Building on survivalist and horror themes, players in 7 Days to Die can scavenge the abandoned cities of the buildable and destructible voxel world for supplies or explore the wilderness to gather raw materials to build their own tools, weapons, traps, fortifications and shelters.
Nutzerreviews: Sehr positiv (17,751 Reviews)
Veröffentlichung: 13. Dez. 2013

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Early Access-Spiel

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Was die Entwickler zu sagen haben:

7 Days to Die thrusts players into the aftermath of the fall of civilization with only their wits and bare hands to survive. In this continually evolving title currently in alpha stage development, players must explore the open world alone or with friends to build tools, weapons and shelter against the dangers of the reanimated dead, infected wildlife and the world itself.”
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Kürzliche Updates Alle anzeigen (58)

18. März

So what the Hell is up with Alpha 11?

Hey Survivalists,
So what the Hell is up with Alpha 11? We’ll it’s is nearing completion and we can smell the cornbread cooking over the campfire but we still have a ways to go as integrating Unity 5 has been a big job. That said, we’re getting close and if all goes well could have it out in March still. Tackling Unity 5 was well worth the effort but a few features needed to be pushed back but a lot of unexpected things have gotten in.

So follow the link for the full story and ten new screenshots

So what the Hell is up with Alpha 11?

198 Kommentare Weiterlesen

8. Januar

Alpha 11 Status, Xmas Contest Winners & More!

Happy New Year Survivalists,
We hope all of you had a wonderful game filled holiday break and that your loot chests we’re full from a great Christmas loot run. So now that we’re back we’re going to share our Alpha 11 plan, announce the Christmas screenshot winners and share a little more good news. Here goes!

Alpha 11 Status, Xmas Contest Winners & More!


240 Kommentare Weiterlesen
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Reviews

“7 Days to Die achieves exactly what it sets out to be. It’s a fun and intense post-apocalyptic sandbox with all the right mix of base-defense, scavenging, and exploration.”
8.3 – Shoost

“7 Days to Die is like Minecraft with Gravity. Building defenses with friends and huddling in the corner hoping no zombies get through can be great fun. But what keeps me coming back to the game is the TNT.”
Kotaku

“7 Days to Die looks genuinely impressive, and I can’t see this not making a huge impact when it arrives.”
Rock, Paper, Shotgun

Über dieses Spiel


Building on survivalist and horror themes, players in 7 Days to Die can scavenge the abandoned cities of the buildable and destructible voxel world for supplies or explore the wilderness to gather raw materials to build their own tools, weapons, traps, fortifications and shelters. In coming updates these features will be expanded upon with even more depth and a wider variety of choices to survive the increasing dangers of the world. Play alone or with friends, run your own server or join others.

7 Days to Die development was launched following a successful Kickstarter campaign in August 2013, demonstrating the initial prototype. Joining us in early access now will help support the cause and ensure continued expansion of the development team, their efforts and the planning and addition of even more features and depth eagerly awaited by fans.

Many of our fans have commented in these early stages that they feel we are building the survival\zombie game they have always wanted. Our goal is to live up to this as much as we can and build a customizable, moddable game that allows users to fine tune their survival and zombie experience to create the experience players and their friends want.



  • Random World Generation - Play Navezgane or roll the dice and dive back into the game with friends in a randomized world with huge cities, towns, rivers, lakes, mountains, valleys, roads and wilderness locations.
  • Create and Destroy - The world terrain, structures and items can be destroyed or scrapped for resources. Re-purpose collected materials to build custom structures and fortification by hand, placing building pieces into the world in real time.
  • Terrain Enhancement - The terrain is now both smooth and natural but can still be destroyed and mined.
  • Upgradable Fort Building - Player built structures are assembled from framework which can be upgraded supporting wood, cobblestone and concrete upgrade paths. Hammer away just like real building and use Land Claim blocks to protect your fort in PvP.
  • Structural Integrity - Buildings and terrain formations which are too unstable can fall apart if proper supports are not built. Some building materials are stronger than others and pieces which break off and fall can be dangerous or deadly if they fall on you or enemies.
  • Item Crafting & Degradation - With a continually growing list of over 250 recipes, gather resources such as plant fibers, wood and metal to create weapons and tools such as hand made crossbows, knives and hammers. As your tools wear out over time, use your crafting skills to repair them.
  • Plants and Animals - Locate seeds to plant and grow vegetables, and head out into the wilderness to hunt animals once the cabinets in abandoned buildings are already plundered.
  • Stealth System - Sneak past zombies who can see, hear and smell you and smelly items in your inventory and throw rocks to distract them.
  • Buff/Debuff System – Enjoy or deal with a multitude of buffs or debuffs like a caffeine buzz or a broken leg in our rapidly growing Buff/Debuff System with over a dozen boosts or ailments.
  • Cooperative Mode - Tired of zombie apocalypses that are more about fighting humans than zombies? Team up with your friends to work with other survivors rather than against them, using group efforts to build settlements and safety.
  • Character Customization - Full Character creation system with face/body morphing, custom skin, eye, hair color, facial hair and a multitude of visible clothing and armor.



