Přibližně 20 let po událostech vylíčených v Deus Ex, se svět sotva začíná obnovovat z katastrofální celosvětové krize. V chaotickém období obnovy spatřuje několik náboženský a politických skupin příležitost, k přetvoření světové vlády k obrazu svému.
Uživatelské recenze: Smíšené (296 recenzí)
Datum vydání: 5. bře. 2004

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The Deus Ex Collection includes the complete library of Deus Ex titles ever released for PC, including the Game of the Year Edition of the original masterpiece, as well as the Director's Cut version of the applauded Deus Ex: Human Revolution.

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Obsahuje následující položky (celkem 87): Hitman 2: Silent Assassin, Hitman: Blood Money, Just Cause, Battlestations: Midway, Hitman: Codename 47, Thief: Deadly Shadows, Deus Ex: Invisible War, Deus Ex: Game of the Year Edition, Tomb Raider: Legend, Tomb Raider: Anniversary, Kane and Lynch: Dead Men™, Tomb Raider: Underworld, Battlestations Pacific, Just Cause 2, Kane & Lynch 2: Dog Days, Just Cause 2: Monster Truck DLC, Just Cause 2: Black Market Aerial Pack DLC, Lara Croft and the Guardian of Light, Just Cause 2 - Black Market Boom Pack DLC, Just Cause 2: Bull's Eye Assault Rifle, Just Cause 2: Rico's Signature Gun DLC, Just Cause 2: Chevalier Classic, Just Cause 2: Agency Hovercraft, Kane & Lynch 2: The Doggie Bag, Kane & Lynch 2: Alliance Weapon Pack, Kane & Lynch 2: Multiplayer Masks Pack, Lara Croft GoL: Raziel and Kain Character Pack, Lara Croft GoL: All the Trappings - Challenge Pack 1, Lara Croft GoL: Things that Go Boom - Challenge Pack 2, Lara Croft GoL: Hazardous Reunion - Challenge Pack 3, Hitman: Absolution™, Tomb Raider, Tomb Raider: Scavenger Scout, Tomb Raider: Shanty Town, Thief™ Gold, Thief™ II: The Metal Age, Hitman: Absolution: Agency Jagd P22G, Hitman: Absolution: Agency SPS 12, Hitman: Absolution: Agency HX UMP, Hitman: Absolution: Bartoli Custom Gun, Hitman: Absolution: Krugermeier 2-2 Gun, Hitman: Absolution: Bronson M1928 Gun, Hitman: Absolution: High Tech Disguise, Hitman: Absolution: High Roller Disguise, Hitman: Absolution: Public Enemy Disguise, Hitman: Absolution: Deus Ex (Adam Jensen) Disguise, Hitman: Absolution: Deus Ex (Adam Jensen) Handgun, Legacy of Kain: Defiance, Legacy of Kain: Soul Reaver, Legacy of Kain: Soul Reaver 2, Tomb Raider I, Tomb Raider IV: The Last Revelation, Tomb Raider V: Chronicles, Tomb Raider VI: The Angel of Darkness, Tomb Raider II, Tomb Raider III, Tomb Raider: Scavenger Executioner, Tomb Raider: Scavenger Bandit, Tomb Raider: Fisherman, Tomb Raider: Silverballer, Tomb Raider: Agency SPS 12, Tomb Raider: HX AP-15, Tomb Raider: JAGD P22G, Tomb Raider: M590 12ga, Tomb Raider: STG 58 Elite, Tomb Raider: Hunter Skin, Tomb Raider: Aviatrix Skin, Tomb Raider: Guerilla Skin, Tomb Raider: Mountaineer Skin, Tomb Raider: Caves and Cliffs Multiplayer Map Pack, Tomb Raider: Tomb of the Lost Adventurer, Tomb Raider: Shipwrecked Multiplayer Map Pack, Tomb Raider: 1939 Multiplayer Map Pack, Tomb Raider: Demolition Skin, Tomb Raider: Sure-Shot Skin, Deus Ex: Human Revolution - Director's Cut, Thief, Blood Omen 2: Legacy of Kain, Hitman: Contracts, Nosgoth (Closed Beta), Deus Ex: The Fall, THIEF: The Bank Heist, THIEF DLC: The Forsaken - Challenge Map, THIEF DLC: Booster Pack - Opportunist, THIEF DLC: Booster Pack - Predator, THIEF DLC: Booster Pack - Ghost, Nosgoth - Veteran Pack

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Informace o hře

Přibližně 20 let po událostech vylíčených v Deus Ex, se svět sotva začíná obnovovat z katastrofální celosvětové krize. V chaotickém období obnovy spatřuje několik náboženský a politických skupin příležitost, k přetvoření světové vlády k obrazu svému. Chápou že správné kroky mohou určit směr vývoje lidské společnosti na celá příští desetiletí, až století. V této technologické noční můře se zúčastníš temného boje za povstání světa z popela.

