health is there, but the problem is it is finite, and can only be replenished by picking up a random enchantment from a scroll or potion or what have you. And keep in mind that it's random whether or not you find a scroll and random again whether or not this scroll will heal you. It could even be detrimental and hurt you instead. Basically if you get unlucky and take too much damage in combat? You're hooped. You have no chance. The point of health in most games is to give you a chance to survive even if you get unlucky.

There's additional classes that you can unlock, but the game is so entranced with being obtuse that it doesn't tell you at all how to unlock them. I unlocked one somehow and the game didn't even inform me that I had. I only found out when I returned to the main menu and found another class just sitting there.
Questa recensione ti è stata utile? No Divertente
14 persone su 18 (78%) hanno trovato questa recensione utile
5.2 ore in totale
Pubblicata: 18 ottobre 2014
There is a lot of rogue-like worth your time and money. This is unfortunately not that game. All is luck based , that's it,that's all. It could have been great with just some little ajustements. But currently i don't see where i have an impact on the game.
Questa recensione ti è stata utile? No Divertente
12 persone su 18 (67%) hanno trovato questa recensione utile
0.6 ore in totale
Pubblicata: 2 ottobre 2014
This game is definately not what I look for in a roguelike. I think I got it in a bundle and was very unimpressed. It's possible this game will be fun for some people, but the itemization and gameplay is very very basic. Feels like a phone game or something. Just one mans opinion largely colored my my hopes and expectations.
Questa recensione ti è stata utile? No Divertente
12 persone su 19 (63%) hanno trovato questa recensione utile
1.0 ore in totale
Pubblicata: 1 novembre 2014
No strategy or interest. Just click and hope for the best. D
Questa recensione ti è stata utile? No Divertente
4 persone su 4 (100%) hanno trovato questa recensione utile
2.4 ore in totale
Pubblicata: 4 novembre 2014
This game, as every single one, has its pros and cons. But its difference with other games is that what some people consider pros are considered as cons by others. The main point of the game is to go through random rooms, get random objects and killing random enemies to keep going, with very simple controls. This thing of not being able to plan anything can be seen as something bad, but it's part of the charming of the game, and makes it a little bit different from others. It's a good game if the only thing you want is to spend some time playing without thinking very much, but don't expect anything deeper than killing random enemies and picking objects that can make you stronger or weaker. Worth trying it, but maybe not at its full price.
Questa recensione ti è stata utile? No Divertente
5 persone su 6 (83%) hanno trovato questa recensione utile
2.9 ore in totale
Pubblicata: 9 dicembre 2014
I looked forward to a challenging game, what I got was 2.x hours of pure frustration. If I wanted to fight this hard for something I would have started an argument with my mother-in-law over anything family related and would have still had an easier time.

To quote some people on just one of the threads in the forums:-
“I've played a lot of rogue-likes, and it's one of the most unfair, least skill based, unreasonable rogue-likes I've ever played, to the point that a lot of fans of the genre refuse to even count it.”

“Almost threw my CPU out the window.”

“This sums up my experience with this game. It's almost as if you were supposed to die...”

