The European cultural TV channel Arte innovates and launches its first video game ! Immerse yourself in this fascinating and unique experience to uncover the history and secrets of Fonts & Characters ! Play as 2 dots and travel through the ages of typographic styles and techniques.
Användarrecensioner: Väldigt positivt (720 recensioner)
Utgivningsdatum: 6 nov, 2013
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Köp Type:Rider

 

Recensioner

“You Never Realized Fonts Could Be This Exciting”
KOTAKU

“The unlikely appeal of Type:Rider, a platformer about fonts”
Kill Screen

“TYPE:RIDER--THE "FINAL FONTASY" OF VIDEO GAMES--ENCOURAGES PLAYERS TO LEARN ABOUT TYPE BY EXPLORING A WORLD OF FONTS, MARIO-STYLE.”
FAST COMPANY

Om detta spel

The European cultural TV channel Arte innovates and launches its first video game !
Immerse yourself in this fascinating and unique experience to uncover the history and secrets of Fonts & Characters !

Play as 2 dots and travel through the ages of typographic styles and techniques.
From the rock paintings of prehistoric times to Pixel art of the 2000’s, solve all the riddles by riding the most popular fonts and characters (Garamond, Helvetica, Times New Roman, Pixel, Comic Sans...) in a very captivating musical and visual environment.

Type:Rider is an adventure puzzle game produced by AGAT – EX NIHILO and ARTE that brings gaming experience to a whole new daring level.

Key Features:

  • 10 worlds echoing key periods of the typograhy’s history
  • Breath-taking artworks and musical vibes
  • Immersive and intriguing atmosphere
  • Great historical archives and paintings

Systemkrav

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: 3D accelerated
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Hard Drive: 500 MB available space
    • Sound Card: Compatible SB16
    Recommended:
    • OS: Windows 7
    • Processor: Core i5
    • Memory: 4 GB RAM
    • Graphics: 3D accelerated
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Hard Drive: 500 MB available space
    • Sound Card: Compatible SB16
    Minimum:
    • OS: OSX 10.6
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: 3D accelerated
    • Network: Broadband Internet connection
    • Hard Drive: 500 MB available space
    • Sound Card: Compatible SB16
    Recommended:
    • OS: OSX 10.8
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: 3D accelerated
    • Network: Broadband Internet connection
    • Hard Drive: 500 MB available space
    • Sound Card: Compatible SB16
    Minimum:
    • OS: Ubuntu
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: 3D accelerated
    • Network: Broadband Internet connection
    • Hard Drive: 500 MB available space
    • Sound Card: Compatible SB16
    Recommended:
    • OS: Ubuntu 12.04.3
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: 3D accelerated
    • Hard Drive: 500 MB available space
    • Sound Card: Compatible SB16
Hjälpsamma kundrecensioner
14 av 14 personer (100%) fann denna recension hjälpsam
4.7 timmar totalt
Upplagd: 4 november
Type:Rider is a strikingly ambitious game. It’s a platformer that has you play as a pair of dots who jump, swim, and solve environmental puzzles to progress. It’s also an educational game that teaches you about the history of typography as you play.The game plays out as a series of side-scrolling levels that hinder your progress with puzzles and obstacles instead of enemies. The usual platformer ingredients are on display here, like spikes, lava, water, and moving platforms. It might not sound terribly original, but the developers have pumped tons of creativity into the game’s design. Each world is based on a particular font, and the environments are made up of giant letters in that font, plus whatever new printing technology became available at the time.The controls aren’t as precise as they could be, but checkpoints are closely spaced so you never lose much progress. Every good platformer has collectibles, and here they’re the letters of the alphabet. A number of asterisks are also scattered throughout the levels; grabbing them unlocks sections of text that teach the history of writing and typography. The history is fun to read even if you’re not particularly interested in fonts.Like in Limbo, the graphics are silhouetted and stunning, set against abstract pages of text, drawings, and photographs. The music is pleasantly atmospheric, changing with the timeframe the levels take place in.One problem– and it’s a minor one– is that stopping to read the text sections as you collect asterisks in the game does a disservice to the gameplay. It’s far better to play the levels without stopping for the history lessons, and then read the texts you’ve collected between levels.Despite the somewhat mushy controls, Type:Rider is an incredibly fun, unique platformer. It manages to entertain and inform in equal measure, which is more than most games try to do.
Var denna recension hjälpsam? Ja Nej
18 av 28 personer (64%) fann denna recension hjälpsam
0.5 timmar totalt
Upplagd: 24 oktober
Once again, a great concept that's ruined by its mechanics.

