A typographic odyssey.
Användarrecensioner:
Senaste:
Väldigt positivt (11 recensioner) - 100% av de 11 användarrecensionerna från de senaste 30 dagarna är positiva.
Sammanställt:
Väldigt positivt (1,216 recensioner) - 80% av 1,216 användarrecensioner för det här spelet är positiva.
Utgivningsdatum: 6 nov, 2013

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Köp Type:Rider

 

Recensioner

“You never realized fonts could be this exciting.”
Kotaku

“Type:Rider is a reminder of just how beautiful stories can be, regardless of what they actually say.”
Kill Screen

“The "Final FONTasy" of video games. Encourages players to learn about type by exploring a world of fonts, mario-style.”
Fast Company

Om detta spel

Uncover the history and secrets of Fonts & Characters in a fascinating and unique experience!

Play as 2 dots and travel through the ages of typographic styles and techniques.
From the rock paintings of prehistoric times to Pixel art of the 2000’s, solve all the riddles by riding the most popular fonts and characters (Garamond, Helvetica, Times New Roman, Pixel, Comic Sans...) in a very captivating musical and visual environment.

Type:Rider is an adventure puzzle game produced by AGAT – EX NIHILO and ARTE that brings gaming experience to a whole new daring level.

Key Features:

  • 10 worlds echoing key periods of the typograhy’s history
  • Breath-taking artworks and musical vibes
  • Immersive and intriguing atmosphere
  • Great historical archives and paintings

Systemkrav

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: Core 2 Duo
    • Minne: 2 GB RAM
    • Grafik: 3D accelerated
    • DirectX: Version 9.0
    • Nätverk: Bredbandsanslutning
    • Lagring: 500 MB ledigt utrymme
    • Ljudkort: Compatible SB16
    Rekommenderade:
    • OS: Windows 7
    • Processor: Core i5
    • Minne: 4 GB RAM
    • Grafik: 3D accelerated
    • DirectX: Version 9.0
    • Nätverk: Bredbandsanslutning
    • Lagring: 500 MB ledigt utrymme
    • Ljudkort: Compatible SB16
    Minimum:
    • OS: OSX 10.6
    • Processor: Core 2 Duo
    • Minne: 2 GB RAM
    • Grafik: 3D accelerated
    • Nätverk: Bredbandsanslutning
    • Lagring: 500 MB ledigt utrymme
    • Ljudkort: Compatible SB16
    Rekommenderade:
    • OS: OSX 10.8
    • Processor: Core 2 Duo
    • Minne: 2 GB RAM
    • Grafik: 3D accelerated
    • Nätverk: Bredbandsanslutning
    • Lagring: 500 MB ledigt utrymme
    • Ljudkort: Compatible SB16
    Minimum:
    • OS: Ubuntu
    • Processor: Core 2 Duo
    • Minne: 2 GB RAM
    • Grafik: 3D accelerated
    • Nätverk: Bredbandsanslutning
    • Lagring: 500 MB ledigt utrymme
    • Ljudkort: Compatible SB16
    Rekommenderade:
    • OS: Ubuntu 12.04.3
    • Processor: Core 2 Duo
    • Minne: 2 GB RAM
    • Grafik: 3D accelerated
    • Lagring: 500 MB ledigt utrymme
    • Ljudkort: Compatible SB16
Customer reviews
Customer Review system updated! Learn more
Senaste:
Väldigt positivt (11 recensioner)
Sammanställt:
Väldigt positivt (1,216 recensioner)
Recently Posted
Pancaken
( 3.5 timmar totalt )
Upplagd: 22 maj
Awesome sauce.
Helpful? Ja Nej Rolig
elBenyo
( 10.8 timmar totalt )
Upplagd: 9 maj
I beat the game before I realized it had actually tought me something. It's actually a fun educational game, it doesn't shove it in your face. Beautiful and fun and it reminded me of when flash games were all there was. Graphics are a 4/5 and the music is great.
Helpful? Ja Nej Rolig
keohookalani
( 9.4 timmar totalt )
Upplagd: 7 maj
Come take a journey through typography and learn a little about the origins of literacy. This sounds like it would be a blast... and it is: at first. But that's for later.

Type:Rider is an interesting platforming game that has you controlling a colon. You jump slide, bounce, etc through levels collecting the alphabet while avoiding various dangers. The difficulty scales the further you progress.

The story aspect of the game was quite fascinating. I learned a lot about fonts, and where they came from through this game. It reinforced certain things I had learned before and added more details to them as well. Type:Rider can be a very fun game for exploring this piece of culture.

