Inicia un viaje a través de uno de los juegos en primera persona más originales de los últimos años.
Análisis de usuarios:
Overall:
Mayormente positivos (5,352 análisis) - El 76% de los 5,352 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 14 feb. 2012

Inicia sesión para añadir este artículo a tu lista de deseados, seguirlo o marcarlo como que no estás interesado.

Comprar Dear Esther

Comprar Dear Esther + Soundtrack

 

Acerca de este juego

“A deserted island…a lost man…memories of a fatal crash…a book written by a dying explorer.”

Two years in the making, the highly anticipated Indie remake of the cult mod Dear Esther arrives on PC. Dear Esther immerses you in a stunningly realised world, a remote and desolate island somewhere in the outer Hebrides. As you step forwards, a voice begins to read fragments of a letter: "Dear Esther..." - and so begins a journey through one of the most original first-person games of recent years. Abandoning traditional gameplay for a pure story-driven experience, Dear Esther fuses its beautiful environments with a breathtaking soundtrack to tell a powerful story of love, loss, guilt and redemption.

Forget the normal rules of play; if nothing seems real here, it’s because it may just be all a delusion. What is the significance of the aerial -- What happened on the motorway -- is the island real or imagined -- who is Esther and why has she chosen to summon you here? The answers are out there, on the lost beach, the windswept cliffs and buried in the darkness of the tunnels beneath the island… Or then again, they may just not be, after all…

Dear Esther is supported by Indie Fund.

Key features:

  • Every play-through a unique experience, with randomly generated audio, visuals and events.
  • Explore Incredible environments that push the Source engine to new levels of beauty.
  • A poetic, semi-randomised story like you've never experienced in a game before.
  • Stunning soundtrack featuring world-class musicians.
  • An uncompromisingly inventive game delivered to the highest AAA standards.

Soundtrack

Jessica Curry's haunting and beautiful soundtrack to Dear Esther, now available on Steam, has been a hit with gamers and critics alike. Reviewers have said ""Curry's score reflects the player's feelings without oppressively instructing them. Exquisitely constructed, both sonically and visually" (Eurogamer), "as beautiful as the game is, it’d be remiss not to mention Curry’s atmospheric soundtrack...impossible to ignore." (Edge), "spellbinding, fascinating aural landscape: a resounding success" (Square Enix), "Curry's delicate & understated musical score achieves a level of excellence. It's the ultimate achievement of composition." (Bitgamer). The soundtrack was shortlisted for the Excellence in Audio award at the Independent Games Festival 2012

Requisitos del sistema

Windows
Mac OS X
    Mínimo:
    • SO: Microsoft Windows XP / Vista / Vista 64
    • Procesador: Intel Core 2 Duo a 2.4 GHz o superior
    • Memoria: 1 GB de RAM en XP / 2 GB de RAM en Vista
    • Gráficos: Gráfica compatible con DirectX 9 y con soporte para Shader Model 3.0 (nVidia 7600 / ATI X1600 o superior). Los chipsets gráficos Intel Pre-Sandy Bridge todavía no están soportados
    • Versión de DirectX®: 9.0c
    • Disco Duro: 2 GB de espacio libre
    • Sonido: Dispositivo compatible con DirectX 9.0c
    Recomendado:
    • SO: Microsoft Windows XP / Vista / Vista 64
    • Procesador: Quad Core a 2.4 GHz o superior
    • Memoria: 1 GB de RAM en XP / 2 GB de RAM en Vista
    • Gráficos: Gráfica compatible con DirectX 9 y con soporte para Shader Model 3.0 (nVidia 8800 / ATI Radeon 2900 Pro o superior). Los chipsets gráficos Intel Pre-Sandy Bridge todavía no están soportados
    • Versión de DirectX®: 9.0c
    • Disco Duro: 2 GB de espacio libre
    • Sonido: Dispositivo compatible con DirectX 9.0c
    • SO: MAC OS X 10.6.7 o posterior
    • Procesador: Intel Core Duo a 2 GHz o superior
    • Memoria: 2 GB de RAM
    • Disco Duro: Al menos 2 GB de espacio libre
    • Gráficos: ATI Radeon 2400 o superior / nVidia 8600M o superior / Intel HD Graphics 3000
Análisis útiles de usuarios
A 7 de 8 personas (88%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
4.9 h registradas
Publicado el 20 de enero
Dear Esther es un melancólico paseo a través de una isla solitaria, donde la voz del narrador es nuestra única compañía mientras ascendemos hacia la misteriosa antena que emite una potente luz parpadeante. Juego relajado, de un par de horas y con mucha simbológia y misterio, ideal para compartir teorías.

The Chinese Room no defrauda con las experiencias audiovisuales, echa un ojo también a Everybody's Gone to the Rapture.
¿Te ha sido útil este análisis? No Divertido
A 7 de 8 personas (88%) les ha sido útil este análisis
2.2 h registradas
Publicado el 10 de abril
Extraño y hermoso, Dear Esther no es un juego realmente, es una experiencia narrativa, una exploracion de los sentidos.

