Prueba tu suerte y astucia en este emocionante RPG mientras te abres paso fabricando objetos, lanzando hechizos y saqueando a través de las mazmorras de Lord Dredmor.
Análisis de usuarios:
Recientes:
Muy positivos (15 análisis) - 100% of the 15 user reviews in the last 30 days are positive.
Global:
Extremadamente positivos (3,322 análisis) - El 95% de los 3,322 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 13 jul. 2011

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Comprar Dungeons of Dredmor

¡REBAJAS VERANIEGAS! La oferta finaliza el 4 de julio

-50%
$4.99
$2.49

Packs que incluyen este juego

Comprar Dungeons of Dredmor Complete

Incluye 3 artículos: Dungeons of Dredmor, Dungeons of Dredmor: Conquest of the Wizardlands, Dungeons of Dredmor: Realm of the Diggle Gods

¡REBAJAS VERANIEGAS! La oferta finaliza el 4 de julio

 

Steam Workshop



Create and share all new monsters, items, skills, spells and dungeon rooms! Ever wanted an acid fireball? How about a skill that summons Diggle mages? A staff that explodes when you throw it and turns everyone who it kills into zombies? Easy. A trap that can only be disarmed by feeding it 10 gallons of Slivovitz plum brandy? A magical pear that summons a magical orange that summons a magical apple that summons the original magical pear? That's more like it.

The Steam Workshop is a place designed to make it easy to find, play, and share quality custom content created by other fans. Simply head over to the Steam Workshop page, find a mod that you would like to play, and hit "Subscribe". The mod will be downloaded to just the right spot, and upon loading Dredmor you simply hit the "Mod" button on the launcher and pick which ones you want to load.

Or, if you want to try your hand at your own creations, head over to http://dredmod.com/wiki/Main_Page and take a look at some tutorials on how to craft your own! We've included information on how to make and upload a mod, as well as some of the code that you can use to create completely unique content.

Acerca de este juego

Hace mucho tiempo, el oscuro Lord Dredmor fue confinado en las más oscuras mazmorras subterráneas por grandes y poderosos héroes. Siglos después, los lazos mágicos que lo retenían se están aflojando y su poder se vuelve cada más fuerte. La tierra clama por un nuevo héroe, un poderoso guerrero o un mago místico como los que mencionaban las profecías de antaño.
Por desgracia sólo pueden contar contigo...
¡Adéntrate en las Mazmorras de Dredmor! ¡Acepta tu destino! Enfréntate a seres malvados jamás vistos por el hombre: los terribles Swarmies, los ondulados Thrusties y los adorables constructores de nidos Diggles. Adora a Inconsequentia, la Diosa de las Misiones Secundarias Sin Sentido, o prueba suerte como un devoto del anónimo Dios del Lutefisk. ¡Lanza poderosos hechizos aprendidos de los oscuros brujos empresarios de la escuela de Necronomiconomía o invoca las Runas Vikingas de tus ancestros para hacer pedazos a tus enemigos con truenos y relámpagos! Descubre el poder que puedes llegar a tener manejando un extraño y devastador armamento como el Hacha Interdimensional, el Anillo de Plástico o el Escudo Invisible (si recuerdas dónde lo dejaste). Lleva zapatos decorados por los Enanos Glittersmiths, los cuales se han suicidado debido a su vergüenza, y disfruta destruyendo a demonios gigantes con bigote y un mazo decorado con ridículo y delicioso beicon.
Cuando estés en ello, prepárate para morir. Un montón. De una forma horrible y dolorosa que te hará lanzar el teclado por la ventana.
Las Mazmorras de Dredmor te esperan. ¿Estás preparado para ellas?

Características principales:

  • Clásico juego roguelike con el dulce y refrescante sabor de las interfaces point-and-click. No pulses más CTRL-ALT-SHIFT-x para beberte una poción
  • Las mazmorras generadas aleatoriamente te seducen con las dulces promesas de tesoros y... de otras cosas
  • Píxeles a la antigua usanza. Enfréntate a adorables monstruos dibujados a mano y disfruta de bellos objetos renderizados individualmente en un magnífico y potente tile-work
  • ¡Domina el increíble poder del Yunque de Krong, antes de que él te domine a ti!
  • ¡Sistema de artesanía increíblemente complicado! Utiliza reliquias del gran conflicto entre Elfos y Enanos; ¡pulveriza lingotes para producir aluminio en polvo y metértelo directamente en las narices!
  • ¡Hordas de monstruos jamás vistos en un videojuego!
  • ¡Coloca trampas de forma inteligente para derrotar a tus enemigos!
  • Infinita jugabilidad: elige entre una selección de alucinantes habilidades para crear a tu personaje. ¡Una nueva experiencia te espera cada vez que juegues!
  • ¿Mencionamos que hay lutefisk?