The game looks good and sounds good, and you can even learn a thing or two about the history of typography. Fantastic! The downside to this is sluggish controls that ruin most of the fun. You steer a colon (the punctuation mark) around the levels, but it reacts quite slowly to your inputs – it feels like it is constantly wading through sticky goo, but even in the air it feels inert. (To clarify, i don't mean that the controls are unresponsive per se, it's rather the slow-moving and slowly-reacting behaviour of your character.)

And then there are the "usual" issues many indie games suffer from these days: No way to skip past the opening titles and no options menu (you can't even change the display resolution, and the in-game language is set to whatever region your OS is set to).

As much as i would like to recommend this game, i can't because these issues weigh it down too heavily.
Var denna recension hjälpsam? Ja Nej
13 av 19 personer (68%) fann denna recension hjälpsam
3.1 timmar totalt
Upplagd: 24 oktober
At first, I thought I've found another game as good as 140 or Thomas Was Alone. It was until the second set of levels... Now first of all, the graphics are very good execpt for the Futura levels in my opinion. The music is really enjoyable too and the ambience is there. There's quite a few pages about typography history. But as with any games, the gameplay is the most important part and it's where this game has many issues...

First of all, the controls. Your character is a colon. Sure, it allows for some tactics with lines and such, but it also makes it hard to control. Also the gravity and acceleration are so wacky... It just doesn't feel right.

Then you get into bugs, a game breaking bug where a letter (letter are obstacles and platforms in this game) is facing the wrong way, making the level impossible to finish. In case it happens, you have to restart the level all over again and hope it's fixed. Sometimes the music/sounds go away and sometimes when you pause or alt-tab, the controls doesn't work anymore and you have to Alt+F4 out of the game. Also i've had an issue where my character got stuck in the middle of a letter and I had to restart the game...

Some more issues: the maximum resolution is 1600x900, there's no 1080p, there's a few frame drops throughout the game and the last achievement is really frustating. Also you need to modify your computer settings to change the language of the game (It's in your natal language or pc language by default).

I didin't enjoy playing through this game very much because of all the CONs i've listed. There are way more fluid and responsive platformers out there that you should play first, if you're out of platformers, you could always pick this game up, but with it's controls it's quite frustating to play.
Var denna recension hjälpsam? Ja Nej
5 av 5 personer (100%) fann denna recension hjälpsam
4.0 timmar totalt
Upplagd: 24 oktober
This is a fairly fun game and I appriciate a game developer attempting to teach their audience about history. The gameplay is straight-forward and mostly intuitive, though some mechanics are unique and require a little getting used to. You can tell that the devs put a lot of work into their level design and creating an atmosphere that compliments what the player is learning about.

One major drawback to this game is the sloppy manner in which the educational aspect is presented. The developer's refusal to use the past tense is a constant annoyance. Numerous errors in sentence structure, grammar, and spelling plague the text. This is somewhat ironic in a game dedicated to teaching about the history of writing.

Overall, the game is entertaining and does an adequate job educating the player. I'd recommend this game, but I'd wait for it to go on sale.
Var denna recension hjälpsam? Ja Nej
7 av 10 personer (70%) fann denna recension hjälpsam
3.1 timmar totalt
Upplagd: 27 oktober
Well here is the thing. Usually when you want to jump right, you press the correct buttons to do so and expect that to happen. If you play this game, get used to the little dots jumping left when you want them to go right. What if you want them to jump left? No sorry they don't do that they only jump in place then. They are also slow to respond to command so get used to not being able to react to sudden changes in your way when they happen.