  • Dynamická a inovativní akční adventura z pohledu první soby přináší bezprecedentní úroveň reálnosti.
  • Biotechnické modifikace dovolí hráči vidět skrz zdi, vyskočit 40 stop vysoko, uzdravit kritická zranění nebo se udělat pro radar neviditelným.
  • Podíváte se do skutečných světových lokalit, například Seattle, Antarktida a Cairo.
  • Rafinované skryté plížení, úroveň temnoty a zvuků ovlivňuje nepřátelskou ostražitost.
  • Variabilní hratelnost nabízí mnoho řešení problémů a podporuje různé styly přístupu.
  • Nenásilné řešení konfliktu, dovolí hráči vytvořit si etický postoj skrz jejich jednání.
  • Hráči je nabídnuta bezprecedentní svoboda jednání v dynamickém nelineárním příběhu, jenž obsahuje více možností řešení.

Systémové požadavky

    Minimum:

    • IBM PC or 100% compatible
    • Microsoft Windows 2000/XP
    • Pentium IV, 1.3GHz (Or AMD Athlon XP equivalent) processor
    • 100% DirectX 9 32MB 3D Accelerated video card with Pixel Shader v1.1 Capability
    • 256 MB System RAM
    • 100% DirectX 9 Compatible Sound Card
    • 2GB free uncompressed hard drive space (additional space may be necessary for saved games)
    • 100% Windows 2000/XP compatible Mouse and Keyboard
    • Recommended:

      • Pentium IV, 1.5 Ghz (or AMD Athlon XPequivalent) or greater processor
      • 512 MB System RAM
      • 100% DirectX 9 128MB 3D Graphics Card
      • 2GB of Hard Drive Space

      Supported Video Chipsets:
      nVidia GeForce 3Ti/4Ti/FX - Note: GeForce MX series is NOT SUPPORTED. ATI Radeon 8500/9xxx or higher.

Užitečné recenze od zákazníků
1 z 1 osob (100%) ohodnotilo tuto recenzi jako užitečnou
2.7 hodin celkem
Jako obrovský fanoušek prvního dílu série jsem chtěl dát Invisible War šanci, ale strašně jsem se mýlil. Příběh hry prý není vůbec špatný, ale hra samotná je téměř nehratelná.

Jedná se o jeden z nejhorších konzolových portů vůbec. Aby šlo hru vůbec nějak rozumně v dnešní době hrát, stáhl jsem si modifikaci John P, která trochu zlepšuje grafiku. Pomocí úpravy několika texťáků jsem se dokonce dostal i k rozlišení 1920x1080. Ale hra stejně padá.

Lokace jsou malé, hra se často načítá a při každém načítání se vypne a znovu zapne. Nechápu. A jak nechutně osekali gameplay - miniaturní invertář, zjednodušený systém augemntací, žádné získávání zkušeností, všechny zbraně mají stejné náboje a jsou stejně na prd a gunplay se mi vůbec nelíbil. Herní interface není vůbec uzpůsobený pro PC a ovládání je tak velmi nepříjemné.

Nechápu, jak tohle mohl vytvořit ten stejný tým, jako božské Deus Ex. Nemůžu tuhle hru doporučit, hrát jedině na vlastní nebezpečí :)
Přidáno: 17. října
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20 z 23 osob (87%) ohodnotilo tuto recenzi jako užitečnou
5.4 hodin celkem
This game is... interesting. So interesting, in fact, that I would recomend playing the original game, skipping this title completely, and then playing Human Revolution. Anyway, if you care about my opinion, read on! Otherwise, I hope you have a nice day anyway.

As far as ambiance goes it is reminiscent of the original game. The dark and oppressive cityscape, the futuristic techno music, the neo-noir use of shadows and, of course, the color blue.