Requisitos del sistema

Windows
Mac OS X
    • SO: Windows XP, Vista, 7
    • Procesador: Core 2 Duo / Athlon 64 o superior recomendado
    • Memoria: 1 GB de RAM como mínimo; 2 GB recomendados
    • Disco Duro: 400 MB de espacio libre
    • Gráficos: Cualquier gráfica compatible con DirectX y una resolución mínima de 1024 x 600 o 1024 x 768
    • Versión de DirectX®: 9
    • Sonido: Cualquier dispositivo compatible con DirectX
    • SO: OS X versión Snow Leopard 10.6.3 o posterior
    • Procesador: Core 2 Duo / Athlon 64 o superior recomendado
    • Memoria: 1 GB de RAM como mínimo; 2 GB recomendados
    • Disco Duro: 400 MB de espacio libre
Análisis de usuarios
Se ha actualizado el sistema de análisis de usuarios. Más información
Recientes:
Muy positivos (15 análisis)
Global:
Extremadamente positivos (3,322 análisis)
Publicados recientemente
Malidala
( 50.4 h registradas )
Publicado el 25 de junio
One of my favorite rouge-likes. This game has a very goofy tone and sticks to it with a very unique sense of humor. Replayability is extremely high, with a wide variety of build options.

Great turn based combat. Easy to play hard to master.

Great bang for your buck. You will definitely be satsified with how much time you get out of such a cheap game.
¿Es útil? No Divertido
Squidmaan™
( 4.8 h registradas )
Publicado el 23 de junio
There is nothing I DRED MOR than Dungeons of Dredmor™
¿Es útil? No Divertido
ElusiveM00se
( 53.2 h registradas )
Publicado el 23 de junio
I didn't expect to be into this game as much as I have been. FTL has been the only rogue-like I've enjoyed until now. I've played just over 40 hours, have had maybe 30 games and have only gotten as far as level 6. Losing is half the fun. The monster taunts keep me chuckling, and I really enjoy the witty writing for skills and weapon flavor text. There's a lot that I haven't done yet, you learn more about how to play each time you play.

If you enjoy a challenge, dungeon crawling, RPGs and/or mushrooms, then this game is for you!

Downside? The Diggles will haunt you in your sleep...
¿Es útil? No Divertido
indievoyagerob
( 12.1 h registradas )
Publicado el 21 de junio
Dungeons of Dredmor is just one of those games that takes a well-known genre and does it well. Beyond the very nice gameplay, you get a nice level of humor that just makes it a fun title to mess around with regularly. It's also a friendly game to mess with under the hood, and I recommend it for modders and such.

¿Es útil? No Divertido
AlStar
( 120.0 h registradas )
Publicado el 21 de junio
One of the better roguelikes on Steam. With all of the DLCs loaded, there are literally dozens of different skill trees that you can pick for a new character. Not to say that all of them are equally useful (because they're not), and it's entirely possible to cherry-pick an overpowered build - which, if you ask me, is perfectly alright: let people play how they want to. It makes hitting the 'random' button during character creation more exciting.

The game's sense of humor will either totally pull you in or will totally put you off. Every skill, enemy, and item you find in the dungeon will have a description that's punny, a meta-reference to something else, and/or just silly. Personally, I love it, but I could see some people taking the game's lack of seriousness as a point against it.

Levelling up almost always provides new skills and abilities that significantly improve your hero, so you really feel like you're getting more powerful - it's not just 'your mana bolt is now 1% stronger.'

There are negatives/things that bother me:

- There are only about a dozen different monster types. Going deeper in the dungeon will just unlock the same monsters with new color schemes.

- By default, everything moves wayyyy too slowly. Hit the '+' key at least once when starting out so you don't have to spend hours watching your character amble along through the dungeon.

- Inventory management is a total pain in the ♥♥♥. Even with the Wizardland DLC (which I highly recommend), which gives you your very own dimension to store all the crafting junk you come across, you'll still find yourself constantly running out of room because you've picked up a dozen types of cheese, a bar's worth of different types of booze, masses of mushrooms, crossbow bolts made out of six different materials of four different qualities (not even including one-off bolt types!), potions, throwing weapons, wands, etc., etc., etc. Get used to hearing "Your inventory is full!"

- The game's too long, and yet there are options to make it even longer! By default, there are 10 levels of the dungeon. At around dungeon level 5 or 6, your character will probably be strong enough that anything outside of massive monster zoos or a crazy mini-boss monster won't pose much (if any) threat. However, to be able to keep up with the power curve, you're going to have to grind through the levels anyway. With the DLCs, you have the option of expanding the dungeon to 15 levels, as well as having a virtually unlimited amount of wizarding worlds to explore - I would highly recommend NOT doing so.

- While there's an option 'no time to grind', which makes the dungeon smaller (yet having a roughly equal XP curve), which I totally recommend playing with, do note that by choosing this option, you significantly alter the balance of loot - specifically, any crafting class will find it more difficult, since you'll run into significantly less materials.

- Dredmor himself has been balanced against the twink builds. This means that it's possible to have a character that can clear out the entire dungeon but still be unable to actually win the game. Especially classes that are forced to go toe-to-toe with the big man himself - bring massive amounts of dodge and counter or you may as well just go home.

All those things are real problems with the game. However, I've sunk 120 hours into this game and have won it at all difficulties (with permadeath), so I obviously think that the game is well worth playing, despite its warts.
¿Es útil? No Divertido
Cortisol
( 41.5 h registradas )
Publicado el 18 de junio
Producto recibido de forma gratuita
Nearly every single piece of flavor text in the entire game reads like a joke written by a Redditor and 99.9% of the jokes are "this game has generic fantasy elements but it's self-aware about them O_o"

But, it's such a fun roguelike that you can actually overlook that
¿Es útil? No Divertido
Plasmier
( 85.4 h registradas )
Publicado el 18 de junio
This game is definitely something you can sink alot of time into. Being able to customize you character with a mix of different skills every run brings in alot of combinations, and adds to the replayability value of the game. the game uses a very odd, yet satisfying sense of humor, and alot of references can be found throughout the game as well. There is no real story to follow, but that's pretty common for roguelikes. I will say it can feel slightly repetitive, especially once you find a set of skills that work well together or you feel you suits your play style. It's only $5, so I don't see any reason not to buy it. I was definitely hesitant to buy this just after looking at the screenshots, but I have no regrets now.

Definitely recommended to anyone who enjoys roguelikes.
Beware Diggle Hell, and be prepared to press space bar alot.
(I would also recommend Tales of Maj'Eyal to anyone who has already played through Dungeons of Dredmor. TOME is like a much more hardcore and in-depth version of Dredmor with even lower graphics quality. Fair warning though, you may not like it as much as Dredmor.)
¿Es útil? No Divertido
that feeling of deja vu
( 25.5 h registradas )
Publicado el 16 de junio
dreadfully underrated, and now its modding community is slowly dying, if you see it on sale or just want a good rougue-like, i 10/10 reccomend this little gem
¿Es útil? No Divertido
GustavGlaven
( 28.1 h registradas )
Publicado el 13 de junio
The comic relief in this game is pure gold.
¿Es útil? No Divertido
More Marxist Than Your Dad.
( 5.7 h registradas )
Publicado el 12 de junio
Great roguelike. A little repetitive and a little unbalanced, but fun. Excellent sense of humor.
¿Es útil? No Divertido
Análisis más útiles  En los últimos 30 días
A 2 de 2 personas (100%) les ha sido útil este análisis
Recomendado
29.8 h registradas
Publicado el 12 de junio
Simple, fun, easy-to-learn roguelike perfect for people looking to get their feet wet in the genre but who are looking for a simpler experience. The persistent sense of humor is what really sets it apart, with everything from mobs to skills to item descriptions having some ridiculous pun or reference thrown in that keeps things light-hearted throughout. While I will say that there are certainly some issues regarding balance of skills and easy abuse of AI mechanics, the game is for the most part well balanced and definitely polished, and definitely worth the asking price.
¿Te ha sido útil este análisis? No Divertido
A 2 de 2 personas (100%) les ha sido útil este análisis
Recomendado
120.0 h registradas
Publicado el 21 de junio
One of the better roguelikes on Steam. With all of the DLCs loaded, there are literally dozens of different skill trees that you can pick for a new character. Not to say that all of them are equally useful (because they're not), and it's entirely possible to cherry-pick an overpowered build - which, if you ask me, is perfectly alright: let people play how they want to. It makes hitting the 'random' button during character creation more exciting.

