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Approximately 20 years after the events depicted in Deus Ex, The World is only beginning to recover from a Catastrophic worldwide depression. In the Chaotic period of recovery, several religious and political factions see an opportunity to re-shape a worldwide government to their agendas, understanding that the right moves now could...
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วันวางจำหน่าย: 5 มี.ค. 2004

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ซื้อ Deus Ex: Invisible War

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ซื้อ Deus Ex Collection

The Deus Ex Collection includes the complete library of Deus Ex titles ever released for PC, including the Game of the Year Edition of the original masterpiece, as well as the Director's Cut version of the applauded Deus Ex: Human Revolution.

 

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เกี่ยวกับเกมนี้

Approximately 20 years after the events depicted in Deus Ex, The World is only beginning to recover from a Catastrophic worldwide depression. In the Chaotic period of recovery, several religious and political factions see an opportunity to re-shape a worldwide government to their agendas, understanding that the right moves now could determine the shape of human society for decades — even centuries — to come. In this techno-nightmare, take part in the dark struggle to raise the world from its own ashes.
  • Dynamic and innovative 1st person-action/adventure brings a level of reality unprecedented in a videogame.
  • Biotech modifications allow players to see through walls, leap 40 feet into the air, regenerate critical body damage or render yourself radar invisible.
  • Globe-hop to real world locations such as Seattle, Antarctica, and Cairo.
  • Cunning stealth gameplay, with darkness and sound affecting enemy awareness.
  • Variable gameplay offers multiple solutions to problems and support for varying stylistic approaches.
  • Non-lethal, non-violent resolution to conflict, allowing players to make ethical statements through their actions.
  • The player's progress through the game is supported by an unprecedented freedom of action by a dynamic, non-linear story with responsive plot branches.

ความต้องการระบบ

    Minimum:
    • IBM PC or 100% compatible
    • Microsoft Windows 2000/XP
    • Pentium IV, 1.3GHz (Or AMD Athlon XP equivalent) processor
    • 100% DirectX 9 32MB 3D Accelerated video card with Pixel Shader v1.1 Capability
    • 256 MB System RAM
    • 100% DirectX 9 Compatible Sound Card
    • 2GB free uncompressed hard drive space (additional space may be necessary for saved games)
    • 100% Windows 2000/XP compatible Mouse and Keyboard
      Recommended:
      • Pentium IV, 1.5 Ghz (or AMD Athlon XPequivalent) or greater processor
      • 512 MB System RAM
      • 100% DirectX 9 128MB 3D Graphics Card
      • 2GB of Hard Drive Space
      Supported Video Chipsets:
      nVidia GeForce 3Ti/4Ti/FX - Note: GeForce MX series is NOT SUPPORTED. ATI Radeon 8500/9xxx or higher.
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Karavolos
( 0.9 ชม. ในบันทึก )
โพสต์: 1 พฤษภาคม
Well I didn't end up playing the game for long before I uninstalled it and jumped onto the IW-hate bandwagon. I barely left the academy (first level) before I decided to not play this game again. As subjective as my opinion is, I cannot see any way of recommending people to put money into it; and I would be reluctant to even say 'go for it' if it was a free game out of fear I will create personal vendettas against me by wasting time.

From the intro alone it has no Deus Ex feeling at all in my opinion; it looks less like a dystopian cyberpunk and more like a bad sci-fi that has none of the charm of the original Deus Ex, if you're pondering on trying the game because it has the name in the title, I recommend looking up the intro on youtube and ask yourself if it's still what you're hoping for.

The second thing I noticed was how utterly difficult it was for me to even get the game to run at all because of the outdated engine that is damn near incompatiable with anything that has multi-cores (which is to say every modern computer) that made it a pain requiring me to down a few hours in searching for a fix online in various forums; which is already a major nono for anything that gets put on steam, if it's on a platform like Steam asking for money to play it, it should at the very least work by default.
If anyone is interested, I'll leave the link that finally made the game run for everyone's convenience: http://yoni0505.blogspot.se/2012/08/deus-ex-invisible-war-windows-7-fix.html

With the game finally running and having recently finished the original Deus Ex (Revision), I was eager to try the game for myself and see the continuation of the previous game and what effects the events of it would have on the world of the sequel. I knew it was widely hated, but somehow the arguments never quite ran. Small levels and clunky UI sounded like something you could overcome if you were interested in the story, and I really wanted to explore Chicago and Seattle of the future.
So the first thing I do is to set the keymapping to be more akin to the original Deus Ex's controls as much as possible for my own comfort and fixing the mouse sensitivity to be lower. Then I start the game.

First I get that intro cutscene and realize that exploring Chicago is not really on the agenda here. Maybe I should've read into it more, but I guess it just gets destroyed in the cutscene and welcome to Seattle. Okay, fair enough I think.
Then there is Seattle where I try to immerse myself and get comfortable with the controls before I get earthquakes shoved in my face; no time to rest there. When I get into my first conversation I experience a rarity for me: graphics cringe. I'm not one to typically care about graphics; I like the old styles such as the original ones over things like Crysis even, but ♥♥♥♥ me they couldn't have made a poorer job with these. This is without mentioning how lackluster and horribly paced the conversations are.

