Begin a journey through one of the most original first-person games of recent years.
Uživatelské recenze:
Spíše kladné (59 recenzí) - 74% z 59 uživatelských recenzí z posledních 30 dní je kladných.
Spíše kladné (5,473 recenzí) - 75% z 5,473 uživatelů ohodnotilo tuto hru kladně.
Datum vydání: 14. úno. 2012

Abyste mohli tento produkt přidat do svého seznamu přání nebo jej označit, že o něj nemáte zájem, musíte se nejprve přihlásit

Zakoupit Dear Esther

Zakoupit Dear Esther + Soundtrack


Informace o hře

“A deserted island…a lost man…memories of a fatal crash…a book written by a dying explorer.”

Two years in the making, the highly anticipated Indie remake of the cult mod Dear Esther arrives on PC. Dear Esther immerses you in a stunningly realised world, a remote and desolate island somewhere in the outer Hebrides. As you step forwards, a voice begins to read fragments of a letter: "Dear Esther..." - and so begins a journey through one of the most original first-person games of recent years. Abandoning traditional gameplay for a pure story-driven experience, Dear Esther fuses its beautiful environments with a breathtaking soundtrack to tell a powerful story of love, loss, guilt and redemption.

Forget the normal rules of play; if nothing seems real here, it’s because it may just be all a delusion. What is the significance of the aerial -- What happened on the motorway -- is the island real or imagined -- who is Esther and why has she chosen to summon you here? The answers are out there, on the lost beach, the windswept cliffs and buried in the darkness of the tunnels beneath the island… Or then again, they may just not be, after all…

Dear Esther is supported by Indie Fund.

Key features:

  • Every play-through a unique experience, with randomly generated audio, visuals and events.
  • Explore Incredible environments that push the Source engine to new levels of beauty.
  • A poetic, semi-randomised story like you've never experienced in a game before.
  • Stunning soundtrack featuring world-class musicians.
  • An uncompromisingly inventive game delivered to the highest AAA standards.


Jessica Curry's haunting and beautiful soundtrack to Dear Esther, now available on Steam, has been a hit with gamers and critics alike. Reviewers have said ""Curry's score reflects the player's feelings without oppressively instructing them. Exquisitely constructed, both sonically and visually" (Eurogamer), "as beautiful as the game is, it’d be remiss not to mention Curry’s atmospheric soundtrack...impossible to ignore." (Edge), "spellbinding, fascinating aural landscape: a resounding success" (Square Enix), "Curry's delicate & understated musical score achieves a level of excellence. It's the ultimate achievement of composition." (Bitgamer). The soundtrack was shortlisted for the Excellence in Audio award at the Independent Games Festival 2012

Systémové požadavky

Mac OS X
    • OS:Microsoft Windows XP / Vista / Vista64
    • Processor:Intel core 2 duo 2.4GHz or higher
    • Memory:1GB XP / 2GB Vista
    • Graphics:DirectX 9 compliant video card with Shader model 3.0 support. NVidia 7600, ATI X1600 or better (Pre-Sandybridge Intel graphics chipsets not yet supported)
    • DirectX®:9.0c
    • Hard Drive:2 GB HD space
    • Sound:DirectX 9.0c compatible sound card
    • OS:Microsoft Windows XP / Vista / Vista64
    • Processor: Quad core 2.4GHz or higher
    • Memory:1GB XP / 2GB Vista
    • Graphics:DirectX 9 compliant video card with Shader model 3.0 support. NVidia 8800, ATI Radeon 2900 pro or better (Pre-Sandybridge Intel graphic chipsets not supported)
    • DirectX®:9.0c
    • Hard Drive:2 GB HD space
    • Sound:DirectX 9.0c compatible sound card
    • OS: MAC OS X 10.6.7 or higher
    • Processor: Intel Core Duo Processor (2GHz or better)
    • Memory: 2GB
    • Hard Disk Space: At least 2 GB of Space
    • Video Card: ATI Radeon 2400 or higher / NVIDIA 8600M or higher / Intel HD Graphics 3000
Uživatelské recenze
Uživatelské recenze jsou nyní ještě lepší! Více informací
Spíše kladné (59 recenzí)
Spíše kladné (5,473 recenzí)
Nedávno odeslané
( 1.3 hodin celkem )
Přidáno: 24. července
Pros: Beautiful world and it's short.