The game's sense of humor will either totally pull you in or will totally put you off. Every skill, enemy, and item you find in the dungeon will have a description that's punny, a meta-reference to something else, and/or just silly. Personally, I love it, but I could see some people taking the game's lack of seriousness as a point against it.

Levelling up almost always provides new skills and abilities that significantly improve your hero, so you really feel like you're getting more powerful - it's not just 'your mana bolt is now 1% stronger.'

There are negatives/things that bother me:

- There are only about a dozen different monster types. Going deeper in the dungeon will just unlock the same monsters with new color schemes.

- By default, everything moves wayyyy too slowly. Hit the '+' key at least once when starting out so you don't have to spend hours watching your character amble along through the dungeon.

- Inventory management is a total pain in the ♥♥♥. Even with the Wizardland DLC (which I highly recommend), which gives you your very own dimension to store all the crafting junk you come across, you'll still find yourself constantly running out of room because you've picked up a dozen types of cheese, a bar's worth of different types of booze, masses of mushrooms, crossbow bolts made out of six different materials of four different qualities (not even including one-off bolt types!), potions, throwing weapons, wands, etc., etc., etc. Get used to hearing "Your inventory is full!"

- The game's too long, and yet there are options to make it even longer! By default, there are 10 levels of the dungeon. At around dungeon level 5 or 6, your character will probably be strong enough that anything outside of massive monster zoos or a crazy mini-boss monster won't pose much (if any) threat. However, to be able to keep up with the power curve, you're going to have to grind through the levels anyway. With the DLCs, you have the option of expanding the dungeon to 15 levels, as well as having a virtually unlimited amount of wizarding worlds to explore - I would highly recommend NOT doing so.

- While there's an option 'no time to grind', which makes the dungeon smaller (yet having a roughly equal XP curve), which I totally recommend playing with, do note that by choosing this option, you significantly alter the balance of loot - specifically, any crafting class will find it more difficult, since you'll run into significantly less materials.

- Dredmor himself has been balanced against the twink builds. This means that it's possible to have a character that can clear out the entire dungeon but still be unable to actually win the game. Especially classes that are forced to go toe-to-toe with the big man himself - bring massive amounts of dodge and counter or you may as well just go home.

All those things are real problems with the game. However, I've sunk 120 hours into this game and have won it at all difficulties (with permadeath), so I obviously think that the game is well worth playing, despite its warts.
¿Te ha sido útil este análisis? No Divertido
A 3 de 4 personas (75%) les ha sido útil este análisis
Recomendado
41.5 h registradas
Publicado el 18 de junio
Producto recibido de forma gratuita
Nearly every single piece of flavor text in the entire game reads like a joke written by a Redditor and 99.9% of the jokes are "this game has generic fantasy elements but it's self-aware about them O_o"

But, it's such a fun roguelike that you can actually overlook that
¿Te ha sido útil este análisis? No Divertido
A 1 de 1 personas (100%) les ha sido útil este análisis
Recomendado
85.4 h registradas
Publicado el 18 de junio
This game is definitely something you can sink alot of time into. Being able to customize you character with a mix of different skills every run brings in alot of combinations, and adds to the replayability value of the game. the game uses a very odd, yet satisfying sense of humor, and alot of references can be found throughout the game as well. There is no real story to follow, but that's pretty common for roguelikes. I will say it can feel slightly repetitive, especially once you find a set of skills that work well together or you feel you suits your play style. It's only $5, so I don't see any reason not to buy it. I was definitely hesitant to buy this just after looking at the screenshots, but I have no regrets now.

Definitely recommended to anyone who enjoys roguelikes.
Beware Diggle Hell, and be prepared to press space bar alot.
(I would also recommend Tales of Maj'Eyal to anyone who has already played through Dungeons of Dredmor. TOME is like a much more hardcore and in-depth version of Dredmor with even lower graphics quality. Fair warning though, you may not like it as much as Dredmor.)
¿Te ha sido útil este análisis? No Divertido
Análisis más útiles  Global
A 10 de 11 personas (91%) les ha sido útil este análisis
Recomendado
103.8 h registradas
Publicado el 30 de septiembre de 2014
Dungeons of Dredmor
Es un roguelike que sigue el modelo de los dungeon crawler tradicionales de un heroe que adentra en una mazmorra para luchar contra el mal.

