Ongeveer 20 jaar na de gebeurtenissen in Deus Ex begint de wereld zich maar net te herstellen van een catastrofale wereldwijde depressie. In de chaotische periode van de herstelling zien een paar religieuze en politieke partijen een kans om een wereldwijde regering te herbouwen naar hun idealen.
Gebruikersrecensies: Verdeeld (494 recensies) - 59% van de 494 gebruikersrecensies voor deze game is positief.
Releasedatum: 5 mrt 2004

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Deus Ex: Invisible War kopen

Pakketten die deze game bevatten

Deus Ex Collection kopen

The Deus Ex Collection includes the complete library of Deus Ex titles ever released for PC, including the Game of the Year Edition of the original masterpiece, as well as the Director's Cut version of the applauded Deus Ex: Human Revolution.

Eidos Anthology kopen

NOTE: This version of the Eidos Anthology is not playable in Germany.


Recente updates Alles weergeven (1)

8 april

Deus Ex: Mankind Divided

Hey everyone!

We are extremely proud and excited to present you today with the announcement trailer for Deus Ex: Mankind Divided, which is coming soon on PC. Switch off the lights, turn up the volume and make sure to watch it in full screen and 1080p!

Watch it on the Steam page.

Let us know what you think so far – we're looking forward to reading your comments. Thanks for your support!

10 opmerkingen Meer informatie

Deus Ex Mankind Divided announced!

Over dit spel

Ongeveer 20 jaar na de gebeurtenissen in Deus Ex begint de wereld zich maar net te herstellen van een catastrofale wereldwijde depressie. In de chaotische periode van de herstelling zien een paar religieuze en politieke partijen een kans om een wereldwijde regering te herbouwen naar hun idealen. Ze begrijpen dat als ze nu de juiste acties nemen ze de vorm van de menselijke samenleving kunnen bepalen voor decennia— zelfs eeuwen — in de toekomst. In deze techno-nachtmerrie neem je deel in strijd om de wereld van zijn eigen as te verheffen.
  • Dynamische en innovatieve first-person-actie/avontuur brengt een realiteitsniveau dat ongehoord is in videospellen.
  • Biotech-aanpassingen laten spelers door muren kijken, 12 meter de lucht in springen, kritieke lichaamsschade genezen of zichzelf onzichtbaar maken voor radars.
  • Reis naar echte locaties zoals Seattle, Antarctica en Cairo.
  • Slimme stealthgameplay, waarbij duisternis en geluid het vijandelijke bewustzijn beïnvloeden.
  • Variërende gameplay biedt meerdere oplossingen voor problemen en ondersteuning voor variërende stilistische benaderingen.
  • Niet-dodelijke en ongewelddadige oplossingen voor conflicten, waardoor spelers ethische uitspraken kunnen maken met hun acties.
  • De voortgang door het spel wordt ondersteund door een ongekend handelingsvrij, niet-lineair verhaal met responsieve verhaalbranches.


    • IBM PC or 100% compatible
    • Microsoft Windows 2000/XP
    • Pentium IV, 1.3GHz (Or AMD Athlon XP equivalent) processor
    • 100% DirectX 9 32MB 3D Accelerated video card with Pixel Shader v1.1 Capability
    • 256 MB System RAM
    • 100% DirectX 9 Compatible Sound Card
    • 2GB free uncompressed hard drive space (additional space may be necessary for saved games)
    • 100% Windows 2000/XP compatible Mouse and Keyboard
      • Pentium IV, 1.5 Ghz (or AMD Athlon XPequivalent) or greater processor
      • 512 MB System RAM
      • 100% DirectX 9 128MB 3D Graphics Card
      • 2GB of Hard Drive Space
      Supported Video Chipsets:
      nVidia GeForce 3Ti/4Ti/FX - Note: GeForce MX series is NOT SUPPORTED. ATI Radeon 8500/9xxx or higher.
Nuttige klantrecensies
225 van de 261 mensen (86%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
12.2 uur in totaal
Geplaatst: 14 april
The original Deus Ex is one of the best games ever made, so when Invisible War suffers from a bad reputation, I assumed it was undeserved. I assumed that it would at least be "pretty ok", and that its poor ratings were due to people comparing it to the first game. Holy cow, was I wrong.

This game is atrociously bad, and not just compared to its older brother. It's genuinely a waste of time and money completely by itself. In short: Had I known how frustratingly bad Invisible War was, I wouldn't even have picked it up for free.

Some of the bad parts (no real spoilers):

- The writing. While the story builds on Deus Ex, you get no build-up, no twists (excepting a few incredibly obvious attempts), no suspense, no room for wondering or doubting. You're never allowed to be curious about the world, the backstory or the events of the past, as most of this is just dumped bluntly at your feet. At one point you walk into a bunker, find some high-level people, and out of nowhere these complete strangers start telling you about their deepest, darkest secrets.

- The pacing. At times, people will warn you that "someone has a secret agenda for you", and you can be certain that within two minutes that same "someone" will give you a call to explain their agenda for you, right to your face.

- The level design. Pretty much every single level is a tiny, cramped area. For reference, the 'ton Hotel in Deus Ex is one of the smaller levels in that game, but it would easily fit in as one of the larger levels in Invisible War. This means you'll enjoy a lot more loading screens a lot more often, but it also makes the game feel so much more shallow: When security HQ is 15 meters from the doorstep of the terrorists, suspension of disbelief drops like a rock. It also means walking through four levels blasting bad guys, then walking back through four empty levels.

- The loading screens. Loading time is usually not an issue for me, with a fast SSD in a fast PC. Invisible War doesn't care. Every so often it goes through a complicated series of steps to load a new level, which includes shutting down the rendering engine to flash you your desktop for a few seconds, then going all white for a while as it restarts, and then it starts actually loading, which takes another 10-15 seconds.

