Begin a journey through one of the most original first-person games of recent years.
用户评测:
最新:
褒贬不一 (33 篇评测) - 过去 30 天内的 33 篇用户评测中有 51% 为好评。
总体:
多半好评 (5,420 篇评测) - 5,420 篇用户的游戏评测中有 75% 为好评。
发行日期: 2012年2月14日

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购买 Dear Esther

购买 Dear Esther + Soundtrack

 

关于这款游戏

“A deserted island…a lost man…memories of a fatal crash…a book written by a dying explorer.”

Two years in the making, the highly anticipated Indie remake of the cult mod Dear Esther arrives on PC. Dear Esther immerses you in a stunningly realised world, a remote and desolate island somewhere in the outer Hebrides. As you step forwards, a voice begins to read fragments of a letter: "Dear Esther..." - and so begins a journey through one of the most original first-person games of recent years. Abandoning traditional gameplay for a pure story-driven experience, Dear Esther fuses its beautiful environments with a breathtaking soundtrack to tell a powerful story of love, loss, guilt and redemption.

Forget the normal rules of play; if nothing seems real here, it’s because it may just be all a delusion. What is the significance of the aerial -- What happened on the motorway -- is the island real or imagined -- who is Esther and why has she chosen to summon you here? The answers are out there, on the lost beach, the windswept cliffs and buried in the darkness of the tunnels beneath the island… Or then again, they may just not be, after all…

Dear Esther is supported by Indie Fund.

Key features:

  • Every play-through a unique experience, with randomly generated audio, visuals and events.
  • Explore Incredible environments that push the Source engine to new levels of beauty.
  • A poetic, semi-randomised story like you've never experienced in a game before.
  • Stunning soundtrack featuring world-class musicians.
  • An uncompromisingly inventive game delivered to the highest AAA standards.

Soundtrack

Jessica Curry's haunting and beautiful soundtrack to Dear Esther, now available on Steam, has been a hit with gamers and critics alike. Reviewers have said ""Curry's score reflects the player's feelings without oppressively instructing them. Exquisitely constructed, both sonically and visually" (Eurogamer), "as beautiful as the game is, it’d be remiss not to mention Curry’s atmospheric soundtrack...impossible to ignore." (Edge), "spellbinding, fascinating aural landscape: a resounding success" (Square Enix), "Curry's delicate & understated musical score achieves a level of excellence. It's the ultimate achievement of composition." (Bitgamer). The soundtrack was shortlisted for the Excellence in Audio award at the Independent Games Festival 2012

系统需求

Windows
Mac OS X
    Minimum:
    • OS:Microsoft Windows XP / Vista / Vista64
    • Processor:Intel core 2 duo 2.4GHz or higher
    • Memory:1GB XP / 2GB Vista
    • Graphics:DirectX 9 compliant video card with Shader model 3.0 support. NVidia 7600, ATI X1600 or better (Pre-Sandybridge Intel graphics chipsets not yet supported)
    • DirectX®:9.0c
    • Hard Drive:2 GB HD space
    • Sound:DirectX 9.0c compatible sound card
    Recommended:
    • OS:Microsoft Windows XP / Vista / Vista64
    • Processor: Quad core 2.4GHz or higher
    • Memory:1GB XP / 2GB Vista
    • Graphics:DirectX 9 compliant video card with Shader model 3.0 support. NVidia 8800, ATI Radeon 2900 pro or better (Pre-Sandybridge Intel graphic chipsets not supported)
    • DirectX®:9.0c
    • Hard Drive:2 GB HD space
    • Sound:DirectX 9.0c compatible sound card
    • 操作系统:MAC OS X 10.6.7 或更新版本
    • 处理器:Intel Core Duo 处理器(2GHz 或更高)
    • 内存:2GB
    • 硬盘空间:2 GB 以上硬盘空间
    • 显卡:ATI Radeon 2400 或更高 / NVIDIA 8600M 或更高 / Intel HD Graphics 3000
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最新:
褒贬不一 (33 篇评测)
总体:
多半好评 (5,420 篇评测)
最近发布
GoneWithLaw
( 1.3 小时(记录在案的) )
发布于:6月26日
This game was an enjoyable experience, but it's length left *much* to be desired - my 1.3 hours of gameplay was completing the game in it's entirety AND exploring off the intended path only to find nothing of value. While the story and environments were positively beautiful, it felt completely linear and narrative driven with little no action that can be considered "gameplay" and virtually no replay value. I got this game via a bundle online, and if you can as well I would say it would be worthwhile to play through it for the short but captivating story. Otherwise, I cannot recommend purchasing this game at it's current value of $10.
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king prawns
( 2.0 小时(记录在案的) )
发布于:6月26日
there are lots of rocks and it gave me the tinglies
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amic403
( 5.5 小时(记录在案的) )
发布于:6月24日
stands out for the soundtrack alone. Let alone the amazing visuals. I've played multiple times and end up with the same result... spellbound.
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.Yorveen
( 2.0 小时(记录在案的) )
发布于:6月24日
Amazing. Atmospheric. Even more beautiful after every new attempt.
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Dustonivich
( 1.0 小时(记录在案的) )
发布于:6月22日
started game
walked around
clicked on stuff
walked some more
heard a story
the end
pretty game though
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Adoring Fan
( 1.9 小时(记录在案的) )
发布于:6月22日
Not worth the ten dollars... There is no way to interact with anything around you, nor does the game last the player more than a couple of hours to finish, nor does the plot make sense. Will say that the artwork was decent. Do not recommend...
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tagz_flood55
( 5.4 小时(记录在案的) )
发布于:6月21日
Very awe-inspiring and emotional. The graphics in this game have really been improved.