It pains me to press THUMBS DOWN for this game because it looks so pleasing to eyes and you get to learn from it but the mechanics ruin the whole thing. I dont know if I will even finish it because tetris level is torture with these controls. Boo.
Var denna recension hjälpsam? Ja Nej
3 av 3 personer (100%) fann denna recension hjälpsam
0.4 timmar totalt
Upplagd: 2 november
This game looked interesting, but unfortunately I quit after the second level. The only source of challenge were the frustrating controls. The dots' movement makes no sense sometimes and make me feel like I was playing the game with oven mittens on. Do not recommend.
Var denna recension hjälpsam? Ja Nej
3 av 3 personer (100%) fann denna recension hjälpsam
2.3 timmar totalt
Upplagd: 3 november
pretty interesting but the controls are just awful (I've played it with an xbox controller too, and they're still pretty awful)
Var denna recension hjälpsam? Ja Nej
3 av 3 personer (100%) fann denna recension hjälpsam
3.0 timmar totalt
Upplagd: 4 november
Great concept, amazing visuals, interesting historical lessons. But this game is a platformer, so it needs responsive controls. Alas, this is not the case here. Movement is sluggish, the character (colon, in fact) reacts slowly and even the most basic actions require a lot of patience and luck.

Bottom line: this is a nice history lesson, but a bad platformer.
Var denna recension hjälpsam? Ja Nej
2 av 2 personer (100%) fann denna recension hjälpsam
4.9 timmar totalt
Upplagd: 22 november
This game taught me a lot about the origin of different fonts and how far we have come in terms of taking an initial style and evolving it over the hundreds of years. A lot of the material covered in this videogame was replaced by the works of William Shakespear and John Steinbeck in my English classes. Not that I’m complaining, though having sat through a five-hour game drilling fonts in my brain kind of makes me wish we had covered this to some extent.

STORY & GAMEPLAY
First and foremost: The campaign is not story-driven.

You assume control over two colon circles as you play your way through the nine font styles, serving as chapters: Gothic, Garamond, Didot, Clarendon, Futura, Times, Helvetica, Pixel, Comic Sans MS. Chapters 1-8 break off into 4 sections. Chapter 9 is a single-section bonus chapter. In order to progress through the chapters you will need to collect letters of the alphabet for that particular font; including asterisks and ampersands scattered throughout each section. Collecting these characters will uncover facts about the history of typography from the age of Gothic font and Latin influences in the 11th century right up to Pixel font of our time. The game does an excellent job in teaching information relating to the origins of each font and additional information of interest. The array of sources used only becomes evident once you complete the game and sit through the credits.

I pulled off just under 5 hours of game time, including going back and achievement hunting after completion. There isn’t much in terms of replay value. Once you complete the base campaign of 9 fonts that’s pretty much it. However, you can go back and replay missions and read through pages for that individual font at will.

In terms of controls I experienced no difficulties whatsoever: A to move left, D to move right, SPACE to jump and ESC to bring up the menu. The game will teach you additional controls to navigate through pages you’ve unlocked during the game. Several reviews on the store page complained of “awkward controls” and “slow game speed”. Neither of which I experienced during my playthrough.

GRAPHICS / ART STYLE
Although the art style may seem fairly simple, there is quite a bit of detail added to convey the era for individual fonts. Clarendon font takes on a Wild West approach - corresponding to its time of discovery - with the use of tumbleweed and a Salon. The Times font shows off a more industrial point in time with the use of construction poles, gears and machinery. You will occasional see typography related art-work being showcased in the background which further aids in understanding past methods, technology and era.

AUDIO
Progressing through the game not only changes the art style and era of typography discoveries, but also the music. I thought this was a really nice touch. All the tracks were satisfying.

OVERALL
Quite possibly one of the best educational videogames I’ve played. Learn as you play, play as you learn: A mutual relationship.

PROS
+Pick-up-and-play approach.
+Progressive difficulty.
+Excellent art style and soundtrack.
+Plenty of information scattered throughout the game + wide range of sources used.