Go to a let's play and check just the first conversation with Billie to determine it for yourself. If it becomes unbearable, save your money to something more productive. Maybe there's a hobo nearby who could use a cup of coffee for the dollar or whatever that Steam wants for the game.

Anyway the next thing I notice is that the criticisms of small levels well, the fans were not exaggerating; imagine UNATCO HQ in the original game from the moment you step into the upper level where Manderley and your office etc is. Know how there is a lower level too? In IW, that lower level would be behind a loading screen; and the upper level doesn't contain the eye scanner or anything of the sort either. That should give an idea of how small the maps are, and I'm even unsure if that's an exaggeration.

What kills it for me though is how a game riddled more loading screens than ♥♥♥♥♥ in an elephant's ♥♥♥ seem to have an unhealthy obsession with resetting everything upon a new loading screen; it's like the game restarts itself before the loading screen itself appears, and when it's done loading all the key mappings are reset and all the items- including weapons -are gone. This world of item-vaporizing elevators/doorways becomes especially bothersome if you wanna cap some heads, because good luck getting anything done in terms of combat if you don't have any weapons on you; and weapons aren't in a habit of just laying around everywhere either.
At the final bit of the Seattle Tarsus Academy I just gave up and casually ran past everyone in full view, not even caring about getting shot twice or thrice (which took less than half my hp) and just kept going to see if I could at least get value out of seeing Upper Seattle. Some story blocks along the way I didn't care about later and I realized.. Pretty much no.

The environment is stale and uninspired and conversations don't get anymore interesting from the three or so places in the level that had people. You get more character interaction and personality from a Choice of Games than what I got in Upper Seattle. And that's where I finally lost my last interest and justification for having spent any money on this even at a sale. The only thing I got from that money spent is buyer's remorse; but hey, at least the buyer's remorse is consistent unlike the ♥♥♥♥ing keymapping in IW.

=TL;DR=
I only played so much, but if you are interested in seeing this game then I would say don't waste your money on it; look up a let's play of someone else who wasted money on it instead and save yourself the effort. If it still looks appealing after an episode or two of said let's play; only then should it ever be considered.

*Poor environments.
*Poor voice acting and conversation pacing.
*Poor graphics and character models.
*No cyberpunk or Deus Ex feeling.
*Difficult to run on a modern system and requires a lot of system ♥♥♥♥ery to at all get started.

That's my experience after less than an hour with no real expectation going for it coming in; I should've listened.
SkaMP
( 13.4 ชม. ในบันทึก )
โพสต์: 30 เมษายน
I finished a playthrough of this recently and I'm happy I can uninstall it again.

The story is kinda ok and kinda lame but it's just terribly told. Skill system is completely gone. Augmentations are fewer. Inventory is dumbed down. Areas are tiny which means tons of loading screens.
Most of my playtime is either loading screens or running through empty areas I already cleared going through multiple load screens just to get to the next quest area.
(GEWH) Kommandant Van Grants
( 23.4 ชม. ในบันทึก )
โพสต์: 21 เมษายน
Im gonna be honest here this game is absolute ♥♥♥♥ when it comes to gameplay they basically took everything that made Deus Ex good and threw it in the trash. Although I think this game has 2 really good things Number 1 It's got some replayability with the 3 (I think) factions so theres at least 3 different game paths you can choose from and Number 2 is the story isnt that bad. I think they should remake this game to be honest but make it drasticly different from how it now like bringing back the old origonal Deus Ex's inventory system and makeing the maps a lot bigger than 8&1/2 feet I'm not joking about the map size btw its god awful if you thought the maps in the first Deus Ex were small this game makes thoes look HUGE another thing they could do is get rid of the universal ammo system that was just a stupid idea. Anyway I think its an ok game.
Invasion
( 5.4 ชม. ในบันทึก )
โพสต์: 14 เมษายน
Used to replay this game a lot back in the days.
RipperG (灬^ ω ^灬)
( 15.1 ชม. ในบันทึก )
โพสต์: 12 เมษายน
finally after 13 years struggling to make it work properly , i played it and finished it .-. and you can say that this is the last true deus ex game from the true devs ( i highly recommend you to play the first DE to understand what is happening in this one) .
-starting with the plot ( a short and slow but non lineaire plot) , it takes off 20 years after the events of the first game you can play as a male or female clone of JC Danton you got multiple quests ( mains and side quests) from different factors that affect the progression of the main plot ( 4 different ending ) i find it a bit short compared to the first deus ex game 15h compared to 35h ( it feels kinda rushed) .
-graphicly it's not that bad of course it did not age well but you can find an HD texture pack that makes the game looks a bit better and some tweaks to make it run at widescreen resolution .
-perfect voice acting ( + the different accents i love that in a game ), sound effects are also great , music is excellent just like in deus ex 1.
-gameplay didnt change a lot from the first game, changing plot + multiple quests , but what they changed is the inventory and the augmentation, the inventory is limited to 10 slots ( doesnt matter the size of the thing ) and you can only get 5 augmentations so you have to choose wisely ( depends on your style ) people will hate it like i did in the beginning but i think it was a good chose what they did (you play as a low quality-like clone of JC so its normal to get limitation in power)
-there is flaws and crashes (took almost 10 years to correct them by the community) so you just have to go to google or the steam community and you will find the fixed.
-no achievements or cards and no steam chat during gameplay .
-worth the price but you can get it for like 1.5$ on sales.
i recommend this one for those who like slow and non lineaire intriguing plot
8/10
SEA BASS
( 2.5 ชม. ในบันทึก )
โพสต์: 8 เมษายน
If something says Deus Ex on it and you like adventure games. Buy it!
Gigamatrix
( 0.3 ชม. ในบันทึก )
โพสต์: 6 เมษายน
A shameful addition to the Deus ex series.
Dick Almighty
( 0.5 ชม. ในบันทึก )
โพสต์: 6 เมษายน
There are very few examples of a sequel in any medium being better than the original in the series. This is no exception to that.