If I could get my money back I would, this is harder than trying to please a crowd of 200 old people with their dietary requirements. I can not slam this enough. Stay away.
Questa recensione ti è stata utile? No Divertente
5 persone su 6 (83%) hanno trovato questa recensione utile
3.8 ore in totale
Pubblicata: 18 dicembre 2014
A good roguelike is characterized by providing you limited resources and abilities, but presenting situations where your choices among those resources and abilities are generally meaningful and significant to your survival and progress. Hack, Slash, Loot does not understand this, limiting options to the point where the game may as well be a linear corridor occasionally blocked off by an enemy or a small numeric increase. I cannot stress how disappointed I am that I gave this developer my money.
Questa recensione ti è stata utile? No Divertente
10 persone su 17 (59%) hanno trovato questa recensione utile
1.1 ore in totale
Pubblicata: 21 ottobre 2014
Not for me. "run in a random room, take a random stuff, die from a random mob, loop". It's hard to call it a gameplay
Questa recensione ti è stata utile? No Divertente
11 persone su 19 (58%) hanno trovato questa recensione utile
3.7 ore in totale
Pubblicata: 13 settembre 2014
I don't know why people hate this game so much. Okay, it's not the best roguelike in the world, but it's really not as bad as people say. The graphics and sounds are amazing. If you like to hack, slash and loot, and you can tolerate the luck-based combat system, then this game is for you. (If you're new to roguelikes, I don't think that would be a smart idea to start with Hack, Slash, Loot, play Sword of the Stars: The Pit or The Binding of Isaac first).
7/10
Questa recensione ti è stata utile? No Divertente
15 persone su 27 (56%) hanno trovato questa recensione utile
16.3 ore in totale
Pubblicata: 28 settembre 2014
It's very hard but not random you just have to play a while to get the groove. Certain characters complete certain game modes easier, but you wouldn't know why until you play a while, it has very much to do with playing each character and instance thrown at you at a different pace and changing gears appropriately. Sounds like these other reviewers never tried Ultima, or just dont have the patience for a real gutty roguelike.
Questa recensione ti è stata utile? No Divertente
2 persone su 2 (100%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
12.7 ore in totale
Pubblicata: 21 dicembre 2014
This game feels like it should have potential, but ultimately, it feels too random for you to be able to control and survive what the game throws at you. You unlock characters by dying, or beating missions. Eventually it feels like a grind to unlock the better characters that you can play. I did get several hours of entertainment out of it, but if you're looking for a good roguelike, I'd look at the free options available, like DCSS or TE4
Questa recensione ti è stata utile? No Divertente
7 persone su 12 (58%) hanno trovato questa recensione utile
11.5 ore in totale
Pubblicata: 12 ottobre 2014
It is a great game. It can be played in snack sizes or in larger chunks. There is perma death and that gives you a greater feeling of achievement when you actually make it all the way through a scenario. There is some depth in the strategies you can use in battle. Great little turn based RPG Rogue-like. I have spent some enjoyable hours with this game.
Questa recensione ti è stata utile? No Divertente
2 persone su 3 (67%) hanno trovato questa recensione utile
2.0 ore in totale
Pubblicata: 12 dicembre 2014
Horrible game. Completely random. Often you will load a new game and die before ever leaving the first room. There is nothing you can do to prevent this. No amount of skill can make up for the randomness of this game. Don't waste your time with this one. There are many other games available that do what this one does only much better. This is about as much fun as tic tac toe, and about as strategic too.
Questa recensione ti è stata utile? No Divertente
2 persone su 3 (67%) hanno trovato questa recensione utile
2.0 ore in totale
Pubblicata: 20 dicembre 2014
Hack, Slash, Loot: A game that has a interesting name and looks fun but is just a nightmare.
Random generated rooms and items based on pure luck that does not exist.
In my personal eperience on the 2 hour i wasted on this i would say dont bother paying a penny or spending a second on it.
Rating this game 0 out of 10 .
Questa recensione ti è stata utile? No Divertente
3 persone su 5 (60%) hanno trovato questa recensione utile
2.6 ore in totale
Pubblicata: 2 agosto 2014
I recommend this game with a bit of a warning. It can be fun, but only if you're extremely patient and don't mind having your ♥♥♥ handed to you every ten minutes or less.

It's a simple enough premise. Choose your mission. Choose your character. Go through the dungeon floors to try and complete your mission. Die. Try again. It's your typical roguelike in that regard. However, there is one thing that really makes this game more difficult than other roguelike dungeon crawlers such as Legend of Dungeon or even The Binding of Isaac (I know it's a bit of an odd comparison). The hit rate system in this game is seriously flawed. Your hit rate automatically starts out at roughly 60% regardless of what character you start with. You can deal a fair amount of damage and kill enemies in one hit, which is nice. Yet, you only hit them a fraction of the time and you can find yourself exchanging blows with a single enemy for two or three minutes until one of you dies. If you're surrounded by multiple enemies, odds are, you're going to die because you have such a small chance of killing them all before they've managed to kill you.

Luck based elements in roguelike games are not unheard of. Quite the opposite. They're a crucial part of the genre. However, when it becomes TOO luck based, it becomes a problem. Random level, enemy and item generation is a good idea. Random hit rates however are not. It makes completing a single floor almost impossible, let alone a whole mission. If you're patient enough to actually sit through countless runs of this game to beat a mission, then this is the game for you. However, if you do not like the idea of huge maps with a flawed probability driven combat system, then I would recommend other roguelike titles first.
Questa recensione ti è stata utile? No Divertente
10 persone su 19 (53%) hanno trovato questa recensione utile
2.0 ore in totale
Pubblicata: 12 ottobre 2014
The game is enjoyable. The UI is a bit finicky. Of the 10 games I've played so far, I think I've accidently exited 4 of them (two by crashing the game when I changed the screen size). If there was some sort of auto-save functionality I wouldn't care as much.
Questa recensione ti è stata utile? No Divertente
2 persone su 4 (50%) hanno trovato questa recensione utile
0.1 ore in totale
Pubblicata: 2 agosto 2014
If you enjoy old school rogue-likes with crappy controls, and insanly hard difficulty, pick up this game. It's simple and difficult.

If not, then pass. It's as simple as that.

I do not recommend because this game is lacking a lot.
Questa recensione ti è stata utile? No Divertente