Building on survivalist and horror themes, players in 7 Days to Die can scavenge the abandoned cities of the buildable and destructible voxel world for supplies or explore the wilderness to gather raw materials to build their own tools, weapons, traps, fortifications and shelters.
Análises de usuários: Muito positivas (22,220 análises)
Data de lançamento: 13/dez/2013

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O que os desenvolvedores têm a dizer:

7 Days to Die thrusts players into the aftermath of the fall of civilization with only their wits and bare hands to survive. In this continually evolving title currently in alpha stage development, players must explore the open world alone or with friends to build tools, weapons and shelter against the dangers of the reanimated dead, infected wildlife and the world itself.”
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"GETTING STARTED! - 7 Days To Die"
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Atualizações recentes Ver todos (73)

23 de julho

Alpha 12.4 Is Out!

Hey Survivalists,
Alpha 12.4 is out for you with many bug fixes, improvements and new additions here’s what you can expect:

Alpha 12.4 Is Out!

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16 de julho

Alpha 12.3 Hotfix Is Out!


Hey Survivalists,
Alpha 12.3 Hotfix is out for you with many bug fixes, improvements and new additions here’s what we’ve done:


Alpha 12.3 Hotfix Is Out!




98 comentários Leia mais
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Análises

“7 Days to Die achieves exactly what it sets out to be. It’s a fun and intense post-apocalyptic sandbox with all the right mix of base-defense, scavenging, and exploration.”
8.3 – Shoost

“7 Days to Die is like Minecraft with Gravity. Building defenses with friends and huddling in the corner hoping no zombies get through can be great fun. But what keeps me coming back to the game is the TNT.”
Kotaku

“7 Days to Die looks genuinely impressive, and I can’t see this not making a huge impact when it arrives.”
Rock, Paper, Shotgun

Sobre este jogo


Building on survivalist and horror themes, players in 7 Days to Die can scavenge the abandoned cities of the buildable and destructible voxel world for supplies or explore the wilderness to gather raw materials to build their own tools, weapons, traps, fortifications and shelters. In coming updates these features will be expanded upon with even more depth and a wider variety of choices to survive the increasing dangers of the world. Play alone or with friends, run your own server or join others.

7 Days to Die development was launched following a successful Kickstarter campaign in August 2013, demonstrating the initial prototype. Joining us in early access now will help support the cause and ensure continued expansion of the development team, their efforts and the planning and addition of even more features and depth eagerly awaited by fans.

Many of our fans have commented in these early stages that they feel we are building the survival\zombie game they have always wanted. Our goal is to live up to this as much as we can and build a customizable, moddable game that allows users to fine tune their survival and zombie experience to create the experience players and their friends want.



  • Random World Generation - Play Navezgane or roll the dice and dive back into the game with friends in a randomized world with huge cities, towns, rivers, lakes, mountains, valleys, roads, bridges, cave systems and wilderness locations.
  • Create and Destroy - The world terrain, structures and items can be destroyed or scrapped for resources. Re-purpose collected materials to build custom structures and fortification by hand, placing building pieces into the world in real time.
  • Terrain Enhancement - The terrain is now both smooth and natural but can still be destroyed and mined.
  • Upgradable Fort Building - Player built structures are assembled from framework which can be upgraded supporting sod, wood, cobblestone and concrete upgrade paths. Hammer away just like real building and use Land Claim blocks to protect your fort in PvP.
  • Structural Integrity - Buildings and terrain formations which are too unstable can fall apart if proper supports are not built. Some building materials are stronger than others and pieces which break off and fall can be dangerous or deadly if they fall on you or enemies.
  • Item Crafting & Degradation - With a continually growing list of over 250 recipes, gather resources such as plant fibers, wood and metal to create weapons and tools such as hand made crossbows, knives and hammers. As your tools wear out over time, use your crafting skills to repair them.
  • Quality Ranged Gear - Guns, weapons, tools, armor and clothing have quality ranges which govern attributes to provide hundreds of thousands of item permutations. Level up and craft better quality items to survive.
  • Plants and Animals - Locate seeds to plant and grow vegetables, and head out into the wilderness to hunt animals once the cabinets in abandoned buildings are already plundered.
  • Stealth System - Sneak past zombies who can see, hear and smell you and smelly items in your inventory and throw rocks to distract them.
  • Buff/Debuff System – Enjoy or deal with a multitude of buffs or debuffs like a caffeine buzz or a broken leg in our rapidly growing Buff/Debuff System with over a dozen boosts or ailments.
  • Cooperative Mode - Tired of zombie apocalypses that are more about fighting humans than zombies? Team up with your friends to work with other survivors rather than against them, using group efforts to build settlements and safety.
  • Character Customization - Full Character creation system with face/body morphing, custom skin, eye, hair color, facial hair and a multitude of visible clothing and armor.
  • Drivable Vehicles - A badass vehicle system with a Mini Bike that has parts quality, storage and locking. The better the parts the better it drives.
  • Weather System - The weather will change, and it may influence your survival.
  • Alternate Ammo - A alternate ammo system that supports stone tipped, iron tip, steel tip and flaming arrows as well as shotgun slugs.