Solo tenemos que caminar y dejarnos llevar mientras una voz en off nos narra la fragmentada historia, maravillarnos con las excelentes vistas e intentar que todo lo que vemos y oimos cobre algun sentido.

Dear Esther es una experiencia diferente, oscura y confusa que busca atrapar al espectador en el drama que plantea y de paso hacerle pensar. Puede parecer algo pretencioso pero lo cierto es consigue atrapar al espectador y todo lo que acontece esta sujeto a diversas interpetaciones y deja abierto el debate.

Todo un logro, mas alla de belleza estetica presente en el titulo.

Recomendado a todos los que busquen algo diferente y esten dispuestos a dejarse llevar y pensar. Un planteamiento unico y una propuesta atevida, no hay titulos como este y ya solo por eso merece la pena.


7/10
¿Te ha sido útil este análisis? No Divertido
A 5 de 5 personas (100%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
2.6 h registradas
Publicado el 15 de diciembre de 2015
La banda sonora + La historia + Los gráficos (oh dios, los gráficos) = 💖_💖
A cualquiera le gustaría pasar su no-vida en un lugar como ese.
9/10
¿Te ha sido útil este análisis? No Divertido
A 215 de 252 personas (85%) les ha sido útil este análisis
6 personas han encontrado divertido este análisis
10.5 h registradas
Publicado el 17 de noviembre de 2015
It isn’t a game, it’s an experience.

A lot of the criticism and confusion of Dear Esther is brought about because it is not exactly 'a game'. There are no enemies, no objectives, no inventory, nothing we've come to expect in video games. It is where art, storytelling and games intersect, to create a masterpiece.
http://steamcommunity.com/sharedfiles/filedetails/?id=553155472

Dear Esther is visually astounding. Journey deep into the island's caves and you will be utterly in awe of the beauty therein.
http://steamcommunity.com/sharedfiles/filedetails/?id=498467039

The music is beautifully haunting, always appropriate in intensity for the situation, and never overwhelming it.
The narration contributes significantly to the player's emotional state while traversing the island. His rantings and musings, his rage and his despair, all help lend color to the landscape, and keep the player firmly rooted in the world before them.
http://steamcommunity.com/sharedfiles/filedetails/?id=532172608

Whether you would define Dear Esther as a game or not, if you have any interest in narrative driven adventure games, you’re sure to find a new favorite here and it is without a doubt an experience you will not regret.


Verdict: 8/10
¿Te ha sido útil este análisis? No Divertido
A 45 de 56 personas (80%) les ha sido útil este análisis
2.6 h registradas
Publicado el 19 de febrero
"...but your fascination with the empty, and its cure, remained."

I've been getting endless recommendations about this game for a year now, from people who know me and my taste in games. Dear Esther was originally a free-to-play modification for the Source engine, developed and released in 2008 by The Chinese Room. The game is later redeveloped for commercial purposes in 2012, including the Steam version we have here.

Our unknown and unreliable narrator opens his eyes on one shoreline of Hebridean Islands, and starts to walk. For the remainder of our experience, we will walk upon the surface of this forlorn island to discover its many wonders, abandoned mysteries and eerie beauties enhanced with a fantastic ambient music. We walk and bear witness to fragments of a tale concerning a loss, a death, a shepherd, a boat without a bottom, a love story and endless aphorisms of a broken mind, tested through a journey to embrace a final conclusion. We are there to complete an unfinished tale, accompanied only by eerie shadows of past tales that we feel and sometimes see with the corner of our eyes. "Dear Esther" says the narrator in one of his letters; "I sometimes feel as if I’ve given birth to this island."

In its totality, many would categorize Dear Esther as a story exploration or walking simulation game. Yes, it is a walking simulation that will present you the most beautiful of environment designs harbored with genuine melancholy. But in my opinion Dear Esther is neither only a walking simulation, nor a consistent story revelation. It is, with all its grandeur and beauty in display, interactive literature. The script of the game arranged through aphorisms of the narrator is weaved out of allegories, metaphors, fleeting yet crushing narrative descriptions to accomplish a literary experience no lesser than James Joyce in feat. It may possibly take a literary career to completely appreciate the full context of this narrative beauty with tremendous subtext and symbolism.

A full playthrough consists of 4 distinct chapters - monumental areas of the protagonist's journey. One singular chapter takes approximately 15-20 minutes to complete, depending on your tendency to explore. It takes 3-4 playthroughs to reveal the whole script, which will accordingly reveal a new part in this symbolic feast every time. There is nothing to do in the traditional sense: only an experience to behold.

If you are one to appreciate symbolic narrative and have an hour or two to spare, this is a short journey you shouldn't miss. Wear your headphones, kick back and start your exploration. Esther, The Hermit, Donnelly, Paul and Jacobson... they all wait for you in this island, forgotten in Hebrides.

Please also check out Lady Storyteller's Curator page here - follow for regular updates on reviews for other games!
¿Te ha sido útil este análisis? No Divertido