Machinarium est un jeu de réflexion/aventure indépendant primé, développé par les créateurs des célèbres Webgames Samorost et Samorost2. Un petit robot jeté dans le chantier de ferraille derrière la ville de Machinarium doit retourner et affronter la confrérie des chapeaux noirs, et sauver sa petite amie robot.
Évaluations des utilisateurs : Majoritairement positive (1,998 évaluation(s))
Date de parution: 16 oct 2009

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Acheter Machinarium

Packages qui comprennent ce jeu

Acheter Amanita Collection

Inclut les 4 articles suivants : Botanicula, Machinarium, Machinarium Soundtrack, Samorost2

Acheter Machinarium Soundtrack

 

Recommandé par les curateurs

"A charming, beautiful, and elegantly designed modern point and click adventure game."

Articles

"Machinarium est une création d'une beauté extraordinaire"
- Rock, Paper, Shotgun

À propos de ce jeu

Machinarium est un jeu de réflexion/aventure indépendant primé, développé par les créateurs des célèbres Webgames Samorost et Samorost2.

Un petit robot jeté dans le chantier de ferraille derrière la ville de Machinarium doit retourner et affronter la confrérie des chapeaux noirs, et sauver sa petite amie robot.
  • Le monde : Le monde de Machinarium est uniquement peuplé de robots, de formes et de fonctions variées. Un des endroits les plus intéressant de ce monde est la vielle et rouillée, mais néanmoins légendaire, citée de Machinarium, là où prend place votre aventure.
  • Histoire : Vous devrez vous débarrasser des robots malfaisants de la confrérie des chapeaux noirs, sauver le Maire de la ville ainsi que votre petite amie robot.
  • Énigmes : Vous allez résoudre plusieurs énigmes de logique, des quêtes, des casses têtes et des minis-jeux
  • Graphisme : Les arrière-plans et les personnages sont des dessins faits main et il y a plus d'une heure d'animations soigneusement composées.
  • Bande son : La bande son est une création originale, composée et enregistrée par Floex (bande son de Samorost2)
  • Communication : Vous ne tomberez pas sur des dialogues ennuyeux dans ce jeu, les personnages parlent grâce à des bulles de bande dessinée, avec des animations et des symboles simples

Configuration requise

Windows
Mac OS X
    • Système d'exploitation : Microsoft® Windows® XP/Vista/7
    • Processeur :Processeur 1.8 GHz
    • Mémoire : 1 Go de Ram
    • Disque Dur : 380 Mo d'espace libre
    • Système d'exploitation : OS X version Leopard 10.5.8, Snow Leopard 10.6.3, ou supérieure
    • Processeur : Intel Mac 1.8 Ghz
    • Mémoire vive : 1 Go de RAM
    • Disque dur : 380Mo d'espace disque disponible
    • Autres :
Évaluations intéressantes des utilisateurs
2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
9.2 heures en tout
Posté le : 5 novembre 2014
Aventure de type point & click, Machinarium vous met dans la peau d'un robot jeté aux ordures qui va chercher à comprendre ce qui se trame dans les bas-fonds de sa ville robotique. Tout en dispensant un subtil message écologique, Machinarium profite de visuels travaillés, d'une excellente bande-son et d'un humour qui font de ce jeu une perle à ne pas rater, de celles que l'on n'oublie pas.
9/10
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
9.5 heures en tout
Posté le : 25 mars
Hermétique de prime abord, on se laisse vite absorber par l'univers du jeu et sa poésie, son absence de dialogue. Les environnements et personnages sont magnifiquement dessinés, l'humour est présents par petites touches dans les animations et dans les dialogues muets sous formes de bulles. Comme d'habitude certaines scènes vous demanderont une sacrée réflexion mais le jeu en vaut la chandelle. A suivre Botanicula !
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
0.7 heures en tout
Posté le : 29 mars
LE MEILLEUR JEU D'AMANITA!!!
-des graphismes léchés
-un univers très prenant, des robots mignons et attachants
-un scénario simple mais efficace
-une interface intuitive
-des tableaux très bien réalisés dans les moindres petits détails
-des énigmes complexes mais grâce à un système d'aide bien pensé on ne reste jamais bloqué sans savoir où aller
-une assez longue durée de vie 9-10h pour un petit prix

Je trouve ce point and click INCONTOURNABLE, on ne s'ennuie pas une seule minute. à jouer, rejouer et rerejouer!
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56 personne(s) sur 59 (95%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
4.3 heures en tout
Posté le : 23 novembre 2014
Pros:

+ fantastic graphic style
+ great music & sound effects
+ atmosphere
+ locations / world
+ cute main character
+ nice, simple story
+ challenging puzzles
+ intuitive interface
+ lack of dialogues

Cons:

- weak ending scene

One word review: Masterpiece

9,5/10
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8 personne(s) sur 8 (100%) ont trouvé cette évaluation utile
6.7 heures en tout
Posté le : 22 avril
Machinarium is unique in so many ways, which makes it difficult to write about. It's also one of those games that is best experienced firsthand rather than after reading a spoiler-ridden review. As much as I'd like to lecture on about something that impacted me so greatly, I'm left with very little to work with; but what's there to discuss paints a picture of a masterpiece.