However, This game has it's positives and negatives.

Graphics: Honestly a very beautiful game that with it's simplistic designs still keeps you wanting to see what's coming next.

Music: Aurally the music was wonderful. I never felt like it should stop looping or otherwise.

Achievements: Some of these ... are near impossible. Be prepared to sink some time into it.

Game Mechanics: The first levels are a lot of fun. you are learning the mechanics of the game and how your two dots will interact with the world. However, the further and further you get into the game, the more and more frustrated you will be by that same mechanic. Often I thought I'd go one way, but didn't get it quite right. Further the game has insta kill type situations where you have no idea you could die, till you die. Fortunately, death isn't hard to recover from.

Bugs: The most annoying bug which happened at least 3 times during my playthrough, was the 'end buttons' not triggering even though they were all pressed. I had to restart the level to get it to work, which was extremely frustrating. Another bug I had was when I was reading entries, the game would show me the wrong book, in front of me, but open the book I wanted to the side where I couldnt' read it.

Fun Factor: The first 3 books or so are ridiculously fun. But as you continue it gets to be more and more frustrating. Toward the end I felt like I was just waiting to read the next section of the books in game rather than looking forward to platforming.

Overall 5/10 - Why don't they have a neutral option. :/
Get it in a bundle or for free :)

Helpful? Ja Nej Rolig
katinacooker
( 3.1 timmar totalt )
Upplagd: 18 april
Pretty cool. Short but interesting. Good way to spend a couple of hours. Lots of reading, so if you arent interested in the history of fonts i wouldnt bother if i were you
Helpful? Ja Nej Rolig
stephochrey
( 6.8 timmar totalt )
Upplagd: 13 april
Beautiful, completely catered to my Graphic Design side. I love typography and this was fun and amazing.
Helpful? Ja Nej Rolig
Nuclear [PT]
( 7.8 timmar totalt )
Upplagd: 9 april
Awesome!! I love the secret level!! ;)
Helpful? Ja Nej Rolig
Hannie Bananie
( 3.0 timmar totalt )
Upplagd: 9 april
This game has an absolutely fascinating premise because it's really unique. Making a game to familiarize people with the world of the typographic is a pretty cool concept, but the game itself simply does not deliver enormously well. Playing as a colon sounds like a lot of fun until you realize that the colon will frequently get stuck on things in a really frustrating manner. It's still really cool and definitely worth a try if cheap enough, but it's hard to recommend given how frustrating it can be to play.
Helpful? Ja Nej Rolig
Jeremy
( 2.4 timmar totalt )
Upplagd: 31 mars
To hear the full review, listen to the episode on Game Hoard Podcast

Type:Rider is certainly a unique title. It's an educational platformer from the European television network ARTE. In the game you play as a pair of dots, traversing levels that tell the history of type fonts, starting with the earliest forms of written human expression in cave paintings and ending with internet memes. That's quite a lot of ground to cover and Type:Rider does it elegantly, with each level showing you the art and sounds of the culture creating each font and providing you with encyclopedic texts of the font's history. Type:Rider often feels like a virtual museum of sorts and I am sure that anyone interested in type fonts or history will get a lot of enjoyment out of this aspect.

Unfortunately, I found the actual gameplay to be quite lacking. Controlling the two dots together doesn't work great, as one dot sort of drags behind the other one. Jumps and momentum just didn't feel right and the game as a whole felt very floaty. Luckily, there is no real punishment for death, as you just respawn to right before you died. There are some basic switch and timer puzzles in some of the levels and I found these to be a lot more fun than the platforming. Other than that, there isn't much to do. Levels are fairly straightforward. There is an aspect of collecting where you can find all the characters of a font in each level but it ultimately doesn't serve a purpose besides padding out the game. The whole experience only lasted us a little over 2 hours and it's definitely a case of style over substance.
Helpful? Ja Nej Rolig
Spanners
( 9.5 timmar totalt )
Upplagd: 28 mars
Just excellent. A very creative game with some excellent art direction. Especially love how the secret level is wonderfully opposed to the feel of the rest of the game, which captures the secret level font perfectly. A real gem.
Helpful? Ja Nej Rolig
Dianatrix
( 3.9 timmar totalt )
Upplagd: 26 mars
I really wanted to like this game because I'm into graphic design, and the whole process of playing it felt like meeting old friends again... in a very unfortunate situation.

