Machinarium is award-winning independent adventure game developed by the makers of Samorost and Botanicula. A little robot who’s been thrown out to the scrap yard behind the city must return and confront the Black Cap Brotherhood and save his robot-girl friend.
Käyttäjäarvostelut: Erittäin myönteinen (2,139 arvostelua)
Julkaisupäivä: 16. loka, 2009

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Osta Machinarium

Paketit, jotka sisältävät tämän pelin

Osta Amanita Collection

Sisältää 4 kohdetta: Botanicula, Machinarium, Machinarium Soundtrack, Samorost2

Osta Machinarium Soundtrack

 

Kuraattoreiden suosittelema

"RPS's 13th best adventure game ever"
Lue koko arvostelu täältä.

Arvostelut

“Machinarium on epätavallisen kaunis luomus”
Rock, Paper, Shotgun

Tietoja pelistä

Machinarium is award-winning independent adventure game developed by the makers of Samorost and Botanicula.

A little robot who’s been thrown out to the scrap yard behind the city must return and confront the Black Cap Brotherhood and save his robot-girl friend.
  • World: Machinarium world is populated only by robots of various forms and functions. One of the most interesting places in this world is old, rusty and legendary city of Machinarium where the game takes place
  • Story: You will have to get rid of wicked robots from the Black Cap Brotherhood and save the head of the city and also your robot-girl friend
  • Puzzles: You will be solving many logical puzzles, adventure quests, brain teasers and mini-games
  • Graphics: Backgrounds and characters are 2D hand-drawn and there is more then one hour of carefully crafted animations
  • Music: Beautiful original soundtrack was composed and recorded by Floex (Samorost2 OST)
  • Communication: You won't find any lengthy boring dialogs in this game, characters talk by comic bubbles with simple animations and symbols

Järjestelmävaatimukset

Windows
Mac OS X
    • OS: Microsoft® Windows® XP/Vista/7
    • Processor: 1.8 Ghz Processor
    • Memory: 1GB Ram
    • Hard Drive: 380MB Free space
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later
    • Processor: Intel Mac 1.8 Ghz
    • Memory: 1 GB
    • Hard Drive: 380MB free space
    • Other Requirements:
Hyödylliset arvostelut
33/39 (85%) arvioi tämän hyödylliseksi
6.7 tuntia pelattu
Julkaistu 22. huhtikuu.
Machinarium is unique in so many ways, which makes it difficult to write about. It's also one of those games that is best experienced firsthand rather than after reading a spoiler-ridden review. As much as I'd like to lecture on about something that impacted me so greatly, I'm left with very little to work with; but what's there to discuss paints a picture of a masterpiece.

Visually, Machinarium takes a Victorian children's book illustration style and blends it with dystopian psuedo-steampunk imagery. It's not only as striking as that description suggests but it adds layer upon layer to the gameplay and storyline. Characters and scenes are beautifully hand-drawn and painstakingly animated to bring life to the citizens of the eponymous metropolis. When I say life, I mean it metaphorically as the cast are entirely robotic; their endearing movements and actions convince you that they're genuine creatures, acting out of circuitry or as puppets.

The whole game is a juxtaposition. The pure and sweet protagonist stands brightly against the grim, dank underbelly of the city whilst the dark despair of obsolescence and helplessness is often paired with love and hope. There's a great story to be discovered without ever uttering a single word, written or spoken. That alone is a remarkable feat but the characters you meet along the way are just as impressively fleshed. From the musical troupe in need of new instruments to the brutish and bullying pair that serve as antagonists; so many moments will ring in your mind when you reminisce years later, which is a powerful statement.

I don't personally enjoy point and click adventures very often as I find they can sometimes be generic, predictable and require great leaps in logic. There are always exceptions, especially when it comes to LucasArts game, but lumping Machinarium into that category does little to help explain just why it's something every gamer should experience. It's on a par with the bests but ultimately nothing like them except in some key ingredients. The puzzles are frequent and never bordering on torturous like say 7th Guest, but they will certainly test you at times. It's a story-focused experience without sacrificing those times where you need to take a step back and hope for a eureka moment.

There are moments where I wish you could walk across scenes a little faster, but the protagonist's gentle hobbling is endearing and easily forgiven. Puzzles that prove an irritation are quickly overshadowed by the sheer genius of the next. I'd have liked less of the retro-gaming elements but that comes down purely to preference. I can raise minor criticisms but there are no dealbreakers, nothing that will make distract from how compelling it becomes to see through Josef's quest to reunite with his girlfriend. What Machinarium does, it does extremely well.

As with many games of the genre, it's a fairly brief journey, clocking in at around two hours if you're adept. It's not the longest game by any means and the ending is abrupt and slightly underwhelming but it manages not to overstay its welcome. The brevity does nothing to impact a powerful tale that had me smiling at several moments; you can put a value on the length of a game but it's much harder to put a value on something that makes you feel.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
9/11 (82%) arvioi tämän hyödylliseksi
6.2 tuntia pelattu
Julkaistu 3. kesäkuu.
Worth playing for the artwork alone.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
4/5 (80%) arvioi tämän hyödylliseksi
35.7 tuntia pelattu
Julkaistu 27. kesäkuu.
Manchinarium is a good game for senior game players like me. Easy going and yet challenging with hints and maps to use more or less depending on your brain function at that moment. It's creative, funny, and quirky, without going dark. I like how the little guy folds his arms and taps his foot when it takes you too long to figure something out, the way I picture my sons.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
2/2 (100%) arvioi tämän hyödylliseksi
7.6 tuntia pelattu
Julkaistu 19. kesäkuu.
A clever and cute point-and-click that I'd recommend to anyone.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
2/2 (100%) arvioi tämän hyödylliseksi
12.7 tuntia pelattu
Julkaistu 27. kesäkuu.
+ A fantastic dialogue-free point-and-click adventure with outstanding hand-drawn visuals and a brilliant soundtrack.

- The controls can prove a little problematic at times, and getting rid of black borders in full screen requires some effort.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska