A typographic odyssey.
사용자 평가: 매우 긍정적 (평가 960 개)
출시 날짜: 2013년 11월 6일

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Type:Rider 구매

 

큐레이터의 추천

"Typography was always this cool you just never realized it before."

평가

“You never realized fonts could be this exciting.”
Kotaku

“Type:Rider is a reminder of just how beautiful stories can be, regardless of what they actually say.”
Kill Screen

“The "Final FONTasy" of video games. Encourages players to learn about type by exploring a world of fonts, mario-style.”
Fast Company

게임에 대해

Uncover the history and secrets of Fonts & Characters in a fascinating and unique experience!

Play as 2 dots and travel through the ages of typographic styles and techniques.
From the rock paintings of prehistoric times to Pixel art of the 2000’s, solve all the riddles by riding the most popular fonts and characters (Garamond, Helvetica, Times New Roman, Pixel, Comic Sans...) in a very captivating musical and visual environment.

Type:Rider is an adventure puzzle game produced by AGAT – EX NIHILO and ARTE that brings gaming experience to a whole new daring level.

Key Features:

  • 10 worlds echoing key periods of the typograhy’s history
  • Breath-taking artworks and musical vibes
  • Immersive and intriguing atmosphere
  • Great historical archives and paintings

시스템 요구 사항

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: 3D accelerated
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Hard Drive: 500 MB available space
    • Sound Card: Compatible SB16
    Recommended:
    • OS: Windows 7
    • Processor: Core i5
    • Memory: 4 GB RAM
    • Graphics: 3D accelerated
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Hard Drive: 500 MB available space
    • Sound Card: Compatible SB16
    Minimum:
    • OS: OSX 10.6
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: 3D accelerated
    • Network: Broadband Internet connection
    • Hard Drive: 500 MB available space
    • Sound Card: Compatible SB16
    Recommended:
    • OS: OSX 10.8
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: 3D accelerated
    • Network: Broadband Internet connection
    • Hard Drive: 500 MB available space
    • Sound Card: Compatible SB16
    Minimum:
    • OS: Ubuntu
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: 3D accelerated
    • Network: Broadband Internet connection
    • Hard Drive: 500 MB available space
    • Sound Card: Compatible SB16
    Recommended:
    • OS: Ubuntu 12.04.3
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: 3D accelerated
    • Hard Drive: 500 MB available space
    • Sound Card: Compatible SB16
유용한 고객 평가
12명 중 11명(92%)이 이 평가가 유용하다고 함
4.8 시간 기록
게시 일시: 2015년 1월 21일
+쉽게 이해하는 글꼴의 역사
 역사적 요소를 살린 스테이지 구성
 노가다가 필요한 도전과제들이 몇개 있긴해도 쉽게 정복 가능
-다소 밋밋한 진행
 미묘하게 색깔만 바뀌는 배지들
 제2사분면만 찔끔 나타낸 프로필배경들

콜론(:)을 조작하여 진행하는 횡스크롤 액션(?)게임입니다. 게임명으로 정했다시피 문자(알파벳)로 된 지형들을 지나다닙니다. 게임 컨셉에 점수를 많이 주고 싶은 것이 문자의 발달 역사에 따라 그 당시의 배경을 잘 살린 스테이지 구성이 정말 좋습니다. 한 스테이지당 4개로 구성되어 있고 '모험-보스-모험-보스'식입니다. 보스라고 표현하긴 했지만, 그냥 미니게임이라고 보시면 됩니다. 플레이타임은 짧은 편이지만, 문자의 역사를 간편하게 살펴볼 수 있다는 것, 그 내용면으로도 훌륭한 작품입니다.
이 평가가 유용한가요? 아니요 재미있음
5명 중 5명(100%)이 이 평가가 유용하다고 함
2.1 시간 기록
게시 일시: 2015년 4월 15일
이런것은 좋은 의미든 나쁜 의미든 게임이라는 범주 안에 넣으면 안 된다. 이 물건은 즐거움 보다는 교육... 아니 소개에 더 치우쳐있고, 더 나아가 소개보다도 그래픽적인 욕심에 더 치우쳐저있다. 내 기준에서 게임은 즐겁거나 최소한 시간을 때움에 있어 지루하지 않아야한다. 이것은 Blue Flamingo의 극단적인 '이쁜 화면에 대한 욕심'과 렉걸린 듯한 움직임, Valiant Hearts:The Great War의 정보 전달에 대한 강박, 지루한 게임방식을 독특하게 빚은 ♥♥♥ 덩어리다.