(Features in various stages of development, which will be added as the project progresses)

  • World Building Tools and Mod Support - Greatly expanded creation tools for players to create their own apocalypse for them and their friends, including Steam Workshop support.
  • Skill Trees - Choose unique character skills and perks to enhance your characters abilities.
  • Skills System – Earn XP and upgrade your skills to become the ultimate Bruiser, Gun Nut, Gadget Man, Chemist or Stealth Agent.
  • Missions & Story Points- Do favors for NPC characters in return for experience and rewards, and learn more about what has happened in the world.
  • Infected Wildlife - Wildlife can become infected. There will be bears. Zombie bears.
  • Virtual Reality Headset Support - For the times when wandering through the woods at night isn't quite scary enough.
  • Environmental Temperature - Find shelter or build a campfire. Cold nights or long days in the desert will make a difference.
  • NPC Characters - Stumble upon the occasional computer controlled character. Talk, trade or engage them. Locate safe houses controlled by them.
  • Professional Soundtrack & Voices - For those who prefer mood setting music to go with their game, and professional screaming.

Requisitos de sistema

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: WindowsXP (Service Pack 3)
    • Processor: 2.4 Ghz Dual Core CPU
    • Memory: 4 GB RAM
    • Graphics: 512MB Dedicated Memory
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Sound Card: Sound Card: DirectX® Compatible
    • Additional Notes: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.
    Recommended:
    • OS: Windows 7 or higher
    • Processor: 3.0 Ghz Quad Core CPU or faster
    • Memory: 6 GB RAM
    • Graphics: 2 GB Dedicated Memory
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Sound Card: Sound Card: DirectX® Compatible
    • Additional Notes: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.
    Minimum:
    • OS: 10.7
    • Processor: 2.4 Ghz Dual Core CPU
    • Memory: 4 GB RAM
    • Graphics: 512MB Dedicated Memory
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Additional Notes: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.
    Recommended:
    • OS: 10.9
    • Processor: 3.0 Ghz Quad Core CPU or faster
    • Memory: 6 GB RAM
    • Graphics: 2 GB Dedicated Memory
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Additional Notes: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.
    Minimum:
    • OS: Ubuntu 12.04
    • Processor: 2.4 Ghz Dual Core CPU
    • Memory: 4 GB RAM
    • Graphics: 512MB Dedicated Memory
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Additional Notes: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.
    Recommended:
    • OS: Ubuntu 14.04
    • Processor: 3.0 Ghz Quad Core CPU or faster
    • Memory: 6 GB RAM
    • Graphics: 2 GB Dedicated Memory
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Additional Notes: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.
Análises úteis de usuários
29 de 30 pessoas (97%) acharam esta análise útil
1 pessoa achou esta análise engraçada
582.1 hrs registradas
Publicada: 10 de julho
Análise de acesso antecipado
Cara na moral por isso esse jogo é meu jogo predileto e a The Fun Pimps é a minha empresa predileta, os caras se preocupam de verdade em fazer um jogo bom é que agrade a maioria de seus players, cara esse jogo antes na 1.0 era um minecraft com uma textura mais bonitinha mas hoje em dia o jogo esta lindo, o céu, a geração automática, só posso reclamar um pouco das cidade que ainda estão pequenas porem ainda são muito f-o-d-s, quanto a os objetivos do jogo, esta ficando cada vez mais difícil e coop o jogo, hoje em dia sem um amigo para te ajudar o jogo fica bem difícil principalmente no inicio, já que o jogo não é mais como antes que você revirava duas lixeiras na huenink e já achava uma sniper e uma bazuca com 15 munições, hoje em dia a arma básica é um arco caseiro e flecha pique curumim, um graveto com ponta de pedra que você crafta com 1 pena, 1 pedra e 1 graveto = 5 flechas? (ué) porem para matar um zumbi bem fraco como a lider de torcida ou o rastejante você usa as 5 flechas, mais 2 socos, 3 puladas e 5 facadas, :3.
O que é very hard para kct já que anoite os zumbis ainda correm é vem em 15 para cima (nunca vi nada correr tanto assim na minha vida), dai nos primeiros dias se ta pelado desarmado, somente levando um arco de brinquedo e sua claim nas mãos com um medo de ser estuprado brutalmente por um player, zumbi ou urso, e continua andando que nem loco até achar um lugar legalzinho para construir onde com apenas alguns uns 5 cinco machados usando pedra, graveto e kanabis pra enrolar você vira um engenheiro de construção civil, dai você arma seu barraco de madeira igual de uma favela faz seu baú, coloca sua cama sua camp fire, olha ao envolta da sua casa 4x5 e percebe que falta a forge, dai chega o desespero de não poder evoluir para o ferro :c, e você sai andando ainda mais em busca do livro da forge que esta com um drop mais raro que uma sniper inteira.

Ou seja o jogo ta cada vez mais louco, com o gráficos melhores, coisas novas, novos objetivos, então eu te digo se você curte construir, andar, explorar, construir, atirar em zumbis, zoar a construção das outras pessoas, saquear cidades zumbificadas esse jogo vale cada centavo de seu preço.
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4 de 4 pessoas (100%) acharam esta análise útil
1 pessoa achou esta análise engraçada
138.8 hrs registradas
Publicada: 22 de julho
Análise de acesso antecipado
O jogo é ótimo, mas vale lembrar que ainda está em alpha. Entretanto, os updates são constantes e o time de desenvolvedoers parece bem empenhado com o jogo. Os gráficos são mais ou menos, mas ainda assim é preciso um computador potente pra rodar o jogo porque parece que a engine não está otimizada. Então, cuidado! Compre apenas se tiver um PC possante (que rode Far Cry 3 com tranquilidade) e tenha em mente que o jogo ainda está inacabado.
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5 de 6 pessoas (83%) acharam esta análise útil
1 pessoa achou esta análise engraçada
46.8 hrs registradas
Publicada: 9 de julho
Análise de acesso antecipado
O melhor jogo de sobrevivência ...
A parte de crafta é perfeita
Gráficos bons
#RECOMENDO
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171 de 202 pessoas (85%) acharam esta análise útil
3 pessoas acharam esta análise engraçada
628.9 hrs registradas
Publicada: 7 de julho
Análise de acesso antecipado
Take Minecraft.
Like it? Good.
Now take the Minecraft zombies and make them look more human. Add various creepy textures like blank eyes, fat, gore encrusted bellies, naked eviscerated corpses, and nurses in outfits suitable for a low-budget porn flick. They come at you in degrees varying from your college roomate after a bender to how your girlfriend looked after she found out you don't actually have a sister who lives with you. Interested yet?

You get plunked down in the center of this with a bandage, a bottle of water, and a single torch. By the way, you aren't wearing any shoes, shirt, or pants (and for some reason, if you chose a female character, some oddly chosen underwear for an apocalypse). From this, you are meant to avoid numerous ways of death, including, but not limited to, starvation, dehydration, mauling, stabbing, dysentery, eaten by wild animals, crushed beneath rubble, falling from cliffs, and the always enjoyable slow death of z-virus infection. And that is just during the daytime. By the way, did I mention that when the sun goes down every zombie gets a steroid boost that turns them into beings that would make Olympic sprinters jealous?

7 Days to Die is unforgiving, time-consuming, rage-inducing, and will give you new reasons to fear sunset. You will spend hours upon hours searching for the forge book and even more nights cowering in your makeshift structure while the world goes to hell right outside your door. Should you buy it? The better question is why haven't you bought it yet?
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822 de 1,188 pessoas (69%) acharam esta análise útil
12 pessoas acharam esta análise engraçada
133.9 hrs registradas
Publicada: 4 de julho
Análise de acesso antecipado
Many features that were attractive about 7 Days to Die in alpha 11.6 have been removed in a12. Here is a list of common user complaints from the steam forums.

-Hostile community moderation, posts containing negative opinions and bug reports on the game are being deleted by PR on both steam and the games official forums and users being unjustly banned.
-Mouse moves to the top left hand corner of the screen on its own.
-Characters are black and textureless until a worn item is equipped.
-Overpopulation of powerful bear and dog enemies with no rhyme or reason to their locations.
-Bows now doing nearly no damage.
-Weather effects and environment textures change depending on which type of biome voxel you're standing on. Two people standing right next to eachother will see completely different worlds, one snowy and one desert depending on which they are standing on.
-No randomly generated lakes or rivers, only small prefabricated ponds.
-Even the prefab water ponds are too rare.
-No more natural caves.
-Getting hit by an enemy reduces your wellness (maximum health).
-Removed item category colors from item icons in inventory.
-Loot rarity is now limited by the xp level of the looter.
-Physics are nice but perhaps introduced more lag for servers with many players.
-Buildings spawn with voxels benethe the terrain, which cause these voxels to free-fall under physics and contribute to poor server-client performance.
-Certain areas looked "Stamped" into the heightmap of the terrain with little or no blending showing a distinct circular feature on the map.
-Many objects and environment textures have animated rain reflections playing constantly which make the whole game look "slimey".

I made a post on the 7 Days to Die Steam Community Discussions boards with a simple list to outline some of the issues that were causing people to dislike this version (A12) of the game. The post was called "Whats wrong with A12?". Many users found the post helpful and we were creating some valid feedback for the developers. Shortly after making the post I was confronted by "Red Eagle LXIX", STEAM_0:1:5711787, a forum moderator who was getting very defensive and attacking users personally, calling me a "Troll" and a "Whiner". I tried to have a civil conversation with him and he banned me from the 7 days to die steam forum with no warning. The thread has also been deleted (for his own protection) as many other members of the community recognized that he was being abusive to the contributors of the thread and commented on it. Today I am banned until Jul 11th @ 1:20 pm, here is the last PERSONAL message that he sent to me;

//"Your very first post broke the Steam discussion rules with insulting the game and the developers (on an issue they listed in the notes, and was listed as temporary in nature)
"Standing on an environment voxel causes that players textures to adapt to the biome type of the voxel you are standing on. Standing on a single voxel of snow in the middle of the desert makes the whole desert appear to be a snow-covered tundra. Take one step and it all turns back to desert. This was probably a "feature" however it was poorly thought out and implemented."

Further you broke rules arguing with a moderator.

As for your "rights" you should re-read your Steam Subscriber Agreement, Terms Of Use, Code Of Conduct, Discussion Rules, etc again as you have no "right" to free speech on a privately owned forum."//

As you can see, saying that a feature may have been "poorly thought out", was in this moderator's opinion grounds to ban me from the steam forums and call me a "whiner". According to Red Eagle LXIX you are not allowed to have a different opinion than his own or you will be banned. If that isn't abusing his powers then I don't know what is. I believe this moderator should lose his privileges.

I've requested that steam support restore the thread to examine it's nature and that moderator "Red Eagle LXIX", STEAM_0:1:5711787 have his privileges revoked.

The point of the post was to give people who previously enjoyed this game a place to discuss what they don't like about the current build so we can offer feedback to the developers in a place that was easy for steam users to find.

Unfortunately this isn't the exact same list as the original post since it was deleted by the maverick moderator. I don't know how many other participants of the thread were also banned. The original thread was a simple checklist very similar to the one above.

I have opened a ticket with steam support on this matter and have also left a copy of this on the fun pimps 7 days to die official website forum.

When a number of other users and I brought this up on the official 7 days to die forum, my thread was deleted yet again and I was issued private warnings from another administrator named "Fox", STEAM_0:0:22519404.

As to this day The Fun Pimps have been unapologetic about their moderators behaviour, although their efforts to silence complaints about their game are being overwhelmed by a largely dissatisfied player base.

I do not recommend 7 Days to Die at this time.
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