Now that I've gotten that out of the way, I'm going to do something a little different than what other reviewers do and repeat what I did with the Duke Nukem Forever review. Instead of pointing out the postivies and negatives, I'm going to say that my opinion is more valid than yours and that most of the negatives I see are either non existent or actually positives.

1. The combat is clunky.
I don't understand this complaint. I played it on the XBox and it was terrible on that system, yeah. But on the PC? It really isn't that terrible and it's more than managable. I think maybe the reason for this is people were playing this like they played the original Deus Ex. In the first game when you first started you sucked with every single ranged weapon ever and had to aim your gun for like 30 minutes before you could actually hit somebody. What I assume is happening is people are doing that in this game, and you really don't need to do that because you actually know how to use a firearm. I'd actually go as far as saying that makes the combat in this game better than in the first game. For some reason, in Deus Ex a highly trained cybernetic special forces operative has no idea how to use a basic handgun.

2. It was dumbed down for consoles.
Well, yes and no. First off, the original Deus Ex engine was basically a bunch of PVC pipes and calculators glued together. It was very simple and didn't eat up a lot of hardware so you could put a crapload of ♥♥♥♥ in the game and not worry about running out of space on the install disk along with not worrying about overworking the system memory. This game uses a (for the time) modern next gen engine with (for the time) amazing graphics and effects and stuff, not to mention a (for the time) decent physics engine as well. The short length and small size of levels allowed this to be put on XBox, yeah, but it also made it so we wouldn't have to use like 20 discs on PC. Sure, it would have been cool for the game to be the size of the original and use 20 discs, but come on.

3. The story is dumb.
I agree to some extent. The game is short, and since it's a Deus Ex game there's a plot twist like every 10 minutes so I can't really say much without spoiling like 35% of the story. Basically, at one point in the game you get two huge plot twists at the same exact time, and both of them got completely different reactions from me. The first one I saw coming from a mile away and was so obvious I could have sworn was already mentioned like two hours earlier or something. The second one I didn't see coming from a mile away but felt like a total idiot because I didn't in that it was completely logical. Sudden plot twists, especially of this caliber, are rarely done in such a way that it seems like the perfect conclusion to every single event that preceded. While elements of the story are really, REALLY stupid, for the most part it's very well written and worth your time.

4. Too many RPG elements were removed/Character progression is gimped too much.
I disagree here in that I like to play both of these games when I have completely different mindsets. If I want to play System Shock 1 or 2 but without horror elements I'll play the original Deus Ex, and if I want to play Bioshock 1 or 2 without the horror elements I'll play this. In my opinion, just because a sequel is different, doesn't mean it's bad.

5. There's no multiplayer.
Yes. This is a complaint I've seen people actually make. The original Deus Ex actually had deathmatch multiplayer for some really stupid reason that nobody but total nerds actually played. My guess is this was just one more feature they could complain about being removed from the game so they'd have another bullet to put in IW's skull.

Overall, I give this game 8 out of 10, Deus Ex 9 out of 10 and Deus Ex: HR 8.5 out of 10.
Ophidian
( 9.7 ชม. ในบันทึก )
โพสต์: 5 เมษายน
Pros: The story, open-ended gameplay, post-cyberpunk setting, and the ability to play as a female protagonist (who has much more wit and personality than the male variant).

Cons: Terrible mapping system, backtracking, universal ammo, below-average NPCs, console-esque user interface, and long loading times that cause the game to momentarily crash.

