Comprar Dungeons of Dredmor


Pacotes que incluem este jogo

Comprar Dungeons of Dredmor Complete

Inclui 3 itens: Dungeons of Dredmor, Dungeons of Dredmor: Realm of the Diggle Gods, Dungeons of Dredmor: Conquest of the Wizardlands

Steam Workshop

Create and share all new monsters, items, skills, spells and dungeon rooms! Ever wanted an acid fireball? How about a skill that summons Diggle mages? A staff that explodes when you throw it and turns everyone who it kills into zombies? Easy. A trap that can only be disarmed by feeding it 10 gallons of Slivovitz plum brandy? A magical pear that summons a magical orange that summons a magical apple that summons the original magical pear? That's more like it.

The Steam Workshop is a place designed to make it easy to find, play, and share quality custom content created by other fans. Simply head over to the Steam Workshop page, find a mod that you would like to play, and hit "Subscribe". The mod will be downloaded to just the right spot, and upon loading Dredmor you simply hit the "Mod" button on the launcher and pick which ones you want to load.

Or, if you want to try your hand at your own creations, head over to and take a look at some tutorials on how to craft your own! We've included information on how to make and upload a mod, as well as some of the code that you can use to create completely unique content.

Sobre o jogo

Long ago, the Dark Lord Dredmor was bound in the darkest dungeons beneath the earth by great and mighty heroes. Centuries later, the magical bonds that hold him in place are loosening and his power grows ever stronger. The land cries out for a new hero, a powerful warrior or a mystic wizard like those spoken of in the prophecies of yore.
What they have, unfortunately, is you...
Step into the Dungeons of Dredmor! Embrace your destiny! Face evil of the likes the world has never known - the terrifying Swarmies, the undulating Thrusties, and the adoreable nest-building Diggles. Worship Inconsequentia, the Goddess of Pointless Sidequests, or try your luck as a devotee of the nameless Lutefisk God. Cast powerful magic learned from the dark business warlocks of the school of Necronomiconomics, or summon the Viking Runes of your ancestors to blast your foes with thunder and lightning! Discover the power that can be had by wielding a bizarre armament of devastating weaponry such as the Interdimensional Axe, the Plastic Ring, and the Invisible Shield (if you can remember where you left it). Wield shoes decorated by the Dwarven Glittersmiths, all of whom have now committed suicide because of their shame, and embrace the joys of destroying giant moustache-wielding brick demons with a mace decorated with tawdry, delicious bacon.
While you’re at it, be prepared to die. A lot. In hideous, screaming pain that makes you throw your keyboard out the window.
The Dungeons of Dredmor await. Are you ready for them?

Key features:

  • Classic Roguelike gameplay with the sweet, refreshing taste of point-and-click interfaces. No longer must you press CTRL-ALT-SHIFT-x to drink a potion.
  • Randomly generated dungeons entice you with the sweet, sweet promises of treasure and … things.
  • Old-school pixel goodness. Face lovingly hand-animated monsters and enjoy the great taste of beautiful, individually rendered items on top of a sea of gorgeous, potent tile-work.
  • Wield the awesome power of the Anvil of Krong, lest it wield you!
  • Incredibly complicated crafting system! Wield relics of the Great Elven/Dwarven conflict; grind down ingots to make powdered aluminum and shove it directly up your nostrils!
  • Hordes of monsters never-before-seen in a video game!
  • Deploy cunning traps to defeat your foes!
  • Infinite replay value: choose from a selection of mind-boggling skills to create your character. A new gameplay experience awaits every time!
  • Did we mention there’s lutefisk?

Requisitos do sistema – PC

    • OS: Windows XP, Vista, 7
    • Processor: Core 2 Duo/Athlon 64 or above recommended
    • Memory: 1 GB of RAM minimum; 2 GB recommended
    • Hard Disk Space: 400+ megabytes
    • Video Card: Any DirectX-compatible video device with a minimum resolution of 1024 x 600 or 1024 x 768
    • DirectX®: 9
    • Sound: Any DirectX-compatible audio device