(Features in various stages of development, which will be added as the project progresses)

  • World Building Tools and Mod Support - Greatly expanded creation tools for players to create their own apocalypse for them and their friends, including Steam Workshop support.
  • Skill Trees - Choose unique character skills and perks to enhance your characters abilities.
  • Drivable Vehicles - The cars in the world have long since decayed, but you may find enough raw parts to build a custom ride.
  • Skills System – Earn XP and upgrade your skills to become the ultimate Bruiser, Gun Nut, Gadget Man, Chemist or Stealth Agent.
  • Missions & Story Points- Do favors for NPC characters in return for experience and rewards, and learn more about what has happened in the world.
  • Infected Wildlife - Wildlife can become infected. There will be bears. Zombie bears.
  • Virtual Reality Headset Support - For the times when wandering through the woods at night isn't quite scary enough.
  • Environmental Temperature - Find shelter or build a campfire. Cold nights or long days in the desert will make a difference.
  • Weather Effects - The weather will change, and it may influence your survival.
  • NPC Characters - Stumble upon the occasional computer controlled character. Talk, trade or engage them. Locate safe houses controlled by them.
  • Professional Soundtrack & Voices - For those who prefer mood setting music to go with their game, and professional screaming.

Systemvoraussetzungen

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: WindowsXP (Service Pack 3)
    • Processor: 2.4 Ghz Dual Core CPU
    • Memory: 4 GB RAM
    • Graphics: 512MB Dedicated Memory
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Sound Card: Sound Card: DirectX® Compatible
    • Additional Notes: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.
    Recommended:
    • OS: Windows 7 or higher
    • Processor: 3.0 Ghz Quad Core CPU or faster
    • Memory: 6 GB RAM
    • Graphics: 2 GB Dedicated Memory
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Sound Card: Sound Card: DirectX® Compatible
    • Additional Notes: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.
    Minimum:
    • OS: 10.6
    • Processor: 2.4 Ghz Dual Core CPU
    • Memory: 4 GB RAM
    • Graphics: 512MB Dedicated Memory
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Additional Notes: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.
    Recommended:
    • OS: 10.9
    • Processor: 3.0 Ghz Quad Core CPU or faster
    • Memory: 6 GB RAM
    • Graphics: 2 GB Dedicated Memory
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Additional Notes: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.
    Minimum:
    • OS: Ubuntu 12.04
    • Processor: 2.4 Ghz Dual Core CPU
    • Memory: 4 GB RAM
    • Graphics: 512MB Dedicated Memory
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Additional Notes: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.
    Recommended:
    • OS: Ubuntu 14.04
    • Processor: 3.0 Ghz Quad Core CPU or faster
    • Memory: 6 GB RAM
    • Graphics: 2 GB Dedicated Memory
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Additional Notes: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.
Hilfreiche Kundenreviews
17 von 18 Personen (94%) fanden dieses Review hilfreich
441.2 Std. insgesamt
Verfasst: 5. März
Early Access-Review
7 Days To Die ist ein Indie Zombie-Survival-Game, in dem der Spieler in einer gigantisch simulierten, postapokalyptischen Welt ums Überleben kämpft und diese zugleich nach eigenem Ermessen gestaltet oder verändert. Dabei versucht der Spieler, in dieser von Zombies überbevölkerten Welt, möglichst schnell Vorräte zu sammeln und mit selbst errichteten Wällen oder Camps sich von den täglichen und nächtlichen Zombie-Attacken zu schützen.

Persönlich sehe ich 7 Days To Die als große Bereicherung an, da das Game zwei fundamentale Feature verbindet. Häufig brüsten sich zahlreiche kleine und große Entwicklerfirmen mit teils detaillierten Zombie-Massakern, wobei (nach meinem Wissen) nur dieses Spiel gleichzeitig das Gameplay und Craft-System, ähnlich dem von Minecraft, einbindet.
Noch bevor es zu einem unmöglichen ♥♥♥♥♥torm kommt, muss ich diesbezüglich darauf hinweisen, dass dies meine einzige Hommage an Minecraft bleiben wird!

Insgesamt bietet 7DTD eine phänomenale Bandbreite von Möglichkeiten, was den Spieler schnell dazu verleiten kann mehrere hundert Stunden seines Lebens im Spiel zu 'verschwenden'. Letztendlich möchte ich jedoch weitere Lobpreisungen vermeiden und tabellarisch auf die negativen und positiven Seiten von 7DTD hinweisen.


PRO

  • Open World
  • unzählige craftbare Objekte
  • abwechlungsreiche Landschaften (Städte, Wüsten, Schnee, etc.)
  • ausgereiftes Anbausystem (Kartoffeln, Mais, Kaffee, Blaubeeren)
  • große Auswahl für den Bau einer Basis
  • freundliche Community
  • Single- und Mulitplayer, bzw Co-op Modus
  • umfangreiche Anpassung des Charakters (Aussehen, Größe, Kleidung, usw.)


