A single-player turn-based dungeon crawler. Take control of a lone hero and explore sprawling dungeons, fight dangerous monsters.
使用者評論: 褒貶不一 (579 篇評論) - 579 個使用者中有 47% 為該遊戲做出正面評論。
發售日: 2012 年 04 月 5 日


購買 Hack, Slash, Loot

秋天特賣活動!特惠截止於 12 月 1 日



"With the great graphics and interface, Hack, Slash, Loot manages to squeeze challenging gameplay into a casual nook of a hardcore niche."


There are dark places in the world inhabited by evil denizens. Places filled with danger and foreboding where no ordinary man would dare to journey. However, there are a few who are willing to risk death in the name of good, in the name of justice, in the name of.. valuable loot!

Hack, Slash, Loot is a single-player turn-based dungeon crawler. Take control of a lone hero and explore sprawling dungeons, fight dangerous monsters, and most importantly, plunder valuable treasures. With a new dungeon created every game you can be sure that no two playthroughs will ever be the same. Boasting easy to master controls you'll be adventuring in no time, but there is still enough depth to challenge the most hardened of adventurers.

Key Features

  • 32 characters to unlock and play
  • Six distinct quests requiring different tactics to beat
  • Thousands of items, monsters, and dungeon features
  • Streamlined roguelike gameplay with a modern control scheme
  • Cute retro stylings, daemon ogres have never looked so quaint
  • Hacking!
  • Slashing!!
  • Looting!!!


Mac OS X
    • OS:Windows XP, Vista, 7
    • DirectX®:dx50
    • Hard Drive:10 MB HD space
    • OS:OS X 10.4, or later
    • Hard Drive:10 MB HD space
20 人之中有 19 人(95%)認為這篇評論值得參考
6.5 記錄時數
張貼於:10 月 26 日
"Hack, Slash, Loot" is an overpriced waste of time. What could of been a cute little roguelike is purely an only-RNG based mess of a game that has you rely only on luck. There is maybe only one mission you can play through the longest since it has easier enemies but even then the game is all luck based. There is no real progression here, and there is nothing in this game worth mentioning as a positive. You can get dozens of far superior and cheaper roguelikes (E.G Dungeons of Dredmore, Tales of Maj'Eyal) and you can just find a bunch of free rogue likes anywhere, with a thousand times the quality.

This game is worthless.
這篇評論值得參考嗎? 搞笑
5 人之中有 5 人(100%)認為這篇評論值得參考
0.8 記錄時數
張貼於:11 月 7 日
While this is a part of a trend, I really wanted to like the game as it seemed to have potental but it seems to have wasted it in various ways.

I don't mind the graphics, but a glaring thing is the lack of variety in tilesets. The spites/animation are pretty basic.

Music isn't too bad

Now for the big beef; Roguelikes are random but this takes it to absurd levels as fights often devole into flurries of "MISS!" and prying the enemy doesn't get lucky with his hit and/or damage.

The items aren't so random as some claim as there's hints as to their effects, the Gyphs on some quests on the other hand.... yeah pretty random. But there's not much of a stockable healing item to be seen nor a passive healing ability that often appears in some games.

These things combine to make a quest often an exercise in futility as unless you get lucky, you'd get worn down and dead on the first floor. Not exactly fun.

So consider yourselves warned before trying to get this.
這篇評論值得參考嗎? 搞笑
1 人之中有 1 人(100%)認為這篇評論值得參考
2.5 記錄時數
張貼於:11 月 21 日
This doesn't offer anything new from the classics - go play Slash 'Em, Rogue, or Nethack.

Or play a new generation of rogue-like/lite.
這篇評論值得參考嗎? 搞笑
3 人之中有 3 人(100%)認為這篇評論值得參考
0.3 記錄時數
張貼於:2014 年 02 月 11 日
作为一款roguelike游戏这游戏的随机性过大,策略性过低,你基本没法规划你的角色做啥,在别的rl游戏里你的角色因各色各样稀奇古怪的原因扑街后你的感想会是“我还能这么死?!” 而在这里当你在第一个初始房间被4个怪兽推倒后你只会想问候游戏的dev..
這篇評論值得參考嗎? 搞笑
5 人之中有 4 人(80%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
3.7 記錄時數
張貼於:2013 年 12 月 14 日
這篇評論值得參考嗎? 搞笑