Requisitos do sistema – Mac

    • OS: OS X version Snow Leopard 10.6.3, or later
    • Processor: Core 2 Duo/Athlon 64 or above recommended
    • Memory: 1 GB of RAM minimum; 2 GB recommended
    • Hard Disk Space: 400+ megabytes
Análises úteis de usuários
44 de 45 pessoas (98%) acharam esta análise útil
76.9 hrs registradas
I want to tell you the story of one of the most fantastic adventurers I ever created, his name is Gershwin. He began as a strange idea for the most stupid type of character I could have made. He would punch everything, get the crap kicked out of him, and drink every philter of booze he found. I crafted him and then set him loose on the first level and was amazed when he did not die immediately. I followed his adventures as he raided kitchens, punched robots to death, and drunkenly stumbled through level after level. He made it farther than any other character I had made, I formed a massive backstory for him as he went that bordered on actual fanfiction. It was the most beautiful thing that has ever happened. Gershwin swaggered onto yeat another level and began tearing through the obstacles in the best hat zorkmids could buy. Gershwin ran into a room filled with fountains and saw a single lutefisk warrior on an outcropping. He rushed over to give him what for like the gentleman adventuer he is, but the warrior must have known him by reputation as he started to hide behind the nearest fountain. Gershwin rushed over and gave him the, "Dance of One Thousand Boots." Then Gershwin realized, he had kicked the fountain in his haste as well. The fountain had landed in an immovable position and was wedged there forever. My heart broke in that moment because I knew, Gershwin would forever be bobbing his eyebrows on that stone islet. Never to adventure again. He is now the only save file that will forever remain, and Gershwin will forever be punished for my hubris. Buy Dungeons of Dredmor, have adventures, inadvertently enact a tragedy.
Publicada: 16 de agosto
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36 de 59 pessoas (61%) acharam esta análise útil
84.5 hrs registradas
*walks into a teleport*
*gets teleported into a 3x3 room with 3 bosses in it, hardest permadeath*
*is dead the next turn*
*rage quit*

10/10 would play again.
Publicada: 3 de julho
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5 de 5 pessoas (100%) acharam esta análise útil
3.8 hrs registradas
Everyone who likes real roguelike games (as in games that are similar to the original 'rogue' game, not all these platform games and stuff that people keep calling "roguelike") must buy this game! This is the best modern adaptation of rogue/nethack/moria/etc that I've seen so far. (Also see Sword of the Stars for a good sci-fi themed game of this sort.) Crafting makes a good addition to the game, as does the excellent skill system. You're also given difficulty level settings and permadeath can be enabled or disabled.

Overall this game just kicks ♥♥♥ and it's hard to find anything wrong with it.
Publicada: 5 de setembro
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17 de 30 pessoas (57%) acharam esta análise útil
70.9 hrs registradas
This game has something liked "The Binding of Isaac" which is fun.

The more you died, the more you're fun.
Publicada: 28 de maio
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3 de 4 pessoas (75%) acharam esta análise útil
11.1 hrs registradas
Bought this game because a friend said it was fun. Didn't expect much, but I was very supprised to find that the characters you make are very custimizable. Offers several hours of fun!
Publicada: 20 de junho
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1 de 1 pessoas (100%) acharam esta análise útil
37.3 hrs registradas
Esse jogo foi o meu segundo contato com o gênero roguelike (o primeiro foi Binding of Isaac, outro game fantástico que recomendo a todos), e no início confesso que fiquei meio inseguro de comprá-lo especialmente pq as screenshots da loja são bem feinhas.

Mas como todos sabem, gráficos não são tudo, o que importa mesmo é a jogabilidade e após ler reviews positivos resolvi comprar. Ainda bem, pq o jogo é sensacional!

Para quem é fã do gênero roguelike não preciso nem falar mais nada além de COMPREM AGORA!

Mas para aqueles que querem se informar mais:

Nesse gênero de jogo vc só tem uma vida, se morrer perde todo o equipamento, toda a experiencia, todos os itens, todo o progresso, TUDO! E deve recomeçar o jogo do zero da primeira fase.

A movimentação e combate ocorre em turnos e é baseada grids (a fase é dividida em quadradinhos) e cada quadrado que vc andar conta como 1 turno. Os monstros só se movem quando vc se move, basicamente o tempo só anda quando vc anda.

O mapa é gerado aleatoriamente bem como a localização de itens, escadas, monstros, etc. portanto cada sessão vai ser diferente e por isso que morrer infinitas vezes não torna o jogo cansativo nem chato, pq à cada sessão será uma experiência completamente nova.

No inicio de cada jogo vc pode escolher seu gênero e 7 skills (dentre 37 disponíveis no jogo base o que permite a criação de personagens que sejam bons com mágica, armas, escudos, crafting, ou um pouco de tudo.

Após isso vc começa no topo da masmorra que é dividida em andares. O objetivo é descer e atingir o andar mais inferior da masmorra e enfrentar o chefão. Quanto mais vc descer maior será a dificuldade e por isso é importante explorar bem cada andar para encontrar itens úteis e ganhar o máximo de xp possível.

O jogo conta também o um sistema de progressão onde vc pode ir atualizando suas skills conforme vai ganhando levels.

Outro fator interessante presente no jogo é o crafting. Com o auxilio de engenhocas que vc leva com vc ou encontra no mapa vc pode fazer poções, itens, criar melhoramentos para armas, etc..

O jogo base conta com uma tonelada de conteúdo, diversas armas, itens mágicos, receitas (para criação de itens, magias ou arma), boa variedade de monstros e mapas. Com certeza esse jogo irá te render dezenas, senão centenas de horas de diversão.

Muito bom recomendo pra quem gosta de RPG e combate em turnos!

ps.: Compra definitiva pra quem gostou de Binding of Isaac.
Publicada: 27 de novembro de 2011
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