El juego no intenta profundizar mas alla de eso, no hay npc con los que relaciones mas alla del demonio de la tienda. Algunas estatuas de la diosa te pueden dar alguna mision y poco mas. El juego no intenta presentar un mundo o un guion solido. Tampoco hay puzzles o desafios.

Dungon of Dredmor es jugabilidad, ni mas ni menos. Los diversos modos y opciones para diferentes tipos de partida junto con el basto repertorio de arboles de habilidades donde elegir solo tienen como objetivo asegurar partidas variadas y una alta rejugabilidad.
Sumale un sistema de crafteo y encantamientos complejo, numerosos objetos y consumibles, niveles generados de forma aleatoria y una dificultad que castiga los errores y tendras una formula arcade que llega a ser bastante adictiva. El combate y el movimiento/acciones es por turnos.

El personaje dispondra de un inventario y las ranuras de equipo junto con una hoja de estadisticas. Si queremos craftear habra que elegir la habilidad correspondiente y rezar para tropezar con el equipo (yunque, etc).

Cabe resaltar que todo el juego respira humor, desde las frases de los muros o las exclamaciones de los monstruos hasta las propias habilidades o equipo, todo esta repleto de detalles graciosos. En algunas ocasiones puede resultar hilirante.

El apartado grafico no luce bien ni lo intenta, lo primordial es la fluidez. Tampoco hay tantos modelos/animaciones de los enemigos como uno se esperaria. Los niveles si que estan claramente diferenciados. La BSO es igual de simple que el diseño visual, cumple y poco mas.

Pros:
  • Mucho humor
  • Gran variedad de: efectos de daño, objectos y consumibles, habilidades y estadisticas.
  • Gran rejugabilidad
  • Muchas hora de juego
  • Buen precio
  • Workshop
Contras:
  • La BSO y los graficos son simples
  • No esta en castellano (tampoco hacen falta grandes conocimientos de ingles para entender las referencias y los chistes)

Conclusion
Juego muy divertido y adictivo. Se puede ajustar el nivel de dificultad y el tamaño de la mazmorra a gusto personal. Si te gustan los rogue like ten por seguro que lo disfrutaras. Ademas tiene un buen precio (aunque tiene DLC) 8/10
¿Te ha sido útil este análisis? No Divertido
A 3 de 3 personas (100%) les ha sido útil este análisis
Recomendado
12.5 h registradas
Publicado el 25 de enero de 2014
100 % recomendado para los amantes de los rougelike, un juego que merece la pena lo que vale
¿Te ha sido útil este análisis? No Divertido
A 2 de 2 personas (100%) les ha sido útil este análisis
Recomendado
18.3 h registradas
Publicado el 14 de agosto de 2012
Vale, ahora sí, voy a arrasar con esta selección de habilidades. Un nivel, otro...¡no, he hecho un movimiento en falso! ¡ME HAN MATADO! ¡Nooo, todo mi progreso a la ♥♥♥♥♥, no vuelvo a jugar con Muerte Permanente otra vez!...Bueno, venga, otra partidita.
¿Te ha sido útil este análisis? No Divertido
A 1 de 1 personas (100%) les ha sido útil este análisis
Recomendado
196.2 h registradas
Publicado el 14 de diciembre de 2013
Este juego es ideal para introducirte en los rouge like.
¿Te ha sido útil este análisis? No Divertido
A 1 de 1 personas (100%) les ha sido útil este análisis
Recomendado
42.6 h registradas
Publicado el 2 de septiembre de 2011
Es un roguelike...
¡Y tiene interfaz!
¿¡Qué más se puede pedir!?
¿Te ha sido útil este análisis? No Divertido
A 1 de 1 personas (100%) les ha sido útil este análisis
Recomendado
29.5 h registradas
Publicado el 1 de noviembre de 2015
Un juego rogue-like por turnos, divertido y con muchas posibilidades de desarrollo para tu personaje.
Las mazmorras se generan aleatoriamente con lo que tiene una gran rejugabilidad.
Recomendado al 100%.
¿Te ha sido útil este análisis? No Divertido