Press right - colon goes left.
Press left - colon goes right.
Press jump - falls down and dies.
Respawn, press jump again - gets stuck on a corner.
Press right to climb the corner - goes left, falls down and dies.
Respawn, jump, fall into a gap you can't get out without restarting.

I really liked the visual side though, it's a pretty game, especially to someone like me who likes fonts anyway.

Giving it a 5/10 for the idea and looks.
Helpful? Ja Nej Rolig
Audish
( 2.8 timmar totalt )
Upplagd: 26 mars
"Edutainment" used to be one of those words that would send people running to the hills, at least until we developed nostalgia for things like MathBlaster and Encarta Mind Maze. It's not even a term that's used anymore, despite a rise in indie games that actually make good on the promise of being educational AND fun. Which brings us to Type:Rider, a physics platformer based around what really should be the most boring subject imaginable, the history of typefaces. Instead, we have a beautiful, challenging game that manages to make its topic more engaging than any textbook could ever hope to.

Your avatar in Type:Rider is either a plucky umlaut or an alignment-challenged colon, two dots that roll along the landscape like wheels on an invisible car. I know the jump from one ball to two doesn't sound like much innovation in the crowded physics-platformer genre, but this allows for some really clever maneuvers like cartwheel flips, wheelie jumps, and dangling under platforms. You'll need all of these tricks to navigate across the giant letters and silhouettes that make up the beautiful, otherworldly levels. Each level is themed after a period in the history of the written word, everything from primeval script to printing presses to HTML, with gimmicks befitting the era. You'll ski down cursive curves, float on classical notes, hop across postmodern art, and bounce on blinking cursors.

Each level has six asterisks to collect along the main path, 26 letters of the alphabet that require some platforming to nab, and a hidden ampersand (that & thingy) that's quite a challenge to reach. The collectable symbols are a nice touch to keep you going but it's the asterisks that really make the game, because each unlocks a short article about the history of typefaces from that period. You would think that breaking up gameplay with educational passages would ruin the flow of the game, but each is short, interesting, and well-written enough to make for a welcome interlude. I honestly knew nothing about Claude Garamont or why sans-serif fonts are called that, but I was delighted to learn within the context of the game. And even if you aren't, the articles are entirely optional to even open.

The actual platforming is a perfect match for a game of this nature, challenging but without ever reaching frustrating levels, and with several relaxing segments and thoughtful puzzles. The different periods are visual joys to traverse, and an generous checkpointing system makes it easy to revisit your favorite parts. There's even a secret level in everyone's favorite love-to-hate font that hits the perfect tone for the game. All of these elements make Type:Rider an unexpected gem from a dormant genre, and a very strong case for its return to boot.
Helpful? Ja Nej Rolig
sadakofuji
( 0.5 timmar totalt )
Upplagd: 17 mars
优点:画面超美,新颖
缺点:有些枯燥

不过鉴于我很喜欢这个游戏,打折的时候可以考虑入

pros: I like the idea of the game; the visuals and sounds are good
corn: as a game, it's a little bit boring

if there is a discount, recommend
Helpful? Ja Nej Rolig
KeyNoir
( 1.8 timmar totalt )
Upplagd: 16 mars
The premise of this thinly-veiled edutainment title is interesting, but the lack of polish means it is not very fun to play for long in a single stretch. It feels like it belongs in a technology museum where visitors can play around with it for a couple of minutes at a time.

Level design needs more playtesting and adjustments. Controls need more fluidity. Poorly optimised. Needs a much more powerful computer than the screenshots would suggest, especially considering that this game runs on Android tablets.

I have no idea why the developers describe this as a transmedia piece, as there are zero transmedia elements that I can discern. It is, however, a somewhat interesting multimedia art presentation.
Helpful? Ja Nej Rolig
Tempour
( 4.3 timmar totalt )
Upplagd: 15 mars
The last Font-themed platformer you'll ever need!
Helpful? Ja Nej Rolig
eaturbyfill
( 5.7 timmar totalt )
Upplagd: 9 mars
Other than a few frustrating spots and translation oddities, I was very pleased with Type:Rider. The concept of combining education, art, and gameplay is one that really works for this title and has left me looking for games that also attempt to achieve this combination of elements. I am not very experienced or good at platformers. I found some parts of Type:Rider to be a little annoying and immersion-breaking, because I went into the game looking for an experience rather than a challenge. Most of the time, though, Type:Rider delivered this experience that I was looking for.
Helpful? Ja Nej Rolig
Raid
( 9.5 timmar totalt )
Upplagd: 6 mars
Type:Rider is an aesthetically beautiful, educational, and fun platformer. I enjoyed it and would especially recommend it to those who find the idea of and/ or history of typography interesting. Very original and interesting exploration of a topic within the confines of the platform style.
Helpful? Ja Nej Rolig
MoonMoon
( 3.3 timmar totalt )
Upplagd: 4 mars
I always wonder what it feels to be a hipster. Now I know.
Helpful? Ja Nej Rolig
SheYi
( 6.7 timmar totalt )
Upplagd: 28 februari
Simple and fun gun.
Good physics, nice concept, recommended.
Helpful? Ja Nej Rolig
swainr
( 2.9 timmar totalt )
Upplagd: 28 februari
This game is an absolute gem of design, fun to play, and teaches you the history of typography all at once!
Helpful? Ja Nej Rolig
WingedPhantomThief
( 4.5 timmar totalt )
Upplagd: 23 februari
I'm kind of neutral on this game, but it left more of a positive than negative taste in my mouth, so I'll recommend it.