Cons: Everything else.

This is the sort of game people mean when they derisively use the term 'walking simulator'. You walk around several (admittedly beautiful) locations, do absolutely nothing, and occasionally a bit of dialogue plays at random intervals. You can decide to go off on some of the side paths, but they lead nowhere. Or there's a fork where one way is a slightly lower path, and one way is a slightly higher path. But they're like 6 feet away from each other and eventually they converge.

As for the plot, I see some of the speculation on what the scraps of dialogue (and the evironment) really mean, and hearing people's interpretation can be interesting. But I feel like this is sleight of hand that makes you feel like you're getting depth. Like the series Lost - it raised a lot of questions, and there was a lot of speculation/interpretation by fans. But while Lost tried unsucessfully to tie things together in a satisfying way, this just cuts off.

Ending spoiler/rant: What the f**k? WHAT THE F**K!? You spend 1.5 hours walking around slowly, and the majority of the ending is going back through an area YOU JUST WENT THROUGH at a slightly faster pace? All the mindless walking around is one of the worst parts of the 'experience', and the ending is just largely a more repetitive version of that? I understand they had a few more things to put out there plot wise, but that was so cheap. The game is only 1.5 hours, and the ending was the equivalent of a TV clip show episode?

To make a much older analogy, take Planet of the Apes. The original had a great ending for many reasons. And the Tim Burton version also tried to have a suprise ending, but it didn't make any sense. And it turns out it wasn't supposed to - they wanted to make people think/talk about it, but unlike Rod Sterlings script, there was no meat on those bones. I'm not saying this 'experience' is that bad, but you get the idea.

Anyway, if its really got you excited, please just watch a short YouTube video and enjoy some of the speculation, but please save your $10 (or $5).
Užitečná? Ano Ne Vtipná
( 1.7 hodin celkem )
Přidáno: 23. července
I still have nightmares about this game.
No, not from the "story" or anything... just from the fact that I even finished it.
Not worth the price--not even worth the 1.5 hours it takes to complete it.
Užitečná? Ano Ne Vtipná
( 4.7 hodin celkem )
Přidáno: 23. července
Masterpiece ! Period !
Užitečná? Ano Ne Vtipná
( 1.3 hodin celkem )
Přidáno: 23. července
The graphics !!! Oh boy I'm speechless.
It's a pity that it didn't have a story (to gather some clues on the way or something) .
Put a story in and it will sell beautifully.
Užitečná? Ano Ne Vtipná
( 0.3 hodin celkem )
Přidáno: 22. července
this isnt a game you need to play. this is a game you can watch. if you find a no commentary playthrough on youtube that is likely just as good for a first playthrough. subsequent playthroughs you may want to do on your own to find all the little details you missed. and to find the way things change. but seriously its just walking and enjoying the view and the narration. granted it gets pretty damn good.
Užitečná? Ano Ne Vtipná
( 2.6 hodin celkem )
Přidáno: 20. července
Beautiful graphics and music and interesting story. Besides these, this is not exactly a game, it's more of a walking simulator and takes about 1-1.30 hours to finish it. Buy ONLY ON SALE, I can't recommend it for more that $3.
Užitečná? Ano Ne Vtipná
( 4.4 hodin celkem )
Přidáno: 18. července
A groundbreaking work, arguably one of the first great walking simulators.
Užitečná? Ano Ne Vtipná
( 0.5 hodin celkem )
Přidáno: 15. července
lolz, played it for 27 minutes, it is totally worth it!
Užitečná? Ano Ne Vtipná
( 1.2 hodin celkem )
Přidáno: 15. července
beautiful game <3
Užitečná? Ano Ne Vtipná
( 0.2 hodin celkem )
Přidáno: 12. července
The game starts with some guy (the guy I'm controlling, maybe?) rambling on about a shipwreck. I look around a bit, and I see a house just up the path. As I enter it, the game automatically turns on the flashlight despite having literally no other controls for me to do other than walk and look. Seems like they could have let me do that. Anywho, the house was devoid of anything meaningful. Okay, well, that's just the first place, and I literally just got here. I shouldn't expect them to reel me into something interesting so quickly. You know, like a well-written story.

