A typographic odyssey.
Nutzerreviews: Sehr positiv (1,070 Reviews)
Veröffentlichung: 6. Nov. 2013

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Von Kuratoren empfohlen

"Typography was always this cool you just never realized it before."

Reviews

“You never realized fonts could be this exciting.”
Kotaku

“Type:Rider is a reminder of just how beautiful stories can be, regardless of what they actually say.”
Kill Screen

“The "Final FONTasy" of video games. Encourages players to learn about type by exploring a world of fonts, mario-style.”
Fast Company

Über dieses Spiel

Der europäische Kultursender Arte innoviert und bringt sein erstes Videospiel heraus!
Tauchen Sie ein in ein faszinierendes und einmaliges Abenteuer rund um die Geheimnisse der Buchstaben!

Sie spielen zwei Punkte, „:“, die durch die Geschichte der Schriftarten reisen. Von den Höhlenmalereien der Steinzeit bis hin zum Pixel Art der 2000er Jahre müssen Sie dabei viele Fallen überwinden und zahlreiche Rätsel lösen. Das alles in einem visuell und tontechnisch hochwertig gestalteten Universum zu Ehren von Garamond, Helvetiva, Times New Roman, Pixel, Comic Sans MS und vielen anderen.

Type:Rider ist ein Abenteuerspiel, das von AGAT – EX NIHILO und ARTE produziert wurde, ... das Ihre Spielerfahrung und Ihren Wissensstand in völlig neue Höhen katapultieren wird.

Features:

•• 10 Levels, die jedes Mal eine andere typografische Epoche umfassen

•• Atemberaubende Landschaften und beeindruckende Soundwelten

•• Packende Stimmungen

•• Historische Archive und Kunstwerke

Systemanforderungen

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: 3D accelerated
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Hard Drive: 500 MB available space
    • Sound Card: Compatible SB16
    Recommended:
    • OS: Windows 7
    • Processor: Core i5
    • Memory: 4 GB RAM
    • Graphics: 3D accelerated
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Hard Drive: 500 MB available space
    • Sound Card: Compatible SB16
    Minimum:
    • OS: OSX 10.6
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: 3D accelerated
    • Network: Broadband Internet connection
    • Hard Drive: 500 MB available space
    • Sound Card: Compatible SB16
    Recommended:
    • OS: OSX 10.8
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: 3D accelerated
    • Network: Broadband Internet connection
    • Hard Drive: 500 MB available space
    • Sound Card: Compatible SB16
    Minimum:
    • OS: Ubuntu
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: 3D accelerated
    • Network: Broadband Internet connection
    • Hard Drive: 500 MB available space
    • Sound Card: Compatible SB16
    Recommended:
    • OS: Ubuntu 12.04.3
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: 3D accelerated
    • Hard Drive: 500 MB available space
    • Sound Card: Compatible SB16
Hilfreiche Kundenreviews
2 von 2 Personen (100%) fanden dieses Review hilfreich
2 Personen fanden dieses Review lustig
2.7 Std. insgesamt
Verfasst: 18. April
Ein schönes Spiel, das die Geschichte der Typographie aufzeigt. Ich kann es nur empfehlen!
War dieses Review hilfreich? Ja Nein Lustig
2 von 3 Personen (67%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
4.8 Std. insgesamt
Verfasst: 14. Mai
Ein sehr schön gestaltetes Spiel!
Es gibt nur leider mehrere Bugs, weil es eine Portierung von einem mobilen Spiel ist.
War dieses Review hilfreich? Ja Nein Lustig
18 von 21 Personen (86%) fanden dieses Review hilfreich
7.7 Std. insgesamt
Verfasst: 7. Juli
Something of an artistic experience // Recommended for a casual night in

+ Includes unlockable, interesting history of typography entries
+ Soundtrack is immersive and surreal; one of the game's better selling points, and every track was perfectly suited for the stage
+ Ambient sound design, also, is superb
+ Level designs are unique and make for excellent platforming
+ Controlling two inseperable dots makes movement through the stages a bit more challenging, but it does so in a refreshing way that the player will surely enjoy
+ Respawns are frequent, and the game typically throws the player at the last safest place before their untimely death; robs the player of much of the frustration typical of the genre
+ In addition to the individual level design, each collection of stages is vastly different from the other; furthermore, they become more and more interesting as the player moves through the game

- Little replayability once having attained all of the achievements
- One of the achievements requres the use of a Facebook or Twitter; this may not be a problem for the majority of the players, but speaking as someone who has neither, I detest that this is a requirement

If you enjoyed this review, please follow my curator page. Feel free to join my group, LockeProposal's Big Day Out for discussion and announcements, and I also have a budding YouTube Channel for those interested. Thanks for reading!
War dieses Review hilfreich? Ja Nein Lustig
5 von 5 Personen (100%) fanden dieses Review hilfreich
7.0 Std. insgesamt
Verfasst: 17. April
The game could be good, it's based on a new idea and it's very nice to learn fonts.
But the controls are horrible (I played both with keyboard and with controller) and I often wondered if the game developpers ever played their own game.
Several time, your two-wheeled avatar just stay stuck on a corner, or against a corner, unable to get up to the pixel above and in front because when you jump you also wall jump and are pushed back... back in the void most of the time. And then you have to start again from a save point often very badly placed.

Also: the bonus level is not a bonus level. It's a nightmare. They tried to make something funny and "trolling". They got the trolling part right, but that's it. The difficulty is nightmarish, you get back to the beginning every time you fail (even at an inch of the finish line). That shouldn't be a bonus level, it should be a "Hardcore mode"
And the cat chasing you the whole level is too much. Waaay too much and way too fast.

I don't recommend this game. Shame because the idea was fun.
War dieses Review hilfreich? Ja Nein Lustig
6 von 7 Personen (86%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
3.9 Std. insgesamt
Verfasst: 15. April
It's Limbo, but with absolutely terrible controls, and instead of a kid traversing a neverending stream of nightmares, you're a colon flailing and stumbling through the history of typography.

It's much better than it sounds, actually. I'd give it a 10/10 in presentation and originality; It's one of the best art games I've seen. All the educational passages are optional, but you'll still gain a deeper appreciation of typographical history even without reading any of them, thanks to the fascinating stage designs.

The controls are annoying and imprecise, and the last few levels are stupidly hard, and on rare occasions the physics can glitch out and get you stuck. But none of that really bothered me; there's no real pressure to perform well since there is no consequence for death, and checkpoints are numerous. Just relax and enjoy the awesome trip through history.

All the achievements are easy. Most are for 100% completeion. The hardest one has you going through a paricularly annoying level without dying, but it's still pretty easy thanks to some tricks. For achievement hunters, this game should be a no-brainer. You'll have it done with in 4 hours or less.

I loved it. I wish were there more games like this.
War dieses Review hilfreich? Ja Nein Lustig