I remember when I first tried this game out when it was a mod for Source (2007 I think?). It always struck me as a unique mod at the time that sort of strayed away from action in favor of narration, suspense, and a bit of exploration.

Runtime is only about an hour and half if you take your time, but I feel its worth it. Great job.
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ChakaRazer
( 0.2 小时(记录在案的) )
发布于:6月17日
免费获取的产品
-I guess I could 'indulge in the contradictions' but I kind of didn't want to.

I think, just being able to touch things, or jump, maybe, would have been a huge improvement for this game.

I don't know, I played it for about ten minutes. It was very pretty and the dialogue made me laugh. But even that got a little rough and shaky. It is intriguing to find out if your insane or not, but I wasn't really interested enough to keep playing.

Very pretty game though. Wouldn't recommend buying, but following the makers.
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DementedCaver
( 23.5 小时(记录在案的) )
发布于:6月17日
Do not get this if you are expecting a game.
You do not shoot anything, in fact there are no other characters or any other living things with the exception of a random bird or two.

I wouldn't even recommend getting this at the full price of $10, but I am not hating on this.

This little piece of software is in a strange little categoy that is hard to explain, but it is rather fun to walk around on this island and check things out, look at the beauty, and listen to the story unfold. This is not a game it is dark poetry and I would highly recommend it if there is a steam sale on. Be warned, you can complete the whole thing in about an hour...but since it is so short it is fun to walk through several times because you have a tendancy to find things you missed the first time.

P.S. It has some pretty caves.
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CelestialCuttlefish
( 0.7 小时(记录在案的) )
发布于:6月17日
免费获取的产品
They wouldn't let me on the boat...
I just wanted to get on the boat....
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最有价值的评测  在过去的 30 天内
30 人中有 25 人(83%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
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1.8 小时(记录在案的)
发布于:5月28日
免费获取的产品
Incredibly magical experience after this game. Everything fits together like a puzzle. You know the feeling, when you want to end the game (to know the ending) but also do not want to end (because the game is really good)? I had this feeling after finishing this game.

Story
The story begins on a deserted island in the middle of nowhere. Deserted island has one charm - nature. You have to go on a journey and with exploring the island, you also uncover parts of the story to the end, which is perfect.

Graphics
I don't know what to say. The waves beating against the rocks, cold wind, in dense fog shrouded lighthouse, amazing night beach, gorgeous moon, caves - such a visual experience offered by Dear Esther. However, I miss there any wild animals on the island (i've seen just one seagull).

Audio
Beautiful soundtrack by Jessica Curry plays a big role with a voice of a narrator, who is very important in the story games. I must also mention great sounds of nature - like the sea, the wind, falling drops of water in the cave.

Gameplay
Well, all you need to do in this game is just walk around and listen to a narrator, what is a great pity. Story like this just needs some investigations of items or searching for clues, eventually some easier puzzles. But I have to commend the developer console, which is enabled in the settings. Gameplay is really short (1-2 hours).

Price
I get this game for free from my friend but I think that 9,99€ is enough because you can finish it in two hours.

9/10
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15 人中有 14 人(93%)觉得这篇评测有价值
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6.8 小时(记录在案的)
发布于:6月14日
As an English major, maybe I am biased. Maybe also I am biased by the facts that my fiance died 12 months ago, that my mother died several months after that, and that my father soon died after her. It has been a rough year. Maybe that's why I love this game, and why I already own about ~3-4 copies of it so far, due to Humble Bundles and whatnot...

But perhaps not.

I loved Dear Esther long before any of that stared, after all. I certainly played it at least more than 21 times, trying to figure out where its lines were, though I could never exactly locate them on my maps. I would try to explain it to my fiance, to my dad, to my mom, back when they were still alive, why a 'video game' meant so much to me. How stupid was that? Trying to explain why a 'video game' actually meant something? Instanity, right? Like a barnacle, clinging stupidly to a rock, just trying to not slide into the ocean.