Visually, Machinarium takes a Victorian children's book illustration style and blends it with dystopian psuedo-steampunk imagery. It's not only as striking as that description suggests but it adds layer upon layer to the gameplay and storyline. Characters and scenes are beautifully hand-drawn and painstakingly animated to bring life to the citizens of the eponymous metropolis. When I say life, I mean it metaphorically as the cast are entirely robotic; their endearing movements and actions convince you that they're genuine creatures, acting out of circuitry or as puppets.

The whole game is a juxtaposition. The pure and sweet protagonist stands brightly against the grim, dank underbelly of the city whilst the dark despair of obsolescence and helplessness is often paired with love and hope. There's a great story to be discovered without ever uttering a single word, written or spoken. That alone is a remarkable feat but the characters you meet along the way are just as impressively fleshed. From the musical troupe in need of new instruments to the brutish and bullying pair that serve as antagonists; so many moments will ring in your mind when you reminisce years later, which is a powerful statement.

I don't personally enjoy point and click adventures very often as I find they can sometimes be generic, predictable and require great leaps in logic. There are always exceptions, especially when it comes to LucasArts game, but lumping Machinarium into that category does little to help explain just why it's something every gamer should experience. It's on a par with the bests but ultimately nothing like them except in some key ingredients. The puzzles are frequent and never bordering on torturous like say 7th Guest, but they will certainly test you at times. It's a story-focused experience without sacrificing those times where you need to take a step back and hope for a eureka moment.

There are moments where I wish you could walk across scenes a little faster, but the protagonist's gentle hobbling is endearing and easily forgiven. Puzzles that prove an irritation are quickly overshadowed by the sheer genius of the next. I'd have liked less of the retro-gaming elements but that comes down purely to preference. I can raise minor criticisms but there are no dealbreakers, nothing that will make distract from how compelling it becomes to see through Josef's quest to reunite with his girlfriend. What Machinarium does, it does extremely well.

As with many games of the genre, it's a fairly brief journey, clocking in at around two hours if you're adept. It's not the longest game by any means and the ending is abrupt and slightly underwhelming but it manages not to overstay its welcome. The brevity does nothing to impact a powerful tale that had me smiling at several moments; you can put a value on the length of a game but it's much harder to put a value on something that makes you feel.

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5 personne(s) sur 5 (100%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
7.9 heures en tout
Posté le : 24 novembre 2014
It’s not often that a point and click adventure grabs my attention these days, in fact the only two that come to mind are Back to the Future and Finding Teddy, yet Machinarium had just the right charm to stand out amongst the masses and pull me in.

And it’s a good thing too, because without the adorable robot/steampunkish skin, the precious animations, and fantastic soundscape, Machinarium would just be another generic point and click puzzle game. The puzzles themselves were often convoluted and some just outright infuriated me when I found out what you had to do to solve them. If I had not been so invested in this adorable little robot and watching him move around this world my game time would have ended after about 45 minutes.

If you love what you see in the screenshots, and are not totally averse to the Point and Click genre then I think there’s a ton of enjoyment to be had with Machinarium. However, if you find this genre of game insufferable or don’t find the same charm in the art that I do, then steer clear because there’s nothing here that you’re not expecting.
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6 personne(s) sur 7 (86%) ont trouvé cette évaluation utile
12.8 heures en tout
Posté le : 7 janvier
Évaluation avant sortie
One of the best adventure games I've ever played. A very cute and detailed graphics using flash animation. The puzzles can be from simple to super complex. The storyline is told through actions and not through words, in fact the only dialogue resemble what adults sound like in the Snoopy cartoons. Follow the story of a robot searching for his lost girlfriend. Meet great characters along the way on this whimsical journey. This is great game, you won't be disappointed.
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7 personne(s) sur 9 (78%) ont trouvé cette évaluation utile
4 personnes ont trouvé cette évaluation amusante
3.1 heures en tout
Posté le : 20 janvier
In this game I used toilet paper and a bit of sewage to make a cigarette, then traded it for someone's arm.
11/10 would deal weed again.
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
9.3 heures en tout
Posté le : 10 janvier
An "indie" game from before they were cool, Machinarium combines creative point and click tasks with excellent puzzles that briefly pop you out of the point and click interface to solve problems similar to classic real world mind benders like unhook the horeshoe/nails puzzle (but not that). It wraps all this up in an immersive world of decrepit technology and cute little sentient robots. One thing that works well in this game is the complete absence of dialog. And I don't mean just spoken dialog - there is no spoken or written language at all. The story and game progression is communicated through hand drawn diagrams and trail and error. The game is entirely in flash, so your controls are usually limited to left mouse button and mouse movement. Although, the game has a built in hint system comprised of a very short SHMUP sequence that allows you to use the keyboard. Strangely an end game action sequence forced me to use mouse control which was the only real point where I experienced significant frustration while playing the game.