CONTRA

  • nervige Zombie Spawns (Horden spawnen in Sichtweite)
  • unendliche Laufwege (Fahrzeuge vermutlich erst ab Alpha 11)
  • ausreichende Grafik (ändert sich mit Alpha 11)
  • teils grauenhafte Performance (ändert sich mit Alpha 11)


Zum Abschluss, und trotz einiger Bemängelungen, kann ich das Spiel weiterhin nur jedem empfehlen. Besonders gemeinsam mit Freunden ist der Spielspaß von äußert langer Dauer, denn selbst wenn die prächtigste Basis dann auch die größten Zombieüberfälle überstehen sollte, gibt es Dank der weitläufigen und individuellen Welten reichlich zu entdecken.
Dennoch muss ich davor warnen, dass 7DTD sich noch immer in der Alpha befindet. Ich kann versichern es hat sich seit dem Release auf Steam reichlich getan, was das Spiel nur positiv beeinträchtigt hat! Allerdings sind Bugs wie in jedem anderen Game manchmal unausweichlich, zumal der Entwickler recht schnell darauf reagiert. Zudem werden einiger meiner negativen Anmerkungen momentan bearbeitet, worauf ich nur jeden einlade einen Blick auf dem Blog des Entwicklers zu werfen. Zugegeben die kommenden Verbesserungen sind erstaunlich!
(http://joelhuenink.tumblr.com/)

Für weitere Informationen stehe ich gerne zur Verfügung!


Euer Chippy x3
War dieses Review hilfreich? Ja Nein Lustig
11 von 12 Personen (92%) fanden dieses Review hilfreich
194.3 Std. insgesamt
Verfasst: 7. März
Early Access-Review
Selten hat mich ein Spiel so eingefangen ! Ich kann bauen, sammeln, erschaffen und vieles mehr.
Lerne immer neue Tricks und Taktiken, und beobachte nebenbei, wie sich das Spiel immer mehr zu einem echten 'Knaller'
entwickelt. Mein Fazit: ein intelligentes und spannendes Spiel, das sich immer besser macht. Das bald anstehende
Update macht aus der bisherigen Version ein 'gefühlt' komplett neues Spiel.
Meine uneingeschränke Empfehlung ist diesem Spiel sicher.
War dieses Review hilfreich? Ja Nein Lustig
6 von 7 Personen (86%) fanden dieses Review hilfreich
91.3 Std. insgesamt
Verfasst: 26. Februar
Early Access-Review
Eins der besten spiele die ich je gespielt habe!!! Es ist meiner meinung nach besser als die anderen zombie survivalgames da die welt hier zu 100% zerstörbar ist was ein wenig an minecraft erinnert... bloß weniger eckig :D. Bauelemente gab es bereits in anderen spielen aber keins setzte das bausystem so gut um wie 7 days to die! den vorstellungen sind keine grenzen gesetzt!!! natürlich sind meinungen immer relativ und das spiel ist bestimmt nich jedermanns sache aber jeder dem die idee einer frei bebau und abbaubaren welt gefällt aber auch gerne dayz, rust, oder eins der andern survivalgames spielt ist mit diesem spiel bestens bedient!

man darf natürlich nicht vergessen das dieses spiel eine alpha version ist und dafür sogar nahezu bugfrei läuft. Ich freue mich auf den Alpha 11 release der einige neuheiten mit ins spiel bringt wie zum bsp die ersten fahrzeuge, neue waffen, neue überarbeitete grafik, mehr performance und noch viel viel mehr!!!

kauft euch das spiel! es ist sein geld wert!!!
War dieses Review hilfreich? Ja Nein Lustig
6 von 8 Personen (75%) fanden dieses Review hilfreich
583.9 Std. insgesamt
Verfasst: 7. März
Early Access-Review
Es ist ein sehr Gutes spiel. Die erste Alpha die mal richtig was bietet. Man könnte 7DTD schon fast als beta sehen. Keine frage es gibt bugs und Glitches. ABER: Es ist echt der Hammer. Ich liebe dieses Spiel.
War dieses Review hilfreich? Ja Nein Lustig
4 von 5 Personen (80%) fanden dieses Review hilfreich
243.8 Std. insgesamt
Verfasst: 2. März
Early Access-Review
Ein super Spiel!
Für etwas über 20€ bekommt man diese "Alpha" die komplexer und ausgereifter ist als diverse Vollpreistitel die ich bislang gespielt habe.
Dank vielseitiger Baumöglichkeiten, loot und vielen crafting Rezepten wird einem eigentlich nie wirklich langweilig und man hat immer etwas zu tun. Und dann sind da ja auch noch die Zombies, die teilweise in sehr großer Anzahl über den/die Spieler herfallen und dem Spiel die nötige Spannung und Action verleihen und dafür sorgen das man sich eigentlich nie so wirklich unbeobachtet oder in sicherheit fühlt sobald man einen Schritt vor die Tür macht um Ressourcen zu sammeln oder die Gegend auszukundschaften.
Natürlich befindet sich das Spiel noch in der Entwicklung und es gibt bestimmt noch einiges zu verbessern, aber das was man für sein Geld bekommt fesselt einen für Stunden und lässt zumindest mich so schnell nicht mehr los.