The one improvement this game has over it's predecesor is the ragdoll mechanic. Stuffing the limp bodies of victims into the ventillation grates is more entertaining than the story itself.

This, of course, leads into the story. I played this game for about five and a half hours. In that amount of time in the first game, I stopped numerous political terrorist plots, took out some nasty drug dealers, saved a girl from a pimp and many, many other things. I definitely felt like I was making a positive difference in the world.
In the first five hours of this game, I escaped from a bizarre super-soldier training prison that was under attack from generic religous terrorists and then wandered around for a while fighting mercenaries, killing random gang members, discovering the the terrorists were purposefully religously generic, cheated in some illeagel gambling, burglarized some rich dude's apartment, and wrecked a coffee shop. I felt like a roving psychopath.

In the first game, I felt torn between the urgency of completing the story missions and helping people by completing the side quests.
In this game I felt like there was something I was supposed to be doing, but I had no idea what that thing was or if it even mattered.

The first game eventually gives you a sense of moral ambiguity; over time you learn more and more about all the factions competing with each other and learn that every side does varying amounts of honorable as well as evil actions. Aligning with a certain side doesn't make you feel any better than the other side, but you just feel like you need to go with the lesser evil in order to save humanity.
This game gives you an immediate feeling of moral ambivolence. You discover within the first hour that every faction you've encountered has a mixture of good and bad intentions which culminate in stupidity. There is no urgency. These people are just going to fight amongst each other for ambiguous reasons and they want to draw you into it all. At that point I figured I'd just go and see if there was anything remotely interesting happening elsewhere. Cheat in some underground mutant lizard fighting betting? Why not. Get involved in a feud between rival coffee chains? Sure! It's more interesting than helping the Orwellian police force fight some self righteous murderers.

Last and perhaps least, we have the player character. In the first game, you get to be the badass JC. Do you think his baggy coat is unnecessary and it's ridiculous that he wears sunglasses at night? He could not care less about your opinion. If you order him to do something he thinks is questionable, he will not blindly follow your orders. He will do what he thinks is right, and he will go about it however he wants. Playing as him, you feel like an awesome futuristic warrior as you gradually upgrade his nanotech and acquire new and better equipment.
In this game, you are Alex. His/her character was not developed at all in the time that I played. All in all, (s)he pretty much just lets the different factions tell him/her what to do with very little (if any) question or objection. Truely, a compelling character. Playing as this wimp, you get a bunch of weapons and upgrades almost immediately and not much of anything to do with them.

This game is not technically good. It is not even that fun. As an experience, it's a mediocre spiral into the depths of a deranged world. The prequel is amazing, and the first game is a masterpiece. This sequel is ultimately disappointing. It is basically just one of the many Godfather 3's of the game industry.

This is all, of course, just my opinion and I sincerely thank you for reading it. I hope it was helpful. Have a nice day!
Přidáno: 27. září
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2 z 3 osob (67%) ohodnotilo tuto recenzi jako užitečnou
16.4 hodin celkem
A game that is on par with the original in terms of story.
The gameplay, while considerably shallower than the original still has a Deus Ex vibe that fans of the series will recognise.
The game is quite buggy with it's long load times and other issues.

I would definitely recommend this game to anyone who has played the original Deus Ex. It is an important entry in the series that should not be written off.
Přidáno: 20. října
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1 z 2 osob (50%) ohodnotilo tuto recenzi jako užitečnou
0.1 hodin celkem
After the masterpiece that was Deus Ex, this game was a real stinker in comparison. They did away with a lot of the complexities of the first game like being able to create any kind of character you want to a full on combat role that nobody was really looking for. The graphics look bad, the story is dull, some gamers might find some redeeming qualities as the setting is still an interesting premise, its just that the execution that left more to be desired.
Přidáno: 26. září
Byla tato recenze užitečná? Ano Ne
1 z 2 osob (50%) ohodnotilo tuto recenzi jako užitečnou
14.6 hodin celkem
If you like a game where there are multiple ways of tackling your objective and multiple ways of killing someone...and multiple endings? Your gonna crazy like this game. You could knock a guy out, and use his unconscious body to heal your own with augments. You can see through walls to gather all the items you need..or locate potential enemies. You can get a Hell-fire Boltcaster and set enemies/civilians on fire and watch them run around ( i mean that in a non-sadistic way HA!). You could unlock a door using a multitool, oooooor, you could bribe for the key, oooooor you figure out a way to get on the person's good side and let them trust you so you can loot their apartment AND get the key.