Or, perhaps, it is just that Dear Esther is really not a game, but rather a brilliant piece of existential human literature? Is that a real option? Really?

Maybe this 'game' is as good as the hype, or at least maybe it is for those who are listening for its quiet themes and narratives. Maybe it captured something its 'haters' are deaf to.

Ah, who cares...

This is my all-time favourite video 'game', and I don't care if it's not really a game or not, or if scores of others don't understand/appreciate it and instead choose to pile heaps of scorn/mockery/ridicule on it for not fitting within the mold they've decided it needs to fit.

This is, uquestionably, IMHO, the greatest video 'game' I've ever played, full-stop, even if there is no actual game to play. Dear Esther is a rare, precious gem of a 'game', and it makes me feel good just to have had the priveledge of experiencing it.
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0.8 小时(记录在案的)
发布于:5月29日
Personally I found this game pretty good. The broken fragments of the narrator recalling letters he sent to Esther and the bits and pieces of left behind mysteries you find among your walk of the island are haunting yet calming. I find the game had me creating my own story of what happened, which personally I like as it's essentially reading a book that you get to visualize and make your own image of whats happening. There is a few points where you see figures among the mountains and in various areas, makes me wonder exactly what is happening, almost like following the life of a schizophrenic obsessed with a woman named Esther. I recommend it at sale price, not for 10$.
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2 人中有 2 人(100%)觉得这篇评测有价值
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23.5 小时(记录在案的)
发布于:6月17日
Do not get this if you are expecting a game.
You do not shoot anything, in fact there are no other characters or any other living things with the exception of a random bird or two.

I wouldn't even recommend getting this at the full price of $10, but I am not hating on this.

This little piece of software is in a strange little categoy that is hard to explain, but it is rather fun to walk around on this island and check things out, look at the beauty, and listen to the story unfold. This is not a game it is dark poetry and I would highly recommend it if there is a steam sale on. Be warned, you can complete the whole thing in about an hour...but since it is so short it is fun to walk through several times because you have a tendancy to find things you missed the first time.

P.S. It has some pretty caves.
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1 人中有 1 人(100%)觉得这篇评测有价值
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2.5 小时(记录在案的)
发布于:6月15日
I played this when it first came out on Steam. And it stays with me to this day, unlike almost everything else I have played. The music is superb - bravo, Jessica Curry! - and the journey I took meant so much more to me than any other PC game.
No, you cannot hop and jump etc. That takes some getting used to. But you don't need to. From the vistas to the haunting speeches, from the shock of a half-seen spectral figure to the jarringly unnatural elements of some of the scenery, such as car parts and glowing paintings, playing this game changed me. I genuinely experienced a great deal, and the ending left me speechless with joy.
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2 人中有 1 人(50%)觉得这篇评测有价值
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5.4 小时(记录在案的)
发布于:6月21日
Very awe-inspiring and emotional. The graphics in this game have really been improved.

I remember when I first tried this game out when it was a mod for Source (2007 I think?). It always struck me as a unique mod at the time that sort of strayed away from action in favor of narration, suspense, and a bit of exploration.

Runtime is only about an hour and half if you take your time, but I feel its worth it. Great job.
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2 人中有 1 人(50%)觉得这篇评测有价值
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2.0 小时(记录在案的)
发布于:6月26日
there are lots of rocks and it gave me the tinglies
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最有价值的评测  总体
37 人中有 37 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
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1.0 小时(记录在案的)
发布于:2014年5月16日
这游戏我通关后一直没写评测,因为真的很难评价它,最近看到它又再次进包了,我试着凭记忆来补一篇吧

亲爱的艾斯特,最早是一个Half-Life 2的免费Mod,因为有一定的人气还获了不少奖,所以用新引擎重制了一遍后发行了独立运行版卖钱,就是Steam上大家看到的这个版本了,独立版发行后又再度获得了不少奖项,媒体也是正面评价居多,但我要提醒大家,并不是获奖多的游戏就一定是个有趣好玩的游戏,尤其要注意本作实质上是一个实验性的作品

其实验性主要体现在零游戏性上,是的,我没骗你,真的毫无游戏性可言,你要是问我这游戏好不好玩,我的回答是:“这他喵的也算游戏?”

