Unique strategy/first person shooter mix: One commander on each team plays from above, choosing research, placing buildings and giving orders. The rest fill the role of soldiers on the ground, with four distinct classes to choose from and customizable vehicles to drive.
用户评测:
最新:
特别好评 (13 篇评测) - 过去 30 天内的 13 篇用户评测中有 92% 为好评。
总体:
特别好评 (579 篇评测) - 579 篇用户的游戏评测中有 86% 为好评。
发行日期: 2008年7月28日

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玩 Empires Mod

 

最新更新 查看所有(43)

4月30日

2.13.5 Released

This is primarily aimed at being a hotfix patch, however there are some script changes that affect vehicle machine guns.

Bugfixes
  • Fix for cannon shells hitting your own tank.
  • Fixed the new HUD element for commander under attack warning not being displayed.
Script changes
  • Standard Machine Gun
    • Damage increase 12 -> 17
    • Minimal Damage increase 10 -> 13 (Minimum damage after falloff is applied)
    • Clip size increase 50 -> 60
  • Bio Machine Gun
    • Cycle time increase 0.42 -> 0.43
    • Reload time increase 3.5 -> 4
    • Vehicle bio time decrease 3 -> 2.8
  • .50 Caliber Medium Machine Gun
    • Damage increase 15 -> 20
    • Minimal Damage increase 13 -> 16 (Minimum damage after falloff is applied)
  • .50 Caliber Heavy Machine Gun
    • Damage increase 18 -> 23
    • Minimal Damage increase 15 -> 19 (Minimum damage after falloff is applied)
    • Clip size increase 100 -> 120
  • Chain Gun
    • Damage increase 11 -> 14
    • Cycle time decrease 0.043 -> 0.4
    • Minimal Damage increase 8 -> 11 (Minimum damage after falloff is applied)
    • Clip size increase 120 -> 125
  • Medium Chain Gun
    • Damage increase 13 -> 17
    • Cycle time decrease 0.037 -> 0.035
    • Minimal Damage increase 10 -> 12 (Minimum damage after falloff is applied)
    • Clip size increase 160 -> 175

5 条留言 了解更多

4月26日

2.13.4 Released

A new month, a new Empires. We're happy to announce version 2.13.4 which is live on Steam right now. Changes include:

Features
  • Flags will now be (slowly) captured if the full team is present on that location, even if the amount of players is lower than the configured minimum.
  • Added turret turning speed parameter to vehicle scripts.
  • Rotation in second seat no longer coupled to turret rotation.
  • View rotation is persisted when entering / exiting vehicles.
  • Artillery now has slight horizontal movement ability.
  • Slightly prettier tank deaths.
  • Added HUD element to warn players of CV attacks.
  • Research is now paused when the last radar is destroyed.
  • Added tutorial bot spawner entity (emp_tutorial_bot_spawner).
  • Added commander target entity (emp_commander_auto_target).
  • Enabled detail shapes
  • Detail models now hide when under a building.
  • Detail draw distance is now controlled by the server instead of the client.
  • Added javascript moddable HUD elements.
  • Added static vehicle crosshair.

Bugfixes
  • Fixed chat swallowing character after a %.
  • Flags no longer continue capping after a game ends.
  • Vehicles are now lag compensated, allowing you to hit people with hitscan weapons while driving.
  • Removed tank cannon kick to fix aiming with double cannons.

Non-code changes
  • Included new cliff textures.
  • Renamed stock maps to indicate play type to help players vote for maps: (affected: district402, urbanchaos, eastborough, glycencity, escort)
    • Conquest maps (like district, vehicletraining) begin with con_
    • Commander maps stay emp_
    • Assault maps (like escort) begin with as_
    • Fun / intermission maps (like minigames) begin with fun_
  • Better statistics tracking

Script changes
  • Amount of units required for getting a point by recycling 150-> 100.
  • Lowering wages.
  • Deflective & Capacitve cost 20 -> 18.
  • Rename Seismic Grenade into Seismic Resonator.
  • More explosive force for arty cannons.
  • Slightly decreased machine gun damage to compensate for lag compensation.

4 条留言 了解更多

评测

“bringing Battlefield-style warfare onto the Source engine”
PCgamer

关于这款游戏

Empires,一个屡获殊荣的《半条命 2》模组,将第一视角射击游戏中最好的一面和即时战略风格结合起来。玩家可为 Northern Faction 而战,或是作为战败国 Jekotia 中残余的一份子,或是为 Brenodi 帝国而战。

Empires 游戏特色:

  • 四个步兵种类 - 玩家可以选择作为侦察兵来实施突袭或选择步枪手来打爆敌人的脑袋。身为掷弹兵可开回敌人的坦克而工兵则可补给团队。通过四种不同的步兵类型,并且每一个都可以自定义技能,你能够打造出一个最好的符合你游戏风格的步兵。
  • 基于班组的合作 - 玩家可以组织一个高效的小队,通过先进的战术击败敌人。队长们不仅可以指挥其各自的成员,还可以使用特别的小队能力,如重生死亡的小队成员或者呼叫炮火攻击敌人。
  • 载具战斗 - 无论你用装甲运兵车在战场上运送部队,或者是用炮兵坦克的火炮驾驭着你的敌人,Empires 提供各式的载具战斗。可以从六种不同的载具中选择,包括三种级别的坦克还可以自定义你的武器,装甲和引擎。
  • 即时战略指挥 - 对于那些更倾向于 RTS 游戏模式的玩家,你可以扮演成一名指挥官。放置建筑,建造防御塔楼,建造车辆并以你自己的方式引领你的团队走向胜利。
通过 15 张官方地图以及数十张社区制作地图,几乎没有一场比赛是相同的。Empires 将 FPS/RTS 的游戏体验提升到了一个崭新的高度之中。现在就加入吧,看看那些你曾经错过的东西。

系统需求

Windows
SteamOS + Linux
    最低配置:
    • 操作系统: Windows Vista
    • 处理器: 3.0 GHz P4, Dual Core 2.0 (or higher) or AMD64X2 (or higher)
    • 内存: 2 GB RAM
    • 图形: 128 MB or more with support for Pixel Shader 2.0b
    • DirectX 版本: 9.0c
    • 存储空间: 需要 8 GB 可用空间
    • 声卡: DirectX 9.0c compatible
    最低配置:
    • 操作系统: Ubuntu 12.04
    • 处理器: Dual core from Intel or AMD at 2 GHz
    • 内存: 2 GB RAM
    • 图形: OpenGL 2.1
    • 网络: 宽带互联网连接
    • 存储空间: 需要 8 GB 可用空间
    • 声卡: OpenAL Compatible Sound Card
消费者评测 了解更多
最新:
特别好评 (13 篇评测)
总体:
特别好评 (579 篇评测)
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