I'll recommend Deus Ex: Invisible War as a time-killer and another chapter in the Deus Ex Universe. But not as a fun, deep, and engaging game. Even the bright purple-grey color filter of the game becomes depressing after awhile.
Caroline Middlebrook
( 33.5 ชม. ในบันทึก )
โพสต์: 3 เมษายน
This game took me far too long to complete; mainly because I was constantly backtracking and getting lost not knowing where I was supposed to go and what I supposed to do. Perhaps I am spoiled by more modern games that have maps with objectives and compasses with directional markers and waypoints.

Initially I found Invisible War to be quite interesting but it soon descended into annoying monotony. Others have mentioned the loading screens - they are truly immersion breaking and very irritating.

Nothing about this game comes close to the original Deus Ex. The story is no where near as compelling, the environments are bland and repetitive and towards the end I just wanted it over with and I really didn't care which ending I played out.

I only really played it because I wanted to play through all the games in the franchise in order, but I wish I'd just skipped it.
HipsterWhiskers
( 14.6 ชม. ในบันทึก )
โพสต์: 1 เมษายน
Anihilated every fraction, got a world-wide arms dealer discount. Solid deal. 10/10
MMMrph
( 8.1 ชม. ในบันทึก )
โพสต์: 1 เมษายน
Not as bad as people make it out to be. Just make sure to disable desktop composition to avoid the loading bug.

It is to Deus Ex as Thief: DS is to Thief 2. Simplied in too many ways but ultimately still fun.
Westile
( 28.0 ชม. ในบันทึก )
โพสต์: 1 เมษายน
I don't care how much even the director says this game is a trainwreck, its good and if you disagree then you should feel bad.
Ggdograa
( 9.3 ชม. ในบันทึก )
โพสต์: 25 มีนาคม
A difficult game to get running on Windows 7 at times, but a worthy sequel to one of the greatest First Person RPG's of all time.

Full video review:
https://www.youtube.com/watch?v=WPvcAUFJ2Zw
boot
( 1.3 ชม. ในบันทึก )
บทวิจารณ์ช่วงวางจำหน่ายล่วงหน้า
โพสต์: 23 มีนาคม
Terrible. This is everything that a bad port could be and more.
Fulgrymm
( 1.0 ชม. ในบันทึก )
โพสต์: 19 มีนาคม
It's an okay game, but a terrible Deus Ex game. Also the maps are tiny, so a lot of time is spent in loading screens.
rayadams
( 0.3 ชม. ในบันทึก )
โพสต์: 13 มีนาคม
You will have all sorts of problems on moderm systems.
Problesm with sound too.

Even though the game is OK, but you won't be able to play it and enjoy it.
I do not think anyone will release patch for Win10, 16:9 screens, sound systems.

So this one is dead :(
Underanger
( 18.6 ชม. ในบันทึก )
โพสต์: 13 มีนาคม
- : damned controls, much cut implants modification, seems that the levels space became smaller too, the creators somehow decided to unite 3 endings of the original game into 1 in order to make any sense to the things that happen in Deus Ex 2, game engine that reloads game levels in a starge way ...

+ : actually this is Deus Ex 2 (gotta be happy), the plot (um hm ugh) twisted a bit but pretty good, rail-gun, cyberpunk, 4 endings.

The game isn't good or bad, it is somewhere in the middle, 50/50. The first game was much better!
FDb
( 1.9 ชม. ในบันทึก )
โพสต์: 12 มีนาคม
I've been very harsh to Invisible War in the past for pretty much failing to be anywhere near as good as any of the other main entires in the series. However since there's a lot of player choice within gameplay and story, the fact remains that I would still rather play this than any other ho-hum linear shooter.

If you bother with Invisible War I would highly reccommend playing it after beating the original Deus Ex, because Invisible War spoils very important events.

If you're new to the entire series and don't have tolerance for old PC games, play Human Revolution first instead.
Most Helpful Reviews  ใน 30 วันที่ผ่านมา
11 จาก 15 คน (73%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
1 คน เห็นว่าบทวิจารณ์นี้ชวนขำขัน
ไม่แนะนำ
33.5 ชม. ในบันทึก
โพสต์: 3 เมษายน
This game took me far too long to complete; mainly because I was constantly backtracking and getting lost not knowing where I was supposed to go and what I supposed to do. Perhaps I am spoiled by more modern games that have maps with objectives and compasses with directional markers and waypoints.

Initially I found Invisible War to be quite interesting but it soon descended into annoying monotony. Others have mentioned the loading screens - they are truly immersion breaking and very irritating.

Nothing about this game comes close to the original Deus Ex. The story is no where near as compelling, the environments are bland and repetitive and towards the end I just wanted it over with and I really didn't care which ending I played out.