Leider benötigt das Spiel einen ziemlich potenten Rechner mit Starker CPU und GPU damit es hübsch aussieht und konstant mit 30FPS aufwärts läuft, ansonsten kommt es in Stark bebauten gebieten oder in Gegenden mit vielen Zombies auch im Singleplayer Modus zu Frameeinbrüchen und Rucklern.

Alles in allem kann ich das Spiel guten gewissens weiterempfehlen!
War dieses Review hilfreich? Ja Nein Lustig
549 von 595 Personen (92%) fanden dieses Review hilfreich
174 Personen fanden dieses Review lustig
67.1 Std. insgesamt
Verfasst: 1. März
Early Access-Review
Day 1 - Got attacked and almost killed on my first night. Then I went Rambo. Fought my way out and ran to a house. Hid in the attic until the sun came up.

Day 2 - Found a few weapons and some rudimentary armor in the house next door. And the upper half of the owner. Gotta stay mobile until I find a place to settle in and make it defensible.

Day 5 - Snuck around and scavenged houses for food and potable water. No sign of...people. Am I the last one alive?

Day 10 - Found an abandoned military outpost. Made a door and barricaded myself inside of the largest tent for now. Will scavenge the surrounding area during daylight only.

Night of the 10th day - They're everywhere. Oh God. They walk right by my tent. I'm cowering in a corner behind a desk with a pistol and a wooden club that I wrapped in some scrap iron. Only 15 rounds of 9mm for the pistol. I hope that they don't decide to tear the tent down around me.

Day 11 - Began collecting resources. I think that I'll try sleeping tonight.

Day 12 - They woke me up 2 times, but never took notice of me. I'm glad that I don't snore.

Day 25 - Have been fortifying my position, dug a trench to trap the undead. Only the "Spider Zombies" can get out. I need to contain them somehow.

Day 50 - Currently I have a fortress surrounded by metal tipped log spike traps 3 deep so they can't escape. Then I just stand on my roof and snipe the spider zombies. Collect loot and smile. I think that I'll be ok.

Day 79 - Been farming. Food is plentiful now. Weapons and ammo are easy to make. I built my fortress on top of a deposit of iron, lead and potassium nitrate, with coal deposits poking out of the ground all around me! What luck!

Day 1?? - There's no end to them. I heard a scream the other night. Not one of them. It sounded...human. Female. Close. By the time I made it outside at first light, all I found was a pool of blood and entrails a half mile from my fortress. Next to the carnage I found a purse with some pictures of a pretty young blonde lady with a cheerleading outfit on in one picture, in another she was in an expensive looking dress cuddled up to who was probably the star quarterback at her high school. The last picture was her with what must have been her family on vacation at an expensive looking beach house. They looked so happy. Her driver's license said that her name was Cindy Batross and she was 17 years old. There was a notepad with illegible scribbles and crude drawings of people eating each other. I cried as I realized that she saw my lights and was desperately trying to make it to the safety of my home. What may have been my only hope for companionship was now in the rotting stomach of the undead.

Stardate 4/20 Delta V - Venison stew is good. It's lonely here. I found pictures in houses and I talk to the nice people in them. You want to be my friend, Jimmy? Ok. I promise that I won't chew on your bones.

Day whatever - What was that noise? They scratch inside my skull sometimes. I saw the cheerleader. She doesn't have a stomach anymore, but she walks around with a little smile on her face and coos sometimes. Then she screams when I try to talk to her from my roof. Maybe I should let her in. Maybe she just wants to be friends.

Night time now. She didn't want to be friends. Only my iron helmet kept her from chewing my face off. I cut her head off with my hunting knife. She didn't have any manners at all.

Hump Day - I sewed her head back on and sat her in a chair. We talked for hours while I cooked some vension stew for us. She's nice, but a little cold. I hope that she's on the pill.

Year of the Rat - I caught that ♥♥♥♥♥ Cindy looking at one of the other guys in the photos today. She denied it, but I know there's something going on while I'm out risking my life for us. Ungrateful ♥♥♥♥♥.

Judgement Day - Cindy had to go. I had no choice. I had told her too much about Mrs. Doubtfire and she was plotting a coup to reap the benefits of our trade agreement with the rabbits. I loved her, but now her bones are scattered in the ashes.

The Day I Die - Spent the last 30 winters here. I lost my mind a long time ago, though I regained some of my faculties after much reflection. I can no longer keep up with my home. It's only a matter of time before they break through. I never did find anyone else. No one came. The supply drops stopped long ago. I can only assume that the rest of the world succumbed to this hellish plague. The undead continue to march in all directions.
I have stockpiled a large amount of explosive devices, guns and ammo. Tonight I will open the bridge to my door for them and when they are clamoring to peel my flesh from my bones, I'll let them in.
The world will see the last survivor, not dying peacefully in my sleep, but raging against the darkness in one last epic battle. But I won't let them kill me. When it's finally hopeless, I'm going out on my own terms. Let them eat what is left of this shell after my spirit departs. Those damned fools won't make me one of them. My life is over.
I can hear them now. There must be close to a hundred. It's time to face my fate.
Here I come, Cindy. I'm sorry for everything.

NOTE: This is a dramatization of in game events and doesn't represent actual game play. Don't get me wrong, the game is amazing and I can't wait to see where they take it for the end game. BUT, this little story was entirely made up in my head based on my experiences in the game and a fateful first encounter with a cheerleader zombie that seriously freaked me out. And based on the positive comments so far, I may turn this into a short story.
War dieses Review hilfreich? Ja Nein Lustig
1 von 1 Personen (100%) fanden dieses Review hilfreich
314.9 Std. insgesamt
Verfasst: 25. März
Early Access-Review
best game ever - macht sehr viel Spaß besonders im Multiplayer mit zufälligen Welten.
Man kann alles abbauen und sich selbst eine Festung oder ein hübsches Haus bauen, zur Not zieht man am Anfang in eines der vielen vorhandenen Häuser. Natürlich muss hier alles abgesichert werden, denn früher oder später kommen die Zombie-Horden und werden Wände und Türen einschlagen, um an dein Gehirn zu kommen.
Werkzeuge, Waffen und andere Gegenstände kann man aus verschiedenen Ressourcen craften oder in der Welt finden.
Die richtig guten Waffen sind seltener und schwieriger zu bekommen und ab Alpha 11 haben diese auch ein Qualitätssystem, so dass man anfangs nur minderwertige Waffen selbst bauen kann und so das geplante Leveln des Charakters langsam eingeführt wird und einen Sinn bekommt.
Später wird es auch Fahrzeuge geben und ein Skill-System, so dass 7 days eine Mischung aus First-Person-Shooter und Rollenspiel wird.
Es lohnt sich auch die Welt ein wenig zu entdecken und sich nicht nur in seiner Festung zu verschanzen. Verschiedene Landschaften bieten unterschiedliche Gebäude, z.B. ein Krankenhaus, eine Apotheke oder der heiß begehrte Waffenladen. In vielen der Biome gibt es kleinere und größere Dörfer, wo man viele Gegenstände finden kann.
Die Städte sind sehr gefährlich, weil es dort viel mehr Zombies gibt als z.B. im Wald oder in der Wüste. Ohne gute Rüstung und Waffe sollte man hier nicht durchgehen.
Hunger und Durst sind eine wichtige Komponente und neben dem Überlebenskampf gegen die Zombies, muss man auch Nahrung beschaffen und Wasser finden und abkochen. Selbstgekochte Nahrung hat viele Vorteile gegenüber des Dosenfutters, das man hier und dort finden kann. Bei guter Ernährung steigt die "Wellness", die wiederum die Lebenspunkte und Ausdauer erhöht. Es lohnt sich also Gemüse wie Mais und Kartoffeln anzupflanzen und Schweine und Hirsche zu jagen.
Das Spiel ist bereits jetzt im Alpha-Stadium sehr komplex.
Egal ob man alleine spielt oder PVP oder Coop mit Freunden - es gibt immer was zu tun, denn jede 7. Nacht kommt eine aggressive Horde, die im Laufe der Zeit immer größer wird, bis dahin muss das Haus abgesichert sein und die Munition aufgefüllt werden!
War dieses Review hilfreich? Ja Nein Lustig
2 von 3 Personen (67%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
31.7 Std. insgesamt
Verfasst: 25. Februar
Early Access-Review
Das Spiel macht sehr viel Laune auf mehr. Freu mich auf die neuen Patches. :)
War dieses Review hilfreich? Ja Nein Lustig
2 von 3 Personen (67%) fanden dieses Review hilfreich
218.4 Std. insgesamt
Verfasst: 13. März
Early Access-Review
Eines der besten Early Acces spiele di ich bis heute gespielt habe.
Und das immer wieder neue Updates kommen, geht die langezeit Motivation auch nicht verloren.
War dieses Review hilfreich? Ja Nein Lustig
2 von 3 Personen (67%) fanden dieses Review hilfreich
1,656.8 Std. insgesamt
Verfasst: 20. März
Early Access-Review
>Für mich das beste Survival Spiel ever, weil eine Gute Ballance zwischen der Infectet AI und dem Crafting.
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3 von 6 Personen (50%) fanden dieses Review hilfreich
13.4 Std. insgesamt
Verfasst: 6. März
Early Access-Review
!!!
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2 von 4 Personen (50%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
146.6 Std. insgesamt
Verfasst: 6. März
Early Access-Review
Immer noch eines der Besten Survival-Zombie Spiele!!!
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2 von 4 Personen (50%) fanden dieses Review hilfreich
19.2 Std. insgesamt
Verfasst: 8. März
Early Access-Review
7/10 (EARLY ACCESS 10.4, 8.März 2015)
Gutes Spiel!
Jedoch ist es etwas langweilig alleine zu spielen,
mindestens 2 Personen und es macht dann spaß.