이것은 타이포그래피를 사랑하는 보통 사람이 그 역사를 알고자 할 때나 플레이하면 어울리지만, 어지간한 사랑이 없이는 이 불편한 조작을 견뎌가며 다음 챕터를 넘기려하지는 않을 것이다. 그 사람은 이걸 붙잡는 시간에 책을 읽겠지. 이런 물건에서 조작요소를 불편하게 만들면서까지 난이도를 높여야하는 이유를 나는 도무지 모르겠다.

시각적인 측면에서의 즐거움만은 괜찮은 편이다. 글꼴이 나올 때의 시대를 보여주는 이미지와 글꼴의 배치는 나쁘지 않다. 문제는 이것을 게임이라고 보기엔 무리가 있으며, 정보 전달을 위한 도구라고 보기에는 정보 전달 보다는 짜증을 훨씬 유발한다는 것이다.
이 평가가 유용한가요? 아니요 재미있음
4명 중 4명(100%)이 이 평가가 유용하다고 함
3명이 이 평가가 재미있다고 함
2.6 시간 기록
게시 일시: 2015년 1월 29일
본격 공 파쿠르 게임

게임하는데 시간은 약 1.4시간?정도에 비해 도전과제는 다깨고 엔딩까지 볼수 잇어서 도전과제 깨는 재미나 알파벳 보는재미, 파쿠르를 재미로 하시는분들껜 정말 추천하고싶습니다.

저같은경우 포탈, 포탈 2 , VVVVVV보다 뛰어난 명작이라고 생각합니다

험블번들로 구해서 게임창채우는 재미로 놔둿는데 하나의 명작을 찾아낸 기분이여서 매우 뿌듯합니다
이 평가가 유용한가요? 아니요 재미있음
2명 중 2명(100%)이 이 평가가 유용하다고 함
2.6 시간 기록
게시 일시: 2015년 3월 26일
본격 서양의 인쇄술 역사 공부 게임.

각 시대별 인쇄술의 역사와 그 시절 글씨체를 활용한 스테이지 구성이 상당히 괜찮다. 스테이지 배경이 뭔가 그 시절 분위기에 맞게 형성되어있고 실제 레벨 디자인도 어느 정도 시대상에 맞게 구현되어 있어서 보는 맛은 참 좋은 게임이다.

게임을 하면서 여기저기 흩어져있는 알파벳과 *, &를 모을 수도 있다. 나름의 컬렉션 요소. 모으기 그닥 어렵진 않으니 그저 적절한 성취감 용도로는 최고다. 그리고 게임을 진행하다보면 인쇄술에 대한 지식들을 책의 형식으로 읽어볼 수도 있다. 이걸 다 읽자면 대략 (조금 과장해서 말하면) 책 한 권 분량인데, 이 부분이 한글화가 되었더라면 나름 읽을 거리도 되고 해서 좋았을거다.

림보(LIMBO)와 비슷한 구석이 상당히 많이 보이는 게임인데, 특히나 림보에서 개인적으로 마음에 안 드는 부분이 여기에도 아주 똑같이 구현되어있다. 검정/하양 위주의 레벨디자인과 조작의 불편함으로 난이도를 높이려는 시도, 가끔 뜬금없이 발생하는 황당한 버그까지. 내가 개인적으로 림보를 좋아하지 않는 이유가 이 게임에도 있는 것이다.

대단히 불편한 조작과 깨알같은 버그들만 감안한다면 꽤나 괜찮은 게임. 어차피 플레이타임도 짧으니 가볍게 플레이하기도 좋고, 도전과제도 조금만 노력하면 전부 딸 수 있으니 그 쪽으로도 추천해줄 만 하다.