I only really played it because I wanted to play through all the games in the franchise in order, but I wish I'd just skipped it.
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4 จาก 5 คน (80%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
แนะนำ
15.1 ชม. ในบันทึก
โพสต์: 12 เมษายน
finally after 13 years struggling to make it work properly , i played it and finished it .-. and you can say that this is the last true deus ex game from the true devs ( i highly recommend you to play the first DE to understand what is happening in this one) .
-starting with the plot ( a short and slow but non lineaire plot) , it takes off 20 years after the events of the first game you can play as a male or female clone of JC Danton you got multiple quests ( mains and side quests) from different factors that affect the progression of the main plot ( 4 different ending ) i find it a bit short compared to the first deus ex game 15h compared to 35h ( it feels kinda rushed) .
-graphicly it's not that bad of course it did not age well but you can find an HD texture pack that makes the game looks a bit better and some tweaks to make it run at widescreen resolution .
-perfect voice acting ( + the different accents i love that in a game ), sound effects are also great , music is excellent just like in deus ex 1.
-gameplay didnt change a lot from the first game, changing plot + multiple quests , but what they changed is the inventory and the augmentation, the inventory is limited to 10 slots ( doesnt matter the size of the thing ) and you can only get 5 augmentations so you have to choose wisely ( depends on your style ) people will hate it like i did in the beginning but i think it was a good chose what they did (you play as a low quality-like clone of JC so its normal to get limitation in power)
-there is flaws and crashes (took almost 10 years to correct them by the community) so you just have to go to google or the steam community and you will find the fixed.
-no achievements or cards and no steam chat during gameplay .
-worth the price but you can get it for like 1.5$ on sales.
i recommend this one for those who like slow and non lineaire intriguing plot
8/10
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Most Helpful Reviews  ใน 90 วันที่ผ่านมา
25 จาก 34 คน (74%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
3 คน เห็นว่าบทวิจารณ์นี้ชวนขำขัน
ไม่แนะนำ
24.5 ชม. ในบันทึก
โพสต์: 12 กุมภาพันธ์
While Deus Ex: Invisible War isn't a godawful game by itself, it's decidedly so in comparison to the original Deus Ex - and for that matter I'd guess it's worse than Human Revolution, too. I really, really wish Steam reviews had a 'mixed' option, because I can't recommend IW over those two games except for series completionists or dedicated genre fans.

Seriously, I had to try twice to beat this game. I lost motivation on my first attempt because of how aggressively blah it gets.


I'm not one to complain about games being "dumbed down", and the original wasn't exactly an ergonomic masterpiece, but Invisible War was designed for the original Xbox in mind. That means they cut out and/or simplified a lot: skills, aug slots, lockpicks, hacking, keycodes & damage models. With the removal of a lot of what made the original distinctive, IW essentially becomes almost a straight FPS. Small, weirdly-designed maps (albeit with some interesting ideas here and there) & a smaller, awkward inventory - with no dragging even - don't do it any favors either. That's not mentioning the bugs, general instability or handicapped AI.

The unified ammo system is nice in theory, but in practice it becomes annoying. You can only carry up to around 9 or so clips, and ammo is rather scarce for players who use a number of weapons regularly. If you chew through most of them with one weapon, you might not have enough for another weapon when you need it. That said, it makes ammo and stealth that much more valuable and worth hunting for/investing in, so that's something. Combat controls themselves are a bit more smooth than DX's, if you ignore the floaty mouse movement, but they're not quite as satisfying and the engine makes fights janky as hell anyway.

On that note, the controls are somewhat more streamlined than the original and yet somehow more clunky to use, mainly because of the fact that it was designed for use with an Xbox controller: again, no clicking and dragging. I missed leaning and I especially missed conversation transcriptions - it's difficult enough following the plot here without being distracted when someone contacts you over your infolink. I'm on the fence about the fact that you can choose any aug from any canister, but that there are also two separate types of canisters. Ragdoll physics are often either dull or hilariously broken. On the plus side, ladder climbing is improved. Automatic pull-ups over ledges are nice too, and the robot control augmentation is splendid to use.


For what it's worth, it's possible to have both cloaking AND thermal masking, albeit at the cost of hacking abilities. Even if I liked being able to simply waltz past enemies and always have the initative, I think there was a reason that both of those augs were mutually excusive in the original DX.

It's pretty weird and 'convenient' that clubs and mosques and other such places have "codes" that can disable ALL your weapons, even the blunt clubs. It's a rather clumsy implementation of plot-mandated invincibility - you can kill anyone anywhere in this game, so the devs turned off weapons in certain public places to keep players from destroying the plot.

Graphics are plasticine and blockier than the original, and the original was on the blocky side already. I'd say IW's looks have actually aged more. Not good for the game's verisimillitude.

By far the worst part however is the fact that the game literally shuts down and relaunches itself every time you load a new level, supposedly to cut down on long-term runtime errors in the engine. It breaks the game's Steamworks functionality and it's just dumb as hell considering how small the levels are to begin with & how long the loading times are. I found myself deciding what to do based partially on the number of loading screens between me and my potential destinations.


Invisible War has less bombast than the original Deus Ex. While I guess it's a nice change of pace, I can't help but feel that's a liability for a game that also focus on globetrotting power conspiracies.