Pros:
-Cool concept
-Learn about fonts and their history while playing a game
-Visuals of the levels give a good amount of information about fonts before even reading the texts you unlock
-Nice art style
-Music is alright (can get annoying in certain areas if you keep dying)

Cons:
-Platforms at times are too far apart for a smooth transition from one to the other, ruining great moments
-The physics of the dots. They bounce backwards when you try jumping up and don't build momentum quickly enough
-Some letters are hard to get while staying alive (mainly because of the controls)

Overall, it was a good game, but seriously hindered by its flaws. It wasn't meant to be something like Super Meat Boy, so it was hard to tell if some of the difficult parts were on purpose, or overlooked flaws.
Helpful? Ja Nej Rolig
Most Helpful Reviews  In the past 30 days
10 av 10 personer (100%) fann denna recension hjälpsam
Rekommenderas
9.4 timmar totalt
Upplagd: 7 maj
Come take a journey through typography and learn a little about the origins of literacy. This sounds like it would be a blast... and it is: at first. But that's for later.

Type:Rider is an interesting platforming game that has you controlling a colon. You jump slide, bounce, etc through levels collecting the alphabet while avoiding various dangers. The difficulty scales the further you progress.

The story aspect of the game was quite fascinating. I learned a lot about fonts, and where they came from through this game. It reinforced certain things I had learned before and added more details to them as well. Type:Rider can be a very fun game for exploring this piece of culture.

However, This game has it's positives and negatives.

Graphics: Honestly a very beautiful game that with it's simplistic designs still keeps you wanting to see what's coming next.

Music: Aurally the music was wonderful. I never felt like it should stop looping or otherwise.

Achievements: Some of these ... are near impossible. Be prepared to sink some time into it.

Game Mechanics: The first levels are a lot of fun. you are learning the mechanics of the game and how your two dots will interact with the world. However, the further and further you get into the game, the more and more frustrated you will be by that same mechanic. Often I thought I'd go one way, but didn't get it quite right. Further the game has insta kill type situations where you have no idea you could die, till you die. Fortunately, death isn't hard to recover from.

Bugs: The most annoying bug which happened at least 3 times during my playthrough, was the 'end buttons' not triggering even though they were all pressed. I had to restart the level to get it to work, which was extremely frustrating. Another bug I had was when I was reading entries, the game would show me the wrong book, in front of me, but open the book I wanted to the side where I couldnt' read it.

Fun Factor: The first 3 books or so are ridiculously fun. But as you continue it gets to be more and more frustrating. Toward the end I felt like I was just waiting to read the next section of the books in game rather than looking forward to platforming.

Overall 5/10 - Why don't they have a neutral option. :/
Get it in a bundle or for free :)

Var denna recension hjälpsam? Ja Nej Rolig
Most Helpful Reviews  In the past 90 days
5 av 7 personer (71%) fann denna recension hjälpsam
Rekommenderas
2.8 timmar totalt
Upplagd: 26 mars
"Edutainment" used to be one of those words that would send people running to the hills, at least until we developed nostalgia for things like MathBlaster and Encarta Mind Maze. It's not even a term that's used anymore, despite a rise in indie games that actually make good on the promise of being educational AND fun. Which brings us to Type:Rider, a physics platformer based around what really should be the most boring subject imaginable, the history of typefaces. Instead, we have a beautiful, challenging game that manages to make its topic more engaging than any textbook could ever hope to.