So I continue up the path to a cave, and I start babbling about a legend of some guy in the cave. Awesome, but I wonder why my flashlight did not come on this time. Maybe it's supposed to be dark because something sweet is going to happen. I reach the dead end of cave expecting...something, but alas, the cave, too, is empty. The narrator/internal monologue/crazy guy talking to himself finishes the story with something along the lines of "like everyone else, I suppose he deemed me unworthy." Ha, I get jokes. Well played, game. You totally got me.

I turn back to my beachhead, at a casual stroll, of course. There is no run button either. Just walk, look, and what I like to call "squint," because it's kind of like a zoom, only not really. But I leisurely walk down the beach, wondering why there are no footprints in the sand. I guess not only is Jesus not with me today, but also I can levitate. Am I a Jedi? They can fly right? Oh wait, I'm thinking of David Blaine. That guy is legit.

I spot was appears to be a drawing in the sand. I study it for a minute, but like most artists, the elusive Sand Blaster is not going to be appreciated in his lifetime. I suspect it is actually a map of sorts, seeing as there is what appears to be an arrow swooping down towards...something...from the main part. I become wistful for a minimap or compass, or the ability to do anything, but I resign myself to pushing onward.

Further up the beach, the voices in my head mention finding the ship's manifest amongst some paint cans. I remember seeing those in the house. Did I say the house was empty? Well, I lied. It did have empty paint cans in with all the other debris. I feel terrible for keeping such a vital detail from you. Forgive me? Sweet. You're the best. I <3 you. But the manifest! Surely that will have some pertinent information. I don't have an inventory, nor did I actually pick anything up, but the voices in my head would not leave me hanging...

I reach the end of the beach. There is a rocky creek of sorts leading off the beach, but I can clearly see that goes nowhere. I look around in every direction. Another dead end, it would seem. Plus, the voices in my head have gone silent. They didn't even enlighten me as to what was on that rad manifest. Bummer. I guess I should walk back to the start again...

Suddenly, I find myself overwhelmed with a desire to walk into the ocean and end this waking nightmare. To silence the demon of boredom in my head. I step into the water and feel a sense of relief. I keep going at my usual sprinter-on-tranquilizers pace. Steadily the water rises to eye level, only to stop. Ah, such are the invisible walls of existence that keep us eye-level with the sky and the texture-less blackness below, with the soothing sounds of dunking your head over and over again. Much like the juxtaposition of my zoom/squint button, I find myself drowning but not drowning.

I stare off into the ocean abyss and contemplate the decisions I've made with my life.

10/10, would play for 9 minutes and uninstall again.
Užitečná? Ano Ne Vtipná
Nejužitečnější recenze  Za posledních 30 dní
15 z 23 osob (65%) ohodnotilo tuto recenzi jako užitečnou
2 osob ohodnotilo tuto recenzi jako vtipnou
1.4 hodin celkem
Přidáno: 28. června
oh my gosh! i must review this game. this game is so amazing! i don't understand why the brats here have to negatively rate this game.. they obviously didn't read a damn thing about the game before buying it... then getting ♥♥♥♥♥♥ when it wasn't what they wanted. RESEARCH your games before you dumbly buy something and think you're going to have a fallout 4 experience.. ffs people.