The voice acting is pretty damn bland. I like Alex's voice, though - that character's actors seem to have found a comfortable spot to let the character grow his (or her) own snarky, deadpan personality; distinct from yet similar to JC Denton's. Being able to pick a male or female character is also nice, since they at least went through the trouble of doubling the PC's VO work. The dynamic music that changes by location in the same level is a good touch; it's not as distinct or awesome as DX's, but good nonetheless.


SPOILERS AHEAD for this game as well as the original. If you want further analysis, you could try watching this Errant Signal video.

I do like how the factions this time around seem to be the most morally ambiguous of any in the series. The actual writing might not be very good - the amount of typos and inaccurate subtitles are also surprising for a game supposedly this prominent - but it's not a complete wreck. The subjects it deals with are still rather unique in the world of games.

By the mid-game, however, the writers start trotting out characters, plot points and eventually locations from the original presumably for the purpose of keeping players going. At no point are you given any choices or quandaries to rival the original game. JC is essentially retconned into the Helios-merged being from one of the three endings in the original, which might not go over well for those who were really invested in making him their own charater in that game.

Oh yeah, all three original Deus Ex endings are canon here. It feels like a cop-out.

I also kind of like the fact that there are four different endings - especially since these include a 'renegade' option where you kill everyone, which you couldn't do in the original. Of course, these ending's aren't really on par with DX's, considering that the outcomes of each ending aren't quite what you'd expect . The renegade ending has the Omar inheriting the planet after baseline humanity blows itself to pieces in revanchist warfare...despite the very idea of nation-states supposedly being weaker than ever.

It's at least fitting that the factions are merely using you as a pawn in their grand plans. The neo-Helios ending I went for was kind of interesting...if only because it's apparently the least bad ending, and even that one entailed forced evolution and sacifice for all of humanity. Not exactly a good sign.

The worst part here, however, is how anti-climactic the end really is. For three out of four endings, you make your way to a poorly-rendered recreation of an iconic area from the first game and literally use a computer to select which ending you want. Compare to Deus Ex's sprawling end-game compound, where each ending entailed committing to multiple different objectives. That's not to mention how poorly the real nature of the various factions is handled, especially the early-game ones. It's not the worst sort of black-and-white writing, but it's still pretty shoddy!

Lastly, I don't like NG Resonance's music, but her subplot has some of the most interesting writing in the game. All I'll say is that IW predates the Snowden leaks by a decade.
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14 จาก 16 คน (88%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
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9.3 ชม. ในบันทึก
โพสต์: 25 มีนาคม
A difficult game to get running on Windows 7 at times, but a worthy sequel to one of the greatest First Person RPG's of all time.

Full video review:
https://www.youtube.com/watch?v=WPvcAUFJ2Zw
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8 จาก 10 คน (80%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
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16.9 ชม. ในบันทึก
โพสต์: 4 กุมภาพันธ์
I propose a new tag line: "It really isn't that bad". I avoided Invisible War for quite some time because the fan reception has been absolutely crushing. But since I found this on sale for a little over a dollar, I decided to give it a try and form my own opinion. And guess what? It's really not that bad. Sure, it doesn't come close to the greatness of the original, and I understand if the fans found the initial release in 2003 disappointing, but on its own it's actually a pretty good game.

For example, the levels themselves might be small, but even then it has a good amount of player freedom to progress however you wish. Violence, stealth, hacking, etcetera. In a way, it reminds me of Human Revolution (albeit in a lesser form). It had smaller levels compared to the original as well (though HR's levels are bigger and more complex than IW's), but it was dense enough to allow multiple ways through with different builds. Even better than both DX1 and HR was the different factions you could side with or do missions for. In the first half this gives it an extra dynamic of player freedom. Doing missions for one faction usually means not being able to complete a mission for the other groups. As a result, it adds a nice touch of choice and consequences, both in the main story and side quests you can complete.

But there are some issues with it. Most of them you probably already know if you're familiar with the fan reception. First of all, the levels are very tiny in comparison. Most likely due to the Xbox hardware. And because of the tiny levels, you're very frequently being bothered by loading screens. It's not the actual loading times that are the problem, but the amount of times you're looking at a loading screen to enter or leave areas. Also, I didn't find the augmentations ("bio mods") to be very interesting in this game. The Neural Interface is the only crucial one if you want to hack stuff, everything else is very basic. Also, there are some smaller things they've changed, some for the worse. Stuff like universal ammo, no attribute skills (not necessarily a bad thing since DX:HR doesn't have it either and that turned out to be an amazing game), less fleshed out in-game lore, and so on.

In short, Invisible War's biggest flaw is the lack of ambition. The very same ambition that made the original so loved.

So. Do I recommend it? Depends on several aspects. Do you already own DX1 and Human Revolution? If not, those two are vastly superior in all regards, so you might want to spend your money on that instead. But if you already own both, then yes, I do recommend you playing through Invisible War at least once. Even if it's just to form your own opinion of it.
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2 จาก 3 คน (67%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
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16.4 ชม. ในบันทึก
โพสต์: 6 กุมภาพันธ์
This game is far from bad.