Your avatar in Type:Rider is either a plucky umlaut or an alignment-challenged colon, two dots that roll along the landscape like wheels on an invisible car. I know the jump from one ball to two doesn't sound like much innovation in the crowded physics-platformer genre, but this allows for some really clever maneuvers like cartwheel flips, wheelie jumps, and dangling under platforms. You'll need all of these tricks to navigate across the giant letters and silhouettes that make up the beautiful, otherworldly levels. Each level is themed after a period in the history of the written word, everything from primeval script to printing presses to HTML, with gimmicks befitting the era. You'll ski down cursive curves, float on classical notes, hop across postmodern art, and bounce on blinking cursors.

Each level has six asterisks to collect along the main path, 26 letters of the alphabet that require some platforming to nab, and a hidden ampersand (that & thingy) that's quite a challenge to reach. The collectable symbols are a nice touch to keep you going but it's the asterisks that really make the game, because each unlocks a short article about the history of typefaces from that period. You would think that breaking up gameplay with educational passages would ruin the flow of the game, but each is short, interesting, and well-written enough to make for a welcome interlude. I honestly knew nothing about Claude Garamont or why sans-serif fonts are called that, but I was delighted to learn within the context of the game. And even if you aren't, the articles are entirely optional to even open.

The actual platforming is a perfect match for a game of this nature, challenging but without ever reaching frustrating levels, and with several relaxing segments and thoughtful puzzles. The different periods are visual joys to traverse, and an generous checkpointing system makes it easy to revisit your favorite parts. There's even a secret level in everyone's favorite love-to-hate font that hits the perfect tone for the game. All of these elements make Type:Rider an unexpected gem from a dormant genre, and a very strong case for its return to boot.
Var denna recension hjälpsam? Ja Nej Rolig
1 av 1 personer (100%) fann denna recension hjälpsam
Rekommenderas
6.7 timmar totalt
Upplagd: 28 februari
Simple and fun gun.
Good physics, nice concept, recommended.
Var denna recension hjälpsam? Ja Nej Rolig
1 av 1 personer (100%) fann denna recension hjälpsam
Rekommenderas
2.4 timmar totalt
Upplagd: 31 mars
To hear the full review, listen to the episode on Game Hoard Podcast

Type:Rider is certainly a unique title. It's an educational platformer from the European television network ARTE. In the game you play as a pair of dots, traversing levels that tell the history of type fonts, starting with the earliest forms of written human expression in cave paintings and ending with internet memes. That's quite a lot of ground to cover and Type:Rider does it elegantly, with each level showing you the art and sounds of the culture creating each font and providing you with encyclopedic texts of the font's history. Type:Rider often feels like a virtual museum of sorts and I am sure that anyone interested in type fonts or history will get a lot of enjoyment out of this aspect.

Unfortunately, I found the actual gameplay to be quite lacking. Controlling the two dots together doesn't work great, as one dot sort of drags behind the other one. Jumps and momentum just didn't feel right and the game as a whole felt very floaty. Luckily, there is no real punishment for death, as you just respawn to right before you died. There are some basic switch and timer puzzles in some of the levels and I found these to be a lot more fun than the platforming. Other than that, there isn't much to do. Levels are fairly straightforward. There is an aspect of collecting where you can find all the characters of a font in each level but it ultimately doesn't serve a purpose besides padding out the game. The whole experience only lasted us a little over 2 hours and it's definitely a case of style over substance.
Var denna recension hjälpsam? Ja Nej Rolig
1 av 1 personer (100%) fann denna recension hjälpsam
Rekommenderas
9.5 timmar totalt
Upplagd: 6 mars
Type:Rider is an aesthetically beautiful, educational, and fun platformer. I enjoyed it and would especially recommend it to those who find the idea of and/ or history of typography interesting. Very original and interesting exploration of a topic within the confines of the platform style.
Var denna recension hjälpsam? Ja Nej Rolig
1 av 1 personer (100%) fann denna recension hjälpsam
Rekommenderas
3.3 timmar totalt
Upplagd: 4 mars
I always wonder what it feels to be a hipster. Now I know.
Var denna recension hjälpsam? Ja Nej Rolig
1 av 1 personer (100%) fann denna recension hjälpsam
Rekommenderas
7.8 timmar totalt
Upplagd: 9 april
Awesome!! I love the secret level!! ;)
Var denna recension hjälpsam? Ja Nej Rolig
Most Helpful Reviews  In the past 180 days
9 av 10 personer (90%) fann denna recension hjälpsam
1 person tyckte att den här recensionen var rolig
Rekommenderas
2.2 timmar totalt
Upplagd: 1 december, 2015
This game was hella cute and relaxing. You play as a colon adventuring through text, collecting all of the letters A-Z, *'s, and 1 hidden & on each. It's not very challenging or long, but enough to be engaging and interesting. Pretty cool game.
Var denna recension hjälpsam? Ja Nej Rolig
4 av 4 personer (100%) fann denna recension hjälpsam
1 person tyckte att den här recensionen var rolig
Rekommenderas
8.6 timmar totalt
Upplagd: 7 februari
Indie, Artsy, Educational, Platformer.