As far as the storyline goes, i think its pretty swell. If you like politics and/or picking a side, this game is for you. Sometimes i feel torn between what side i want to be on. One thing i will say is how the characters you meet add to the story and atmosphere very well. There are also some scattered newsaudio and books to read in this game to suck you in. And another thing...the music and the atmosphere go way too well! They fit so perfectly to me! But then again, i think thats been staple in the Deus Ex series.

On the graphics side of things, its aiiight. Its managable. I have a HD texture pack installed..but i leave the character models the same and thats it. You know how in Deus Ex: Human Revolution they have the Gold luminosity goin' on? In this game, its blue.

Other than all that, if your a person that likes admiring the atmosphere, taking your time with the environment, and/or sucking in the cyberpunk story, i'd recommend this game.
Přidáno: 10. října
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1 z 2 osob (50%) ohodnotilo tuto recenzi jako užitečnou
1.4 hodin celkem
I wish I was never born.
Přidáno: 28. září
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0 z 2 osob (0%) ohodnotilo tuto recenzi jako užitečnou
4.3 hodin celkem
well even though qualitywise this games pretty tame by todays standards this game is still awsome seriously AWSOME and very addictive personal rating 10/10
Přidáno: 12. října
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0 z 2 osob (0%) ohodnotilo tuto recenzi jako užitečnou
11.5 hodin celkem
Do not play this game. Play the original, then human revolution, and never look back.

Přidáno: 30. září
Byla tato recenze užitečná? Ano Ne
0 z 2 osob (0%) ohodnotilo tuto recenzi jako užitečnou
0.1 hodin celkem
I'd say do it two or three times to get the different endings, then burn it with fire!
Přidáno: 5. října
Byla tato recenze užitečná? Ano Ne
22.2 hodin celkem
Deus Ex: Invisible War je druhým dílem známé Deus Ex série. Nemůžu ho však srovnávat s prvním dílem, protože i když jsem ho hrál, je to už více než 10 let a vcelku si z toho dílu pamatuju prd. Druhý díl je vcelku zajímavý co se týče děje a frakcí, které se v díle objevují - od náboženských fanatiků až po ilumináty. Děj není lineální a ukončit hru můžete několika způsoby za každou frakci zvlášť nebo je sejmout všecky. Taktéž lokace, které procházíte mají několik možností, jak se dostat přes místa, která jsou složitější, prostě možností je povícero.

Co se však týče lokací, v pozdějších částech hry se dějově vracíte na stejná místa, která již znáte a hra se stáva nudnou. Byla místa, která mě bavila a byla místa, která mě vyslověně štvala a vůbec nebavila. Hratelnost je vyřešena na svou dobu vcelku dobře, nebudu se v tom však raději rýpat, nebylo by to v dnešní době fér. Co mě ale trošku zarazilo byla herní nevyváženost v pozdější části hry, kdy přestože jsem se dostal již k pokročilým zbraním nemohl jsem je používat, protože všechny zbraně používají jeden typ střeliva a i přezto, že jsem nepoužíval samopoaly či pušky ale pouze pistoli, byl jsem neustále bez střeliva, i když jsem toho moc nevystřílel. S objevením silnějších a hravně odolnějších nepřátel byl problém se střelivem opravdu velký. A tak jsem si zbraně moc neužil, spíše naopak, dost jsem byl zklamán, když mě nepřítel sejmul na dvě rány a já ho nedal ani na 10 ran do hlavy, nehledě na to, že v jsem byl v mnoha případech odkázán pouze na meč, který nepotřeboval munici. Zbytečně komplikované. Určitě bych v této hře nestavěl střelivo pouze na lootu, ale dal bych i možnost jeho nakoupení, což zde chybí. Škoda.