Erinnert mich etwas an The Walking Dead,
wo man sich auch sesshaft machen kann. :)

Nur was mich stört sind Hunde,
die sind ca. 2x so schnell wie du und weichen irgendwie jeden Pfeil aus den man an sie schießt.

Außerdem finde ich das HP System irgendwie doof,
man kann so viele Schmerzmittel nehmen wie man will, trotzdem bin ich unter 25% Lebenspunkte.
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1 von 2 Personen (50%) fanden dieses Review hilfreich
232.7 Std. insgesamt
Verfasst: 20. März
Early Access-Review
Dieses Spiel ist einfach nur höllisch gut. Es hat nur einen großen Mangel - es macht süchtig. ^^

Pro: Atmosphäre ist wooow. Hier stimmt einfach alles. Am Tage bereitet man sich auf die Nacht vor, und die kann manchmal übel aussehen. Die Nächte können in 7dtd mehr Gänsehaut als mancher gute Horrorfilm erzeugen. Aber auch die Tage können sich ganz schnell zu einem harten Kampf ums Überleben entwickeln. Eben ist noch alles friedlich, und dann kommt eine "Herde" von Zombies anm♥♥♥♥♥iert und alle wollen gerne am Avatar knabbern.

Pro: Crafting-System: Erstaunlich, was in einem early-access Spiel so alles möglich ist. Das Crafting-System ist jetzt schon derart umfangreich und in sich schlüssig, das erreichen viele Spiele nicht in der Final-Version. Wer will, der kann (theoretisch) die komplette map abbauen und items aus den Materialien craften. (dies würde aber vermutlich viele Jahre dauern ^^)

Pro: Housing: Bau dir eine Hütte, eine Villa oder eine Festung. Was immer man sich vorstellt, es ist machbar. Schütze dein Haus mit Betonmauern, Stacheldraht, Minen, Holzpflöcken und vielem anderen. Für die Faulen: Besetzt einfach ein leerstehendes Haus. Jedes Haus ist begehbar und nach eigenen Vorstellungen zu gestalten.

Pro: Bergbau: Grabe tief in die Erde und finde Materialien, die du zum Bauen oder zum Herstellen von Schießpulver (und Waffen verschiedener Art) brauchst. Ein unterirdischer Betonbunker kann ebenfalls hilfreich zum Überleben sein....

Contra: Nix, außer wie gesagt - macht süchtig !!

...könnte jetzt noch viel mehr positives über dieses Spiel schreiben, aber meine Festung wartet und muss verteidigt werden ;)
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1 von 2 Personen (50%) fanden dieses Review hilfreich
467.4 Std. insgesamt
Verfasst: 25. März
Early Access-Review
Ich liebe dieses Spiel einfach es suchtet so hart das ist wahnsinn. Ich habe bis jetzt in keinem Spiel so viel Zeit verbracht wie in 7dtd und das ist schon echt ne leistung das spiel fesselt so sehr das man schnell die Zeit vergisst. Ich und ein Kumpel spielten schon bis früh morgens. Einfach genial ich habe es nicht berreut dieses Spiel gekauft zu haben was ich von anderen nicht behaupten kann, und da gibt es einige. Fun Pimps macht weiter so ihr habt es drauf endlich mal entwickler die nicht nur nach unserem Geld geiern sondern uns auch was bieten und das nicht zu wenig. Wenn ich mir mal als Beispiel Sims angucke für fast 60€ ( Die haben einen Jämerlichen dachschaden!) und was ich da geboten bekomme ist unverschämt. Kauft dieses Spiel es ist zwar ab und an etwas verbugt aber es wird immer schnellstmöglich versucht spielbeeinträchtigende Bugs zu beheben mit Patches. Neue Inhalte mit jeder neuen Alpha. Ich kanns kaum abwarten ab Alpha 11 wieder zu zocken *_*
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44 von 55 Personen (80%) fanden dieses Review hilfreich
418.9 Std. insgesamt
Verfasst: 6. März
Early Access-Review
I truly enjoy this game. Only downside to this game it is a little hard to play alone. I dont play alone now but when i first started an trying to learn the game I felt like i wasnt able to learn bc i was dying ever five mins from other players. so if you get this game start on a easy server with little to no ppl.
Now also prepare to spend alot of time on this game, it takes a long time to get everything going for you. I know once you learn the game, it wont take as long to do things because you'll know what to do an where to find stuff.
HIDE YOUR STUFF WELL! I cant say that enough, now while i have robbed ppls bases when they were no longer online i do know the feeling when you log on an all your stuff is missing. It sucks. So hide it. Behind a wall or floor or be sure to landclaim the crap out of your place. bc trust me they will get in. landclaim or not. <-- hide those as well!

Waiting on alpha 11 atm, so by the time you read this my thoughts on some of the game have been fixed or are no longer a problem. Please please please keep in mind this is an alpha game. that means its not finished so you will find things the glitch out. thats norm for a Alpha Game!
Its an open world, so pvp is going to happen. doesnt mean every person will kill you but most will. I just killed my first person the other day. not much for pvp. an the pve servers still have ppl who pvp. its just a game.. get over it.
So as nice as someone sound keep in mind they might kill you an take your stuff. Not all but most.