this isn't your typical game, it is more of a physical audio book.. i think i'll have to play this a few times because i was so freaking blown away by the graphics and landscapes and places that i didn't taken in the entire story.... THIS GAME HAS SOME OF THE BEST GRAPHICS I HAVE EVER SEEN.
ever seen a 4k skyrim texture mod? this is it... this is it. ( besides the flowers and mushrooms being completely flat and "turn" when you walk around/past them ) but come on, THIS GAME HAS AN EPIC AMOUNT OF SCENERY

don't buy this game expecting a game, you don't interact with the world, you don't do anything but walk places and look and have your mind blown over and over.. enjoy the story. the end.

not necessarily worth $10 ... about like 1/4th that, but it was worth it in my eyes.. i can replay this many many many times and the photographer in me will work hours to get some photos of this place ( which is my goal )
Byla tato recenze užitečná? Ano Ne Vtipná
7 z 9 osob (78%) ohodnotilo tuto recenzi jako užitečnou
1 osoba ohodnotila tuto recenzi jako vtipnou
1.5 hodin celkem
Přidáno: 2. července
Very beautiful walking simulator. The story takes place on an island. Sadly it is very straight forward, no much room for exploration. There are a couple of houses and caves that are optional to explore.
The game is devided into 4 chapters, each will take about 10-20 minutes (depending on how much you explore the surrounding and take screenshots).
Make sure to play this in one session, because when you exit the game, you have to start from chapter 1 again. Once you completed the game you can replay every chapter from the main menu.
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4 z 6 osob (67%) ohodnotilo tuto recenzi jako užitečnou
42.9 hodin celkem
Přidáno: 28. června
Literally makes me cry. From the ♥♥♥♥♥♥. with love! :D
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2 z 4 osob (50%) ohodnotilo tuto recenzi jako užitečnou
3.1 hodin celkem
Přidáno: 8. července
Not a game for those who really detest 'walking simulators' but otherwise I would highly recommend.

Its hard to explain without spoilers, but it makes great use of the source engines graphical capabilites, has fantastic writing and narration and...the story made me cry :'( Too much feels for one game, I do not have enough internets to handle it.

Its short, not sweet. Just really good. I guess it kind of is sweet, but yeah. Spoiler :P
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5 z 10 osob (50%) ohodnotilo tuto recenzi jako užitečnou
2.0 hodin celkem
Přidáno: 27. června
First of all, understand why a lot of (if not most) negative reviews exist: People don't comprehend the game.

This is one of those games that you don't play, you live it.
It requires emotional sensitivity to grasp its content, and specially its intent.
Yes, it is only walking through beautiful places, but that's not the point.
This game is a journey, not only on your computer screen, but also a personal one. Open yourself to this game and you'll understand it, but most important, you may understand yourself.