I got carried away by the negative reception, and just pospone my playthough of this game, and even to the point that it affect my first impressions, I couldn´t stand this game at first.

with that out of the way, I´ll start with the bad, and the things that most people are right, this game is a technical mess, it will crash, the game takes you to desktop just to load the next area, and the level are just too small.

It really feels claustrophobic, it still have the same freedom of choice and consequences as the original Deus Ex have, but it really feels so small, in my opinion, compare to the big buildings and places of the original, also I dind´t like the simplification of the RPG mechanics and shooting, yes now where you point the gun shoot, but that doesn´t mean the gunplay is better (personally I like the way the first did it, it make you actually think ahead, instead as just go all guns blazing, as I did a lot here).

As for the RPG mechanics, there almost non, they just kept the biomod upgrade system and they dumb it down, like real bad, it have a few good Ideas that make you prioritize your character but compered to the original, I dind´t feel like a badass cyborg this time, only a cyborg.

So, why I recommend this game them?

Still Deus Ex, Still fun, the story is really good and still the same cyberpunk conspiracy cyborg simulator that I love the first time, I this game make me crack out of laughter and make me high five myself more than onces by doing awesome deeds, and still a Role Playing game at hearth, you really play what you build... on my first run I build a Hacker, and no terminal was beyond my reach, and on the next playthourgh I was a cyborg assasin that was a ghost until it got to kill what it got to kill.

And for the story, if there´s a reason to play this game, after the original is the way the game expand on the idiologies of the first game, I would say the way the game make take a choice It will feel overwhelming at first, but at the same time, that´s how your character have to feel. Also the game make use of returning character like I haven´t seen, it really feel like a justify sequel and it really expand of the deus Mythos, the endings tend to go in the absolute route, but at the same time, I though the same about the endings of the first deus ex, and some how the manage to make all three endings canon to this story.

I haven´t played yet Human Revolution, but so far Deus Ex: The Fall is the worst game in the franchise, this one just blows it out of the water, and so far this is becoming my favorite videogame franchise of all time.
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4 จาก 8 คน (50%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
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0.1 ชม. ในบันทึก
โพสต์: 19 กุมภาพันธ์
If I change any settings, the game crashes and if I mange to actually play it has black bars
10/10 would crash again
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1 จาก 2 คน (50%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
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0.2 ชม. ในบันทึก
โพสต์: 8 มีนาคม
I'd write a real review if I could get the game to work.
(Based on original Xbox memories) Honestly not a bad game but just not as good as the others in the series, get it on console instead if you have the option.
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2 จาก 4 คน (50%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
3 คน เห็นว่าบทวิจารณ์นี้ชวนขำขัน
1 จาก 2 คน (50%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
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6.8 ชม. ในบันทึก
โพสต์: 8 มีนาคม
For fans of the original game, this will probably not be your piece of cake. The huge areas in the original game are switched out with small, claustrophobic areas and you will encounter a bunch of loadingscreens. The game also has some nasty bugs, which will require some tweaking in txt. files to fix (res, fov amongst others), but for Windows 10 users, not all problems can be fixed (the game minimizes to desktop for each loadingacreen, and then opens itself a few seconds later and continues the loading. This can only be fixed in Win 8 and older).

The cool "tetris" inventory system from the original game has been replaced with an impractical new inventory, and there is no longer different ammo types for different weapons. The gunplay is pretty bad, and it is pretty much impossible to sneak past enemies without being noticed (except if you use a biomod).

On the positive side, the graphics have been improved and you don't want to miss the story, as it explains what happened after the events in Deus Ex. The core gameplay is the same, and there are still several possibilities on how to complete a level.

All in all I recommend the game, simply because it is still Deus Ex, even though many things have been executed far worse in this game. True fans of the first game definitely shouldn't miss the story of this game :)
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1 จาก 2 คน (50%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
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7.3 ชม. ในบันทึก
โพสต์: 8 มีนาคม
The best game I have ever played in twenty years of computer gaming, bar none (and I have played a LOT of games). Eight years on I can still recall how profoundly that game gripped me, and I am not an overly emotional person. You will care about the characters, you will be moved, you will make choices that tell you more about yourself. It sounds trite, I know, but it really is that good. If only someone would make more of these...insightful, intelligent, devastatingly creative. Fallout is the only RPG to come close. A word of warning: You MUST read all the text, explore all the dialogue options, if you are to gain the most from the game. A decent intelligence and wisdom score is recommended.....although so is a decent score in everything else....the game does the best job of making usually superflous statistics genuinely useful that I have ever seen. Still very much worth playing.
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1 จาก 2 คน (50%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
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18.6 ชม. ในบันทึก
โพสต์: 13 มีนาคม
- : damned controls, much cut implants modification, seems that the levels space became smaller too, the creators somehow decided to unite 3 endings of the original game into 1 in order to make any sense to the things that happen in Deus Ex 2, game engine that reloads game levels in a starge way ...