CONS
-Limited in terms of replay value, though not a major complaint on my part.
Var denna recension hjälpsam? Ja Nej
1 av 1 personer (100%) fann denna recension hjälpsam
3.0 timmar totalt
Upplagd: 24 oktober
You learn what you played.
Var denna recension hjälpsam? Ja Nej
1 av 1 personer (100%) fann denna recension hjälpsam
1.9 timmar totalt
Upplagd: 24 oktober
A fun but short 'Limbo' style platform adventure game freaturing typography. If your a graphic designer or typographer you will get a kick out of this. The level design is fantastic and is always throwing new stuff at you. My only complaint is that it is very short. I compleated it in under two hours. Death to Helvetica. Long live Clarendon!
Var denna recension hjälpsam? Ja Nej
1 av 1 personer (100%) fann denna recension hjälpsam
4.3 timmar totalt
Upplagd: 16 november
I love fonts , and i love gaming! seeing those 2 combined? I love it!

Very well made, and apart from that an interesting read about the history of typography.

Might sound boring, but it is setup like a platform puzzler game. Nice music and atmosphere.
Too bad it was pretty short. Love to see, play and read more

10/10
Var denna recension hjälpsam? Ja Nej
1 av 1 personer (100%) fann denna recension hjälpsam
10.2 timmar totalt
Upplagd: 8 november
Cons:
You can get stuck/become unable to jump/fall out of the minecart. Doesn't happen too often though, and the respawn points are fairly dense.
If you leave mid-chapter, you lose progress (collectibles) from that run.
The final (secret) level is infuriatingly difficult, as is getting one of the achievements that requires you to play through a whole level without dying.
The text on pretty much every page in the books has typos/missing words/grammatical errors/odd English, giving the impression that it wasn't written by a native English speaker, or even proofread for that matter.

Pros:
It's stylish, I suppose.

Ultimately, you'd be better off just reading the Wikipedia article on typography.
Var denna recension hjälpsam? Ja Nej
1 av 1 personer (100%) fann denna recension hjälpsam
10.9 timmar totalt
Upplagd: 22 november
good game
Var denna recension hjälpsam? Ja Nej
2 av 3 personer (67%) fann denna recension hjälpsam
2.7 timmar totalt
Upplagd: 2 november
Great art and music.

♥♥♥♥ty platforming. Seriously, who decided it was a great idea to jump in the direction of the surface normal?
Also: hurr hurr, let's make the character a colon so he'll get stuck in all the crevasses

Just watch a playthrough.
Var denna recension hjälpsam? Ja Nej
0 av 1 personer (0%) fann denna recension hjälpsam
10.9 timmar totalt
Upplagd: 24 oktober
What's wrong with the physics of this game? It's taking me forever to get the last achievement! I'd have rated it positively, but it has two of the most annyoing minigames I've ever played. Comic Sans and tetris inside Pixel
Var denna recension hjälpsam? Ja Nej
0 av 1 personer (0%) fann denna recension hjälpsam
5.1 timmar totalt
Upplagd: 12 november
Extra episode sucks!
Var denna recension hjälpsam? Ja Nej
2 av 6 personer (33%) fann denna recension hjälpsam
3.6 timmar totalt
Upplagd: 26 oktober
I'm not sure who's intended audience of this game.

Platformer part doesn't offer much special and way too casual.

Educational/History part of the game is kind of shallow and not too engaging.

So, while visuals and sound effects are quite nice, that's not enough for me to recommend this game.
Var denna recension hjälpsam? Ja Nej
15.8 timmar totalt
Upplagd: 30 oktober
Got it as part of a bundle. Conceptually it's cool and looks nice.

Execution is shoddy. Prepare to be frustrated with the controls and collectable typeface glyphs that are way too difficult to get. Nit, but in a game about typography I'd expect the informational text to be better written and the layout to n o t b e p o o r l y done.

Put an hour into it before I was more frustrated than amused. Will probably run it in the background to collect the cards. :P
Var denna recension hjälpsam? Ja Nej
0.2 timmar totalt
Upplagd: 30 oktober
If you like history class, this is the game for you, If you hate that class, then don't play this game. The gameplay gets boring extremely fast and pretty much the only reason to play this game is to learn about history. If you're looking for a game that relies on the gameplay, and not historical facts, go buy something else.
Var denna recension hjälpsam? Ja Nej