I strongly recommend this game for all those who face depression and understand its nature.
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Nejužitečnější recenze  Celkově
12 z 13 osob (92%) ohodnotilo tuto recenzi jako užitečnou
2.4 hodin celkem
Přidáno: 27. prosince 2013
Nádherné obrázky, nádherná hudba a vůbec ne jednoduše pochopitelný a uchopitelný příběh. Tohle není hra, tohle se nedá hrát, to se vstřebává a sleduje, zatímco držíte tlačítko vpřed a pomalu se šouráte zcela a naprosto zpustlým ostrovem, postupně odhalujícím střípky vyprávění. Zklamáni budou ti, kteří snad budou čekat akci nebo adventuru a jasný konec vyprávění. Tohle je lyrické melancholické vyprávění, které je ale poměrně krátké (necelé dvě hodinky, pokud se budete i kochat a lozit do všech možných zákoutí) a případné hraní na více etap a ne rovnou jeden zátah atmosféře může uškodit. V akcích a výprodejích jasná koupě, za plnou cenu, aktuálně asi sedmi eur, bych s tím, co teď vím, možná trochu váhal.
Byla tato recenze užitečná? Ano Ne Vtipná
12 z 15 osob (80%) ohodnotilo tuto recenzi jako užitečnou
1 osoba ohodnotila tuto recenzi jako vtipnou
3.7 hodin celkem
Přidáno: 1. ledna 2014
Příšerně hustá atmosféra. Povinnost pro všechny, co chtějí jen relaxovat a poslouchat nějaký příběh.
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8 z 9 osob (89%) ohodnotilo tuto recenzi jako užitečnou
16.3 hodin celkem
Přidáno: 16. června 2014
Dear Esther
Interaktivní melancholický příběh jedné zbloudilé duše, která prozkoumává ostrov. Nic víc, nic míň. (nyní si můžete tento příběh zahrát s českým dabingem od Fénix ProDabing)
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7 z 8 osob (88%) ohodnotilo tuto recenzi jako užitečnou
1.6 hodin celkem
Přidáno: 17. května 2014
Draha Esther,
vyjel jsem si na malicky vylet na opuštěny ostrov, je tu celkem zadumčivé počasí krásna krajina a ta hudba co si pouštím z přehravače krásně dokresluje naladu .... bum bac Draha Esther, zahučel jsem do nějake diry a asi z leknuti či úžasu jsem zapoměl jak se běha, jeskynka je krasnější než povrch .... bum bac zase sem někam zahučel už mě to trochu sere jak pořád někam padám ... ty vole mam snad halušky nebo co protože potom posledním pádu vidim zatopene město ...Draha Esther, super konečně sem zase na světle škoda jen že už svítí měsíček pujdu se podívat za tém divným pánem na utesu... kurva kam zmize, podělanej Coprfield chtěl sem se zeptat kde to vlastně sem ... Draha Esther, už jsem skoro u tě blikající věci ... Draha Esther, nenapadá mě nic lepšiho než vyšplhat nahoru a skočit ... Draha Esther, sem asi na tripu pač někam plachtím ...
Dear Esther, come back .....

Artová hra že i Picaso by se měl jít zahrabat, prostředí super, atmosferá boží, hudba ♥♥♥♥ing awesome, ale proboha lidi neptejte se me očem to bylo to važne netušim.

Hra za hodinku a pul dohrane, pro lidi co nechtel vyhazovat prachy za LSD a letenku někam na Island ( nikde jinde neuvidite takhle boží krajinu) sem udělal par screenu.

Ps.: ten popis nahoře je vcelku cela :D přejí hezky den
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5 z 5 osob (100%) ohodnotilo tuto recenzi jako užitečnou
1.4 hodin celkem
Přidáno: 4. srpna 2013
-: hracia doba, neinteraktivita prostredia, potreba znalosti anglického jazyka

+: grafika, soundtrack, audio, efekty, príbeh, rozprávač, atmosféra, zábava, prechádzka, prostredie, zážitok, koniec, dizajn, jaskyne, cena

Verdikt: Nie je to hra, ale umelecké dielo a toto je potrebné si uvedomiť hneď na začiatku, respektíve ešte pred samotnou kúpou hry. Po materiálnej stránke by sa dalo povedať, že ponúka málo vzhľadom na krátku hernú dobu, ktorá sa pohybuje okolo dvoch až troch hodín. Naopak po nemateriálnej stránke toho ponúka veľa. Hra v sebe nesie veľmi peknú a silnú myšlienku, ktorá postupne zvyšuje atmosféru. Tá sa ale odvíja od potrebnej znalosti angličtiny na pokročilej úrovni. Bez tejto schopnosti si Dear Esther vôbec neužijete. Príbeh je prekrásne podaný postupom po ostrove. Každá časť ostrova odkrýva ďalšiu kapitolu príbehu. Samotný ostrov je po stránke grafiky a dizajnu pastvou pre oči. Najkrajšie lokácie sú jednotlivé jaskyne a večerná prechádzka po pláži. Dear Esther nie je Counter Strike alebo Call of Duty, ale skutočné umelecké dielo. Kto čaká dlhodobú akciu, nech to nekupuje. Dear Esther štylizovaná skôr filozoficky a na jej pochopenie músí mať človek určité schopnosti a životné skúsenosti.

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