+ : actually this is Deus Ex 2 (gotta be happy), the plot (um hm ugh) twisted a bit but pretty good, rail-gun, cyberpunk, 4 endings.

The game isn't good or bad, it is somewhere in the middle, 50/50. The first game was much better!
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1 จาก 2 คน (50%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
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14.6 ชม. ในบันทึก
โพสต์: 1 เมษายน
Anihilated every fraction, got a world-wide arms dealer discount. Solid deal. 10/10
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1 จาก 2 คน (50%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
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15.0 ชม. ในบันทึก
โพสต์: 13 กุมภาพันธ์
Deus Ex: Invisible War is a solid game with a great story, more focused on the action that the first part and simplifying the elements that were in this.

PROS :
- Continues and closes the storyline of the first part
- Possibility to choose between a male or female protagonist with different options on their physical appearance.
- Like the first part, what begins as a simple story unfolds in a story full of twists and complexities.
- Like its predecessor, depending on the choices you make, you can change the style of the narrative or the relationship of certain NPC's toward the protagonist.
- Is set on a Semi-Open World structure ala Wolfenstein (2009) for its narrative.
- The exploration remains key for obtaining items, ammunition, rewards, etc.
- Implementation of Havok Physics to move obstacles, hide corpses, attack, etc.
- Multiple primary and secondary objectives to meet
- Like the first part, there are multiple ways to meet the goals, reach a destination, get an item, etc.
- Augmentations obtained and improved can be replaced by others once installed.
- Integration of an ability to climb certain surfaces becomes quite useful.
- Being a game more focused on the action than the first part, the combat is much more polished than its predecessor (Though the element of stealth is still present).
- Most of the ranged weapons have a secondary fire mode.
- Very good textures and lighting effects for its time

CONS :
- The protagonist, whatever male or female, does not have enough charisma.
- Most NPC's share the same face.
- Many elements are simplified when compared to its predecessor (No experience points for improve character skills, all guns share the same ammunition, many fewer weapons, the tool for hacking and lockpicking is the same one, etc.).
- Improvements of the characters are limited exclusively to augmentations (As long as you have the item that allows you to install or upgrade these).
- Each weapon only accept two modifications (From a total of eight options).
- Control over jumps is sometimes a bit disastrous.
- Many times, the use of physics in certain situations, is erratic and not let the situation settle directly or at the first attempt (Which can be a bit frustrating ).
- The Quick-Load is not so "Quick".
- The campaign lasts half the first Deus Ex (We are talking about a campaign of approximately 30 hours, although this is much more than the average for today's games).
- An annoying Black-Screen bug present in the final length of the game when you load a Savegame
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1 จาก 2 คน (50%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
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0.1 ชม. ในบันทึก
โพสต์: 3 มีนาคม
It gets a lot of hate cause it's not as good as the amazing first game. I still think it's pretty good though and worth playing.
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Most Helpful Reviews  ใน 180 วันที่ผ่านมา
30 จาก 34 คน (88%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
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13.6 ชม. ในบันทึก
โพสต์: 19 มกราคม
Despite having its flaws, i find deus ex invisible war to be rather enjoyable, its definately not better than the first, but its still a great game in its own right.

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18 จาก 21 คน (86%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
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1.0 ชม. ในบันทึก
โพสต์: 21 พฤศจิกายน 2015
I liked the game series in general but Deus ex invisible war wasn't as good as the original. It has an interesting storyline and its original xbox counterpart was good. It has some pretty interesting physics and it can be abit challenging at times but that makes the game fun. I find that sometimes it will load for a while but I guess that always depends on the pc you are using. Overall this is a good game and I would recomend it if you like the Deus Ex series.
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8 จาก 10 คน (80%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
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6.3 ชม. ในบันทึก
โพสต์: 29 มกราคม
This is a horrible pc port. The game exits and reopens on every loading screen. It really takes you out of the experience and makes it a pain to play. Also, there are plenty of random crashes.

The story is nothing special. In addition, the gameplay is not terrible, but it can get really annoying. Overall, the game itself is alright, but the technical issues bothered me so much that I could not finish it.

I would recommend skipping this game and instead playing either the original Deus Ex, Human Revolution, or System Shock 2. All of those games are much more worth your time.
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2 จาก 3 คน (67%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
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9.7 ชม. ในบันทึก
โพสต์: 6 มกราคม
this is actually an ok game, though there's no skills and you max out augs a litle bit after the first half the game, the plot dialog and characters are solid just like the original. The gunplay is like playing the original with all skills permently on advanced. I can definitely recomend this to anyone who enjoyed the original deus ex.
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4 จาก 8 คน (50%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
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0.4 ชม. ในบันทึก
โพสต์: 17 มกราคม
Don't, just don't, Nothing remotely great or playable here from the bad story to the bad engine to the small levels.
I would say you should play it only if you love Deus Ex since some people seem to like it
I just dont.
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