Machinarium is award-winning independent adventure game developed by the makers of Samorost and Botanicula. A little robot who’s been thrown out to the scrap yard behind the city must return and confront the Black Cap Brotherhood and save his robot-girl friend.
Análises de utilizadores:
Recentes:
Muito positivas (27 análises) - 85% das 27 análises de utilizadores nos últimos 30 dias são positivas.
No geral:
Extremamente positivas (2,603 análises) - 95% das 2,603 análises de utilizadores sobre este jogo são positivas.
Data de lançamento: 16 Out, 2009

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16 de Abril

New Game From Amanita Design

Check out Samorost 3 - the latest game from the makers of Machinarium and Botanicula: http://store.steampowered.com/app/421120

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“Machinarium is an extraordinarily beautiful creation”
Rock, Paper, Shotgun

Acerca deste jogo

Machinarium is award-winning independent adventure game developed by the makers of Samorost and Botanicula.

A little robot who’s been thrown out to the scrap yard behind the city must return and confront the Black Cap Brotherhood and save his robot-girl friend.
  • World: Machinarium world is populated only by robots of various forms and functions. One of the most interesting places in this world is old, rusty and legendary city of Machinarium where the game takes place
  • Story: You will have to get rid of wicked robots from the Black Cap Brotherhood and save the head of the city and also your robot-girl friend
  • Puzzles: You will be solving many logical puzzles, adventure quests, brain teasers and mini-games
  • Graphics: Backgrounds and characters are 2D hand-drawn and there is more then one hour of carefully crafted animations
  • Music: Beautiful original soundtrack was composed and recorded by Floex (Samorost2 OST)
  • Communication: You won't find any lengthy boring dialogs in this game, characters talk by comic bubbles with simple animations and symbols

Requisitos do Sistema

Windows
Mac OS X
    • OS: Microsoft® Windows® XP/Vista/7
    • Processor: 1.8 Ghz Processor
    • Memory: 1GB Ram
    • Hard Drive: 380MB Free space
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later
    • Processor: Intel Mac 1.8 Ghz
    • Memory: 1 GB
    • Hard Drive: 380MB free space
    • Other Requirements:
Análises de clientes
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Recentes:
Muito positivas (27 análises)
No geral:
Extremamente positivas (2,603 análises)
Publicadas recentemente
thorm81
( 3.6 hrs em registo )
Publicada: 25 de Junho
Well I guess I'll start by saying if steam had something between yes and no I would have picked that.

I wanted to like this game, but I found it hard to.

Pros:
- Well I like the graphics, so I'll call that a pro
- A variety of puzzles to solve
- A happy ending, I think at least.

Cons:
- I prefer the keyboard (obviously I am fine using the mouse for point and click games), and two of the mini games let me use that, the third didn't and was also the most annoying thing in the game to control.
- The sound fx and music, I didn't hear much, but what was there was just...not great.
- The biggest con for me was not having a clue what I was suppose to do. Clicking the hint button is a waste of time, because it shows you a picture of what you are trying to accomplish, which for most of the game you can find out easily by talking to the NPCs, and doesn't help if your stuck, have an empty inventory, and no clue what strange things you need to find, or do, to accomplish the task.
- The second biggest con for me was lack of zooming in on some things that you need to see. I played in full screen mode yet some of the things opened up in reletively small windows. Personally I hate having to put my face next to my screen to see important things in games.

That's about all I can think of to mention. In my opinion it isn't a bad game, it's just not a great game either. I guess I just expected better because of all the good reviews.
RedTwo
( 2.1 hrs em registo )
Publicada: 24 de Junho
Beautifully drawn, but clearly insufficiently playtested. Some of the puzzles rely on visually finding the equivalent of a needle in a haystack. The character you control moves agnoizingly slowly at times, which decimates the game's playability.

If only the authors had been as skilled at desigining user experience as they are at visual art, this game would be spectacular,.

Oh, and if you buy the soundtrack DLC, you only get lossy MP3 files. No FLAC to burn on a CD for full CD quality, as you would get with other games.
Rubhs
( 10.6 hrs em registo )
Publicada: 24 de Junho
A nice point & click game.
I loved the music and art design.
DeadTongue
( 4.3 hrs em registo )
Publicada: 23 de Junho
Beautiful. Full of imagination. Lots of screws. Great.
ACHÐÆÐ
( 5.4 hrs em registo )
Publicada: 21 de Junho
Myst/riven point-click puzzle game with more movement. Great
Coulrofobi
( 5.1 hrs em registo )
Publicada: 20 de Junho
Machinarium is a cute and funny game about a robot who have had enough of bullying and corrupt systems. The main robot of the game finds itself in a landfill and after figuring out how to assemble itself begins its quest of getting back home and stopping the evildoers that has been supressing it for so long.