玩家用第一人称控制一个不知道是谁的主视角,然后这个主视角按照相对固定的道路在一个岛上散步、看风景,这就是全部内容了……玩家本身不会经历剧情,连NPC都没有,但每走一段路,一个拥有磁性声线的旁白君就会开始朗读一段某君写给艾斯特的信,信的具体内容坦白说我已经忘得差不多了(就算我记得我也不会剧透),我只想提醒大家,如果你指望通过旁白君来获得一个清晰明了的故事,你一定会失望的,确实信里会有很多非常重要的信息,但作者想要讲述的故事却依然很难理解,原因在下面

首先,在语言上对英语的非母语使用者会有较高的要求,这封信写的跟散文似的,拥有很强的文学性,用句非常优美,有各种修辞手法和并不常见的高级词汇,如果英语不算特别好的话,听旁白君念这么一遍就算看着字幕也没办法完全理解;其次,信的朗读顺序是被打乱的,旁白君经常从一个事件跳到另一个事件,过了一会却又回头谈及之前的事件,或者间歇性扯些看似无聊琐碎的小事,就算过了语言这关要把这些零碎的信息拼凑出一个完整的故事依然是很难的,我们甚至不能确认旁白朗读的部分就是信的全部,里面还包括了不少象征性的隐喻,事实上在网上就有众多解读方法,作者为了提升本作剧情的艺术性,给了一定的开放式解读空间(同时让玩家更加迷茫),所以如果解读信息并不能给你带来快乐的话,那么这部作品就显得过于莫名其妙而失去了大半的欣赏价值

而作品剩下的价值就体现在它所带来的感官冲击上,画面真的很美,从地面到洞窟,从海岸到山丘,从白天到夜晚,真可谓风景如画,随便截个远景图就能当桌面(官方的几张截图很有代表性),配上舒缓的音乐,也许打开游戏放松心情散步看风景本身就构成了一种享受,而且岛上并不仅仅有美景,还有很多细节(某君在岛上生活过的痕迹),可以和信的内容联系起来,并进一步补足故事。在画面上着重于营造意象和氛围,并在处理的时候用了很多取巧的手段,所以不同于某些重在堆砌光影技术的显卡毁灭者游戏,本作的配置要求出奇的低,当然相应的在细看之下也无法满足某些极限画面党的需求

如果不打算停下脚步慢慢欣赏风景的话,游戏只有短短一个小时左右的流程,加上这游戏过于浓厚的艺术和文学色彩,还有零游戏性,对于大部分玩家我并不推荐这部作品,但如果你恰好是个文艺青年或者想要陶冶情操的话,Dear Esther实在是太适合你了~
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0.7 小时(记录在案的)
发布于:2015年4月1日
很多时候并不是游戏恐怖,人们只是害怕孤独,害怕内心最深处的那片荒芜。
更害怕,那种通过对比而凸显的孤身一人的惶恐与不知所措。
庞大凸显渺小,广阔凸显孤独,色彩凸显灰暗,声音凸显死寂,存活凸显颓败……一切都是那么的压抑。

说白了这就是个看风景的游戏,但只要你的内心还不够强大,它就能唤起你的恐惧,不敢想下去,不敢走下去。
单从这一点来说已经值个好评了,塑造得不错,不过用词太文艺看不懂……等我搞搞清楚看看攻略再玩,看风景的游戏一开始都能淹死自己(这还是各种意味上的自己呢)我也是不容易…………
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3.4 小时(记录在案的)
发布于:2月13日
玩之前以为这是一个渲染恐怖气氛的步行模拟。但事实上胆小如我都没有感受到一点恐惧。因为这游戏无论是风景还是BGM还是旁白都带着浓浓的悲伤。不知道你是否有过这种体验。一个人在黑暗里也许总会时不时想着灵异鬼怪的事情吓自己。但当你处于极度痛苦或极度悲伤时。恐惧便消失了。因为所有想象的鬼怪都变得幼稚可笑。现实比最狰狞的魔鬼都可怕。都让人绝望。

恰恰相反的是。这游戏给我一种治愈感。当我随便乱逛时。尝试游向海里看能否被溺死。忽然一声Come back… 那时我有一种流泪的冲动。温柔又极有安全感的声音。就像一个一直陪盼着我的守护者一样。当我走在路上。一切都是那么安静。我感到非常安全。非常放松。走多久都不怕。天黑也不怕。死亡也不怕。那条熟悉的小路不见了。但我并不用感到慌张。这种感觉真好。为什么不呢。如果可以和我最爱的人。永远地活在这座岛上。没有痛苦。没有压力。没有疾病。没有无关的人。只有海风、沙滩和礁石。天堂般的。

让我感动又震撼的并不是所有的隐喻、剧情和真相。而是这座岛的样子。亲爱的Donnelly。为什么你心中的岛与我梦中的岛一模一样呢。你是不是偷看过我的梦。那天空的颜色、那流水、 那光线、那岩石、那海边的雾、那忽闪的灯塔、那微弱的烛光、那洞穴中反射着幽蓝的光影的湖、那未走出山洞就看到的月亮。

我的梦里有这样一座岛。

“Shattered into twenty-one pieces, I consigned you to the Atlantic, and I sat here until I’d watched all of you sink.”



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