P.S! 아, 참고로 게임을 켜면 처음에 '가급적이면 헤드셋을 사용하세요'라는 문구가 나오는데 가볍게 씹어줘도 좋다. 음악이 꽤 좋긴 하지만, 뭐 듣고 풀어나가는 트릭이 따로 있는 것도 아니고......
이 평가가 유용한가요? 아니요 재미있음
42명 중 38명(90%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
4.7 시간 기록
게시 일시: 2014년 11월 4일
Type:Rider is a strikingly ambitious game. It’s a platformer that has you play as a pair of dots who jump, swim, and solve environmental puzzles to progress. It’s also an educational game that teaches you about the history of typography as you play.The game plays out as a series of side-scrolling levels that hinder your progress with puzzles and obstacles instead of enemies. The usual platformer ingredients are on display here, like spikes, lava, water, and moving platforms. It might not sound terribly original, but the developers have pumped tons of creativity into the game’s design. Each world is based on a particular font, and the environments are made up of giant letters in that font, plus whatever new printing technology became available at the time.The controls aren’t as precise as they could be, but checkpoints are closely spaced so you never lose much progress. Every good platformer has collectibles, and here they’re the letters of the alphabet. A number of asterisks are also scattered throughout the levels; grabbing them unlocks sections of text that teach the history of writing and typography. The history is fun to read even if you’re not particularly interested in fonts.Like in Limbo, the graphics are silhouetted and stunning, set against abstract pages of text, drawings, and photographs. The music is pleasantly atmospheric, changing with the timeframe the levels take place in.One problem– and it’s a minor one– is that stopping to read the text sections as you collect asterisks in the game does a disservice to the gameplay. It’s far better to play the levels without stopping for the history lessons, and then read the texts you’ve collected between levels.Despite the somewhat mushy controls, Type:Rider is an incredibly fun, unique platformer. It manages to entertain and inform in equal measure, which is more than most games try to do.
이 평가가 유용한가요? 아니요 재미있음
50명 중 41명(82%)이 이 평가가 유용하다고 함
3.0 시간 기록
게시 일시: 2014년 11월 4일
Great concept, amazing visuals, interesting historical lessons. But this game is a platformer, so it needs responsive controls. Alas, this is not the case here. Movement is sluggish, the character (colon, in fact) reacts slowly and even the most basic actions require a lot of patience and luck.

Bottom line: this is a nice history lesson, but a bad platformer.
이 평가가 유용한가요? 아니요 재미있음
16명 중 12명(75%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
10.2 시간 기록
게시 일시: 2014년 11월 8일
Cons:
You can get stuck/become unable to jump/fall out of the minecart. Doesn't happen too often though, and the respawn points are fairly dense.
If you leave mid-chapter, you lose progress (collectibles) from that run.
The final (secret) level is infuriatingly difficult, as is getting one of the achievements that requires you to play through a whole level without dying.
The text on pretty much every page in the books has typos/missing words/grammatical errors/odd English, giving the impression that it wasn't written by a native English speaker, or even proofread for that matter.

Pros:
It's stylish, I suppose.

Ultimately, you'd be better off just reading the Wikipedia article on typography.
이 평가가 유용한가요? 아니요 재미있음
8명 중 7명(88%)이 이 평가가 유용하다고 함
2.3 시간 기록
게시 일시: 2015년 1월 28일
I originally bought this game because I enjoyed the art style, the screen shots reminded me of Limbo, and because I am a fan of typography as a graphic artist. I have taken my fair share of typography courses and I figured it would be fun to see another spin on things in a fun educational style and at the same time enjoy a challenging puzzle game.

The good: The visual style and the music are both fantastic. I enjoyed the choice for the main character. The level designs are fun and each one uses the font you are currently in as the level building blocks. The slight variation of the jumping/swimming/riding carts was interesting. The end level puzzles with the white dot were fairly interesting as well and the most challenging part of the game. If this is all you are looking for then I recommend you try to get this in a sale at some point.

The bad: The game prides itself in "experience and uncover the history and secrets of Fonts and Characters" in the main description, yet all you get is a series of afterthought slides as a background as you are trying to go through each level. There is no narrative or even text, explaining, why you are going from Didot to Clarendon. When you onlock asterisks, you can read more about specific fonts, a short narrative could have elevated the game so much more than a wall of text here.

Each level you ride/jump from A to Z, some letters are for you to collect, some are for you to jump on to complete the level. Overall the main puzzles are fairly simplistic. Another big question mark moment in this game, is when, the colon you are playing, for no obvious reason but to try and add unimaginative difficulty to the game, starts getting shot at by a sniper somewhere. Thankfully this only goes on for one level. Overall somewhat shallow execution of an otherwise promissing concept.