Overall, this game is easy to recommend even at full price. The puzzles are challenging but not frustrating and the pace of self discovery is excellent for a point and click game. The art style really makes you feel like you are discovering a new world, and invites you to participate in it with its quirky characters.
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4 personne(s) sur 6 (67%) ont trouvé cette évaluation utile
4.7 heures en tout
Posté le : 2 janvier
Amazing Soundtrack, and beautiful artwork with a charming story, yep, Machinarium has all that you can wish for in a point and click adventure game, not to mention the amount of steampunkiness in this game. 7/10
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5 personne(s) sur 8 (63%) ont trouvé cette évaluation utile
0.7 heures en tout
Posté le : 24 janvier
멋진 분위기! 멋진 음악! 멋진 아트워크! 멋진 아이디어! 그리고 멋진 게임!
Great mood! Great Music! Great Artwork! Great idea! and.... Great game!
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
9.9 heures en tout
Posté le : 21 décembre 2014
Machinarium is an alternate universe puzzle point and click adventure in which you play as a small robot known as Josef who is looking for his missing girlfriend Berta. The adventure starts with you laying in a scrapheap figuring out how to piece yourself together. And once you get past that little puzzle, you quickly realise this is not an easy game... The puzzles are definitely more inline with the difficultly of the 16bit area of video gaming, not that it is a bad thing thing. The difficulty of the game naturally fits in with the aesthetics of the art, one can spend so long on certain puzzles, it gives plenty of time to admire the sheer beauty of the hand drawn art. The puzzles are creative and fresh, with a strong touch of quirkiness and humour with every completion. The music is easy on the ears and integrates with the games deep atmosphere. My criticisms of Machinarium would be that pointer can be a little imprecise, also if you move Josef while he is in tall or shot form, he hobbles along at a tedious pace. And the game does not offer any video settings, on certain monitors it can appear 'boxed'. Besides these minor setbacks, Machinarium is a beautiful work of art and a solid puzzle game full of humour, unique surprises and character. I strongly recommend this one.
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
12.5 heures en tout
Posté le : 27 octobre 2014
Definitivelly recommended game. Interesting story without a line of dialogue. Everything is done trough animations and it's pretty obvious what game wants you to do.

But the puzzles, on the other hand, some of them border on intelligence test: someone will find them easy, some hard or even impossible.

Graphics are pretty good and suit the game perfectly altho it's a flash game.

Soundtrack is something worth paying extra. You do have a couple of songs in game files (.ogg if i'm not mistaken) which i listened to even when i finished the game. And i did it twice.

Story(potential spoiler) is about two robots who get separated and boy needs to find the girl. I think that's spoiler free.

Try it out, and i think you won't regret it.
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
6.0 heures en tout
Posté le : 5 janvier
Machinarium is a classic point-and-click adventure game. It has an incredibly deep ambiance, amazing and utterly captivating graphics and such a cute little story!
Although you can play it from 3 to 6 hours without stopping, it is a short one when compared to the bigger names.
Nonetheless, it is exactly this shortness that makes it even better.

Another good side of Machinarium is the puzzle-ful environment. Everything you have to achieve is reached via puzzles.

The only negative side I can think of is the small resolution which is due to the game being hand-drawn (as far as I know).
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
9.9 heures en tout
Posté le : 4 janvier
I pretty much only need to ask 3 questions to see if you will enjoy this game:

1: Do you like pretty games?
2: Do you like pretty music in pretty games?
3: Do you like games that you can play freaking over and over again and still have fun?

.

If theese answered yes, just please; stop reading this and buy the game.
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2 personne(s) sur 3 (67%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0.7 heures en tout
Posté le : 25 mars
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1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
5.0 heures en tout
Posté le : 9 novembre 2014
Graphics, sounds and scenario are awesome.
Just enjoy this beautiful game!
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1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
8.7 heures en tout
Posté le : 3 novembre 2014
I'm going to recommend this game, but only barely.

Pros:
- Absolutely beautiful. One of the best games I've ever looked at
- Fun aesthetic, neat world that they built, characters are enjoyable
- Logic mini-games inside the game were super fun (but I like that sort of thing)

Cons:
- Puzzles were completely unintuitive, and that almost killed the game for me. I like not using hints in puzzle games, even if it takes a long time. Hints (or a detailed walkthrough which I resorted to in the end) are straight up mandatory.

OH! Use the cat on the digeridoo! DUH! (Actual thing in game.)

In the end, I'd still say but it; it's totally worth the experience, but sweet merciful crap, find a walkthrough.

Adendum: After another playthrough, I've come to like it a lot more. I just had to get over my frustration. It's awesome; totally get it. Oh, get the bundle with Botanicula; that game was just fantastic.
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2 personne(s) sur 4 (50%) ont trouvé cette évaluation utile
19.6 heures en tout
Posté le : 8 novembre 2014
Fun game if you like puzzels and stuff like that
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1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
4.5 heures en tout
Posté le : 5 février
Awesome Game
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