Roll and bounce your balls across an obstacle course. Watch as your balls get squashed, trapped, spiked, shot at, or disappear all together. Learn all about the history of written and typed language. Playing with your balls has rarely been more educational.

I found this game easy, with only a couple of retries on certain sections, I breezed right through the ten levels. But I can see why this might be frustrating for those not adept at this genre. It was good quick fun and I admit I learnt some stuff along the way. Game play and controls are super simple. Nice mix of environments, great backgrounds, good music and sound for each age, and a little touch of logic puzzles to keep things interesting.

I got my copy in one of the eight cheap bundles it has so far appeared in, but it is alo regularly offered at 75% off.
Var denna recension hjälpsam? Ja Nej Rolig
2 av 2 personer (100%) fann denna recension hjälpsam
Rekommenderas
8.1 timmar totalt
Upplagd: 22 december, 2015
A fantastic journey through the world of type, Type:Rider will drag you from ancient times to the rise of digital era and expose the beauty and perfection of the best typefaces out there. I really love this game and how beautiful it is, both in terms of visual and game design.

Controls are good, though the nature of the character (you're playing as 2 dots, a typographical colon) you're playing makes them a bit annoying sometimes. The only time it really starts to be a problem is during a hard-as-nails "secret" level as you're pressured for time there. But outside of that, it is incredibly well-made, savepoints are abundant and some of the mechanics are really really well-made.

Levels deliver not only some story, but also mood of the era, from bleak and depressive Gothic and heavenly renaissance Didot to hectic 20th century with Times and Helvetica. And you can guess what Comic Sans MS has for a level mood and structure...

Many, many games arent even as good as this mechanically, let alone visually. If you like beauty, interested in typography at any level or just like good platforming - get this game.
Var denna recension hjälpsam? Ja Nej Rolig
2 av 2 personer (100%) fann denna recension hjälpsam
Rekommenderas
4.7 timmar totalt
Upplagd: 18 februari
Great and fun puzzle/platformer game with nice graphics where you can learn about history of typography. Levels are sometimes a little bit harder but its beatable every time and the bonus level is the best level. Only sad thing is that the game is not translated into more languages, so people from Czech, Slovakia, Hungary etc. with limited English will not learn much about typography even if they are interested.

PS. Fu.ck that Desperado achievement.
Var denna recension hjälpsam? Ja Nej Rolig
2 av 2 personer (100%) fann denna recension hjälpsam
Rekommenderas
17.3 timmar totalt
Upplagd: 2 januari
Type:Rider was an impulse buy during a sale for me and rarely have I ever so little regretted buying a game. It's both a very beautiful platformer, a little bit on the casual side, and at the same time an historic journey about letters. What might sound weird at first, does come together to a little gem which can and will be greatly enjoyed.

If you liked Limbo and have a knack for artsy design and can deal with mildly casual gameplay, this is an addition to your library anyone should try out for a buck or two.

It's not a very long game, it's not an overly complex game. But it is both beautiful and fun. And it's priced exactly right for what you get.
Var denna recension hjälpsam? Ja Nej Rolig
2 av 2 personer (100%) fann denna recension hjälpsam
Rekommenderas
2.9 timmar totalt
Upplagd: 27 januari
+ I like the general mood of the game.

- sometimes when I open the book, then click resume - controls are locked, can't move at all, and have to restart the game.
- the screen resolution is capped at the 1366x768 this isn't good for LCDs with higher native resolution.
- if I alt-tab and get back to the game - there's no music playing anymore. Till you restart or get to next level.
- up and down arrow buttons in the books don't work for me when I click on them with mouse - have to use mouse wheel to scroll or click and drag the text.
- when you got to the second book for example. You see it open up... if you close it... and see other book then want to open it up again - you can't. You have to click resume and drive the colon all the way back. There are plenty of poor design choices like this that meke you waste time since the game assumes you will do things in certain order and if you don't follow the exact sequence, you need to do it over again.
- game's originally in French - translation is not great.