- The number of loading screens. In one typical part of the game, you go through a door - loading screen - across a square - loading screen - across a room to talk to someone, then back out - loading screen - around a corner and down a street - loading screen - down some stairs, talk to a guy, and then retrace the whole route with all the loading screens all over again. Steam tells me I've had the game running some 12 hours, but my save game clock tells me I have 7,5 hours playtime. Including a little menu browsing, that means I have likely spent a quarter of my ingame time looking at loading screens.

- The AI. It is so bad it can sometimes be an involuntary source of rare fun. At one point, members of two opposing factions are involved in a firefight, while a couple of guards stroll idly through the crossfire, taking no notice. As the fight ends, the same guards suddenly freak out over the bodies at their feet - "Ah! A body! There's been a murder! You won't get away with this", they exclaim, and then just keep walking. On a different occasion, an NPC shoots another NPC, and then freaks out over the body *which he just made*. "There's been a murder!" - no, really? And that's saying nothing of the shoddy combat AI, nor the incredibly poor search AI. You can actually hide from enemies by standing on the other side of a glass door, or by closing an air vent cover, and they will have no idea where you went.

- Graphics – and I don't mean "it's ugly", I mean it's really poorly designed. Most weapons are close to identical both when equipped and as inventory icons. With a few exceptions, it's hard to tell what things you can pick up in the field really is (except blinky and futuristic). Are those credit chips, datacubes, or maybe weapon modifications? Who knows! Better break into this locker to find out.

- User interface. Of all the compromises made to make this game possible to run for its intended Xbox, this is likely the worst. Honestly, the UI of Invisible War is worse than trying to do internet banking with a broken gamepad.

I could go on for a long time - this is in no way a complete list - but honestly, if you still think it "can't be that bad", go right ahead and buy it. Or save your money, go on YouTube and find a "let's play" video. I enjoyed some 25 hours of fun on my last Deus Ex playthrough. In Invisible War, it took me less than 8 hours to reach the 2nd to last level. Then I just decided I couldn't be bothered, uninstalled it, and would rather just read about the ending than suffer through more.
Was deze recensie nuttig? Ja Nee Grappig
28 van de 39 mensen (72%) vonden deze recensie nuttig
2.4 uur in totaal
Geplaatst: 9 april
I am kind of disappointed with this installment in the Deus Ex franchise, and not because of the content of the game. The content is fine enough. Visuals are beautiful, music that I've heard so far is nice, and the non-linear Deus Ex approach to tasks is definitely there.

It's just the way the software is put together is bad. The levels are broken into lots of smaller sections, with constant loading screens in between. Sometimes to get from one area of town to another, you'd have to go through 3 loading screens. That's not fun at all and horribly breaks the immersion. To add to the wound, the game crashes at times for no obvious reason at all. I am now unable to make progress because of that.

It's a pity really, because the game seems promising and decent enough. Not quite up to the same standard as the original and Human Revolution, but reasonably good enough aside from the crashes and loading screens. Unfortunately in its current state, I can't recommend it.
Was deze recensie nuttig? Ja Nee Grappig
17 van de 24 mensen (71%) vonden deze recensie nuttig
1.3 uur in totaal
Geplaatst: 29 mei
Being a huge fan of the Deus Ex series, I had high hopes going into Deus Ex: Invisible War. The story starts off with Alex, an Orphan, raised by a couple in Chicago and put into a special schoolfor gifted children, where she eventually found her way into the Taurus program, a human augmentation program. You start off being attacked by religious fanatics and are given both sides point of view, with each side trying to persuade you the other is the real threat. Interesting story, I like the concept and it had be playing for over an hour, when I only intended a short demo for the review. It appears to further the Deus Ex Canon, and while it has all the wonderful potential of a Deus Ex game, I will warn you now there are bugs.

First of all, every time the game wants to load a new area, It jumps back to your desktop for a a few seconds and the resolution change makes your desktop appear to be supersized. It does this a lot. The graphics are not quite up to par for a sequel to Deus Ex, but it is passable. The game almost has a feel as though it were rushed or poorly ported from a handheld or console. I think it would be a prime candidate for a reboot, as it was interesting. All in all I will recommend it, but only to those who are familiar with the Deus Ex series, so as to acquire this piece of Deus Ex Canon for your collection. Otherwise, if you are looking for a quality game, and don't care about the series, the Original is great, and Deus Ex: Human Revolution is fantastic. Either way, the series is solid.
Was deze recensie nuttig? Ja Nee Grappig
10 van de 14 mensen (71%) vonden deze recensie nuttig
19.3 uur in totaal
Geplaatst: 13 juni
I do not understand why so many people dislike this game.
I have way more hours on this game, this is a classic to me. I remember playing this on Xbox when I was like, 12.

I love Deus Ex, I love the story, I love the game play. If you like the universe there is nothing wrong with this game.
The AI isnt great but the game is 11 years old. It's truely a gem, and at any price $10 or below it's a must have. I think DE1 and Human Rev are as well.
Was deze recensie nuttig? Ja Nee Grappig
5 van de 6 mensen (83%) vonden deze recensie nuttig
12.5 uur in totaal
Geplaatst: 4 juli
The game has dated pretty well over the years and still a lot of fun to play.

Like the original there are multiple paths you can take through the game, multiple sides you can join, play both sides at the same time up to a point. There's a great range of weapons to choose from and various ways you can upgrade your body to help you out on your missions.

I did have a problem with the last level of the game where it kept quitting back to my desktop about 6 different times and I have no idea why.
Was deze recensie nuttig? Ja Nee Grappig