"Willkommen in Eisenschall... how is it possible? It vanished decades ago." — To corrupted sounds of Schubert, guide Anton through diegetic noir psychological horror with zero HUD. Uncover the truth via crystal radio: saving your life may mean destroying your world.

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Planned Release Date: 2027

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About This Game

Before the Silence Claims...

"The abyss never frightened me... but its silence did.
Hannah? Why am I here again?
I feel the weight... every lapse in memory cuts like a blade.
I know something terrible tore us apart... and I am back.
This time... History must be different.
I must find you... before the silence claims you.
Before... I lose your note."

Logic is your final defense against oblivion.

In Before the Silence Claims: In Absentia, horror does not manifest in sudden scares, but in the persistent erosion of reality. You embody Anton Bormann, an elderly scientist in his decaying mansion in 1984 East Berlin. Through Ecmnesia — a cognitive failure that fuses present and past — Anton is transported back to the grey, somber Eisenschall of 1930.
In an era of historical and moral shadows, you must navigate a world reconstructed by guilt. Is this your chance to fix the past, or to finally own your sins?

Horror in the Rhythm of Silence

Prepare for a slow-burn experience. In Before the Silence Claims: In Absentia, tension is built through meticulous observation and acute listening. There is no frantic action; only the weight of every step in a city that seems to remember its sins before you do.

The Anatomy of Fear: Key Features of the Descent

  • Absolute Diegetic Immersion: No HUD, no UI elements. Your thoughts integrate into the environment; your senses reveal your condition. Your radio is a physical object requiring precise, tactile manipulation.
  • The Corruption of the Record (Save System): In a world of fragile memory, saving comes at a cost. Every "record" you create causes permanent, visible decay in Eisenschall. The harder you try to cling to the past, the more the world around you unravels.
  • Tactile Crystal Radio & Strategic Defense: Tune into the past to survive the present. The threat is often invisible to the eye, heard only through sonic distortions. Master your radio to locate dialogues from the past and utilize Electromagnetic Pulses (EMP) as a desperate last resort.
  • Binaural Audio & Noir Sound Design: Sound is the protagonist. Use headphones to pinpoint hidden mechanisms and presences that evade your field of vision. In Eisenschall, silence is never empty—it is where the unseen hides.
  • Expressionist Aesthetics: An art direction inspired by Film Noir and 1930s German Expressionism, where the contrast between light and shadow narrates the internal struggle of a man unable to connect with his own trauma.

What to Expect on This Journey:

  • A Descent, Not a Race: This is a slow-burn experience. If you seek frantic action or reflex-based scares, this is not your place. Here, danger is a distortion in the radio frequency and the unbearable weight of silence.
  • The Horror of Omission: Face the judgment of a life dedicated to science at the expense of humanity. The antagonists—The Agent, The Researcher, The Operator, The Composer—are not mere obstacles; they are fragments of a broken conscience.
  • A Conclusion Without Clean Victories: Much like the myth of Orpheus, Anton Bormann’s journey offers no easy redemption. There are no happy endings in Eisenschall, only multiple human ones.

The Traductor behind the Signal

Before the Silence Claims: In Absentia is a solo project born from decades of musical composition, digital craftsmanship, and software engineering. Every binaural frequency, every shadow in Eisenschall, and every line of code was shaped to translate a singular, unfiltered artistic vision. By wishlisting, you are not just following a game; you are supporting a decade-spanning journey of independent creation.

... History must be different. A deeply personal atmospheric horror, hand-crafted by a solo creator.

Every fragment of the 1930s architecture has been shaped so that when you put on your headphones, you are not just a player, but a part of this collective synapse.
If this signal resonated with you, add the game to your Wishlist.

Add to your Wishlist and follow the signal.

Your voice is the echo that prevents the silence from consuming us.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

This game utilizes generative artificial intelligence as an assistive tool in the localization process for a wide range of languages; however, every line of dialogue and text has undergone rigorous human curation. The goal was to preserve the cultural nuances and emotional integrity of the narrative across all 29 languages, ensuring an authentic horror experience no matter where you are.
The narrative structure, sound design, and art were created and directed entirely by humans, without any AI support.

Mature Content Description

The developers describe the content like this:

Before the Silence Claims: In Absentia is a psychological horror experience that explores deep themes of grief, trauma, and the fragility of memory. The game contains depictions of corpses and injuries related to industrial accidents and historical events from 1930. While it does not focus on gratuitous graphic violence, the atmosphere is one of constant anguish and emotional tension. There are implicit references to tobacco and alcohol consumption as elements of setting and character composition, as well as descriptions of traumatic losses that may be sensitive to some players.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10/11 (64-bit)
    • Processor: Quad-core (Intel i5 7th Gen / Ryzen 5)
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 1050 / RX 580 (3GB VRAM)
    • DirectX: Version 11
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10/11 (64-bit)
    • Processor: Hexa-core (Intel i7 10th Gen / Ryzen 7)
    • Memory: 16 GB RAM
    • Graphics: NVIDIA RTX 2060 / RX 6600 (6GB VRAM)
    • DirectX: Version 12
    • Additional Notes: Stereo headphones is recommended for the full binaural audio and radio tuning experience.
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