Still... even with the flaws, it's an unpolished gem - if you want an adventure through the texts of history - literally - you will most definitely appreciate this little game.
Var denna recension hjälpsam? Ja Nej Rolig
1 av 1 personer (100%) fann denna recension hjälpsam
Rekommenderas
9.3 timmar totalt
Upplagd: 16 januari
I liked the game, its informative factor and appealing style. Clarendon 3rd level is completely broken though (if you want to beat it without dying). It's not even difficult, it's totally awful mechanics-wise and frustrating as hell. Rest of the game is pretty damn fun.
Var denna recension hjälpsam? Ja Nej Rolig
2 av 3 personer (67%) fann denna recension hjälpsam
1 person tyckte att den här recensionen var rolig
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66.8 timmar totalt
Upplagd: 4 december, 2015
So.. there are a lot of people claiming this game is slow, you cannot be fast because of clumsy controls, physics, etc. My first playthrough was 1:15 hours long. After that I tried things, found glitches and came up with strats.
The result: All levels completed in 25 minutes.
Watch the run here:
https://www.youtube.com/watch?v=ZKwwIeBHqeA
Conclusion: you suck.

But seriously, this game is a short but sweet experience.
Every level is unique in design and plays a bit differently.
The Sountrack is fitting and most importantly: You'll learn about fonts and their history.

Recommended.
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Most Helpful Reviews  Overall
3 av 3 personer (100%) fann denna recension hjälpsam
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11.5 timmar totalt
Upplagd: 15 juli, 2014
An absolute gem. Fantastic graphics and sound. And so forgiving that even a fumbler like myself manage to play through it, and are willing to do so. On top of that you can, if you want to, read all there is to read of all the important fonts and their history. Amazing!
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1 av 1 personer (100%) fann denna recension hjälpsam
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3.1 timmar totalt
Upplagd: 6 juli, 2014
Type:Rider är ett elegant litet spel med den stora ambitionen att få spelaren att lära sig typografins historia.

I spelet styr man två punkter (ett kolon? ett trema?) genom nio olika banor plus en rätt vansinnig bonusbana. Varje bana består av fyra olika delar där man alternerar mellan plattformsspelande och problemlöserier, med en inriktning på en epok inom tryckkonsten per bana. Denna inriktning ger sig till känna både genom den väldigt snygga grafiska designen av spelet och den väl passande stämningsbyggande musiken. Min favoritdel i spelet, både grafiskt och musikaliskt, är “Futura” om de första decennierna av förra seklet.

Eftersom poängen med spelet till står del är att lära ut något om typografi och tryckarhistoria till spelare så ingår att moment att samla asterisker, med sex stycken utspridda i varje bana. Varje asterisk ger spelaren ett kort kapitel att läsa om någon aspekt kring banans tema, vilket väldigt mycket påminner om de typiska informationstavlorna som brukar finnas i muséer. Tyvärr finns det, i alla fall i android-versionen en hel del småfel i texterna. En rejäl blunder som jag hittade i både Windows- och Androidversionerna är påståendet att den ryske konstnären Malevitj var “supremacist” (någon som tror på den egna gruppens överhöghet) i stället för det korrekta “suprematist” (någon som tillhör suprematismen, en konstinriktning). Dessutom är det lite märkligt att informationstexterna i ett spel som handlar om typografi inte är särskilt prydligt satta.

Med all den här tyngdpunkten på utseende och ljud så kan man ju undra hur Type:Rider egentligen är att spela. Svaret är att det emellanåt är riktigt frustrerande spel. Inte för att det i grunden är särskilt svårt utan för att själva styrningen är rätt trög och inte riktigt svarar som den ska, vilket gör det svårt att tajma hopp och andra manövrer i plattformsspelsdelarna. Dessutom hände det mig förvånansvärt ofta att jag hamnade i lägen där jag måste avbryta banan och börja om. Exempelvis hamnade jag flera gånger ograciöst grensle över seriffer utan någon möjlighet att komma loss. En mindre genomtänkt detalj är också att spelet uppenbarligen vill att man ska läsa informationtavlorna direkt man hittar dem så att man får passande musik till, men det gör att spelrytmen bryts av å det grövsta.

Det är alltså ett synnerligen vackert spel, som dessutom är lärorikt. Det gör att spelet är väl värt att spela trots att styrningen kan kännas frustrerande trög emellanåt.
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54 av 63 personer (86%) fann denna recension hjälpsam
2 tyckte att den här recensionen var rolig
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4.0 timmar totalt
Upplagd: 25 mars, 2014
It's easy to take fonts for granted. After all, hundreds of them come preloaded in even the simplest word processors, allowing for uninhibited freedom for formatting whatever we might need. But what most probably forget, is that it didn't use to be like this; those fonts came from somewhere, each a painstaking creation designed with a specific use in mind, which have nonetheless endured for generations and are now being put to use for far different purposes.