Game is fairly short, finished it in 1.5 hours not even enough to get all the cards.

Again, this might be a fun play if you can get it during a sale, the graphics and audio are great, but the game is somewhat short and not very challenging.
이 평가가 유용한가요? 아니요 재미있음
8명 중 7명(88%)이 이 평가가 유용하다고 함
5.3 시간 기록
게시 일시: 2015년 1월 4일
If you are looking for a fun video game I cannot recommend this game. If you are looking for an interactive opportunity to learn about the history of writing and typing then I can recommend this game (this is assuming the information taught is correct, this statement is necessary because of the issues I had seen in the game).

The Game
The controls are very difficult and somewhat unpredictable. When reading the books the game will sometimes not pause, this results: in sounds and music repeating itself on a few second loops, physics objects continue to move, resulting in deaths and missed items. Sometimes the mouse and the controller combine thus making menu navigation difficult. However, the level design throughout the game is pretty good, particularly the last few levels.

The Knowledge
Spelling and grammatical errors are much more prevalent than you would expect from a game teaching about writing and texts. Interesting subject matter, assuming they used reputable sources.

My Thoughts
Everything is mediocre. The gameplay is just good enough to be playable, the writing is just good enough to be understandable. Because they didn't do any part particularly well, it is hard to tell what was the makers focus. It is a shame though because had they tested the game better, fixed the controls a little or made you control a period instead of a colon and proofread the books, this could have been an excellent game. This is why I have my doubts about what I learned through this game, hopefully that historical aspect was their focus.
이 평가가 유용한가요? 아니요 재미있음
10명 중 8명(80%)이 이 평가가 유용하다고 함
4.5 시간 기록
게시 일시: 2014년 12월 16일
Type:Rider in really a unique game and interesting game. Is a game that manages to mix wisely entertainment and culture, provides a very well presented history of typography. Everything about it is relaxing and you never feel rushed. The game is beautiful and so is the music that accompanies it. This is the type of game that everyone can find something to like about it. The atmosphere and level design wonderfully compliment the information provided. The colon shape of your hero is good choice for the game mechanics as it allows you to grab corners and spin as you play. Overall, I had fun with the game, and enjoyed the artwork, music and concept.
이 평가가 유용한가요? 아니요 재미있음
9명 중 7명(78%)이 이 평가가 유용하다고 함
3.2 시간 기록
게시 일시: 2015년 2월 24일
I played this as a recommendation for a relaxing short game with easy achivements. Boy was that bad advice.
The first few levels are exactly that, soothing music relaxing levels. But after that its a total mess.
This is one of those clumsy control games, where it's all luck and no skill, and when it gets a bit harder it get extremelly stressful and annoying. It turns out to be such a tedious and frustrating experience, with some aweful level design.
This will leave you raging instead of satisfied, and is far form being the good game that can afford to be this messy and nerve wrecking.

If you want a quick enjoyable game similar to Thomas was alone you're in for a hell of a surprise.
Do yourself a favor and avoid this. Much funnier games in the "clumsy control" category and far better platforming games out there.
You probably own this dirt already since its practically free in every bundle. Just dont bother playing it.
이 평가가 유용한가요? 아니요 재미있음
8명 중 6명(75%)이 이 평가가 유용하다고 함
4.1 시간 기록
게시 일시: 2014년 11월 2일
Nice art and theme but FÚCK this game is frustrating. It is buggy as hell, so getting ANYTHING done is a nightmare. If you press escape too early after dying, then woah, my escape key doesn't work anymore! Now I have to Alt+tab and force quit the game! Or JESUS, the minecart levels in this game...sometimes it randomly ejects you from the minecart even when it's upright (which kills you), or it won't let you out at the end, so you are forced to restart the level! The worst is when you go through a letter and you DON'T COLLECT IT!! That's just hitting the surface of these bugs. The gameplay is shít too. It doesn't teach you anything. I'm not saying it should instruct you everything - it should just have levels that introduce game mechanics or obstacles in a friendly way instead of letting you think everything is okay while you're sitting on the power lines in Clarendon part 3 when suddenly a spark flies across the screen at mach fúcking 10, killing you. Heed my warning and beware the poor design!
이 평가가 유용한가요? 아니요 재미있음
8명 중 6명(75%)이 이 평가가 유용하다고 함
2.3 시간 기록
게시 일시: 2014년 11월 3일
pretty interesting but the controls are just awful (I've played it with an xbox controller too, and they're still pretty awful)
이 평가가 유용한가요? 아니요 재미있음
5명 중 4명(80%)이 이 평가가 유용하다고 함
2명이 이 평가가 재미있다고 함
3.5 시간 기록
게시 일시: 2015년 1월 28일
The game teaches you a history of typography, gives you insights of origin of fonts, and makes you hate itself and Comic Sans. Though visual design of the game is close to awesome, controls really suck. And what do you want? — You are given a control over a pair of balls, and do I need to tell you how hard it is to control a pair of balls? So given many ways to die, you meet very repetitive yet a bit randomized gameplay: that way you can’t really get ready to the parts you die. Music though actually pretty good gets repetitive, too, and starts to annoy you.