I recommend you an a friend to play an start this game together, its more fun this way. also maybe watch some starting out video on youtube. they can help. Wiki helps too. Not every server is right for you, so you could start on one server an have a nice set up, but then you find one thats evern better. look at the bright side of starting over. you can fix what you messed up on your last house to look even cooler.

Sorry kinda ranting. But this game is really fun. just have to give it time to learn how to play an then your set.
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28 von 40 Personen (70%) fanden dieses Review hilfreich
2 Personen fanden dieses Review lustig
45.4 Std. insgesamt
Verfasst: 24. Februar
Early Access-Review
With about 45 hours played and several late night sessions with buddies, I am really enjoying myself with this game.

As it is still in Alpha, obviously the game isn't perfect. But with that being said this is easily one of the best early access games I have had the oppurtunity to be a part of.

The game has an awesome feel to it, from the eerie noises that come randomly, to the distinct sound each set of zombie makes I have no choice but to appreciate the effort that has already been put into this game. One of my favorite things so far is the unique biomes that 7D2D has implemented.

From the cool, innocent looking spring setting with green grass and red chrysanthumums, to the winter/snow biome with unique zombies for that enviroment. You'll be looking for an airdrop one day that takes you from the desert to the creepy wasteland into the city and the next thing you know savage dogs will be chasing you and you'll be wishing you stayed back at camp!

There's many fun and exciting moments to be had in 7D2D, so if anyone reading this is into zombie survival games I would highly recommend this one.

+ With frequent updates and patches from the Devs, it's hard not to want to support this up and coming gem.
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59 von 97 Personen (61%) fanden dieses Review hilfreich
2 Personen fanden dieses Review lustig
159.1 Std. insgesamt
Verfasst: 16. März
Early Access-Review
First, if you're one of the people stalking my reviews, die in a fire. Better yet, get a life, creepy weirdo. What kind of loser spends their time stalking somebody on Steam reviews? Pathetic.

If you stick with the "need to know" section below then you will have fun with this game. I've never flip-flopped on a review so much in my life, but the items listed below really can ruin this game for you if you don't pay attention.

Need to Know:

1. Don't use the Steam community. It's a high school clique for a certain mod, and you will find neither help nor honest discussion there. Instead, go to the official forums. They no longer require linking your steam account. After spending some time reading there, I've found that many topics that the mod clique won't even allow anybody to discuss on Steam are already addressed on the official forums.

https://7daystodie.com/forums/forum.php

2. Don't leave anything sensitive open nor type anything private (passwords, bank info, etc) while the game is running. It uses Easy Anti Cheat, a keylogger spyware that sends screencaps and incredibly invasive system information to a third party.

3. If you play multiplayer, then play with people you know. Many of the "hacks" you'll read about on the Steam forums are really server admins griefing people.

4. Don't trust Steam reviews about this game at all. There are precisely five people who thumbs up every good review that gets noticed and thumbs down every bad review that gets noticed.

5. Don't trust reviews that upsell other games. Fans of a certain developer have been trying to "help" by giving games in somewhat similar genre bad reviews while upselling that developer's game in the comments.

6. This is not a game to jump into without reading instructions. Look up the wiki, bookmark it, and watch a video or read a guide about how to get started.

7. The title of the game is a little misleading. You get massive zombie hordes every seven days, but you'll also see wandering hordes and waves of respawning hordes. Kill the skinny "spider" zombies, and don't let them see you or you may not get much of a chance to build anything.

8. Do. Not. Trust. Players. Some often-repeated advice happens to accompany shout downs of anybody who contradicts it, if you pay attention. For example, reinforced concrete is not some permanent super material. There are more factors influencing the strength of materials than people lead you to believe. You'd think this wouldn't be an issue, since there are options affecting this clearly labeled in the settings.

9. If you don't play on Windows, then you will still see problems. It's an alpha, and if you're in the non-Windows player base then you're in a very small tester pool. Post bug reports and be patient.

10. This is not a fast progress game. You will spend a lot of time fighting zombies, a lot of time waiting on the completion of crafting recipes, a lot of time walking (the map is HUGE), a lot of time watching tool animations, and a lot of time dropping what you're doing to take care of homeostasis (food, drink, first aid).