In many ways Type:Rider acts as a sort of mini history lesson to the legacy of fonts, a subject far more interesting in execution than on paper. From the earliest known texts to modern computer code, it's surprisingly fascinating to see the evolution of printed text and how various fonts came into being. There's a special place in my heart for games that can be both entertaining and educational, and this is certainly among the best I've played to date.

If you're shaking your head thinking there's nothing you'd rather not do than read over history descriptions while playing a game, it's worth noting that it's entirely optional to do so. It's never in your faced or forced upon you, but if you are planning to dismiss this side of the experience you'll be left with an otherwise rather bland and clumsy platformer. I was able to look past many of the weaker aspects of the game because I found the artistic and academic elements to be interesting in themselves, but those looking for even an average platformer are likely to come away disappointed.

This falls solely on the controls, a terribly clunky lesson in frustration as you attempt to maneuver a character that seems to like nothing more than to flip wildly out of control at the worst moments. Most levels make up for this by being relatively simple to traverse, but on a handful of occasion more precision is required which proves truly aggravating. The secret level being the most difficult and featuring no checkpoints only adds insult to injury, making me wonder why the developers chose to add such a challenging segment to a game that seems designed to be a relaxing an accessible experience.

Type:Rider is far from a perfect game, maybe not even a good one, but it is a unique and interesting endeavor to give a little background on a subject I'd never have bothered to look into otherwise. For those who can appreciate it more as an art piece than a traditional platformer, it's an intriguing slice of edutainment the strength of which lies in its excellent aesthetic and nontraditional source material, and not its gameplay. Anyone already bored reading this review should go ahead and pass on it, as there are dozens of other games that will be a far better fit for what you're after.

If nothing else, I doubt you'll ever look at comic sans quite the same way again.

You can read more of my writing on Kritiqal.
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71 av 91 personer (78%) fann denna recension hjälpsam
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12.1 timmar totalt
Upplagd: 2 december, 2013
First off: This is meant to be an educational experience, if you don't like 'games' like this move on and don't read further.

The levels are composed of letters of whichever font you're playing, and they look gorgeous.
Everything is simple, yet aesthetic. The music fits, spot on. I was surprised on how everything works so well together. Each world has their own theme that reflects the font (and the era it's from). For someone like me, who didn't really know anything about font history, Type:Rider was truly informative. It never seemed boring and always kept my interest.
The only downside I can think of, is that sometimes the physics seem a bit off. Otherwise well worth a buy, defenitely while it's on sale.

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41 av 45 personer (91%) fann denna recension hjälpsam
3 tyckte att den här recensionen var rolig
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6.7 timmar totalt
Upplagd: 4 november, 2014
Type:Rider is a strikingly ambitious game. It’s a platformer that has you play as a pair of dots who jump, swim, and solve environmental puzzles to progress. It’s also an educational game that teaches you about the history of typography as you play.The game plays out as a series of side-scrolling levels that hinder your progress with puzzles and obstacles instead of enemies. The usual platformer ingredients are on display here, like spikes, lava, water, and moving platforms. It might not sound terribly original, but the developers have pumped tons of creativity into the game’s design. Each world is based on a particular font, and the environments are made up of giant letters in that font, plus whatever new printing technology became available at the time.The controls aren’t as precise as they could be, but checkpoints are closely spaced so you never lose much progress. Every good platformer has collectibles, and here they’re the letters of the alphabet. A number of asterisks are also scattered throughout the levels; grabbing them unlocks sections of text that teach the history of writing and typography. The history is fun to read even if you’re not particularly interested in fonts.Like in Limbo, the graphics are silhouetted and stunning, set against abstract pages of text, drawings, and photographs. The music is pleasantly atmospheric, changing with the timeframe the levels take place in.One problem– and it’s a minor one– is that stopping to read the text sections as you collect asterisks in the game does a disservice to the gameplay. It’s far better to play the levels without stopping for the history lessons, and then read the texts you’ve collected between levels.Despite the somewhat mushy controls, Type:Rider is an incredibly fun, unique platformer. It manages to entertain and inform in equal measure, which is more than most games try to do.
Var denna recension hjälpsam? Ja Nej Rolig