So while hating Comic Sans is good, I would not recommend this game, there must be better ways to learn typography.
이 평가가 유용한가요? 아니요 재미있음
9명 중 6명(67%)이 이 평가가 유용하다고 함
2.3 시간 기록
게시 일시: 2014년 12월 16일
I wish educational games like this existed 20 years ago - our gaming landscape might be very different now.
However, we're still at a starting point: I'm glad the game exists, and equally glad I'll never have to play it again.
이 평가가 유용한가요? 아니요 재미있음
2명 중 2명(100%)이 이 평가가 유용하다고 함
2.2 시간 기록
게시 일시: 2015년 1월 22일
What a neat little game. It is an artistic platformer with historical tidbits about the orgins of typography. Has a nice soundtrack, slick visuals, and serviceable controls. I got in a Humble Bundle cheap but I recommend it at full price if you want a little eye candy and a history lesson :)

EDIT: Also, the secret Comic Sans level is the best thing in the world.
이 평가가 유용한가요? 아니요 재미있음
2명 중 2명(100%)이 이 평가가 유용하다고 함
1.8 시간 기록
게시 일시: 2015년 2월 3일
Recommended only if you have patience.

Concept is different, art is beautiful, the lesson is interesting (too wordy for me, but still good).
Mechanics, however, are bad. The character is slow to respond and physics behave in a rather alien way. it takes some time and a lot of patience to get used to it. Definitely not instinctive.
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2명 중 2명(100%)이 이 평가가 유용하다고 함
1.3 시간 기록
게시 일시: 2015년 3월 6일
Beautifuly crafted Limbo-esque game with easy puzzles and a trip to the history of Typography.

Pros: Amazing art and history lessons
Cons: You are a not very well controlled colon and I understand why it frustrates some players (but the controls actually worked for me)
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2.0 시간 기록
게시 일시: 2014년 11월 19일
Nice ambience, music, visuals, concept, and you get to learn a lot from it.
Controls are screwed up tho. Really slow.
Other than that, if you are extremely patient, you will enjoy it.
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4.3 시간 기록
게시 일시: 2015년 3월 8일
Type:Rider is a platformer which takes you on a journey through the history of typography, from the earliest known cave paintings and ancient civilisations through to the pixel art of the 1980s and (shudder) the advent of Comic Sans.

I first became aware of the game some time ago thanks to graphic designers raving about it on a group I follow, and their enthusiasm is largely understandable: The history you unlock as you progress is fascinating, well written (in that it's put into social, historical and cultural context), and very thorough. The level design in some places is like a gift to any student of art or design (the constructivist inspired sub-level in particular blew me away), but even if you're just an amateur designer with little training, you will get some crucial tips here about the kind of fonts that are most appropriate for your work.

Unfortunately, I have decided to reluctantly recommend the game because of a few problems towards the end. For the most part, it seems like a relaxing, educational platformer for those who want a bit of fun while learning about something that interests them. But on the last ("Pixel") level, the difficulty spike is insane. Some of the pixel-precise movements required to progress can get absolutely infuriating, and those in it for the learning are likely to give up at this point... which is a shame because it would be like getting to the end of a book only to find the last few pages missing.

So yeah... if you're a gamer with an interest in design, I say: Get it. If however you're not much of a gamer and only had your interest piqued in Type:Rider due to hype in graphic design circles, I say: Be cautious. If you don't have much experience with platformers, you may feel compelled to chuck your computer through the window towards the end.
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