If you go into this with the right expectations, then you will have a blast with this game. Those expectations are not communicated well on the store page and the Steam community may very well be the worst on all of Steam, though the mods try hard to delete the evidence of that. Keep the above ten things in mind, and be patient.
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10 von 11 Personen (91%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
772.5 Std. insgesamt
Verfasst: 20. März
Early Access-Review
This game is very good I have been with it since ALPHA 1 and I have seen it grow from the start It is a good game it does however get boring in multiplayer after you have played it for so long.. The multiplayer setup is great and makes up for it if you have friends you wish to play with you can open your world and they can join in very easily unlike many games I play where you must go into a deep long process just to play with you friends.. The crafting is pretty good not to deep yet tho I think it will change in the future however.. The graphics are not bad and the FPS eh its kinda between normal and bad depending on where you are.. However ALPHA 11 is just around the corner and they have said the FPS are going to be around 60 and 50 none stop and the Graphics are looking great as if its not even the same game so when that comes out this game is going to be alot better in every way.. The food system in my opinion needs work.. You get hungry and thirsty way to fast.. The wellness system to me gets pretty annoying more then anything and I think it should be reworked in my opinion.. The building is very good a bit slow in survival but still good I would however like to see more types of blocks we can use apart from the same wood ones.. Combat is not so great now but I do hear ALPHA 11 is going to make combat very different and very fun.. There is alot I can say about this game but with ALPHA 11 coming out so soon and everything is going to be changing I will most likely wait till then to write a full review.. in its current state now however I would give it a 8 out of 10.. this is with 700+ hours put into this game.
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17 von 25 Personen (68%) fanden dieses Review hilfreich
4 Personen fanden dieses Review lustig
190.1 Std. insgesamt
Verfasst: 15. März
Early Access-Review
It was the middle of the night. The light of the full moon poured through the gaps in the boarded windows, setting a sense of calm about the place. The shack that Dave and I had spent a few days building and fortifying stood strong and sturdy. We hadn't had much trouble from zombies during construction and fetching supplies, just a few stragglers here and there. The only thing is however, I didn't know whether that was a good thing or a bad thing. A very bad thing.

A stag roamed past our shelter this morning, so quick to spring into action I aimed my crossbow at its rear, and pulled the trigger. It tried to run off a few paces before collapsing to the ground. I approached the stag cautiously making sure no zombies in the nearby area had heard its screams of pain and come to catch an early lunch. I pressed my knife into its throat and yanked hard down to its abdomen. The warmth of the beast reminded me of home. Home, before everything was so ♥♥♥♥ed up. Snuggled on the couch with a blanket watching the Walking Dead wondering what life would actually be like if a zombie apocolypse were ever to occur. I guess i found the answer to that one!

Wrapping the Venison steaks in leaves and putting them in my backpack i headed back. On arriving Dave was boiling water over the campfire in a cooking pot. Placing the steaks down by his side i noticed him wipe away a tear and swallow his sorrow. Normally i would have asked him what was wrong however i knew the answer. Yesterday we lost Frank. It was only meant to be a quick in-and-out supply run to the local village for antibiotics but, while searching a medicine cabinet Frank did not see or hear a zombie dog behind him. Poor guy never stood a chance.

A few hours later Dave and myself were just finishing a nice bowl of venison stew. A single candle burned between as to not give off to much light or heat to draw attention to ourselves. The windows were boarded up good but you can never be too safe. Taking both our bowls over to the rusty old sink I peer out of the window. And there, reflecting off the light of the moon, pressed to the glass, i see the harrowing face of a spider zombie...

I get a shock and drop the bowls. They shatter into tiny pieces off the decayed brick flooring. The noise alone is enough to set the spider zombie into a raging frenzy. Its long black fingers crept through inbetween the wooden planks used to board the windows, solidifying its grip it pulls with all of its strength however it does not budge. Aggrevated, starved and looking for another way in it climbed onto the roof. Pounding with its almighty strength onto the wooden plank roof reinforced with scrap iron it knew that that wasn't going to work either. By this time Dave had ran upstairs and fetched two shotguns from the gun cabinet, a long barrel and a sawn-off. i took the sawn-off, loaded it, and held it tightly to my chest; and then came the sound we know the horror of all to well.

The spider zombie on the roof let out an almighty screech which echoed off into the distance. An eerie silence hung around the shelter so thick you could bite it. And then, from over the nearby hill, a screech was returned...

The silence came and went however this time was broken by the sound of footsteps. Not walking footsteps, but running footsteps. And they were getting louder, and louder, and louder. Then like an army of charging horses all at once the horde smacked against the side of the house, with a thud so loud it was like a gunshot going off inside your head. Faster than we could think of a survival plan the wall crumbled and the zombies came hurtling in. They were hungry. Very hungry. Dave was first to shoot, the buckshot spread enough to cover 2 maybe 3 zombies at once. Quick to follow i too took aim. Our gunshots rattled the woodwork in the shelter and i began to think we were overwhelmed. There were spider zombies all over the house. Bloaters spitting acid and disintegrating the foundations. Dogs growling and snarling from every direction. Saying a quick prayer I signal to Dave that we should make a run for it. Even if we could fight off this horde the repairs alone would be pointless and starting fresh elsewhere would probably be quicker. Opening the back door and making a dash for it we clear a smaller crowd. Running low on ammo confirmed to me it had to be this way. We were low on ammo, low on stamina and low on HP. Running up the nearby hill we had lost sight of the horde, pausing for breath we stood for a while. Looking at the remains of our home crumble and fall. And it was at that exact moment, a couple of crawler zombies come out of no where and killed us both, GG.

11/10 would die again!
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