Co se týče technické stránky, hra mi během hraní několikrát náhodně spadla a tak jsem byl odkázán na velmi časté ukládaní pozice, což je v této hře v pohodě až na to nahrávání, což je na hru 10 let starou pěkně dlouhé. Prostě můj pocit z této hry není nekterak skvělý. Jsou hry, kterým 10 let vývoje IT technologií nevadí, doženou to hratelností a závavou, Deus Ex: Invisible War mezi tyto hry ale nepatří. Věřím však tomu, že si najdou své příznivce. Dosvědčuje to i možnost stažení balíků HD textur pro hru, kterou si můžete stáhnout z webu. Ke hře se dá sehnat i čeština, která byla nedávno vytvořena i pro steam verzi. Jsem zvědav na další díly, které si jistě zahraji a tedy na viděnou při dalším dílu. Hodnocení Deus Ex: Invisible War z mého pohledu: 6/10.
Přidáno: 11. října
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20.2 hodin celkem
The original Deus Ex (DE1) is my favorite game of all time … so I looked forward to its sequel (Deus Ex: Invisible War, DE2)

As each game of the series, you will move in an awesome cyberpunk environment, which is as complex and consistent as in the best SF books. Cyberpunk games are usually really interesting because they often deal with a lot of interesting concepts such as transhumanism, bioethics, economy and law.

### Pros:
- Fair story & good cyberpunk environment involving corporations, secret societies and charismatic characters
- Large number of side quests (you have to speak with most NPC to find them)
- Your choices will have major consequences on the subsequent missions, and there are several endings

### Cons:
The gameplay was oversimplified by contrast to the original game. That was the consequence of the parallel development for both PC and Xbox-1
- Tiny levels and long loading screen every 5 min
- Inventory management system was simplified
- AI can be improvable
In DE1, some guns had 3 different ammo types … and in DE2 all weapons use the same “universal” ammo … rofl !

### Conclusion:
DE2 is not a bad game, but it is not the worthy successor of DE1 ... that's why most people badly criticised it !

13/20
Přidáno: 27. září
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0.7 hodin celkem
Never was able to get this to run properly and everyone kept passing the buck on who was responsible for technical support. Contact Steam, they say to contact Eidos, they say to contact Square, they say to contact Steam...

I played this ages ago on the original Xbox and the game wasn't good enough to really bother with continuing to try to get it running.
Přidáno: 5. října
Byla tato recenze užitečná? Ano Ne
2 z 3 osob (67%) ohodnotilo tuto recenzi jako užitečnou
17.2 hodin celkem
Pokračování legendárního Deus exu nemá sice úplně to kouzlo co měl první díl, přesto je stále velmi kvalitní hrou.

Začnu se zápory. Na dnešní počítače je optimilizace trochu bídná, na rozlišení 16 : 9 potřebujete stahovat modifikace. Padání hry to ovšem nezabrání takže doporučuju časté ukládání, alespoň pomocí quicksave. Dalším nedostatkem je dlouhé načítání. Hra se načítá každou chvilku, lokace jsou malé, takže někdy se stane, že loading uvidíte každých pár kroků. Stejně tak po každé smrti se hra vrací do menu, takže hned potom vás čeka načítání znova. Nemluvě o tom, že lidem ve friend listu leze na nervy jak se jim na obrazovce každých 5 minut ukazuje, že hrajete hru Deus ex, jelikož aplikace používá 2 exe soubory. Posledním mínusem jsou asi bugy a malý inventář. A když říkám malý, tak opravdu malý. Můžete si ho sice upgradovat o nějaké 2 nebo 3 okénka, ale přesto se tam moc věcí nevleze.
Abych ale jen nekritizoval, příběh je kvalitně zpracovaný, zabývá se událostmi z prvního dílu (asi 15 let poté, pokud se nepletu). Opět si užijete mnoho plížení a řešení úkolů různými způsoby. Co je trochu smutné, je fakt, že například augmentací můžete mít taky jen omezené množství, některé si tedy ani neužijete, přestože na výběr jich je tolik. Například hackování je velmi užitečná věc, ale třeba neviditelnost využijete pořádně až při plném upgradu. V první fázi totiž funguje jen na dálku a ubírá příliš mnoho energie. Také mi chyběla historie dialogů, jelikož se mi často stalo, že jsem nestihl postřehnout o čem byla řeč.