The game features a lot of minigames and puzzles, most of which are classic logic question of geometrical type but also some new and clever ideas that are really challenging. The storyline is a bit wierd and since none of the characters really say anything, it's hard to realize where you should go after you've solved a part of the puzzle. The developers have made a smart solution to this by implementing a "tips and tricks"-help manual that you can only access after you have played a short bit of simple sidescroller.

I've only had the opportunity to play it once, and since it only took me roughly five hours (even with getting stuck and trying many different paths time and again) I do not feel like this is a game that I want to own. Even though there is the option to solve some things in different order, it is a very linear game with few things that are out of the main quest.

Overall I think that Machinarium is a really cute game, a nice challenge for anyone that are new to puzzle solvers or really like playing a lot of them and the design in it is really wonderful.

85% is my rating
carrtaz
( 0.5 hrs em registo )
Publicada: 20 de Junho
it will not let me play and i have to go to the bottom left corner to select play new game
deadBee
( 14.4 hrs em registo )
Publicada: 19 de Junho
This is not a game, this is a piece of art. Soundtracks and the scenery was beatiful
Necrobern
( 5.1 hrs em registo )
Publicada: 19 de Junho
Your usual adventure game but with a catch. There's no text in the whole game, relying mostly on visuals to tell its basic story and hint what do do next. The latter is the true challenge of the game, which is not new in this genre, but several puzzles will make you go in circles. Fortunately you have a minigame that if beated, it will give you the full playthrough of the screen you're in, so you can work a little extra to get the solution rather just googling it.

The game works in flash and that's probably its main problem. The game runs well, but some inputs can be rough specially as the character has a very limited area to interact with. There's also some puzzles that might feel the game becomes either bugged or unresponsive, so better double check before making assumptions.

If you figure out all its puzzles Machinarium is actually pretty short. But due how vague the game is hinting the next step as well the limited interaction range will force you into, is not a game that you can beat by just clicking everything until the character walks into it.
arnieindeed
( 3.7 hrs em registo )
Publicada: 11 de Junho
Really enjoyable, loved this little game.
Análises mais úteis  Nos últimos 30 dias
5 de 5 pessoas (100%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Recomendado
2.6 hrs em registo
Publicada: 8 de Junho
One of the best games from Amanita Design!
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1 de 1 pessoas (100%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Recomendado
10.6 hrs em registo
Publicada: 24 de Junho
A nice point & click game.
I loved the music and art design.
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2 de 3 pessoas (67%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Não recomendado
2.1 hrs em registo
Publicada: 24 de Junho
Beautifully drawn, but clearly insufficiently playtested. Some of the puzzles rely on visually finding the equivalent of a needle in a haystack. The character you control moves agnoizingly slowly at times, which decimates the game's playability.

If only the authors had been as skilled at desigining user experience as they are at visual art, this game would be spectacular,.

Oh, and if you buy the soundtrack DLC, you only get lossy MP3 files. No FLAC to burn on a CD for full CD quality, as you would get with other games.
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Análises mais úteis  No geral
3 de 3 pessoas (100%) acharam esta análise útil
Recomendado
5.6 hrs em registo
Publicada: 30 de Novembro de 2013
Se posso resumir esse jogo em uma palavra, essa palavra é capricho. Do início ao fim, o jogo é um capricho só. Tanto no design dos personagens e cenários, quanto nas músicas e na história. Eu já tinha jogado antes mas ainda não tinha na minha biblioteca, fiz questão de adquirir pois vale a pena revisitar sempre.
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2 de 2 pessoas (100%) acharam esta análise útil
Recomendado
10.3 hrs em registo
Análise de pré-lançamento
Publicada: 21 de Dezembro de 2014
My first beloved indie game.

No words can't really describe this genius craft, entering a new dimension of robot beings.
The soundtrack fits like a charm.
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123 de 141 pessoas (87%) acharam esta análise útil
Recomendado
0.9 hrs em registo
Publicada: 3 de Dezembro de 2013
This, has to be the most compelling story I've ever played through in a game. One of the best, most charmingly clever, point & click titles I've ever played, a masterpiece of a game. The rustic hand drawn graphics are genuinely exquisite and really help disguise the click areas of this game. Features a really touching twisted fate mecha-folkstory, of a young robot living in a steam-punk dystopian wasteland, trying to save an enslaved princess robot. The only dialog between the characters are small animated scenes inside thought bubbles, which I think is a cool way to help tell a story without literal or verbal ques. The music is beautiful, very original and thought provoking, it really helped set the tone. You'll come across the occasional puzzle here and there and they're are some tough ones, but none are too frustrating. Unlike many titles in this genre, Machinarium consistently had me at an "aHa!" moment, great game 10/10
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66 de 71 pessoas (93%) acharam esta análise útil
5 pessoas acharam esta análise engraçada
Recomendado
4.3 hrs em registo
Publicada: 23 de Novembro de 2014
Pros:

+ fantastic graphic style
+ great music & sound effects
+ atmosphere
+ locations / world
+ cute main character
+ nice, simple story
+ challenging puzzles
+ intuitive interface
+ lack of dialogues

Cons:

- weak ending scene

One word review: Masterpiece

9,5/10
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79 de 95 pessoas (83%) acharam esta análise útil
9 pessoas acharam esta análise engraçada
Recomendado
Publicada: 22 de Setembro de 2011
based on dreamworks' ROBOTS, a 1991 ode to communism
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51 de 57 pessoas (89%) acharam esta análise útil
Recomendado
6.7 hrs em registo
Publicada: 22 de Abril de 2015
Machinarium is unique in so many ways, which makes it difficult to write about. It's also one of those games that is best experienced firsthand rather than after reading a spoiler-ridden review. As much as I'd like to lecture on about something that impacted me so greatly, I'm left with very little to work with; but what's there to discuss paints a picture of a masterpiece.

Visually, Machinarium takes a Victorian children's book illustration style and blends it with dystopian psuedo-steampunk imagery. It's not only as striking as that description suggests but it adds layer upon layer to the gameplay and storyline. Characters and scenes are beautifully hand-drawn and painstakingly animated to bring life to the citizens of the eponymous metropolis. When I say life, I mean it metaphorically as the cast are entirely robotic; their endearing movements and actions convince you that they're genuine creatures, acting out of circuitry or as puppets.

The whole game is a juxtaposition. The pure and sweet protagonist stands brightly against the grim, dank underbelly of the city whilst the dark despair of obsolescence and helplessness is often paired with love and hope. There's a great story to be discovered without ever uttering a single word, written or spoken. That alone is a remarkable feat but the characters you meet along the way are just as impressively fleshed. From the musical troupe in need of new instruments to the brutish and bullying pair that serve as antagonists; so many moments will ring in your mind when you reminisce years later, which is a powerful statement.

I don't personally enjoy point and click adventures very often as I find they can sometimes be generic, predictable and require great leaps in logic. There are always exceptions, especially when it comes to LucasArts game, but lumping Machinarium into that category does little to help explain just why it's something every gamer should experience. It's on a par with the bests but ultimately nothing like them except in some key ingredients. The puzzles are frequent and never bordering on torturous like say 7th Guest, but they will certainly test you at times. It's a story-focused experience without sacrificing those times where you need to take a step back and hope for a eureka moment.

There are moments where I wish you could walk across scenes a little faster, but the protagonist's gentle hobbling is endearing and easily forgiven. Puzzles that prove an irritation are quickly overshadowed by the sheer genius of the next. I'd have liked less of the retro-gaming elements but that comes down purely to preference. I can raise minor criticisms but there are no dealbreakers, nothing that will make distract from how compelling it becomes to see through Josef's quest to reunite with his girlfriend. What Machinarium does, it does extremely well.

As with many games of the genre, it's a fairly brief journey, clocking in at around two hours if you're adept. It's not the longest game by any means and the ending is abrupt and slightly underwhelming but it manages not to overstay its welcome. The brevity does nothing to impact a powerful tale that had me smiling at several moments; you can put a value on the length of a game but it's much harder to put a value on something that makes you feel.
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40 de 41 pessoas (98%) acharam esta análise útil
6 pessoas acharam esta análise engraçada
Recomendado
8.4 hrs em registo
Publicada: 28 de Dezembro de 2015
Machinarium is a point-and-click adventure game in the old fashion of "click inventory items against everything on screen until it works". You play the role of a tiny little robot dude whose first task is to rebuild his body, having been unceremoniously dumped into a junkyard.

The story is told without any words, instead using the charming artstyle and clever worldbuilding to convey what's happening. It's a risky venture, especially in story-driven games like these, but Machinarium pulls it off very well; Little Robot Dude's attempts to sneak back into the city are easy to follow and very cute.

Some of the puzzles can be somewhat obtuse, as is the norm for adventure games, which may put off some players, but there is a hint system built into every puzzle which lets Dude give his own insight on the solution. For times when this doesn't suffice, a short walkthrough can be unlocked with some skill at a minigame, which will give the player a storybook guide on what to do next. The wordless presentation makes Machniarum a game that can be enjoyed by all-comers of any language, age, or skill with words.

Finally, the Robot Street Band's performance will stay with you forever.
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