I přes mnoho mínusů jsem si však hru užil, rozhodování možná nemělo takový velký dopad na události jako v prvním díle, ale stále je z toho cítit Deus ex. Hru můžu jen doporučit, je to taková kombinace prvků z prvního dílu s mnoho novými prvky, které potom použili autoři třetího dílu. Sice úplně nesouhlasím s tvrzením, že všechny konce na zemi vyvolají mír (jak jsem četl na některých webech), mě spíš přišly všechny konce špatné, ale asi je to jen věc názoru a asi to má svou skrytou myšlenku. A to je asi to proč máme přece sérii Deus ex tak rádi, kvůli hluboké myšlence, která má na něco upozornit. Rozhodně doporučuji hru vyzkoušet, lepší ale bude, zahrát si nejprve první díl, aby jste byly v obraze o předchozích událostech.
Přidáno: 6. srpna
Byla tato recenze užitečná? Ano Ne
227 z 331 osob (69%) ohodnotilo tuto recenzi jako užitečnou
0.1 hodin celkem
This game should be reported for false advertising. The war was clearly in plain view.
Přidáno: 25. května
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27 z 38 osob (71%) ohodnotilo tuto recenzi jako užitečnou
35.0 hodin celkem
Invisible War is a decent fps rpg, when you consider how rare those actually are. It unfortunately distills what made it's predecessor great down into mediocre banality. Where computer skill would allow you to sift through people's personal emails in it's predecessor, learning important information, here you only need click on the computer with a hologram of a rotating letter above it - an insulting symptom of dumbing down of the core game mechanics into big signs that the dumbest of people can see, understand and use.

In fact, gone are the experience points and skill leveling of the first game entirely. Instead, the only leveling to be done is by biomod cannisters which add and improve abilities (strength, stealth, hacking, etc.) but is so uninteresting and rote in it's implementation that I wish it didn't even bother. Any "skill" you choose to apply in excludes some others from consideration, but they max out at 3 cannisters each, leading you with a load of unusable biomod cannisters at the end of the game. Unless you choose to experiment with another "skill" which you won't, because most of them kinda suck anyway.

Weapon modification is worse, because you can only add 2 mods to any weapon and some weapons can't be modded at all, so again, you'll have plenty of weapon mods you can't use. It's almost pathetically comical that characters give you biomods and weapon mods as rewards in the last several hours of game when you've already settled into the biomod "skills" and weaponry of choice and have modded them all out already.

The story is mostly a rehash with some of the same characters returning for what amounts to the same end game: control of a technology for world domination, or freedom, depending on your point of view. The character conversations are sometimes so insipid I just skipped through them, and most of the choices involve either a "yes" or "no" style answer which has no impact on the actual story, because at the end of the game the ending you get is determined, literally, by which button you decide to press.

I just played through it a second time, completely forgetting I had played through it previously, because the visual tone of the game is so bland, and the endings so bad. It's 90% values of blue and gray. Beginning of the game you're in a lab, then you're in a city, then you're in another city, and more labs, and another city, at some point you'll be in antartica and at another on Liberty Island (also looking like antartica). The palate in this game is severely lacking. And the 4 different endings are all kind of distasteful.

This game also had performance issues on every system I've ever played it on, except the Xbox. Certain areas would have profound, inexplicable slowdown. I've had similar performance issues with Thief 3, which was developed by the same peeps using the same Unreal engine,... my guess is they optimized the engine for the Xbox at the expense of the PC versions. Still, it's worth a play.
Přidáno: 27. května
Byla tato recenze užitečná? Ano Ne
8 z 12 osob (67%) ohodnotilo tuto recenzi jako užitečnou
0.3 hodin celkem
This game gets kind of a bad rap, and it's easy to see why. For one, it's a sequel to one of the most heavily lauded games ever made. That automatically put it in the position of trying to live up to a nigh-impossible standard. But the game isn't bad, it's just very average. That's it's biggest problem, really: It's an average game that's a sequel to an amazing one. (Well, that and the stupid cover with the guy holding a pistol sideways.)

Invisible War takes place about twenty years after Deus Ex. Events at the end of that game triggered something called "The Collapse", which basically crippled civilization and caused a wide variety of problems that people are still recovering from. In a way, the game implies that all three endings from DX1 sort-of happened: J.C. Denton attempted to merge with Helios but fails, which causes the global network to cease to function, which results in the downfall of national governments and the rise of "city-states". Some people have a problem with this, and while I'll certainly agree it could have been handled better, I'm not sure what people expected. Did they think that the developers would make three radically different settings depending on which ending you picked in the first game?

You play as Alex D, a nanoaugmented student in the Tarsus Academy. Of course, things aren't what they seem, and just as in the original Deus Ex, you have to uncover a conspiracy and puzzle out what's really going on.

The game plays out much as the original; you go from city to city performing missions, although in this game you get to choose whether you want to work for the Order (a religious group that springs up after the Collapse) or the World Trade Organization (which has more or less become the new version of the U.N. in this game). Which you choose does affect how the missions play out. However, it ultimately has no bearing on the way the game ends, which is another problem people have with it. I don't want to spoil the plot by explaining this, but I will say that I agree that the ultimate reveal is kind of dumb and renders a lot of your choices meaningless.

Another story element that some people complain about is how several characters from the first game return, but have radically different points of view than in the first game. However, this complaint seems rather naive to me. First of all, it's been twenty years. People change a lot over that period of time. But more importantly, the characters in question were all directly involved in the events that triggered the Collapse. If your ideals led to a catastrophic event causing untold amounts of death and devastation, don't you think that might change your outlook?

Gameplay-wise, the game is very similar to the original, but there are a few changes that were made to simplify things that ultimately work to the detriment of the game. The biomod system is less interesting, the level areas are smaller in order to accomodate the X-Box's memory limitations, but the worst change (and the one you will hear EVERYONE who plays this game ♥♥♥♥♥ about) is the ammunition system. In the original game (as in real life and in most FPSes), each weapon had its own ammunition, and in many cases a weapon had multiple ammo types you could choose between (for instance, shotguns had both buckshot and armor-piercing rounds). In this game, someone decided it would be a good idea to have every weapon use the same ammunition counter. The conceit is that the weapons are using nanomachines to build ammunition, and that your "ammo" is actually the raw material used to make bullets and whatnot. The biggest problem with this is that the amount of this material that you can carry is severely restricted, and heavy weapons take a huge amount of material to fire. If you, say, use a rocket launcher a few times, you may suddenly find yourself having no ammo for your pistol.

Like I said: Overall, it's not a terrible game; it's just not good, either.It's easy to see why, when they made a third game, they chose to make it a prequel. Even if this had been a great game, it's hard to see where the series could go from here. I think the only way we're ever going to get a Deus Ex game set after the first one is if they reboot the original first... which, depending on how it's done, could be pretty cool, actually.


If you're a fan of the original Deus Ex, I would recommend playing through Invisible War at least once to see for yourself what's good and what's bad about it.
Přidáno: 26. července
Byla tato recenze užitečná? Ano Ne
6 z 10 osob (60%) ohodnotilo tuto recenzi jako užitečnou
13.7 hodin celkem
I'm only recommending this game because of it's story. Other features of the game are really bad. It keeps crashing when you travel somewhere and it's really annoying. Optimize is not that good. Gameplay is much easier than the first one. Also, they've restrained most of the features. For example, we don't have a skill tree anymore. Biomods will do the job. I gotta say it didn't feel like Deus Ex. Story is really strange and beautiful. You're playing as Alex Denton. He has an advanced system than JC. Also, he's the first protagonist who doesn't wear sunglasses in DX series. If I have to vote this game I'd give 6/10 to it.
Přidáno: 17. září
Byla tato recenze užitečná? Ano Ne
8 z 14 osob (57%) ohodnotilo tuto recenzi jako užitečnou
0.6 hodin celkem
(This review serves as a warning for those who are interested in purchasing Invisible War, and has nothing to do with the game itself in terms of graphics, gameplay, etc.)

Unless you're really sure that the game will run with no problems, do not purchase Invisible War. My specs surpass recommended requirements, and the game lags all the time (even on the lowest settings). I've spent 2 hours just researching info on fourms and fix the game, but the best possible solution is not to bother, because of the game's coding was made. Because of Deus Ex: Invisible War's poor coding, the game may not run well with Multi-Core Processors.
Přidáno: 19. května
Byla tato recenze užitečná? Ano Ne
16 z 30 osob (53%) ohodnotilo tuto recenzi jako užitečnou
18.0 hodin celkem
The weakest entry in the Deus Ex series. Pretty much a watered down version of Deus Ex; inventory, ammunition, weapon mods, biomods, story, gameplay...all have been dumbed down pretty badly.

For anyone having graphics issues (due to poor graphics coding) on any type of machine, turn off dynamic shadows, and the game should run fine.
Přidáno: 14. května
Byla tato recenze užitečná? Ano Ne
1 z 1 osob (100%) ohodnotilo tuto recenzi jako užitečnou
9.5 hodin celkem
One of the best games ever made. Hours of fun and infinite variations in play-throughs.
Přidáno: 23. června
Byla tato recenze užitečná? Ano Ne